Object textures can now be export and import

This commit is contained in:
phr0z3nt04st
2010-06-21 16:12:24 -05:00
parent ad350adbcc
commit 5e7529ee36
10 changed files with 823 additions and 286 deletions

View File

@@ -19,7 +19,10 @@
#include "llscrolllistctrl.h"
#include "llviewercontrol.h"
#include "llfloaterimport.h"
#include "llassetuploadresponders.h"
#include "lleconomy.h"
#include "llfloaterperms.h"
#include "llviewerregion.h"
// static vars
bool LLXmlImport::sImportInProgress = false;
@@ -38,6 +41,9 @@ std::map<std::string, U32> LLXmlImport::sId2localid;
std::map<U32, LLVector3> LLXmlImport::sRootpositions;
std::map<U32, LLQuaternion> LLXmlImport::sRootrotations;
LLXmlImportOptions* LLXmlImport::sXmlImportOptions;
std::map<LLUUID,LLUUID> LLXmlImport::sTextureReplace;
int LLXmlImport::sTotalAssets = 0;
int LLXmlImport::sUploadedAssets = 0;
LLXmlImportOptions::LLXmlImportOptions(LLXmlImportOptions* options)
{
@@ -47,6 +53,7 @@ LLXmlImportOptions::LLXmlImportOptions(LLXmlImportOptions* options)
mWearables = options->mWearables;
mSupplier = options->mSupplier;
mKeepPosition = options->mKeepPosition;
mAssetDir = options->mAssetDir;
}
LLXmlImportOptions::LLXmlImportOptions(std::string filename)
: mSupplier(NULL),
@@ -65,6 +72,7 @@ LLXmlImportOptions::LLXmlImportOptions(std::string filename)
llwarns << "Messed up data?" << llendl;
return;
}
mAssetDir = filename.substr(0,filename.find_last_of(".")) + "_assets";
init(llsd);
}
LLXmlImportOptions::LLXmlImportOptions(LLSD llsd)
@@ -74,12 +82,24 @@ LLXmlImportOptions::LLXmlImportOptions(LLSD llsd)
{
init(llsd);
}
LLXmlImportOptions::~LLXmlImportOptions()
{
clear();
}
void LLXmlImportOptions::clear()
{
//for_each(mRootObjects.begin(), mRootObjects.end(), DeletePointer());
mRootObjects.clear();
//for_each(mChildObjects.begin(), mChildObjects.end(), DeletePointer());
mChildObjects.clear();
//for_each(mWearables.begin(), mWearables.end(), DeletePointer());
mWearables.clear();
//for_each(mAssets.begin(), mAssets.end(), DeletePointer());
mAssets.clear();
}
void LLXmlImportOptions::init(LLSD llsd)
{
mRootObjects.clear();
mChildObjects.clear();
mWearables.clear();
clear();
// Separate objects and wearables
std::vector<LLImportObject*> unsorted_objects;
LLSD::map_iterator map_end = llsd.endMap();
@@ -106,7 +126,7 @@ void LLXmlImportOptions::init(LLSD llsd)
else
mChildObjects.push_back(unsorted_objects[i]);
}
F32 throttle = gSavedSettings.getF32("OutBandwidth");
// Gross magical value that is 128kbit/s
// Sim appears to drop requests if they come in faster than this. *sigh*
@@ -117,6 +137,149 @@ void LLXmlImportOptions::init(LLSD llsd)
gMessageSystem->mPacketRing.setUseOutThrottle(TRUE);
}
LLImportAssetData::LLImportAssetData(std::string infilename,LLUUID inassetid,LLAssetType::EType intype)
{
LLTransactionID _tid;
_tid.generate();
assetid = _tid.makeAssetID(gAgent.getSecureSessionID());
tid = _tid;
oldassetid = inassetid;
type = intype;
inv_type = LLInventoryType::defaultForAssetType(type);
name = inassetid.asString(); //use the original asset id as the name
description = "";
filename = infilename;
}
//We dont need this yet, but its useful to have
/*class LLImportTransferCallback : public LLInventoryCallback
{
public:
LLImportTransferCallback(LLImportAssetData* data)
{
mData = data;
}
void fire(const LLUUID &inv_item)
{
//add to the inventory inject array and inject after the prim has been made.
