Variable Size Regions! Support for prehash RegionSizeX and large patches. (WIP)
Mostly from Ukando, tweaked a bit to be cleaner, and a little less dramatic. decode_patch_header now takes a bool optionally, as third argument. _PREHASH_RegionSizeX is the only used of the two _PREHASH_RegionSize*. llsurface.cpp: Copy the connectNeighbor for variable size regions almost directly from Ukando llsurfacepatch.cpp: Patch code from ukando and voodoo. Changed hardcoded 256 constants and such to width functions in: llglsandbox.cpp, llsurface.cpp, llviewerregion.cpp, llviewerparcelmanager, llviewerparcelmgr.cpp, llvowater.cpp, llworld.cpp Use region specific width in: llagent.cpp, llglsandbox.cpp, llmanip.cpp, llmanipscale.cpp, llpanelobject.cpp, llviewerbject.cpp, llwind.cpp Use 256 in llnetmap.cpp in places... llfloaterregioninfo.cpp: Aurora grid has wacky textures. Add LLViewerParcelMgr::widthUpdate() for updating mParcelsPerEdge given a region's width. Used in llstartup now. Add LLWorld::setWidth() for getting a region's size from LLMessageSystem pointers and setting mWidth and mWidthInMeters, accordingly. Called in llviewermessage.cpp as well.
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@@ -2522,7 +2522,7 @@ void LLPanelObject::onPastePos(void* user_data)
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LLPanelObject* self = (LLPanelObject*) user_data;
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LLCalc* calcp = LLCalc::getInstance();
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float region_width = LLWorld::getInstance()->getRegionWidthInMeters();
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float region_width = gAgent.getRegion()->getWidth();
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mClipboardPos.mV[VX] = llclamp( mClipboardPos.mV[VX], -3.5f, region_width);
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mClipboardPos.mV[VY] = llclamp( mClipboardPos.mV[VY], -3.5f, region_width);
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mClipboardPos.mV[VZ] = llclamp( mClipboardPos.mV[VZ], -3.5f, 4096.f);
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