Rewrite of ancient xml preferences(The rest of the preferences still need this) so it takes up way less space and actually makes more sense...

last commit for a while do to illness.
This commit is contained in:
Lirusaito
2012-01-17 05:24:36 -05:00
parent a6b270b02d
commit 76cb68600c

View File

@@ -1,467 +1,102 @@
<?xml version="1.0" encoding="utf-8" standalone="yes" ?>
<panel border="true" bottom="-439" enabled="true" follows="left|top|right|bottom"
height="438" label="Graphics" left="102" mouse_opaque="true"
name="Display panel" width="517">
<button bottom="-22" follows="left|top" font="SansSerif" height="18" label="?"
left="470" name="GraphicsPreferencesHelpButton" width="22" />
<check_box bottom="-23" enabled="true" follows="left|top" font="SansSerifSmall"
height="16" initial_value="false"
label="Run viewer in a window" left="10" mouse_opaque="true"
name="windowed mode" radio_style="false" width="120" />
<text_editor type="string" length="1" allow_html="false" bg_readonly_color="0 0 0 0" bottom="-43"
embedded_items="false" enabled="false" follows="left|top"
font="SansSerifSmall" height="20" hide_border="true"
hide_scrollbar="true" left="10" max_length="65535" mouse_opaque="true"
name="FullScreenInfo" tab_stop="false" width="350" word_wrap="true">
If unchecked, viewer will display full-screen when logged in.
</text_editor>
<text type="string" length="1" bg_visible="false" border_drop_shadow_visible="false" border_visible="false"
bottom="-62" drop_shadow_visible="true" enabled="true" follows="left|top"
font="SansSerifSmall" h_pad="0" halign="left" height="12" left="10"
mouse_opaque="true" name="WindowSizeLabel" v_pad="0" width="128">
Window Size:
</text>
<combo_box allow_text_entry="false" bottom="-67" enabled="true" follows="left|top"
height="18" left="185" max_chars="20" mouse_opaque="true"
name="windowsize combo" width="150">
<combo_item type="string" length="1" enabled="true" name="800x600" value="800 x 600">
800x600
</combo_item>
<combo_item type="string" length="1" enabled="true" name="720x480" value="720 x 480">
720x480 (NTSC)
</combo_item>
<combo_item type="string" length="1" enabled="true" name="768x576" value="768 x 576">
768x576 (PAL)
</combo_item>
<combo_item type="string" length="1" enabled="true" name="1024x768" value="1024 x 768">
1024x768
</combo_item>
<combo_item type="string" length="1" enabled="true" name="1280x720" value="1280 x 720">
1280x720 (HDV720)
</combo_item>
<combo_item type="string" length="1" enabled="true" name="1440x1080" value="1440 x 1080">
1440x1080 (HDV1080)
</combo_item>
<combo_item type="string" length="1" enabled="true" name="1920x1080" value="1920 x 1080">
1920x1080 (HD1080)
</combo_item>
<panel border="true" bottom="-439" height="438" label="Graphics" left="102" name="Display panel" width="517">
<button bottom="-22" height="18" label="?" left="470" name="GraphicsPreferencesHelpButton" width="22"/>
<check_box bottom="-23" height="16" initial_value="false" label="Run viewer in a window" left="10" name="windowed mode" width="120" tool_tip="If unchecked, viewer will display full-screen when logged in."/>
<text bottom="-62" height="12" left="10" name="WindowSizeLabel">Window Size:</text>
<combo_box bottom="-67" height="18" left="165" name="windowsize combo" width="150">
<combo_item name="800x600" value="800 x 600">800x600</combo_item>
<combo_item name="720x480" value="720 x 480">720x480 (NTSC)</combo_item>
<combo_item name="768x576" value="768 x 576">768x576 (PAL)</combo_item>
<combo_item name="1024x768" value="1024 x 768">1024x768</combo_item>
<combo_item name="1280x720" value="1280 x 720">1280x720 (HDV720)</combo_item>
<combo_item name="1440x1080" value="1440 x 1080">1440x1080 (HDV1080)</combo_item>
<combo_item name="1920x1080" value="1920 x 1080">1920x1080 (HD1080)</combo_item>
</combo_box>
<text type="string" length="1" bg_visible="false" border_drop_shadow_visible="false" border_visible="false"
bottom="-62" drop_shadow_visible="true" enabled="true" follows="left|top"
font="SansSerifSmall" h_pad="0" halign="left" height="12" left="10"
mouse_opaque="true" name="DisplayResLabel" v_pad="0" width="128">
Display Resolution:
</text>
<combo_box allow_text_entry="false" bottom="-67" enabled="true" follows="left|top"
height="18" left="185" max_chars="20" mouse_opaque="true"
name="fullscreen combo" width="150" />
<text type="string" length="1" bg_visible="false" border_drop_shadow_visible="false" border_visible="false"
bottom="-39" drop_shadow_visible="true" enabled="true" follows="left|top"
font="SansSerifSmall" h_pad="0" halign="left" height="12"
left="10" mouse_opaque="true" name="AspectRatioLabel1"
tool_tip="width / height" v_pad="0" width="160">
Aspect Ratio:
</text>
<combo_box allow_text_entry="true" bottom="-43" enabled="true" follows="left|top"
