Innitial commit. Majority of texture baking moved into LLVOAvatarSelf. Very WIP. Not advisable to build off of this, although it does compile and mostly work.

This commit is contained in:
Shyotl
2011-10-22 20:36:04 -05:00
parent 0fde15246b
commit 722e7d09ff
27 changed files with 2018 additions and 1968 deletions

View File

@@ -3647,7 +3647,6 @@ bool LLInventoryCollectFunctor::itemTransferCommonlyAllowed(LLInventoryItem* ite
return false;
bool allowed = false;
LLVOAvatar* my_avatar = NULL;
switch(item->getType())
{
@@ -3656,8 +3655,7 @@ bool LLInventoryCollectFunctor::itemTransferCommonlyAllowed(LLInventoryItem* ite
break;
case LLAssetType::AT_OBJECT:
my_avatar = gAgentAvatarp;
if(my_avatar && !my_avatar->isWearingAttachment(item->getUUID()))
if(isAgentAvatarValid() && !gAgentAvatarp->isWearingAttachment(item->getUUID()))
{
allowed = true;
}