Object textures can now be export and import

This commit is contained in:
phr0z3nt04st
2010-06-21 16:12:24 -05:00
parent ad350adbcc
commit 5e7529ee36
10 changed files with 823 additions and 286 deletions

View File

@@ -801,9 +801,7 @@ void LLUUID::generate()
#endif
if (!has_init)
{
// <edit>
//if (getNodeID(node_id) <= 0)
// </edit>
if (getNodeID(node_id) <= 0)
{
get_random_bytes(node_id, 6);
/*

View File

@@ -1527,14 +1527,21 @@ bool LLAppViewer::initThreads()
void errorCallback(const std::string &error_string)
{
#ifndef LL_RELEASE_FOR_DOWNLOAD
OSMessageBox(error_string, "Fatal Error", OSMB_OK);
#endif
static std::string last_message;
if(last_message != error_string)
{
U32 response = OSMessageBox(error_string, "Crash Loop?", OSMB_YESNO);
if(response)
{
last_message = error_string;
return;
}
//Set the ErrorActivated global so we know to create a marker file
gLLErrorActivated = true;
LLError::crashAndLoop(error_string);
//Set the ErrorActivated global so we know to create a marker file
gLLErrorActivated = true;
LLError::crashAndLoop(error_string);
}
}
bool LLAppViewer::initLogging()

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@@ -16,8 +16,77 @@
#include "llimportobject.h"
#include "llviewerobjectlist.h"
#include "llviewerregion.h"
#include "llwindow.h"
#include "llviewerimagelist.h"
#include "lltexturecache.h"
#include "llimage.h"
#include "llappviewer.h"
std::vector<LLFloaterExport*> LLFloaterExport::instances;
class CacheReadResponder : public LLTextureCache::ReadResponder
{
public:
CacheReadResponder(const LLUUID& id, LLImageFormatted* image,const std::string& filename)
: mFormattedImage(image), mID(id)
{
setImage(image);
mFilename = filename;
}
void setData(U8* data, S32 datasize, S32 imagesize, S32 imageformat, BOOL imagelocal)
{
if(imageformat==IMG_CODEC_TGA && mFormattedImage->getCodec()==IMG_CODEC_J2C)
{
llwarns<<"Bleh its a tga not saving"<<llendl;
mFormattedImage=NULL;
mImageSize=0;
return;
}
if (mFormattedImage.notNull())
{
llassert_always(mFormattedImage->getCodec() == imageformat);
mFormattedImage->appendData(data, datasize);
}
else
{
mFormattedImage = LLImageFormatted::createFromType(imageformat);
mFormattedImage->setData(data,datasize);
}
mImageSize = imagesize;
mImageLocal = imagelocal;
}
virtual void completed(bool success)
{
if(success && (mFormattedImage.notNull()) && mImageSize>0)
{
llinfos << "SUCCESS getting texture "<<mID<< llendl;
llinfos << "Saving to "<< mFilename<<llendl;
if(!mFormattedImage->save(mFilename))
{
llinfos << "FAIL saving texture "<<mID<< llendl;
}
}
else
{
if(!success)
llwarns << "FAIL NOT SUCCESSFUL getting texture "<<mID<< llendl;
if(mFormattedImage.isNull())
llwarns << "FAIL image is NULL "<<mID<< llendl;
}
}
private:
LLPointer<LLImageFormatted> mFormattedImage;
LLUUID mID;
std::string mFilename;
};
LLExportable::LLExportable(LLViewerObject* object, std::string name, std::map<U32,std::string>& primNameMap)
: mObject(object),
mType(EXPORTABLE_OBJECT),
@@ -598,88 +667,143 @@ void LLFloaterExport::onClickSaveAs(void* user_data)
if(sd.size())
{
std::string default_filename = "untitled";
// set correct names within llsd
LLSD::map_iterator map_iter = sd.beginMap();
LLSD::map_iterator map_end = sd.endMap();
for( ; map_iter != map_end; ++map_iter)
{
std::istringstream keystr((*map_iter).first);
U32 key;
keystr >> key;
LLSD item = (*map_iter).second;
if(item["type"].asString() == "prim")
{
std::string name = floater->mPrimNameMap[key];
item["name"] = name;
// I don't understand C++ :(
sd[(*map_iter).first] = item;
}
}
// count the number of selected items
LLScrollListCtrl* list = floater->getChild<LLScrollListCtrl>("export_list");
std::vector<LLScrollListItem*> items = list->getAllData();
int item_count = 0;
LLUUID avatarid = (*(items.begin()))->getColumn(LIST_AVATARID)->getValue().asUUID();
bool all_same_avatarid = true;
std::vector<LLScrollListItem*>::iterator item_iter = items.begin();
std::vector<LLScrollListItem*>::iterator items_end = items.end();
for( ; item_iter != items_end; ++item_iter)
{
LLScrollListItem* item = (*item_iter);
if(item->getColumn(LIST_CHECKED)->getValue())
{
item_count++;
if(item->getColumn(LIST_AVATARID)->getValue().asUUID() != avatarid)
{
all_same_avatarid = false;
}
}
}
if(item_count == 1)
{
// Exporting one item? Use its name for the filename.
