Add Selected Face: display to build floater
This commit is contained in:
@@ -543,10 +543,43 @@ void LLFloaterTools::refresh()
|
||||
S32 link_count = selection->getRootObjectCount();
|
||||
S32 prim_count = selection->getObjectCount();
|
||||
auto child = getChild<LLUICtrl>("link_num_obj_count");
|
||||
auto selected_face = -1;
|
||||
if (auto node = prim_count == 1 ? *selection->begin() : nullptr)
|
||||
//for (const auto& node : selection) // All selected objects
|
||||
{
|
||||
// TODO: Count selected faces? What use is there for this?
|
||||
if (node->getTESelectMask() == 0xFFFFFFFF) // All faces selected
|
||||
{
|
||||
selected_face = -2; // Multiple
|
||||
}
|
||||
if (const auto& obj = node->getObject()) // This node's object
|
||||
{
|
||||
//if (!obj->isSelected()) continue;
|
||||
const auto& numTEs = obj->getNumTEs();
|
||||
for (S32 te = 0; selected_face != -2 && te < numTEs; ++te) // Faces
|
||||
{
|
||||
if (!node->isTESelected(te)) continue;
|
||||
if (selected_face != -1)
|
||||
{
|
||||
selected_face = -2; // Multiple
|
||||
}
|
||||
else selected_face = te;
|
||||
}
|
||||
}
|
||||
//if (selected_face == -2) break;
|
||||
}
|
||||
// Added in Link Num value -HgB
|
||||
std::string value_string;
|
||||
bool edit_linked(mCheckSelectIndividual->getValue());
|
||||
if (mRadioSelectFace->getValue() || selected_face > 0) // In select faces mode, show either multiple or the face number, otherwise only show if single face selected
|
||||
{
|
||||
child->setTextArg("[DESC]", getString("Selected Face:"));
|
||||
if (selected_face < 0)
|
||||
{
|
||||
value_string = LLTrans::getString(selected_face == -1 && !prim_count ? "None" : "multiple_textures");
|
||||
}
|
||||
else LLResMgr::getInstance()->getIntegerString(value_string, selected_face);
|
||||
}
|
||||
else if (edit_linked && prim_count == 1) //Selecting a single prim in "Edit Linked" mode, show link number
|
||||
{
|
||||
link_cost = selection->getSelectedObjectCost();
|
||||
|
||||
@@ -8,6 +8,7 @@
|
||||
<floater.string name="status_selectcount">
|
||||
Primitives: [OBJ_COUNT], LI: [LAND_IMPACT]
|
||||
</floater.string>
|
||||
<string name="Selected Face:" value="Selected Face:"/>
|
||||
<string name="Link number:" value="Link number:"/>
|
||||
<string name="Selected prims:" value="Selected prims:"/>
|
||||
<string name="Selected objects:" value="Selected objects:"/>
|
||||
|
||||
Reference in New Issue
Block a user