Add support for Aurora's extended land layer codes to llvlmanager.cpp

This commit is contained in:
Lirusaito
2013-01-01 20:15:21 -05:00
parent b85d282dfb
commit 728056acdb

View File

@@ -44,6 +44,11 @@
LLVLManager gVLManager; LLVLManager gVLManager;
// Extended land layer for Aurora Sim
const char AURORA_LAND_LAYER_CODE = 'M';
const char AURORA_WIND_LAYER_CODE = '9';
const char AURORA_CLOUD_LAYER_CODE = ':';
LLVLManager::~LLVLManager() LLVLManager::~LLVLManager()
{ {
S32 i; S32 i;
@@ -56,15 +61,15 @@ LLVLManager::~LLVLManager()
void LLVLManager::addLayerData(LLVLData *vl_datap, const S32 mesg_size) void LLVLManager::addLayerData(LLVLData *vl_datap, const S32 mesg_size)
{ {
if (LAND_LAYER_CODE == vl_datap->mType) if (LAND_LAYER_CODE == vl_datap->mType || AURORA_LAND_LAYER_CODE == vl_datap->mType)
{ {
mLandBits += mesg_size * 8; mLandBits += mesg_size * 8;
} }
else if (WIND_LAYER_CODE == vl_datap->mType) else if (WIND_LAYER_CODE == vl_datap->mType || AURORA_WIND_LAYER_CODE == vl_datap->mType)
{ {
mWindBits += mesg_size * 8; mWindBits += mesg_size * 8;
} }
else if (CLOUD_LAYER_CODE == vl_datap->mType) else if (CLOUD_LAYER_CODE == vl_datap->mType || AURORA_CLOUD_LAYER_CODE == vl_datap->mType)
{ {
mCloudBits += mesg_size * 8; mCloudBits += mesg_size * 8;
} }
@@ -93,12 +98,16 @@ void LLVLManager::unpackData(const S32 num_packets)
{ {
datap->mRegionp->getLand().decompressDCTPatch(bit_pack, &goph, FALSE); datap->mRegionp->getLand().decompressDCTPatch(bit_pack, &goph, FALSE);
} }
else if (WIND_LAYER_CODE == datap->mType) else if (AURORA_LAND_LAYER_CODE == datap->mType)
{
datap->mRegionp->getLand().decompressDCTPatch(bit_pack, &goph, TRUE);
}
else if (WIND_LAYER_CODE == datap->mType || AURORA_WIND_LAYER_CODE == datap->mType)
{ {
datap->mRegionp->mWind.decompress(bit_pack, &goph); datap->mRegionp->mWind.decompress(bit_pack, &goph);
} }
else if (CLOUD_LAYER_CODE == datap->mType) else if (CLOUD_LAYER_CODE == datap->mType || AURORA_CLOUD_LAYER_CODE == datap->mType)
{ {
#if ENABLE_CLASSIC_CLOUDS #if ENABLE_CLASSIC_CLOUDS
datap->mRegionp->mCloudLayer.decompress(bit_pack, &goph); datap->mRegionp->mCloudLayer.decompress(bit_pack, &goph);