height="16" left="185" max_chars="100" mouse_opaque="true"
name="aspect_ratio" tool_tip="width / height" width="150">
<combo_item type="string" length="1" enabled="true" name="4:3(StandardCRT)" value="1.333333">
4:3 (Standard CRT)
</combo_item>
<combo_item type="string" length="1" enabled="true" name="5:4(1280x1024LCD)" value="1.25">
5:4 (1280x1024 LCD)
</combo_item>
<combo_item type="string" length="1" enabled="true" name="8:5(Widescreen)" value="1.6">
16:10 (Widescreen PC)
</combo_item>
<combo_item type="string" length="1" enabled="true" name="16:9(Widescreen)" value="1.7777777">
16:9 (Widescreen TV)
</combo_item>
<text bottom="-62" height="12" left="10" name="DisplayResLabel">Display Resolution:</text>
<combo_box bottom="-67" height="18" left="165" name="fullscreen combo" width="150"/>
<text bottom="-39" height="12" left="10" name="AspectRatioLabel1">Aspect Ratio:</text>
<combo_box bottom="-43" height="16" left="165" name="aspect_ratio" width="150" tool_tip="width / height">
<combo_item name="4:3(StandardCRT)" value="1.333333">4:3 (Standard CRT)</combo_item>
<combo_item name="5:4(1280x1024LCD)" value="1.25">5:4 (1280x1024 LCD)</combo_item>
<combo_item name="8:5(Widescreen)" value="1.6">16:10 (Widescreen PC)</combo_item>
<combo_item name="16:9(Widescreen)" value="1.7777777">16:9 (Widescreen TV)</combo_item>
</combo_box>
<check_box bottom="-44" control_name="FullScreenAutoDetectAspectRatio" enabled="true"
follows="left|top" font="SansSerifSmall" height="16" initial_value="false"
label="Auto-detect ratio" left="358" mouse_opaque="true"
name="aspect_auto_detect" radio_style="false" width="256" />
<text type="string" length="1" bg_visible="false" border_drop_shadow_visible="false" border_visible="false"
bottom="-85" drop_shadow_visible="true" enabled="true" follows="left|top"
font="SansSerifSmall" h_pad="0" halign="left" height="12"
left="10" mouse_opaque="true" name="HigherText" v_pad="0" width="80">
Quality and
</text>
<text type="string" length="1" bg_visible="false" border_drop_shadow_visible="false" border_visible="false"
bottom_delta="-14" drop_shadow_visible="true" enabled="true"
follows="left|top" font="SansSerifSmall" h_pad="0" halign="left"
height="12" left_delta="0" mouse_opaque="true"
name="QualityText" v_pad="0" width="95">
Performance:
</text>
<text type="string" length="1" bg_visible="false" border_drop_shadow_visible="false" border_visible="false"
bottom="-86" drop_shadow_visible="true" enabled="true" follows="left|top"
font="SansSerifSmall" h_pad="0" halign="left" height="12"
left="115" mouse_opaque="true" name="FasterText" v_pad="0" width="80">
Faster
</text>
<text type="string" length="1" bg_visible="false" border_drop_shadow_visible="false" border_visible="false"
bottom="-105" drop_shadow_visible="true" enabled="true" follows="left|top"
font="SansSerifSmall" h_pad="0" halign="left" height="12"
left="158" mouse_opaque="true" name="ShadersPrefText" v_pad="0" width="40">
Low
</text>
<text type="string" length="1" bg_visible="false" border_drop_shadow_visible="false" border_visible="false"
bottom_delta="0" drop_shadow_visible="true" enabled="true"
follows="left|top" font="SansSerifSmall" h_pad="0" halign="left"
height="12" left_delta="47" mouse_opaque="true"
name="ShadersPrefText2" v_pad="0" width="40">
Mid
</text>
<text type="string" length="1" bg_visible="false" border_drop_shadow_visible="false" border_visible="false"
bottom_delta="0" drop_shadow_visible="true" enabled="true"
follows="left|top" font="SansSerifSmall" h_pad="0" halign="left"
height="12" left_delta="47" mouse_opaque="true"
name="ShadersPrefText3" v_pad="0" width="40">
High
</text>
<text type="string" length="1" bg_visible="false" border_drop_shadow_visible="false" border_visible="false"
bottom_delta="0" drop_shadow_visible="true" enabled="true"
follows="left|top" font="SansSerifSmall" h_pad="0" halign="left"
height="12" left_delta="47" mouse_opaque="true"
name="ShadersPrefText4" v_pad="0" width="40">
Ultra
</text>
<text type="string" length="1" bg_visible="false" border_drop_shadow_visible="false" border_visible="false"
bottom="-80" drop_shadow_visible="true" enabled="true" follows="left|top"
font="SansSerifSmall" h_pad="0" halign="left" height="12"
left="334" mouse_opaque="true" name="HigherText2" v_pad="0" width="80">
Higher
</text>
<text type="string" length="1" bg_visible="false" border_drop_shadow_visible="false" border_visible="false"
bottom_delta="-14" drop_shadow_visible="true" enabled="true"
follows="left|top" font="SansSerifSmall" h_pad="0" halign="left"
height="12" left_delta="0" mouse_opaque="true"
name="QualityText2" v_pad="0" width="95">
Quality
</text>
<icon bottom="-89" color="0.12 0.12 0.12 1.0" height="14" follows="left|top"
