Place region console where people expect to find it

This commit is contained in:
Siana Gearz
2012-08-20 04:41:49 +02:00
parent ba136fe42d
commit 5f32d9347d

View File

@@ -938,6 +938,8 @@ void init_client_menu(LLMenuGL* menu)
'6', MASK_CONTROL|MASK_SHIFT ) );
}
sub->addChild(new LLMenuItemCheckGL("Region Debug Console", handle_singleton_toggle<LLFloaterRegionDebugConsole>, NULL, handle_singleton_check<LLFloaterRegionDebugConsole>,NULL,'`', MASK_CONTROL|MASK_SHIFT));
sub->addChild(new LLMenuItemCheckGL("Fast Timers",
&toggle_visibility,
NULL,
@@ -1295,7 +1297,6 @@ void init_debug_ui_menu(LLMenuGL* menu)
(void*)"DoubleClickTeleport"));
menu->addSeparator();
// menu->addChild(new LLMenuItemCallGL( "Print Packets Lost", &print_packets_lost, NULL, NULL, 'L', MASK_SHIFT ));
menu->addChild(new LLMenuItemCheckGL("Region Debug", handle_singleton_toggle<LLFloaterRegionDebugConsole>, NULL, handle_singleton_check<LLFloaterRegionDebugConsole>,NULL,'`', MASK_CONTROL|MASK_SHIFT));
menu->addChild(new LLMenuItemCheckGL("Debug SelectMgr", menu_toggle_control, NULL, menu_check_control, (void*)"DebugSelectMgr"));
menu->addChild(new LLMenuItemToggleGL("Debug Clicks", &gDebugClicks));
menu->addChild(new LLMenuItemToggleGL("Debug Views", &LLView::sDebugRects));