// But make sure it's a root!
LLSD target = (*(sd.beginMap())).second;
if(target.has("parent"))
{
std::string parentid = target["parent"].asString();
target = sd[parentid];
}
if(target.has("name"))
{
if(target["name"].asString().length() > 0)
{
default_filename = target["name"].asString();
}
}
}
else
{
// Multiple items?
// If they're all part of the same avatar, use the avatar's name as filename.
if(all_same_avatarid)
{
std::string fullname;
if(gCacheName->getFullName(avatarid, fullname))
{
default_filename = fullname;
}
}
}
LLFilePicker& file_picker = LLFilePicker::instance();
if(file_picker.getSaveFile( LLFilePicker::FFSAVE_XML, LLDir::getScrubbedFileName(default_filename + ".xml")))
{
std::string file_name = file_picker.getFirstFile();
std::string path = file_name.substr(0,file_name.find_last_of(".")) + "_assets";
BOOL download_texture = floater->childGetValue("download_textures");
if(download_texture)
{
if(!LLFile::isdir(path))
{
LLFile::mkdir(path);
}else
{
U32 response = OSMessageBox("Directory "+path+" already exists, would you like to continue and override files?", "Directory Already Exists", OSMB_YESNO);
if(response)
{
return;
}
}
path.append(gDirUtilp->getDirDelimiter()); //lets add the Delimiter now
}
// set correct names within llsd and download textures
LLSD::map_iterator map_iter = sd.beginMap();
LLSD::map_iterator map_end = sd.endMap();
std::list<LLUUID> textures;
for( ; map_iter != map_end; ++map_iter)
{
std::istringstream keystr((*map_iter).first);
U32 key;
keystr >> key;
LLSD item = (*map_iter).second;
if(item["type"].asString() == "prim")
{
std::string name = floater->mPrimNameMap[key];
item["name"] = name;
// I don't understand C++ :(
sd[(*map_iter).first] = item;
if(download_texture)
{
//textures
LLSD::array_iterator tex_iter = item["textures"].beginArray();
for( ; tex_iter != item["textures"].endArray(); ++tex_iter)
{
textures.push_back((*tex_iter)["imageid"].asUUID());
}
if(item.has("sculpt"))
{
textures.push_back(item["sculpt"]["texture"].asUUID());
}
}
}
else if(download_texture && item["type"].asString() == "wearable")
{
LLSD::map_iterator tex_iter = item["textures"].beginMap();
for( ; tex_iter != item["textures"].endMap(); ++tex_iter)
{
textures.push_back((*tex_iter).second.asUUID());
}
}
}
if(download_texture)
{
textures.unique();
while(!textures.empty())
{
llinfos << "Requesting texture " << textures.front().asString() << llendl;
LLViewerImage* img = gImageList.getImage(textures.front(), MIPMAP_TRUE, FALSE);
img->setBoostLevel(LLViewerImageBoostLevel::BOOST_MAX_LEVEL);
LLImageJ2C * mFormattedImage = new LLImageJ2C;
CacheReadResponder* responder = new CacheReadResponder(textures.front(), mFormattedImage,std::string(path + textures.front().asString() + ".j2c"));
LLAppViewer::getTextureCache()->readFromCache(textures.front(),LLWorkerThread::PRIORITY_HIGH,0,999999,responder);
textures.pop_front();
}
}
// count the number of selected items
LLScrollListCtrl* list = floater->getChild<LLScrollListCtrl>("export_list");
std::vector<LLScrollListItem*> items = list->getAllData();
int item_count = 0;
LLUUID avatarid = (*(items.begin()))->getColumn(LIST_AVATARID)->getValue().asUUID();
bool all_same_avatarid = true;
std::vector<LLScrollListItem*>::iterator item_iter = items.begin();
std::vector<LLScrollListItem*>::iterator items_end = items.end();
for( ; item_iter != items_end; ++item_iter)
{
LLScrollListItem* item = (*item_iter);
if(item->getColumn(LIST_CHECKED)->getValue())
{
item_count++;
if(item->getColumn(LIST_AVATARID)->getValue().asUUID() != avatarid)
{
all_same_avatarid = false;
}
}
}
if(item_count == 1)
{
// Exporting one item? Use its name for the filename.