image_name="rounded_square.tga" left="173" name="LowGraphicsDivet"
width="2" />
<icon bottom_delta="0" color="0.12 0.12 0.12 1.0" height="14" follows="left|top"
image_name="rounded_square.tga" left_delta="44" name="MidGraphicsDivet"
width="2" />
<icon bottom_delta="0" color="0.12 0.12 0.12 1.0" height="14" follows="left|top"
image_name="rounded_square.tga" left_delta="44" name="HighGraphicsDivet"
width="2" />
<icon bottom_delta="0" color="0.12 0.12 0.12 1.0" height="14" follows="left|top"
image_name="rounded_square.tga" left_delta="44" name="UltraGraphicsDivet"
width="2" />
<slider bottom="-90" can_edit_text="false" control_name="RenderQualityPerformance"
decimal_digits="0" enabled="true" follows="left|top" height="16"
increment="1" initial_val="0" label="" label_width="0"
left="165" max_val="3" min_val="0" mouse_opaque="true"
name="QualityPerformanceSelection" show_text="false" width="150" />
<check_box bottom="-91" control_name="RenderCustomSettings" enabled="true"
follows="left|top" font="SansSerifSmall" height="16"
initial_value="true" label="Custom" left="385" mouse_opaque="true"
name="CustomSettings" radio_style="false" width="256" />
<view_border bevel_style="none" border_thickness="1" bottom="-395" follows="top|left"
height="280" left="5" name="GraphicsBorder" width="485" />
<text type="string" length="1" bg_visible="false" border_drop_shadow_visible="false" border_visible="false"
bottom="-130" drop_shadow_visible="true" enabled="true" follows="left|top"
font="SansSerifSmall" h_pad="0" halign="left" height="12"
left="10" mouse_opaque="true" name="ShadersText" v_pad="0" width="128">
Shaders:
</text>
<check_box bottom="-153" control_name="RenderObjectBump" enabled="true" follows="left|top"
font="SansSerifSmall" height="16" initial_value="true"
label="Bump Mapping and Shiny" left="10" mouse_opaque="true"
name="BumpShiny" radio_style="false" width="256" />
<check_box bottom_delta="-17" control_name="VertexShaderEnable" enabled="true"
follows="left|top" font="SansSerifSmall" height="16"
initial_value="true" label="Basic Shaders" left_delta="0"
mouse_opaque="true" name="BasicShaders" radio_style="false"
tool_tip="Disabling this option may prevent some graphics card drivers from crashing."
width="315" />
<check_box bottom_delta="-17" control_name="WindLightUseAtmosShaders" enabled="true"
follows="left|top" font="SansSerifSmall" height="16"
initial_value="true" label="Atmospheric Shaders" left_delta="0"
mouse_opaque="true" name="WindLightUseAtmosShaders" radio_style="false"
width="256" />
<check_box bottom_delta="-17" control_name="RenderDeferred" enabled="true"
follows="left|top" font="SansSerifSmall" height="16"
initial_value="true" label="Deferred Shading" left_delta="0"
mouse_opaque="true" name="RenderDeferred" radio_style="false"
width="256" />
<check_box bottom_delta="-17" control_name="RenderDepthOfField" enabled="true"
follows="left|top" font="SansSerifSmall" height="16"
initial_value="true" label="Depth of Field" left_delta="0"
mouse_opaque="true" name="RenderDepthOfField" radio_style="false"
width="256" />
<text type="string" length="1" bg_visible="false" border_drop_shadow_visible="false" border_visible="false"
bottom_delta="-17" drop_shadow_visible="true" enabled="true" follows="left|top"
font="SansSerifSmall" h_pad="0" halign="left" height="12"
left="15" mouse_opaque="true" name="ReflectionDetailText" v_pad="0"
width="128">
Water Reflections:
</text>
<combo_box bottom_delta="-20" control_name="RenderReflectionDetail" enabled = "true" follows="left|top" label="Reflection Detail"
left_delta="-2" mouse_opaque="true" name="ReflectionDetailCombo" width="160" height="16">
<combo_item type="string" length="1" name="0" value="0">
Disabled
</combo_item>
<combo_item type="string" length="1" name="1" value="1">
Terrain and Trees
</combo_item>
<combo_item type="string" length="1" name="2" value="2">
All Static Objects
</combo_item>
<combo_item type="string" length="1" name="3" value="3">
All Avatars and Objects
</combo_item>
<combo_item type="string" length="1" name="4" value="4">
Everything
</combo_item>
<check_box bottom="-44" control_name="FullScreenAutoDetectAspectRatio" height="16" initial_value="false" label="Auto-detect ratio" left="358" name="aspect_auto_detect" width="256"/>
<text bottom="-91" height="12" left="10">Quality &amp; Performance:</text>
<text bottom="-91" height="12" left="135">Faster</text>
<text bottom="-107" height="12" left_delta="23">Low</text>
<text bottom="-107" height="12" left_delta="47">Mid</text>
<text bottom="-107" height="12" left_delta="47">High</text>
<text bottom="-107" height="12" left_delta="47">Ultra</text>
<text bottom="-91" height="12" left_delta="14">Higher Quality</text>
<!-- Are these icons really necessary?
