Clear saved raw discard level upon texfetch cleanup. (missed this in an earlier commit)
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@@ -1330,6 +1330,7 @@ void LLViewerFetchedTexture::cleanup()
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mCachedRawDiscardLevel = -1 ;
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mCachedRawImageReady = FALSE ;
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mSavedRawImage = NULL ;
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mSavedRawDiscardLevel = -1;
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}
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void LLViewerFetchedTexture::setForSculpt()
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