We're supposed to use HTTP bake fetch now
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@@ -2308,7 +2308,6 @@ void LLAgentCamera::changeCameraToThirdPerson(BOOL animate)
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}
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updateLastCamera();
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mCameraMode = CAMERA_MODE_THIRD_PERSON;
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U32 old_flags = gAgent.getControlFlags();
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gAgent.clearControlFlags(AGENT_CONTROL_MOUSELOOK);
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}
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@@ -5372,7 +5372,7 @@ void LLVOAvatar::addBakedTextureStats( LLViewerFetchedTexture* imagep, F32 pixel
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//the texture pipeline will stop fetching this texture.
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imagep->resetTextureStats();
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imagep->setCanUseHTTP(false) ; //turn off http fetching for baked textures.
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//imagep->setCanUseHTTP(false) ; //turn off http fetching for baked textures.
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imagep->setMaxVirtualSizeResetInterval(MAX_TEXTURE_VIRTURE_SIZE_RESET_INTERVAL);
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imagep->resetMaxVirtualSizeResetCounter() ;
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