<icon bottom="-89" height="14" image_name="rounded_square.tga" left="173" name="LowDivet" width="2"/>
<icon bottom="-89" height="14" image_name="rounded_square.tga" left_delta="44" name="MidDivet" width="2"/>
<icon bottom="-89" height="14" image_name="rounded_square.tga" left_delta="44" name="HighDivet" width="2"/>
<icon bottom="-89" height="14" image_name="rounded_square.tga" left_delta="44" name="UltraDivet" width="2"/>
-->
<slider bottom="-91" control_name="RenderQualityPerformance" increment="1" initial_val="0" left="165" max_val="3" min_val="0" name="QualityPerformanceSelection" show_text="false" width="150" />
<check_box bottom="-96" control_name="RenderCustomSettings" label="Custom" left="395" name="CustomSettings"/>
<view_border bevel_style="none" bottom="-395" height="280" left="5" width="485"/>
<text bottom="-130" height="12" left="10">Shaders:</text>
<check_box bottom_delta="-23" control_name="RenderObjectBump" height="16" initial_value="true" label="Bump Mapping and Shiny" left="10" name="BumpShiny"/>
<check_box bottom_delta="-17" control_name="VertexShaderEnable" height="16" initial_value="true" label="Basic Shaders" left_delta="0" name="BasicShaders" tool_tip="Disabling this option may prevent some graphics card drivers from crashing."/>
<check_box bottom_delta="-17" control_name="WindLightUseAtmosShaders" initial_value="true" label="Atmospheric Shaders" left_delta="0" name="WindLightUseAtmosShaders"/>
<check_box bottom_delta="-17" control_name="RenderDeferred" initial_value="true" label="Deferred Shading" left_delta="0" name="RenderDeferred"/>
<check_box bottom_delta="-17" control_name="RenderDepthOfField" initial_value="true" label="Depth of Field" left_delta="0" name="RenderDepthOfField"/>
<text bottom_delta="-17" height="12" left="15" name="ReflectionDetailText">Water Reflections:</text>
<combo_box bottom_delta="-20" control_name="RenderReflectionDetail" label="Reflection Detail" left_delta="-2" name="ReflectionDetailCombo" width="160" height="16">
<combo_item name="0" value="0">Disabled</combo_item>
<combo_item name="1" value="1">Terrain and Trees</combo_item>
<combo_item name="2" value="2">All Static Objects</combo_item>
<combo_item name="3" value="3">All Avatars and Objects</combo_item>
<combo_item name="4" value="4">Everything</combo_item>
</combo_box>
<!--radio_group bottom_delta="-73" control_name="RenderReflectionDetail" draw_border="false"
enabled="true" follows="left|top" height="70"
left_delta="-2" mouse_opaque="true" name="ReflectionDetailRadio"
width="321">
<radio_item type="string" length="1" bottom="-19" enabled="true" follows="left|top" height="16"
left="3" mouse_opaque="true" name="0" width="315">
Terrain and Trees
</radio_item>
<radio_item type="string" length="1" bottom="-35" enabled="true" follows="left|top" height="16"
left="3" mouse_opaque="true" name="1" width="315">
All Static Objects
</radio_item>
<radio_item type="string" length="1" bottom="-51" enabled="true" follows="left|top" height="16"
left="3" mouse_opaque="true" name="2" width="315">
All Avatars and Objects
</radio_item>
<radio_item type="string" length="1" bottom="-67" enabled="true" follows="left|top" height="16"
left="3" mouse_opaque="true" name="3" width="315">
Everything
</radio_item>
</radio_group-->
<text type="string" length="1" bg_visible="false" border_drop_shadow_visible="false" border_visible="false"
bottom_delta="-17" drop_shadow_visible="true" enabled="true" follows="left|top"
font="SansSerifSmall" h_pad="0" halign="left" height="12"
left="15" mouse_opaque="true" name="ShadowDetailText" v_pad="0"
width="128">
Deferred Shadows:
</text>
<combo_box bottom_delta="-20" control_name="RenderShadowDetail" enabled = "true" follows="left|top" label="Shadow Detail"
left_delta="-2" mouse_opaque="true" name="ShadowDetailCombo" width="160" height="16">
<combo_item type="string" length="1" name="0" value="0">
Disabled
</combo_item>
<combo_item type="string" length="1" name="1" value="1">
Sun shadows
</combo_item>
<combo_item type="string" length="1" name="2" value="2">
Sun and spotlight shadows
</combo_item>
<text bottom_delta="-17" height="12" left="15" name="ShadowDetailText">Deferred Shadows:</text>
