Complete Issue 545: OSSL Updates
Updates keywords.ini, lsl_functions_os.xml, and en-us/strings.xml Thanks WhiteStar, ThiteStar.
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@@ -701,7 +701,23 @@ CHARACTER_MAX_TURN_RADIUS TODO: add documentation
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# --- OpenSim and Aurora-Sim constants Below ---
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# OpenSim Constants (\OpenSim\Region\ScriptEngine\Shared\Api\Runtime\LSL_Constants.cs)
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# Constants for cmWindlight (\OpenSim\Region\ScriptEngine\Shared\Api\Runtime\CM_Constants.cs)
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CHANGED_ANIMATION OpenSim change event animation change detection.
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CHANGED_ANIMATION OpenSim change event animation change detection.
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CAMERA_FOCUS_OFFSET_X OpenSim enhancement for llSetCameraParams(), adjusts the camera focus x position relative to the target. (float)
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CAMERA_FOCUS_OFFSET_Y OpenSim enhancement for llSetCameraParams(), adjusts the camera focus y position relative to the target. (float)
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CAMERA_FOCUS_OFFSET_Z OpenSim enhancement for llSetCameraParams(), adjusts the camera focus z position relative to the target. (float)
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CAMERA_POSITION_X OpenSim enhancement for llSetCameraParams(), sets camera x position in region coordinates. (float)
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CAMERA_POSITION_Y OpenSim enhancement for llSetCameraParams(), sets camera y position in region coordinates. (float)
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CAMERA_POSITION_Z OpenSim enhancement for llSetCameraParams(), sets camera z position in region coordinates. (float)
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CAMERA_FOCUS_X OpenSim enhancement for llSetCameraParams(), sets camera x focus (target position) in region coordinates. (float)
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CAMERA_FOCUS_Y OpenSim enhancement for llSetCameraParams(), sets camera y focus (target position) in region coordinates. (float)
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CAMERA_FOCUS_Z OpenSim enhancement for llSetCameraParams(), sets camera z focus (target position) in region coordinates. (float)
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OS_LISTEN_REGEX_NAME Value 0x1, process name parameter as regex
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OS_LISTEN_REGEX_MESSAGE Value 0x2, process name parameter as regex
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OS_ATTACH_MSG_ALL Used with osMessageAttachements
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OS_ATTACH_MSG_INVERT_POINTS Used with osMessageAttachements
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OS_ATTACH_MSG_OBJECT_CREATOR Used with osMessageAttachements
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OS_ATTACH_MSG_SCRIPT_CREATOR Used with osMessageAttachements
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PARCEL_DETAILS_CLAIMDATE Used with osSetParcelDetails
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# osGetRegionStats
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STATS_TIME_DILATION returned value from osGetRegionStats(), 1st of 21 items in returned list.
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STATS_SIM_FPS returned value from osGetRegionStats(), 2nd of 21 items in returned list.
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@@ -725,14 +741,15 @@ STATS_PENDING_UPLOADS returned value from osGetRegionStats(), 19th of 21 items
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STATS_ACTIVE_SCRIPTS returned value from osGetRegionStats(), 20th of 21 items in returned list.
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STATS_SCRIPT_LPS returned value from osGetRegionStats(), 21st of 21 items in returned list.
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# OpenSim NPC
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OS_NPC_FLY used by osNPC.
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OS_NPC_NO_FLY used by osNPC.
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OS_NPC_LAND_AT_TARGET used by osNPC.
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OS_NPC_SIT_NOW used by osNPC.
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OS_NPC_CREATOR_OWNED used by osNPC.
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OS_NPC_NOT_OWNED used by osNPC.
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OS_NPC_SENSE_AS_AGENT used by osNPC.
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OS_NPC_RUNNING used by osNPC.