// But make sure it's a root!
LLSD target = (*(sd.beginMap())).second;
if(target.has("parent"))
{
std::string parentid = target["parent"].asString();
target = sd[parentid];
}
if(target.has("name"))
{
if(target["name"].asString().length() > 0)
{
default_filename = target["name"].asString();
}
}
}
else
{
// Multiple items?
// If they're all part of the same avatar, use the avatar's name as filename.
if(all_same_avatarid)
{
std::string fullname;
if(gCacheName->getFullName(avatarid, fullname))
{
default_filename = fullname;
}
}
}
llofstream export_file(file_name);
LLSDSerialize::toPrettyXML(sd, export_file);
export_file.close();
std::string msg = "Saved ";
msg.append(file_name);
if(download_texture) msg.append(" (Content might take some time to download)");
LLChat chat(msg);
LLFloaterChat::addChat(chat);
}
@@ -694,6 +818,40 @@ void LLFloaterExport::onClickSaveAs(void* user_data)
floater->close();
}
void LLFloaterExport::onFileLoadedForSave(BOOL success,
LLViewerImage *src_vi,
LLImageRaw* src,
LLImageRaw* aux_src,
S32 discard_level,
BOOL final,
void* userdata)
{
if(!userdata){ llinfos << "NULL POINTER" << llendl; return;}
if(final)
{
std::string *temp = static_cast<std::string*>(userdata);
std::string path = *temp;
if( success )
{
LLPointer<LLImageJ2C> image_j2c = new LLImageJ2C();
if(!image_j2c->encode(src,0.0))
{
//errorencode
llinfos << "Failed to encode " << path << llendl;
}else if(!image_j2c->save( path ))
{
llinfos << "Failed to write " << path << llendl;
//errorwrite
}else
{
llinfos << "Saved texture " << path << llendl;
//success
}
}
delete temp;
}
}
//static
void LLFloaterExport::onClickMakeCopy(void* user_data)

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@@ -93,6 +93,16 @@ public:
static void onClickSelectWearables(void* user_data);
static void onClickSaveAs(void* user_data);
static void onClickMakeCopy(void* user_data);
static void onFileLoadedForSave(
BOOL success,
LLViewerImage *src_vi,
LLImageRaw* src,
LLImageRaw* aux_src,
S32 discard_level,
BOOL final,
void* userdata );
private:
virtual ~LLFloaterExport();

View File

@@ -150,13 +150,13 @@ void LLFloaterXmlImportOptions::onClickOK(void* user_data)
{
LLFloaterXmlImportOptions* floaterp = (LLFloaterXmlImportOptions*)user_data;
LLXmlImportOptions* opt = new LLXmlImportOptions(floaterp->mDefaultOptions);
opt->mRootObjects.clear();
opt->mChildObjects.clear();
opt->mWearables.clear();
opt->clear();
opt->mReplaceTexture = floaterp->childGetValue("upload_textures");
LLScrollListCtrl* list = floaterp->getChild<LLScrollListCtrl>("import_list");
std::vector<LLScrollListItem*> items = list->getAllData();
std::vector<LLScrollListItem*>::iterator item_end = items.end();
std::vector<LLImportObject*>::iterator child_end = floaterp->mDefaultOptions->mChildObjects.end();
std::list<LLUUID> textures;
for(std::vector<LLScrollListItem*>::iterator iter = items.begin(); iter != item_end; ++iter)
{
if((*iter)->getColumn(LIST_CHECKED)->getValue())
@@ -165,17 +165,47 @@ void LLFloaterXmlImportOptions::onClickOK(void* user_data)
if(floaterp->mImportWearableMap.find(id) != floaterp->mImportWearableMap.end())
{
opt->mWearables.push_back(floaterp->mImportWearableMap[id]);
if(opt->mReplaceTexture)
std::copy(floaterp->mImportWearableMap[id]->mTextures.begin(),floaterp->mImportWearableMap[id]->mTextures.end(),back_inserter(textures));
}
else // object
{
LLImportObject* objectp = floaterp->mImportObjectMap[id];
if(opt->mReplaceTexture)
std::copy(objectp->mTextures.begin(),objectp->mTextures.end(),back_inserter(textures));
opt->mRootObjects.push_back(objectp);
