Innitial commit. Majority of texture baking moved into LLVOAvatarSelf. Very WIP. Not advisable to build off of this, although it does compile and mostly work.

This commit is contained in:
Shyotl
2011-10-22 20:36:04 -05:00
parent 0fde15246b
commit 722e7d09ff
27 changed files with 2018 additions and 1968 deletions

View File

@@ -40,7 +40,7 @@
#include "lldrawable.h"
#include "llgl.h"
#include "llrender.h"
#include "llvoavatar.h"
#include "llvoavatarself.h"
#include "llvolume.h"
#include "pipeline.h"
#include "llspatialpartition.h"
@@ -182,7 +182,7 @@ BOOL LLViewerJointAttachment::addObject(LLViewerObject* object)
object->markDead();
// If this happens to be attached to self, then detach.
LLVOAvatar::detachAttachmentIntoInventory(object->getAttachmentItemID());
LLVOAvatarSelf::detachAttachmentIntoInventory(object->getAttachmentItemID());
return FALSE;
}