Added llGetEnv and llRegionSayTo to function dictionary. Fixed llGetLinkPrimitiveParams not having a return type in function dictionary.
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@@ -449,12 +449,13 @@ void LLScriptLibrary::init()
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addFunction(10.f, 0.f, dummy_func, "llReleaseURL", NULL, "s");
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addFunction(10.f, 0.f, dummy_func, "llHTTPResponse", NULL, "kis");
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addFunction(10.f, 0.f, dummy_func, "llGetHTTPHeader", "s", "ks");
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//Lesse if I can crash the sim! -HgB
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// Prim media (see lscript_prim_media.h)
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addFunction(10.f, 1.0f, dummy_func, "llSetPrimMediaParams", "i", "il");
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addFunction(10.f, 1.0f, dummy_func, "llGetPrimMediaParams", "l", "il");
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addFunction(10.f, 1.0f, dummy_func, "llClearPrimMedia", "i", "i");
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addFunction(10.f, 0.f, dummy_func, "llSetLinkPrimitiveParamsFast", NULL, "il");
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addFunction(10.f, 0.f, dummy_func, "llGetLinkPrimitiveParams", NULL, "il");
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addFunction(10.f, 0.f, dummy_func, "llGetLinkPrimitiveParams", "l", "il");
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addFunction(10.f, 0.f, dummy_func, "llLinkParticleSystem", NULL, "il");
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addFunction(10.f, 0.f, dummy_func, "llSetLinkTextureAnim", NULL, "iiiiifff");
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@@ -464,9 +465,12 @@ void LLScriptLibrary::init()
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addFunction(10.f, 0.f, dummy_func, "llGetUsername", "s", "k");
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addFunction(10.f, 0.f, dummy_func, "llRequestUsername", "k", "k");
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addFunction(10.f, 0.f, dummy_func, "llGetDisplayName", "s", "k");
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addFunction(10.f, 0.f, dummy_func, "llRequestDisplayName", "k", "k");
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addFunction(10.f, 0.f, dummy_func, "llRequestDisplayName", "k", "k");
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// energy, sleep, dummy_func, name, return type, parameters, gods-only
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addFunction(10.f, 0.f, dummy_func, "llGetEnv", "s", "s");
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addFunction(10.f, 0.f, dummy_func, "llRegionSayTo", NULL, "kis");
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// energy, sleep, dummy_func, name, return type, parameters, help text, gods-only
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// IF YOU ADD NEW SCRIPT CALLS, YOU MUST PUT THEM AT THE END OF THIS LIST.
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// Otherwise the bytecode numbers for each call will be wrong, and all
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@@ -379,8 +379,7 @@ Returns the rotation of detected object number (returns <0,0,0,1> if numbe
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</string>
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<string name="LSLTipText_llDetectedGroup">
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integer llDetectedGroup(integer number)
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Returns an integer that is a boolean representing if the detected object or avatar is in the same group
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that the prim containing the script is set to
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Returns TRUE if detected object is part of same group as owner
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</string>
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<string name="LSLTipText_llDetectedLinkNumber">
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integer llDetectedLinkNumber(integer number)
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@@ -1656,7 +1655,8 @@ Returns the value for header for request_id
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</string>
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<string name="LSLTipText_llGetPrimMediaParams">
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list llGetPrimMediaParams(integer face, list params)
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Returns a list of values in the order requested.
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Returns the media params for a particular face on an object, given the desired list of names, in the order requested.
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(Returns an empty list if no media exists on the face.)
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</string>
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<string name="LSLTipText_llClearPrimMedia">
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integer llClearPrimMedia(integer face)
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@@ -1667,12 +1667,13 @@ Returns the value for header for request_id
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Set primitive parameters for linknumber based on rules with no built-in script sleep.
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</string>
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<string name="LSLTipText_llGetLinkPrimitiveParams">
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list llGetLinkPrimitiveParams(integer link, list params)
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Returns the list of primitive attributes requested in the params list for link.
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list llGetLinkPrimitiveParams(integer linknumber,list rules)
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Get primitive parameters for linknumber based on rules.
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</string>
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<string name="LSLTipText_llLinkParticleSystem">
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list llLinkParticleSystem(integer link, list rules)
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A particle system defined by a list of rules is set for the prim(s) link.
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list llLinkParticleSystem(integer linknumber, list rules)
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Creates a particle system based on rules. Empty list removes particle system from object.
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List format is [ rule1, data1, rule2, data2 . . . rulen, datan ].
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</string>
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<string name="LSLTipText_llSetLinkTextureAnim">
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llSetLinkTextureAnim(integer link, integer mode, integer face, integer sizex, integer sizey, float start, float length, float rate)
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@@ -1698,6 +1699,14 @@ Returns the value for header for request_id
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key llRequestDisplayName(key id)
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Requests name of an avatar. When data is available the dataserver event will be raised.
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</string>
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<string name="LSLTipText_llRegionSayTo">
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llRegionSayTo(key target, integer channel, string msg)
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Sends msg on channel (not DEBUG_CHANNEL) directly to prim or avatar target anywhere within the region
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</string>
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<string name="LSLTipText_llGetEnv">
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string llGetEnv(string name)
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Returns a string with the requested data about the region
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</string>
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</strings>
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