// Add child objects
for(std::vector<LLImportObject*>::iterator child_iter = floaterp->mDefaultOptions->mChildObjects.begin();
child_iter != child_end; ++child_iter)
{
if((*child_iter)->mParentId == objectp->mId)
{
if(opt->mReplaceTexture)
std::copy((*child_iter)->mTextures.begin(),(*child_iter)->mTextures.end(),back_inserter(textures));
opt->mChildObjects.push_back((*child_iter));
}
}
}
}
}
if(opt->mReplaceTexture)
{
textures.unique();
if(!opt->mAssetDir.empty() && LLFile::isdir(opt->mAssetDir))
{
opt->mAssetDir.append(gDirUtilp->getDirDelimiter()); //lets add the Delimiter now
for(std::list<LLUUID>::iterator itr = textures.begin(); itr != textures.end(); ++itr)
{
std::string filename = opt->mAssetDir + (*itr).asString() + ".j2c";
//llinfos << "Looking texture at " << filename << llendl;
if(LLFile::isfile(filename))
{
//llinfos << "Found texture at " << filename << llendl;
LLImportAssetData* data = new LLImportAssetData(filename,(*itr),LLAssetType::AT_TEXTURE);
opt->mAssets.push_back(data);
}
}
}
@@ -192,16 +222,31 @@ void LLFloaterXmlImportOptions::onClickCancel(void* user_data)
}
LLFloaterImportProgress::LLFloaterImportProgress()
: LLFloater("ImportProgress", LLRect(0, 100, 400, 0), "Import progress")
: LLFloater("ImportProgress", LLRect(0, 130, 400, 0), "Import progress")
{
LLLineEditor* line = new LLLineEditor(
LLLineEditor* line;
LLViewBorder* border;
line = new LLLineEditor(
std::string("Uploaded"),
LLRect(4, 105, 396, 85),
std::string("Uploaded Assets"));
line->setEnabled(FALSE);
addChild(line);
border = new LLViewBorder(
"UploadedBorder",
LLRect(4, 104, 395, 85));
addChild(border);
line = new LLLineEditor(
std::string("Created"),
LLRect(4, 80, 396, 60),
std::string("Created prims"));
line->setEnabled(FALSE);
addChild(line);
LLViewBorder* border = new LLViewBorder(
border = new LLViewBorder(
"CreatedBorder",
LLRect(4, 79, 395, 60));
addChild(border);
@@ -256,6 +301,12 @@ void LLFloaterImportProgress::update()
{
LLFloaterImportProgress* floater = sInstance;
int upload_goal = (int)LLXmlImport::sTotalAssets;
int upload_done = LLXmlImport::sUploadedAssets;
F32 upload_width = F32(390.f / F32(upload_goal));
upload_width *= F32(upload_done);
bool upload_finished = upload_done >= upload_goal;
int create_goal = (int)LLXmlImport::sPrims.size();
int create_done = create_goal - LLXmlImport::sPrimsNeeded;
F32 create_width = F32(390.f / F32(create_goal));
@@ -274,7 +325,7 @@ void LLFloaterImportProgress::update()
attach_width *= F32(attach_done);
bool attach_finished = attach_done >= attach_goal;
bool all_finished = create_finished && edit_finished && attach_finished;
bool all_finished = upload_finished && create_finished && edit_finished && attach_finished;
std::string title;
title.assign(all_finished ? "Imported " : "Importing ");
@@ -282,16 +333,23 @@ void LLFloaterImportProgress::update()
if(!all_finished) title.append("...");
floater->setTitle(title);
std::string uploaded_text = llformat("Uploaded %d/%d assets", S32(upload_done), S32(upload_goal));
std::string created_text = llformat("Created %d/%d prims", S32(create_done), S32(create_goal));
std::string edited_text = llformat("Finished %d/%d prims", edit_done, edit_goal);
LLLineEditor* text = floater->getChild<LLLineEditor>("Created");
LLLineEditor* text = floater->getChild<LLLineEditor>("Uploaded");
text->setText(uploaded_text);
text = floater->getChild<LLLineEditor>("Created");
text->setText(created_text);
text = floater->getChild<LLLineEditor>("Edited");
text->setText(edited_text);
LLViewBorder* border = floater->getChild<LLViewBorder>("CreatedBorder");
