Variable Size Regions! Support for prehash RegionSizeX and large patches. (WIP)
Mostly from Ukando, tweaked a bit to be cleaner, and a little less dramatic. decode_patch_header now takes a bool optionally, as third argument. _PREHASH_RegionSizeX is the only used of the two _PREHASH_RegionSize*. llsurface.cpp: Copy the connectNeighbor for variable size regions almost directly from Ukando llsurfacepatch.cpp: Patch code from ukando and voodoo. Changed hardcoded 256 constants and such to width functions in: llglsandbox.cpp, llsurface.cpp, llviewerregion.cpp, llviewerparcelmanager, llviewerparcelmgr.cpp, llvowater.cpp, llworld.cpp Use region specific width in: llagent.cpp, llglsandbox.cpp, llmanip.cpp, llmanipscale.cpp, llpanelobject.cpp, llviewerbject.cpp, llwind.cpp Use 256 in llnetmap.cpp in places... llfloaterregioninfo.cpp: Aurora grid has wacky textures. Add LLViewerParcelMgr::widthUpdate() for updating mParcelsPerEdge given a region's width. Used in llstartup now. Add LLWorld::setWidth() for getting a region's size from LLMessageSystem pointers and setting mWidth and mWidthInMeters, accordingly. Called in llviewermessage.cpp as well.
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@@ -40,7 +40,7 @@ void end_patch_coding(LLBitPack &bitpack);
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void init_patch_decoding(LLBitPack &bitpack);
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void decode_patch_group_header(LLBitPack &bitpack, LLGroupHeader *gopp);
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void decode_patch_header(LLBitPack &bitpack, LLPatchHeader *ph);
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void decode_patch_header(LLBitPack &bitpack, LLPatchHeader *ph, bool b_large_patch = false);
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void decode_patch(LLBitPack &bitpack, S32 *patches);
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#endif
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