Comment fixes.
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@@ -176,7 +176,7 @@ void AIStateMachine::idle(state_type current_run_state)
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// About thread safeness:
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//
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// The main thread initializes a statemachine and calls run, so a statemachine
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// runs in the main thread. However, it is allowed that a state calls idle()
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// runs in the main thread. However, it is allowed that a state calls idle(current_state)
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// and then allows one or more other threads to call cont() upon some
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// event (only once, of course, as idle() has to be called before cont()
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// can be called again-- and a non-main thread is not allowed to call idle()).
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@@ -264,7 +264,7 @@ class AIStateMachine {
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//! Halt the state machine until cont() is called (not thread-safe).
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void idle(void);
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//! Halt the state machine until cont() is called, provided it is still in 'cur_run_state'.
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//! Halt the state machine until cont() is called, provided it is still in 'current_run_state'.
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void idle(state_type current_run_state);
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//! Temporarily halt the state machine.
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