LLViewBorder* border = floater->getChild<LLViewBorder>("UploadedBorder");
border->setRect(LLRect(4, 104, 4 + upload_width, 85));
border = floater->getChild<LLViewBorder>("CreatedBorder");
border->setRect(LLRect(4, 79, 4 + create_width, 60));
border = floater->getChild<LLViewBorder>("EditedBorder");

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@@ -19,7 +19,10 @@
#include "llscrolllistctrl.h"
#include "llviewercontrol.h"
#include "llfloaterimport.h"
#include "llassetuploadresponders.h"
#include "lleconomy.h"
#include "llfloaterperms.h"
#include "llviewerregion.h"
// static vars
bool LLXmlImport::sImportInProgress = false;
@@ -38,6 +41,9 @@ std::map<std::string, U32> LLXmlImport::sId2localid;
std::map<U32, LLVector3> LLXmlImport::sRootpositions;
std::map<U32, LLQuaternion> LLXmlImport::sRootrotations;
LLXmlImportOptions* LLXmlImport::sXmlImportOptions;
std::map<LLUUID,LLUUID> LLXmlImport::sTextureReplace;
int LLXmlImport::sTotalAssets = 0;
int LLXmlImport::sUploadedAssets = 0;
LLXmlImportOptions::LLXmlImportOptions(LLXmlImportOptions* options)
{
@@ -47,6 +53,7 @@ LLXmlImportOptions::LLXmlImportOptions(LLXmlImportOptions* options)
mWearables = options->mWearables;
mSupplier = options->mSupplier;
mKeepPosition = options->mKeepPosition;
mAssetDir = options->mAssetDir;
}
LLXmlImportOptions::LLXmlImportOptions(std::string filename)
: mSupplier(NULL),
@@ -65,6 +72,7 @@ LLXmlImportOptions::LLXmlImportOptions(std::string filename)
llwarns << "Messed up data?" << llendl;
return;
}
mAssetDir = filename.substr(0,filename.find_last_of(".")) + "_assets";
init(llsd);
}
LLXmlImportOptions::LLXmlImportOptions(LLSD llsd)
@@ -74,12 +82,24 @@ LLXmlImportOptions::LLXmlImportOptions(LLSD llsd)
{
init(llsd);
}
LLXmlImportOptions::~LLXmlImportOptions()
{
clear();
}
void LLXmlImportOptions::clear()
{
//for_each(mRootObjects.begin(), mRootObjects.end(), DeletePointer());
mRootObjects.clear();
//for_each(mChildObjects.begin(), mChildObjects.end(), DeletePointer());
mChildObjects.clear();
//for_each(mWearables.begin(), mWearables.end(), DeletePointer());
mWearables.clear();
//for_each(mAssets.begin(), mAssets.end(), DeletePointer());
mAssets.clear();
}
void LLXmlImportOptions::init(LLSD llsd)
{
mRootObjects.clear();
mChildObjects.clear();
mWearables.clear();
clear();
// Separate objects and wearables
std::vector<LLImportObject*> unsorted_objects;
LLSD::map_iterator map_end = llsd.endMap();
@@ -106,7 +126,7 @@ void LLXmlImportOptions::init(LLSD llsd)
else
mChildObjects.push_back(unsorted_objects[i]);
}
F32 throttle = gSavedSettings.getF32("OutBandwidth");
// Gross magical value that is 128kbit/s
// Sim appears to drop requests if they come in faster than this. *sigh*
@@ -117,6 +137,149 @@ void LLXmlImportOptions::init(LLSD llsd)
gMessageSystem->mPacketRing.setUseOutThrottle(TRUE);
}
LLImportAssetData::LLImportAssetData(std::string infilename,LLUUID inassetid,LLAssetType::EType intype)
{
LLTransactionID _tid;
_tid.generate();
assetid = _tid.makeAssetID(gAgent.getSecureSessionID());
tid = _tid;
oldassetid = inassetid;
type = intype;
inv_type = LLInventoryType::defaultForAssetType(type);
name = inassetid.asString(); //use the original asset id as the name
description = "";
filename = infilename;
}
//We dont need this yet, but its useful to have
/*class LLImportTransferCallback : public LLInventoryCallback
{
public:
LLImportTransferCallback(LLImportAssetData* data)
{
mData = data;
}
void fire(const LLUUID &inv_item)
{
//add to the inventory inject array and inject after the prim has been made.