}
private:
LLImportAssetData* data;
};
*/
class LLImportInventoryResponder : public LLAssetUploadResponder
{
public:
LLImportInventoryResponder(const LLSD& post_data,
const LLUUID& vfile_id,
LLAssetType::EType asset_type, LLImportAssetData* data) : LLAssetUploadResponder(post_data, vfile_id, asset_type)
{
mData = data;
}
LLImportInventoryResponder(const LLSD& post_data, const std::string& file_name,
LLAssetType::EType asset_type) : LLAssetUploadResponder(post_data, file_name, asset_type)
{
}
virtual void uploadComplete(const LLSD& content)
{
llinfos << "Adding " << content["new_inventory_item"].asUUID() << " " << content["new_asset"].asUUID() << " to inventory." << llendl;
//LLPointer<LLInventoryCallback> cb = new LLImportTransferCallback(mData);
if(mPostData["folder_id"].asUUID().notNull())
{
LLPermissions perm;
U32 everyone_perms = PERM_NONE;
U32 group_perms = PERM_NONE;
U32 next_owner_perms = PERM_ALL;
perm.init(gAgent.getID(), gAgent.getID(), LLUUID::null, LLUUID::null);
if(content.has("new_next_owner_mask"))
{
// This is a new sim that provides creation perms so use them.
// Do not assume we got the perms we asked for in mPostData
// since the sim may not have granted them all.
everyone_perms = content["new_everyone_mask"].asInteger();
group_perms = content["new_group_mask"].asInteger();
next_owner_perms = content["new_next_owner_mask"].asInteger();
}
else
{
// This old sim doesn't provide creation perms so use old assumption-based perms.
if(mPostData["inventory_type"].asString() != "snapshot")
{
next_owner_perms = PERM_MOVE | PERM_TRANSFER;
}
}
perm.initMasks(PERM_ALL, PERM_ALL, everyone_perms, group_perms, next_owner_perms);
S32 creation_date_now = time_corrected();
LLPointer<LLViewerInventoryItem> item = new LLViewerInventoryItem(content["new_inventory_item"].asUUID(),
mPostData["folder_id"].asUUID(),
perm,
content["new_asset"].asUUID(),
mData->type,
mData->inv_type,
mPostData["name"].asString(),
mPostData["description"].asString(),
LLSaleInfo::DEFAULT,
LLInventoryItem::II_FLAGS_NONE,
creation_date_now);
gInventory.updateItem(item);
gInventory.notifyObservers();
LLXmlImport::sTextureReplace[mData->oldassetid] = content["new_asset"].asUUID();
}
LLXmlImport::sUploadedAssets++;
LLFloaterImportProgress::update();
if(LLXmlImport::sUploadedAssets < LLXmlImport::sTotalAssets)
{
LLImportAssetData* data = LLXmlImport::sXmlImportOptions->mAssets[LLXmlImport::sUploadedAssets];
data->folderid = mData->folderid;
std::string url = gAgent.getRegion()->getCapability("NewFileAgentInventory");
if(!url.empty())
{
LLPointer<LLImageJ2C> integrity_test = new LLImageJ2C;
if( !integrity_test->loadAndValidate( data->filename ) )
{
llinfos << "Image: " << data->filename << " is corrupt." << llendl;
}
S32 file_size;
LLAPRFile infile ;
infile.open(data->filename, LL_APR_RB, LLAPRFile::global, &file_size);
if (infile.getFileHandle())
{
LLVFile file(gVFS, data->assetid, data->type, LLVFile::WRITE);
file.setMaxSize(file_size);
const S32 buf_size = 65536;
U8 copy_buf[buf_size];
while ((file_size = infile.read(copy_buf, buf_size)))
{
file.write(copy_buf, file_size);
}
LLSD body;
body["folder_id"] = data->folderid;
body["asset_type"] = LLAssetType::lookup(data->type);
body["inventory_type"] = LLInventoryType::lookup(data->inv_type);
body["name"] = data->name;
body["description"] = data->description;
body["next_owner_mask"] = LLSD::Integer(U32_MAX);
body["group_mask"] = LLSD::Integer(U32_MAX);
body["everyone_mask"] = LLSD::Integer(U32_MAX);
