Innitial commit. Majority of texture baking moved into LLVOAvatarSelf. Very WIP. Not advisable to build off of this, although it does compile and mostly work.
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@@ -763,8 +763,7 @@ void LLPanelEditWearable::onInvisibilityCommit(LLUICtrl* ctrl, void* userdata)
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{
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LLPanelEditWearable* self = (LLPanelEditWearable*) userdata;
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LLCheckBoxCtrl* checkbox_ctrl = (LLCheckBoxCtrl*) ctrl;
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LLVOAvatar *avatar = gAgentAvatarp;
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if (!avatar)
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if (!isAgentAvatarValid())
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{
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return;
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}
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@@ -775,13 +774,13 @@ void LLPanelEditWearable::onInvisibilityCommit(LLUICtrl* ctrl, void* userdata)
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if (new_invis_state)
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{
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LLViewerTexture* image = LLViewerTextureManager::getFetchedTexture(IMG_INVISIBLE);
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const LLTextureEntry* current_te = avatar->getTE(te);
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const LLTextureEntry* current_te = gAgentAvatarp->getTE(te);
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if (current_te)
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{
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self->mPreviousTextureList[(S32)te] = current_te->getID();
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}
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avatar->setLocTexTE(te, image, TRUE);
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avatar->wearableUpdated(self->mType, FALSE);
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gAgentAvatarp->setLocalTextureTE(te, image, TRUE);
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gAgentAvatarp->wearableUpdated(self->mType, FALSE);
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}
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else
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{
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@@ -794,8 +793,8 @@ void LLPanelEditWearable::onInvisibilityCommit(LLUICtrl* ctrl, void* userdata)
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if (prev_id.notNull())
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{
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LLViewerTexture* image = LLViewerTextureManager::getFetchedTexture(prev_id);
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avatar->setLocTexTE(te, image, TRUE);
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avatar->wearableUpdated(self->mType, FALSE);
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gAgentAvatarp->setLocalTextureTE(te, image, TRUE);
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gAgentAvatarp->wearableUpdated(self->mType, FALSE);
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}
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}
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@@ -813,23 +812,24 @@ void LLPanelEditWearable::onColorCommit( LLUICtrl* ctrl, void* userdata )
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LLPanelEditWearable* self = (LLPanelEditWearable*) userdata;
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LLColorSwatchCtrl* color_ctrl = (LLColorSwatchCtrl*) ctrl;
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LLVOAvatar* avatar = gAgentAvatarp;
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if( self && color_ctrl && avatar )
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if(!isAgentAvatarValid())
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return;
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if( self && color_ctrl)
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{
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std::map<std::string, S32>::const_iterator cl_itr = self->mColorList.find(ctrl->getName());
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if(cl_itr != self->mColorList.end())
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{
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ETextureIndex te = (ETextureIndex)cl_itr->second;
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LLColor4 old_color = avatar->getClothesColor( te );
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LLColor4 old_color = gAgentAvatarp->getClothesColor( te );
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const LLColor4& new_color = color_ctrl->get();
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if( old_color != new_color )
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{
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// Set the new version
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avatar->setClothesColor( te, new_color, TRUE );
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gAgentAvatarp->setClothesColor( te, new_color, TRUE );
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LLVisualParamHint::requestHintUpdates();
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avatar->wearableUpdated(self->mType, FALSE);
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gAgentAvatarp->wearableUpdated(self->mType, FALSE);
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}
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}
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}
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@@ -893,8 +893,7 @@ void LLPanelEditWearable::onTextureCommit( LLUICtrl* ctrl, void* userdata )
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LLPanelEditWearable* self = (LLPanelEditWearable*) userdata;
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LLTextureCtrl* texture_ctrl = (LLTextureCtrl*) ctrl;
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LLVOAvatar* avatar = gAgentAvatarp;
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if( avatar )
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if( isAgentAvatarValid() )
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{
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ETextureIndex te = (ETextureIndex)(self->mTextureList[ctrl->getName()]);
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@@ -907,8 +906,8 @@ void LLPanelEditWearable::onTextureCommit( LLUICtrl* ctrl, void* userdata )
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self->mTextureList[ctrl->getName()] = te;
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if (gAgentWearables.getWearable(self->mType))
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{
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avatar->setLocTexTE(te, image, TRUE);
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avatar->wearableUpdated(self->mType, FALSE);
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gAgentAvatarp->setLocalTextureTE(te, image, TRUE);
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gAgentAvatarp->wearableUpdated(self->mType, FALSE);
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}
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if (self->mType == LLWearableType::WT_ALPHA && image->getID() != IMG_INVISIBLE)
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{
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@@ -1989,12 +1988,11 @@ void LLFloaterCustomize::onBtnOk( void* userdata )
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LLFloaterCustomize* floater = (LLFloaterCustomize*) userdata;
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gAgentWearables.saveAllWearables();
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LLVOAvatar* avatar = gAgentAvatarp;
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if ( avatar )
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if ( isAgentAvatarValid() )
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{
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avatar->invalidateAll();
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gAgentAvatarp->invalidateAll();
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avatar->requestLayerSetUploads();
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gAgentAvatarp->requestLayerSetUploads();
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gAgent.sendAgentSetAppearance();
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}
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