}
private:
LLImportAssetData* data;
};
*/
class LLImportInventoryResponder : public LLAssetUploadResponder
{
public:
LLImportInventoryResponder(const LLSD& post_data,
const LLUUID& vfile_id,
LLAssetType::EType asset_type, LLImportAssetData* data) : LLAssetUploadResponder(post_data, vfile_id, asset_type)
{
mData = data;
}
LLImportInventoryResponder(const LLSD& post_data, const std::string& file_name,
LLAssetType::EType asset_type) : LLAssetUploadResponder(post_data, file_name, asset_type)
{
}
virtual void uploadComplete(const LLSD& content)
{
llinfos << "Adding " << content["new_inventory_item"].asUUID() << " " << content["new_asset"].asUUID() << " to inventory." << llendl;
//LLPointer<LLInventoryCallback> cb = new LLImportTransferCallback(mData);
if(mPostData["folder_id"].asUUID().notNull())
{
LLPermissions perm;
U32 everyone_perms = PERM_NONE;
U32 group_perms = PERM_NONE;
U32 next_owner_perms = PERM_ALL;
perm.init(gAgent.getID(), gAgent.getID(), LLUUID::null, LLUUID::null);
if(content.has("new_next_owner_mask"))
{
// This is a new sim that provides creation perms so use them.
// Do not assume we got the perms we asked for in mPostData
// since the sim may not have granted them all.
everyone_perms = content["new_everyone_mask"].asInteger();
group_perms = content["new_group_mask"].asInteger();
next_owner_perms = content["new_next_owner_mask"].asInteger();
}
else
{
// This old sim doesn't provide creation perms so use old assumption-based perms.
if(mPostData["inventory_type"].asString() != "snapshot")
{
next_owner_perms = PERM_MOVE | PERM_TRANSFER;
}
}
perm.initMasks(PERM_ALL, PERM_ALL, everyone_perms, group_perms, next_owner_perms);
S32 creation_date_now = time_corrected();
LLPointer<LLViewerInventoryItem> item = new LLViewerInventoryItem(content["new_inventory_item"].asUUID(),
mPostData["folder_id"].asUUID(),
perm,
content["new_asset"].asUUID(),
mData->type,
mData->inv_type,
mPostData["name"].asString(),
mPostData["description"].asString(),
LLSaleInfo::DEFAULT,
LLInventoryItem::II_FLAGS_NONE,
creation_date_now);
gInventory.updateItem(item);
gInventory.notifyObservers();
LLXmlImport::sTextureReplace[mData->oldassetid] = content["new_asset"].asUUID();
}
LLXmlImport::sUploadedAssets++;
LLFloaterImportProgress::update();
if(LLXmlImport::sUploadedAssets < LLXmlImport::sTotalAssets)
{
LLImportAssetData* data = LLXmlImport::sXmlImportOptions->mAssets[LLXmlImport::sUploadedAssets];
data->folderid = mData->folderid;
std::string url = gAgent.getRegion()->getCapability("NewFileAgentInventory");
if(!url.empty())
{
LLPointer<LLImageJ2C> integrity_test = new LLImageJ2C;
if( !integrity_test->loadAndValidate( data->filename ) )
{
llinfos << "Image: " << data->filename << " is corrupt." << llendl;
}
S32 file_size;
LLAPRFile infile ;
infile.open(data->filename, LL_APR_RB, LLAPRFile::global, &file_size);
if (infile.getFileHandle())
{
LLVFile file(gVFS, data->assetid, data->type, LLVFile::WRITE);
file.setMaxSize(file_size);
const S32 buf_size = 65536;
U8 copy_buf[buf_size];
while ((file_size = infile.read(copy_buf, buf_size)))
{
file.write(copy_buf, file_size);
}
LLSD body;