body["expected_upload_cost"] = LLSD::Integer(LLGlobalEconomy::Singleton::getInstance()->getPriceUpload());
LLHTTPClient::post(url, body, new LLImportInventoryResponder(body, data->assetid, data->type,data));
}
}
else
llinfos << "NewFileAgentInventory does not exist!!!!" << llendl;
}
else
LLXmlImport::finish_init();
}
private:
LLImportAssetData* mData;
};
std::string terse_F32_string( F32 f )
{
@@ -149,6 +312,7 @@ std::string terse_F32_string( F32 f )
LLImportWearable::LLImportWearable(LLSD sd)
{
mOrginalLLSD = sd;
mName = sd["name"].asString();
mType = sd["wearabletype"].asInteger();
@@ -189,10 +353,59 @@ LLImportWearable::LLImportWearable(LLSD sd)
map_end = textures.endMap();
for( ; map_iter != map_end; ++map_iter)
{
mTextures.push_back((*map_iter).second);
mData += (*map_iter).first + " " + (*map_iter).second.asString() + "\n";
}
}
void LLImportWearable::replaceTextures(std::map<LLUUID,LLUUID> textures_replace)
{
LLSD sd = mOrginalLLSD;
mName = sd["name"].asString();
mType = sd["wearabletype"].asInteger();
LLSD params = sd["params"];
LLSD textures = sd["textures"];
mData = "LLWearable version 22\n" +
mName + "\n\n" +
"\tpermissions 0\n" +
"\t{\n" +
"\t\tbase_mask\t7fffffff\n" +
"\t\towner_mask\t7fffffff\n" +
"\t\tgroup_mask\t00000000\n" +
"\t\teveryone_mask\t00000000\n" +
"\t\tnext_owner_mask\t00082000\n" +
"\t\tcreator_id\t00000000-0000-0000-0000-000000000000\n" +
"\t\towner_id\t" + gAgent.getID().asString() + "\n" +
"\t\tlast_owner_id\t" + gAgent.getID().asString() + "\n" +
"\t\tgroup_id\t00000000-0000-0000-0000-000000000000\n" +
"\t}\n" +
"\tsale_info\t0\n" +
"\t{\n" +
"\t\tsale_type\tnot\n" +
"\t\tsale_price\t10\n" +
"\t}\n" +
"type " + llformat("%d", mType) + "\n";
mData += llformat("parameters %d\n", params.size());
LLSD::map_iterator map_iter = params.beginMap();
LLSD::map_iterator map_end = params.endMap();
for( ; map_iter != map_end; ++map_iter)
{
mData += (*map_iter).first + " " + terse_F32_string((*map_iter).second.asReal()) + "\n";
}
mData += llformat("textures %d\n", textures.size());
map_iter = textures.beginMap();
map_end = textures.endMap();
for( ; map_iter != map_end; ++map_iter)
{
LLUUID asset_id = (*map_iter).second.asUUID();
std::map<LLUUID,LLUUID>::iterator iter = textures_replace.find(asset_id);
if(iter != textures_replace.end()) asset_id = (*iter).second;
mData += (*map_iter).first + " " + asset_id.asString() + "\n";
}
}
//LLImportObject::LLImportObject(std::string id, std::string parentId)
// : LLViewerObject(LLUUID::null, 9, NULL, TRUE),
// mId(id),
@@ -268,9 +481,12 @@ LLImportObject::LLImportObject(std::string id, LLSD prim)
LLTextureEntry* wat = new LLTextureEntry();
wat->fromLLSD(*array_iter);
LLTextureEntry te = *wat;
delete wat; //clean up yo memory
mTextures.push_back(te.getID());
setTE(i, te);
i++;
}
mTextures.unique();
if(prim.has("name"))
{
mPrimName = prim["name"].asString();
@@ -440,7 +656,9 @@ void LLXmlImport::import(LLXmlImportOptions* import_options)
sImportInProgress = true;
sImportHasAttachments = (sId2attachpt.size() > 0);
sPrimsNeeded = (int)sPrims.size();
sTotalAssets = sXmlImportOptions->mAssets.size();
sPrimIndex = 0;
sUploadedAssets = 0;
sId2localid.clear();
sRootpositions.clear();
@@ -448,15 +666,70 @@ void LLXmlImport::import(LLXmlImportOptions* import_options)
LLFloaterImportProgress::update();
// Create folder
if((sXmlImportOptions->mWearables.size() > 0) || (sId2attachpt.size() > 0))
if((sXmlImportOptions->mWearables.size() > 0) || (sId2attachpt.size() > 0) || (sTotalAssets > 0))
{
