Satisfy Issue 512: Increase RenderVolume LOD Factor Threshold to 4.000
Phoenix users are used to this. The setting clamps to the max here, so it must be 4.
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@@ -5,7 +5,7 @@
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<slider bottom_delta="-20" control_name="ThrottleBandwidthKBPS" decimal_digits="0" height="20" increment="50" label="Bandwidth:" can_edit_text="true" label_width="60" max_val="5000" min_val="50" val_width="36" name="max_bandwidth" width="189" tool_tip="Set your Network bandwidth in kbps (kilobits per second)"/>
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<slider bottom_delta="-20" control_name="RenderMaxPartCount" decimal_digits="0" height="20" increment="256" label="Particles:" can_edit_text="true" label_width="60" max_val="8192" min_val="0" val_width="36" name="MaxParticleCount" width="189" tool_tip="Amount of particles to render"/>
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<slider bottom_delta="-20" control_name="RenderAvatarMaxVisible" decimal_digits="0" height="20" increment="1" label="Max Avs:" can_edit_text="true" label_width="60" max_val="50" min_val="1" val_width="36" name="RenderAvatarMaxVisible" width="189" tool_tip="How many avatars to fully render on screen. Lowering this greatly improves FPS in crowded situations. Requires Avatar Impostors to be on. [Default 35]"/>
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<slider bottom_delta="-20" control_name="RenderVolumeLODFactor" height="20" increment="0.125" label="Obj. Detail:" can_edit_text="true" label_width="60" max_val="2" min_val="0.5" name="Object Detail" val_width="36" width="189" tool_tip="Controls level of detail of primitives (multiplier for current screen area when calculated level of detail[0.5 to 2.0 is stable])"/>
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<slider bottom_delta="-20" control_name="RenderVolumeLODFactor" height="20" increment="0.125" label="Obj. Detail:" can_edit_text="true" label_width="60" max_val="4" min_val="0.5" name="Object Detail" val_width="36" width="189" tool_tip="Controls level of detail of primitives (multiplier for current screen area when calculated level of detail[0.5 to 2.0 is stable])"/>
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<button left="5" height="20" name="EnvAdvancedSkyButton" width="20" image_overlay="Inv_WindLight.png" label="" tool_tip="Advanced Sky"/>
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<combo_box name="WLSkyPresetsCombo" bottom_delta="1" left_delta="20" height="18" width="133" tool_tip="WindLight Presets for your Sky."/>
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<button bottom_delta="0" height="18" label="<" left="158" image_overlay="arrow_left.tga" name="WLprev" scale_image="true" width="18"/>
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