body["folder_id"] = data->folderid;
body["asset_type"] = LLAssetType::lookup(data->type);
body["inventory_type"] = LLInventoryType::lookup(data->inv_type);
body["name"] = data->name;
body["description"] = data->description;
body["next_owner_mask"] = LLSD::Integer(U32_MAX);
body["group_mask"] = LLSD::Integer(U32_MAX);
body["everyone_mask"] = LLSD::Integer(U32_MAX);
body["expected_upload_cost"] = LLSD::Integer(LLGlobalEconomy::Singleton::getInstance()->getPriceUpload());
LLHTTPClient::post(url, body, new LLImportInventoryResponder(body, data->assetid, data->type,data));
}
}
else
llinfos << "NewFileAgentInventory does not exist!!!!" << llendl;
}
else
LLXmlImport::finish_init();
}
private:
LLImportAssetData* mData;
};
std::string terse_F32_string( F32 f )
{
@@ -149,6 +312,7 @@ std::string terse_F32_string( F32 f )
LLImportWearable::LLImportWearable(LLSD sd)
{
mOrginalLLSD = sd;
mName = sd["name"].asString();
mType = sd["wearabletype"].asInteger();
@@ -189,10 +353,59 @@ LLImportWearable::LLImportWearable(LLSD sd)
map_end = textures.endMap();
for( ; map_iter != map_end; ++map_iter)
{
mTextures.push_back((*map_iter).second);
mData += (*map_iter).first + " " + (*map_iter).second.asString() + "\n";
}
}
void LLImportWearable::replaceTextures(std::map<LLUUID,LLUUID> textures_replace)
{
LLSD sd = mOrginalLLSD;
mName = sd["name"].asString();
mType = sd["wearabletype"].asInteger();
LLSD params = sd["params"];
LLSD textures = sd["textures"];
mData = "LLWearable version 22\n" +
mName + "\n\n" +
"\tpermissions 0\n" +
"\t{\n" +
"\t\tbase_mask\t7fffffff\n" +
"\t\towner_mask\t7fffffff\n" +
"\t\tgroup_mask\t00000000\n" +
"\t\teveryone_mask\t00000000\n" +
"\t\tnext_owner_mask\t00082000\n" +
"\t\tcreator_id\t00000000-0000-0000-0000-000000000000\n" +
"\t\towner_id\t" + gAgent.getID().asString() + "\n" +
"\t\tlast_owner_id\t" + gAgent.getID().asString() + "\n" +
"\t\tgroup_id\t00000000-0000-0000-0000-000000000000\n" +
"\t}\n" +
"\tsale_info\t0\n" +
"\t{\n" +
"\t\tsale_type\tnot\n" +
"\t\tsale_price\t10\n" +
"\t}\n" +
"type " + llformat("%d", mType) + "\n";
mData += llformat("parameters %d\n", params.size());
LLSD::map_iterator map_iter = params.beginMap();
LLSD::map_iterator map_end = params.endMap();
for( ; map_iter != map_end; ++map_iter)
{
mData += (*map_iter).first + " " + terse_F32_string((*map_iter).second.asReal()) + "\n";
}
mData += llformat("textures %d\n", textures.size());
map_iter = textures.beginMap();
map_end = textures.endMap();
for( ; map_iter != map_end; ++map_iter)
{
LLUUID asset_id = (*map_iter).second.asUUID();
std::map<LLUUID,LLUUID>::iterator iter = textures_replace.find(asset_id);
if(iter != textures_replace.end()) asset_id = (*iter).second;
mData += (*map_iter).first + " " + asset_id.asString() + "\n";
}
}
//LLImportObject::LLImportObject(std::string id, std::string parentId)
// : LLViewerObject(LLUUID::null, 9, NULL, TRUE),
// mId(id),
@@ -268,9 +481,12 @@ LLImportObject::LLImportObject(std::string id, LLSD prim)
LLTextureEntry* wat = new LLTextureEntry();
wat->fromLLSD(*array_iter);
LLTextureEntry te = *wat;
delete wat; //clean up yo memory
mTextures.push_back(te.getID());