<combo_box bottom_delta="-20" control_name="RenderShadowDetail" label="Shadow Detail" left_delta="-2" name="ShadowDetailCombo" width="160" height="16">
<combo_item name="0" value="0">Disabled</combo_item>
<combo_item name="1" value="1">Sun shadows</combo_item>
<combo_item name="2" value="2">Sun and spotlight shadows</combo_item>
</combo_box>
<text type="string" length="1" bg_visible="false" border_drop_shadow_visible="false" border_visible="false"
bottom="-313" drop_shadow_visible="true" enabled="true" follows="left|top"
font="SansSerifSmall" h_pad="0" halign="left" height="12" left="10"
mouse_opaque="true" name="AvatarRenderingText" v_pad="0" width="128">
Avatar Rendering:
</text>
<check_box bottom_delta="-23" control_name="RenderUseImpostors" enabled="true"
follows="left|top" font="SansSerifSmall" height="16" initial_value="true"
label="Avatar Impostors" left_delta="0" mouse_opaque="true"
name="AvatarImpostors" radio_style="false" width="256" />
<slider bottom_delta="-17" can_edit_text="false" control_name="RenderAvatarMaxVisible"
decimal_digits="0" enabled="true" follows="left|top" height="16"
increment="1" initial_val="35" label="Max non-impostors"
label_width="100" left_delta="8" max_val="50" min_val="1" mouse_opaque="true"
name="AvatarMaxVisible" show_text="true" width="195" />
<check_box bottom_delta="-20" control_name="RenderAvatarVP" enabled="true"
follows="left|top" font="SansSerifSmall" height="16" initial_value="true"
label="Hardware Skinning" left="10" mouse_opaque="true"
name="AvatarVertexProgram" radio_style="false" width="256" />
<check_box bottom_delta="-17" control_name="RenderAvatarCloth" enabled="true"
follows="left|top" font="SansSerifSmall" height="16" initial_value="true"
label="Avatar Cloth" left_delta="0" mouse_opaque="true" name="AvatarCloth"
radio_style="false" width="256" />
<text type="string" length="1" bg_visible="false" border_drop_shadow_visible="false" border_visible="false"
bottom="-131" drop_shadow_visible="true" enabled="true" follows="left|top"
font="SansSerifSmall" h_pad="0" halign="left" height="12"
left="457" mouse_opaque="true" name="DrawDistanceMeterText1" v_pad="0"
width="128">
m
</text>
<text type="string" length="1" bg_visible="false" border_drop_shadow_visible="false" border_visible="false"
bottom="-131" drop_shadow_visible="true" enabled="true" follows="left|top"
font="SansSerifSmall" h_pad="0" halign="left" height="12"
left="463" mouse_opaque="true" name="DrawDistanceMeterText2" v_pad="0"
width="128">
m
</text>
<slider bottom="-135" can_edit_text="false" control_name="RenderFarClip"
decimal_digits="0" enabled="true" follows="left|top" height="16"
increment="8" initial_val="160" label="Draw Distance:"
label_width="140" left="215" max_val="1024" min_val="64" mouse_opaque="true"
name="DrawDistance" show_text="true" width="255" />
<slider bottom_delta="-20" can_edit_text="false" control_name="RenderMaxPartCount"
decimal_digits="0" enabled="true" follows="left|top" height="16"
increment="256" initial_val="4096"
label="Max. Particle Count:" label_width="140" left_delta="0"
max_val="8192" min_val="0" mouse_opaque="true" name="MaxParticleCount"
show_text="true" width="262" />
<slider bottom_delta="-20" can_edit_text="false" control_name="RenderGlowResolutionPow"
decimal_digits="0" enabled="true" follows="left|top" height="16"
increment="1" initial_val="8" label="Post Process Quality:"
label_width="140" left_delta="0" max_val="9" min_val="8"
mouse_opaque="true" name="RenderPostProcess" show_text="false" width="223" />
<text type="string" length="1" bg_visible="false" border_drop_shadow_visible="false" border_visible="false"
bottom_delta="-17" drop_shadow_visible="true" enabled="true"
follows="left|top" font="SansSerifSmall" h_pad="0" halign="left"
height="12" left="215" mouse_opaque="true" name="MeshDetailText" v_pad="0"
width="128">
Mesh Detail:
</text>
<slider bottom_delta="-22" can_edit_text="false" control_name="RenderVolumeLODFactor"
decimal_digits="3" enabled="true" follows="left|top" height="16"
increment="0.125" initial_val="160" label=" Objects:"
label_width="140" left_delta="0" max_val="2" min_val="0"
mouse_opaque="true" name="ObjectMeshDetail" show_text="false" width="223" />
