Typo fix in comment.
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@@ -122,7 +122,7 @@ class LL_COMMON_API AIFrameTimer
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// Destructing the AIFrameTimer object terminates the running timer (if still running).
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// Note that cancel() must have returned BEFORE anything is destructed that would disallow the callback function to be called.
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// So, if the AIFrameTimer is a member of an object whose callback function is called then cancel() has
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// be called manually (or from the destructor of THAT object), before that object is destructed.
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// to be called manually (or from the destructor of THAT object), before that object is destructed.
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// Cancel may be called multiple times.
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~AIFrameTimer() { cancel(); }
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