sFolderID = gInventory.createNewCategory( gAgent.getInventoryRootID(), LLAssetType::AT_NONE, sXmlImportOptions->mName);
}
if(sXmlImportOptions->mReplaceTexture && sTotalAssets > 0 && !sXmlImportOptions->mAssetDir.empty())
{
LLUUID folder_id = gInventory.createNewCategory( sFolderID, LLAssetType::AT_NONE, "Textures");
//starting up the texture uploading
LLImportAssetData* data = sXmlImportOptions->mAssets[0];
data->folderid = folder_id;
sTextureReplace[data->oldassetid] = data->assetid;
std::string url = gAgent.getRegion()->getCapability("NewFileAgentInventory");
if(!url.empty())
{
LLPointer<LLImageJ2C> integrity_test = new LLImageJ2C;
if( !integrity_test->loadAndValidate( data->filename ) )
{
llinfos << "Image: " << data->filename << " is corrupt." << llendl;
}
S32 file_size;
LLAPRFile infile ;
infile.open(data->filename, LL_APR_RB, LLAPRFile::global, &file_size);
if (infile.getFileHandle())
{
LLVFile file(gVFS, data->assetid, data->type, LLVFile::WRITE);
file.setMaxSize(file_size);
const S32 buf_size = 65536;
U8 copy_buf[buf_size];
while ((file_size = infile.read(copy_buf, buf_size)))
{
file.write(copy_buf, file_size);
}
LLSD body;
body["folder_id"] = folder_id;
body["asset_type"] = LLAssetType::lookup(data->type);
body["inventory_type"] = LLInventoryType::lookup(data->inv_type);
body["name"] = data->name;
body["description"] = data->description;
body["next_owner_mask"] = LLSD::Integer(U32_MAX);
body["group_mask"] = LLSD::Integer(U32_MAX);
body["everyone_mask"] = LLSD::Integer(U32_MAX);
body["expected_upload_cost"] = LLSD::Integer(LLGlobalEconomy::Singleton::getInstance()->getPriceUpload());
LLHTTPClient::post(url, body, new LLImportInventoryResponder(body, data->assetid, data->type,data));
}
}
else
{
//maybe do legacy upload here?????
llinfos << "NewFileAgentInventory does not exist!!!!" << llendl;
LLXmlImport::finish_init();
}
}
else
LLXmlImport::finish_init();
}
void LLXmlImport::finish_init()
{
// Go ahead and upload wearables
int num_wearables = sXmlImportOptions->mWearables.size();
for(int i = 0; i < num_wearables; i++)
{
sXmlImportOptions->mWearables[i]->replaceTextures(sTextureReplace); //hack for importing weable textures
LLAssetType::EType at = LLAssetType::AT_CLOTHING;
if(sXmlImportOptions->mWearables[i]->mType < 4) at = LLAssetType::AT_BODYPART;
LLUUID tid;
@@ -487,10 +760,9 @@ void LLXmlImport::import(LLXmlImportOptions* import_options)
gMessageSystem->addStringFast(_PREHASH_Description, "");
gMessageSystem->sendReliable(gAgent.getRegionHost());
}
// Go ahead and upload asset data
rez_supply();
}
// static
void LLXmlImport::onNewPrim(LLViewerObject* object)
{
@@ -577,6 +849,8 @@ void LLXmlImport::onNewPrim(LLViewerObject* object)
if (from->getParameterEntryInUse(LLNetworkData::PARAMS_SCULPT))
{
LLSculptParams sculpt = *((LLSculptParams*)from->getParameterEntry(LLNetworkData::PARAMS_SCULPT));
if(sXmlImportOptions->mReplaceTexture && sTextureReplace.find(sculpt.getSculptTexture()) != sTextureReplace.end())
sculpt.setSculptTexture(sTextureReplace[sculpt.getSculptTexture()]);
object->setParameterEntry(LLNetworkData::PARAMS_SCULPT, sculpt, true);
object->setParameterEntryInUse(LLNetworkData::PARAMS_SCULPT, TRUE, true);
object->parameterChanged(LLNetworkData::PARAMS_SCULPT, true);
@@ -593,6 +867,8 @@ void LLXmlImport::onNewPrim(LLViewerObject* object)
{
const LLTextureEntry* wat = from->getTE(i);
LLTextureEntry te = *wat;
if(sXmlImportOptions->mReplaceTexture && sTextureReplace.find(te.getID()) != sTextureReplace.end())
te.setID(sTextureReplace[te.getID()]);
object->setTE(i, te);
}
object->sendTEUpdate();