Innitial commit. Majority of texture baking moved into LLVOAvatarSelf. Very WIP. Not advisable to build off of this, although it does compile and mostly work.

This commit is contained in:
Shyotl
2011-10-22 20:36:04 -05:00
parent 0fde15246b
commit 722e7d09ff
27 changed files with 2018 additions and 1968 deletions

View File

@@ -55,7 +55,7 @@
#include "lldebugview.h"
#include "llfasttimerview.h"
#include "llviewerregion.h"
#include "llvoavatar.h"
#include "llvoavatarself.h"
#include "llviewerwindow.h" // *TODO: remove, only used for width/height
#include "llworld.h"
#include "llfeaturemanager.h"
@@ -526,11 +526,11 @@ void output_statistics(void*)
llinfos << "--------------------------------" << llendl;
llinfos << "Avatar Memory (partly overlaps with above stats):" << llendl;
gTexStaticImageList.dumpByteCount();
LLVOAvatar::dumpScratchTextureByteCount();
LLVOAvatarSelf::dumpScratchTextureByteCount();
LLTexLayerSetBuffer::dumpTotalByteCount();
LLVOAvatar::dumpTotalLocalTextureByteCount();
LLVOAvatarSelf::dumpTotalLocalTextureByteCount();
LLTexLayerParamAlpha::dumpCacheByteCount();
LLVOAvatar::dumpBakedStatus();
LLVOAvatarSelf::dumpBakedStatus();
llinfos << llendl;