Fix mouselook crosshair drawing properly
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@@ -869,6 +869,7 @@ void LLToolCompGun::draw()
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}
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else mTimerFOV.stop();
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}
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LLToolComposite::draw(); // Singu Note: We call parent here, instead of being clueless and adding to LLViewerWindow::draw for crosshairs and such
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}
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// </exodus>
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