<slider bottom_delta="-20" can_edit_text="false" control_name="RenderFlexTimeFactor"
decimal_digits="3" enabled="true" follows="left|top" height="16"
increment="0.1" initial_val="160" label=" Flexiprims:"
label_width="140" left_delta="0" max_val="1" min_val="0"
mouse_opaque="true" name="FlexibleMeshDetail" show_text="false" width="223" />
<slider bottom_delta="-20" can_edit_text="false" control_name="RenderTreeLODFactor"
decimal_digits="3" enabled="true" follows="left|top" height="16"
increment="0.125" initial_val="160" label=" Trees:"
label_width="140" left_delta="0" max_val="1" min_val="0"
mouse_opaque="true" name="TreeMeshDetail" show_text="false" width="223" />
<slider bottom_delta="-20" can_edit_text="false" control_name="RenderAvatarLODFactor"
decimal_digits="3" enabled="true" follows="left|top" height="16"
increment="0.125" initial_val="160" label=" Avatars:"
label_width="140" left_delta="0" max_val="1" min_val="0"
mouse_opaque="true" name="AvatarMeshDetail" show_text="false" width="223" />
<slider bottom_delta="-20" can_edit_text="false" control_name="RenderAvatarPhysicsLODFactor"
decimal_digits="3" enabled="true" follows="left|top" height="16"
increment="0.1" initial_val="160" label=" Avatar Physics:"
label_width="140" left_delta="0" max_val="1" min_val="0"
mouse_opaque="true" name="AvatarPhysicsDetail" show_text="false" width="223" />
<slider bottom_delta="-20" can_edit_text="false" control_name="RenderTerrainLODFactor"
decimal_digits="3" enabled="true" follows="left|top" height="16"
increment="0.125" initial_val="160" label=" Terrain:"
label_width="140" left_delta="0" max_val="2" min_val="1"
mouse_opaque="true" name="TerrainMeshDetail" show_text="false" width="223" />
<slider bottom_delta="-20" can_edit_text="false" control_name="WLSkyDetail"
decimal_digits="0" enabled="true" follows="left|top" height="16"
increment="8" initial_val="160" label=" Sky:"
label_width="140" left_delta="0" max_val="128" min_val="16"
mouse_opaque="true" name="SkyMeshDetail" show_text="false" width="223" />
<text type="string" length="1" bg_visible="false" border_drop_shadow_visible="false" border_visible="false"
bottom="-172" drop_shadow_visible="true" enabled="true" follows="left|top"
font="SansSerifSmall" h_pad="0" halign="left" height="12"
left="444" mouse_opaque="true" name="PostProcessText" v_pad="0" width="128">
Low
</text>
<text type="string" length="1" bg_visible="false" border_drop_shadow_visible="false" border_visible="false"
bottom="-210" drop_shadow_visible="true" enabled="true" follows="left|top"
font="SansSerifSmall" h_pad="0" halign="left" height="12"
left="444" mouse_opaque="true" name="ObjectMeshDetailText" v_pad="0"
width="128">
Low
</text>
<text type="string" length="1" bg_visible="false" border_drop_shadow_visible="false" border_visible="false"
bottom_delta="-20" drop_shadow_visible="true" enabled="true"
follows="left|top" font="SansSerifSmall" h_pad="0" halign="left"
height="12" left_delta="0" mouse_opaque="true"
name="FlexibleMeshDetailText" v_pad="0" width="128">
Low
</text>
<text type="string" length="1" bg_visible="false" border_drop_shadow_visible="false" border_visible="false"
bottom_delta="-20" drop_shadow_visible="true" enabled="true"
follows="left|top" font="SansSerifSmall" h_pad="0" halign="left"
height="12" left_delta="0" mouse_opaque="true"
name="TreeMeshDetailText" v_pad="0" width="128">
Low
</text>
<text type="string" length="1" bg_visible="false" border_drop_shadow_visible="false" border_visible="false"
bottom_delta="-20" drop_shadow_visible="true" enabled="true"
follows="left|top" font="SansSerifSmall" h_pad="0" halign="left"
height="12" left_delta="0" mouse_opaque="true"
name="AvatarMeshDetailText" v_pad="0" width="128">
Low
</text>
<text type="string" length="1" bg_visible="false" border_drop_shadow_visible="false" border_visible="false"
bottom_delta="-20" drop_shadow_visible="true" enabled="true"
follows="left|top" font="SansSerifSmall" h_pad="0" halign="left"
height="12" left_delta="0" mouse_opaque="true"
name="AvatarPhysicsDetailText" v_pad="0" width="128">
Off
</text>
<text type="string" length="1" bg_visible="false" border_drop_shadow_visible="false" border_visible="false"
