Enable wearable export
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@@ -42,6 +42,7 @@
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#include "llinventoryfunctions.h"
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#include "lllocaltextureobject.h"
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#include "llpaneleditwearable.h"
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#include "aixmllindengenepool.h"
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using namespace LLAvatarAppearanceDefines;
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@@ -135,8 +136,8 @@ LLWearable::EImportResult LLViewerWearable::importStream( std::istream& input_st
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return result;
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}
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#if 0
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AIArchetype LLViewerWearable::getArchetype(void) const
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AIArchetype LLViewerWearable::getArchetype() const
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{
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AIArchetype archetype(this);
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for (visual_param_index_map_t::const_iterator iter = mVisualParamIndexMap.begin(); iter != mVisualParamIndexMap.end(); ++iter)
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@@ -149,7 +150,7 @@ AIArchetype LLViewerWearable::getArchetype(void) const
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}
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return archetype;
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}
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#endif
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// Avatar parameter and texture definitions can change over time.
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// This function returns true if parameters or textures have been added or removed
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// since this wearable was created.
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