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OS_NPC used by osNPC. Value 0x01000000
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OS_NPC_FLY used by osNPC. Value 0
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OS_NPC_NO_FLY used by osNPC. Value 1
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OS_NPC_LAND_AT_TARGET used by osNPC. Value 2
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OS_NPC_SIT_NOW used by osNPC. Value 0
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OS_NPC_CREATOR_OWNED used by osNPC. Value 0x1
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OS_NPC_NOT_OWNED used by osNPC. Value 0x2
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OS_NPC_SENSE_AS_AGENT used by osNPC. Value 0x4
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OS_NPC_RUNNING used by osNPC. Value 4
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# Windlight/Lightshare
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WL_WATER_COLOR Windlight Water Colour
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WL_WATER_FOG_DENSITY_EXPONENT Windlight Water Fog Density Exponent
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@@ -771,7 +788,15 @@ WL_CLOUD_SCROLL_Y Windlight Cloud Scroll Y
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WL_CLOUD_SCROLL_Y_LOCK Windlight Cloud Scroll Y Lock
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WL_CLOUD_SCROLL_X_LOCK Windlight Cloud Scroll X Lock
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WL_DRAW_CLASSIC_CLOUDS Windlight Draw Classic Clouds
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# Aurora-Sim Constants (\Aurora\AuroraDotNetEngine\APIs\AA_Constants.cs) -->
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# WL Constants added unique to Aurora-Sim
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WL_OK Value -1
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WL_ERROR Value -2
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WL_ERROR_NO_SCENE_SET Value -3
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WL_ERROR_SCENE_MUST_BE_STATIC Value -4
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WL_ERROR_SCENE_MUST_NOT_BE_STATIC Value -5
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WL_ERROR_BAD_SETTING Value -6
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WL_ERROR_NO_PRESET_FOUND Value -7
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# Aurora-Sim Constants (\Aurora\AuroraDotNetEngine\APIs\AA_Constants.cs)
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ENABLE_GRAVITY enable_gravity.
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GRAVITY_FORCE_X gravity_force_x.
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GRAVITY_FORCE_Y gravity_force_y.
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@@ -247,6 +247,46 @@
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<map/>
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<key>osNpcWhisper</key>
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<map/>
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<key>osForceAttachToAvatar</key>
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<map/>
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<key>osForceAttachToAvatarFromInventory</key>
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<map/>
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<key>osForceAttachToOtherAvatarFromInventory</key>
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<map/>
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<key>osNpcTouch</key>
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<map/>
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<key>osNpcTouch</key>
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<map/>
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<key>osIsUUID</key>
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<map/>
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<key>osMin</key>
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<map/>
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<key>osMax</key>
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<map/>
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<key>osMax</key>
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<map/>
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<key>osGetRezzingObject</key>
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<map/>
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<key>osGetHealth</key>
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<map/>
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<key>osSetContentType</key>
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<map/>
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<key>osGetNumberOfAttachments</key>
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<map/>
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<key>osMessageAttachments</key>
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<map/>
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<key>osDropAttachments</key>
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<map/>
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<key>osDropAttachmentsAt</key>
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<map/>
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<key>osForceDropAttachments</key>
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<map/>
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<key>osForceDropAttachmentsAt</key>
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<map/>
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<key>osListenRegex</key>
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<map/>
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<key>osRegexIsMatch</key>
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<map/>
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<!-- OSSL Functions Aurora-Sim Unique -->
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<key>osReturnObject</key>
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@@ -334,6 +374,24 @@
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<map/>
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<key>aaGetIsInfiniteRegion</key>
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<map/>
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<key>aaSetCharacterStat</key>
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<map/>
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<key>aaAllRegionInstanceSay</key>
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<map/>
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<key>aaWindlightGetDayCycle</key>
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<map/>
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<key>aaWindlightAddDayCycleFrame</key>
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<map/>
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<key>aaWindlightRemoveDayCycleFrame</key>
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<map/>
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<key>aaWindlightSetScene</key>
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<map/>
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<key>aaWindlightGetScene</key>
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<map/>
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<key>aaWindlightGetSceneIsStatic</key>
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<map/>
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<key>aaWindlightGetSceneDayCycleKeyFrameCount</key>
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<map/>
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<!-- botFunctions Aurora-Sim ONLY -->
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<key>botGetWaitingTime</key>
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<map/>
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@@ -370,4 +428,4 @@
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<key>botRemoveBotsWithTag</key>
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<map/>
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</map>
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</llsd>
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</llsd>
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