bottom_delta="-20" drop_shadow_visible="true" enabled="true"
follows="left|top" font="SansSerifSmall" h_pad="0" halign="left"
height="12" left_delta="0" mouse_opaque="true"
name="TerrainMeshDetailText" v_pad="0" width="128">
Low
</text>
<text type="string" length="1" bg_visible="false" border_drop_shadow_visible="false" border_visible="false"
bottom_delta="-20" drop_shadow_visible="true" enabled="true"
follows="left|top" font="SansSerifSmall" h_pad="0" halign="left"
height="12" left_delta="0" mouse_opaque="true"
name="SkyMeshDetailText" v_pad="0" width="128">
Low
</text>
<text type="string" length="1" bg_visible="false" border_drop_shadow_visible="false" border_visible="false"
bottom="-352" drop_shadow_visible="true" enabled="true" follows="left|top"
font="SansSerifSmall" h_pad="0" halign="left" height="12"
left="215" mouse_opaque="true" name="LightingDetailText" v_pad="0"
width="128">
Lighting Detail:
</text>
<radio_group bottom_delta="-43" control_name="RenderLocalLights" draw_border="false"
enabled="true" follows="left|top" height="38" left_delta="0"
mouse_opaque="true" name="LightingDetailRadio" width="321">
<radio_item type="string" length="1" bottom="-19" enabled="true" follows="left|top" height="16"
left="3" mouse_opaque="true" name="SunMoon" width="156">
Sun and moon only
</radio_item>
<radio_item type="string" length="1" bottom="-35" enabled="true" follows="left|top" height="16"
left="3" mouse_opaque="true" name="LocalLights" width="156">
Nearby local lights
</radio_item>
</radio_group>
<text type="string" length="1" bg_visible="false" border_drop_shadow_visible="false" border_visible="false"
bottom="-352" drop_shadow_visible="true" enabled="true" follows="left|top"
font="SansSerifSmall" h_pad="0" halign="left" height="12" left="370"
mouse_opaque="true" name="TerrainDetailText" v_pad="0" width="128">
Terrain Detail:
</text>
<radio_group bottom_delta="-43" control_name="RenderTerrainDetail" draw_border="false"
enabled="true" follows="left|top" height="38" left_delta="0"
mouse_opaque="true" name="TerrainDetailRadio" width="321">
<radio_item type="string" length="1" bottom="-19" enabled="true" follows="left|top" height="16"
left="3" mouse_opaque="true" name="0" width="315">
Low
</radio_item>
<radio_item type="string" length="1" bottom="-35" enabled="true" follows="left|top" height="16"
left="3" mouse_opaque="true" name="2" width="315">
High
</radio_item>
</radio_group>
<button bottom="-430" enabled="true" font="SansSerif" halign="center" height="20"
label="Recommended Settings" left="130" mouse_opaque="true"
name="Defaults" scale_image="true" width="170" />
<button bottom="-430" enabled="true" font="SansSerif" halign="center" height="20"
label="Hardware Options" label_selected="Hardware Options"
left="310" mouse_opaque="true" name="GraphicsHardwareButton"
scale_image="true" width="170" />
<string name="resolution_format">
[RES_X] x [RES_Y]
</string>
<string name="aspect_ratio_text">
[NUM]:[DEN]
</string>
<text bottom="-313" height="12" left="10">Avatar Rendering:</text>
<check_box bottom_delta="-23" control_name="RenderUseImpostors" initial_value="true" label="Avatar Impostors" left_delta="0" name="AvatarImpostors"/>
<slider bottom_delta="-17" control_name="RenderAvatarMaxVisible" decimal_digits="0" increment="1" initial_val="35" label="Max non-impostors" label_width="100" left_delta="8" max_val="50" min_val="1" mouse_opaque="true" name="AvatarMaxVisible" show_text="true" width="195" />
<check_box bottom_delta="-20" control_name="RenderAvatarVP" initial_value="true" label="Hardware Skinning" left="10" name="AvatarVertexProgram"/>
<check_box bottom_delta="-17" control_name="RenderAvatarCloth" initial_value="true" label="Avatar Cloth" left_delta="0" name="AvatarCloth"/>
<text bottom="-131" height="12" left="457">m</text>
<text bottom="-131" height="12" left="463">m</text>
<slider bottom="-135" control_name="RenderFarClip" decimal_digits="0" height="16" increment="8" initial_val="160" label="Draw Distance:" label_width="140" left="215" max_val="1024" min_val="64" mouse_opaque="true" name="DrawDistance" show_text="true" width="255" />
<slider bottom_delta="-20" control_name="RenderMaxPartCount" decimal_digits="0" height="16" increment="256" initial_val="4096" label="Max. Particle Count:" label_width="140" left_delta="0" max_val="8192" min_val="0" mouse_opaque="true" name="MaxParticleCount" show_text="true" width="262" />
<slider bottom_delta="-20" control_name="RenderGlowResolutionPow" decimal_digits="0" height="16" increment="1" initial_val="8" label="Post Process Quality:" label_width="140" left_delta="0" max_val="9" min_val="8" mouse_opaque="true" name="RenderPostProcess" show_text="false" width="223" />
<text bottom_delta="-17" height="12" left="215" width="128">Mesh Detail:</text>
<slider bottom_delta="-22" control_name="RenderVolumeLODFactor" decimal_digits="3" increment="0.125" initial_val="160" label=" Objects:" left_delta="0" max_val="2" min_val="0" name="ObjectMeshDetail" show_text="false" width="223" />
<slider bottom_delta="-20" control_name="RenderFlexTimeFactor" decimal_digits="3" increment="0.1" initial_val="160" label=" Flexiprims:" left_delta="0" max_val="1" min_val="0" name="FlexibleMeshDetail" show_text="false" width="223" />
<slider bottom_delta="-20" control_name="RenderTreeLODFactor" decimal_digits="3" increment="0.125" initial_val="160" label=" Trees:" left_delta="0" max_val="1" min_val="0" name="TreeMeshDetail" show_text="false" width="223" />
<slider bottom_delta="-20" control_name="RenderAvatarLODFactor" decimal_digits="3" increment="0.125" initial_val="160" label=" Avatars:" left_delta="0" max_val="1" min_val="0" name="AvatarMeshDetail" show_text="false" width="223" />
<slider bottom_delta="-20" control_name="RenderAvatarPhysicsLODFactor" decimal_digits="16" increment="0.1" initial_val="160" label=" Avatar Physics:" left_delta="0" max_val="1" min_val="0" name="AvatarPhysicsDetail" show_text="false" width="223" />
<slider bottom_delta="-20" control_name="RenderTerrainLODFactor" decimal_digits="3" increment="0.125" initial_val="160" label=" Terrain:" left_delta="0" max_val="2" min_val="1" name="TerrainMeshDetail" show_text="false" width="223" />
<slider bottom_delta="-20" control_name="WLSkyDetail" decimal_digits="0" increment="8" initial_val="160" label=" Sky:" left_delta="0" max_val="128" min_val="16" name="SkyMeshDetail" show_text="false" width="223" />
<text bottom="-172" height="12" left="444" name="PostProcessuext">Low</text>
<text bottom_delta="-38" height="12" left_delta="0" name="ObjectMeshDetailText">Low</text>
<text bottom_delta="-20" height="12" left_delta="0" name="FlexibleMeshDetailText">Low</text>
<text bottom_delta="-20" height="12" left_delta="0" name="TreeMeshDetailText">Low</text>
<text bottom_delta="-20" height="12" left_delta="0" name="AvatarMeshDetailText">Low</text>
<text bottom_delta="-20" height="12" left_delta="0" name="AvatarPhysicsDetailText">Off</text>
<text bottom_delta="-20" height="12" left_delta="0" name="TerrainMeshDetailText">Low</text>
<text bottom_delta="-20" height="12" left_delta="0" name="SkyMeshDetailText">Low</text>
<text bottom="-352" height="12" left="215" name="LightingDetailText">Lighting Detail:</text>
<radio_group bottom_delta="-43" control_name="RenderLocalLights" draw_border="false" height="38" left_delta="0" name="LightingDetailRadio" width="321">
<radio_item bottom="-15" height="16" left="3" name="SunMoon" width="156">Sun and moon only</radio_item>
<radio_item bottom="-31" height="16" left="3" name="LocalLights" width="156">Nearby local lights</radio_item>
</radio_group>
<text bottom="-352" height="12" left="370">Terrain Detail:</text>
<radio_group bottom_delta="-43" control_name="RenderTerrainDetail" draw_border="false" height="38" left_delta="0" name="TerrainDetailRadio" width="321">
<radio_item bottom="-15" height="16" left="3" name="0" width="315">Low</radio_item>
<radio_item bottom="-31" height="16" left="3" name="2" width="315">High</radio_item>
</radio_group>
<button bottom="-430" font="SansSerif" height="20" label="Recommended Settings" left="130" name="Defaults" scale_image="true" width="170" />
<button bottom="-430" font="SansSerif" height="20" label="Hardware Options" left="310" name="GraphicsHardwareButton" scale_image="true" width="170" />
<string name="resolution_format">[RES_X] x [RES_Y]</string>
<string name="aspect_ratio_text">[NUM]:[DEN]</string>
</panel>