setTE(i, te);
i++;
}
mTextures.unique();
if(prim.has("name"))
{
mPrimName = prim["name"].asString();
@@ -440,7 +656,9 @@ void LLXmlImport::import(LLXmlImportOptions* import_options)
sImportInProgress = true;
sImportHasAttachments = (sId2attachpt.size() > 0);
sPrimsNeeded = (int)sPrims.size();
sTotalAssets = sXmlImportOptions->mAssets.size();
sPrimIndex = 0;
sUploadedAssets = 0;
sId2localid.clear();
sRootpositions.clear();
@@ -448,15 +666,70 @@ void LLXmlImport::import(LLXmlImportOptions* import_options)
LLFloaterImportProgress::update();
// Create folder
if((sXmlImportOptions->mWearables.size() > 0) || (sId2attachpt.size() > 0))
if((sXmlImportOptions->mWearables.size() > 0) || (sId2attachpt.size() > 0) || (sTotalAssets > 0))
{
sFolderID = gInventory.createNewCategory( gAgent.getInventoryRootID(), LLAssetType::AT_NONE, sXmlImportOptions->mName);
}
if(sXmlImportOptions->mReplaceTexture && sTotalAssets > 0 && !sXmlImportOptions->mAssetDir.empty())
{
LLUUID folder_id = gInventory.createNewCategory( sFolderID, LLAssetType::AT_NONE, "Textures");
//starting up the texture uploading
LLImportAssetData* data = sXmlImportOptions->mAssets[0];
data->folderid = folder_id;
sTextureReplace[data->oldassetid] = data->assetid;
std::string url = gAgent.getRegion()->getCapability("NewFileAgentInventory");
if(!url.empty())
{
LLPointer<LLImageJ2C> integrity_test = new LLImageJ2C;
if( !integrity_test->loadAndValidate( data->filename ) )
{
llinfos << "Image: " << data->filename << " is corrupt." << llendl;
}
S32 file_size;
LLAPRFile infile ;
infile.open(data->filename, LL_APR_RB, LLAPRFile::global, &file_size);
if (infile.getFileHandle())
{
LLVFile file(gVFS, data->assetid, data->type, LLVFile::WRITE);
file.setMaxSize(file_size);
const S32 buf_size = 65536;
U8 copy_buf[buf_size];
while ((file_size = infile.read(copy_buf, buf_size)))
{
file.write(copy_buf, file_size);
}
LLSD body;
body["folder_id"] = folder_id;
body["asset_type"] = LLAssetType::lookup(data->type);
body["inventory_type"] = LLInventoryType::lookup(data->inv_type);
body["name"] = data->name;
body["description"] = data->description;
body["next_owner_mask"] = LLSD::Integer(U32_MAX);
body["group_mask"] = LLSD::Integer(U32_MAX);
body["everyone_mask"] = LLSD::Integer(U32_MAX);
body["expected_upload_cost"] = LLSD::Integer(LLGlobalEconomy::Singleton::getInstance()->getPriceUpload());
LLHTTPClient::post(url, body, new LLImportInventoryResponder(body, data->assetid, data->type,data));
}
}
else
{
//maybe do legacy upload here?????
llinfos << "NewFileAgentInventory does not exist!!!!" << llendl;
LLXmlImport::finish_init();
}
}
else
LLXmlImport::finish_init();
}
void LLXmlImport::finish_init()
{
// Go ahead and upload wearables
int num_wearables = sXmlImportOptions->mWearables.size();
for(int i = 0; i < num_wearables; i++)
{
sXmlImportOptions->mWearables[i]->replaceTextures(sTextureReplace); //hack for importing weable textures
LLAssetType::EType at = LLAssetType::AT_CLOTHING;
if(sXmlImportOptions->mWearables[i]->mType < 4) at = LLAssetType::AT_BODYPART;
LLUUID tid;
@@ -487,10 +760,9 @@ void LLXmlImport::import(LLXmlImportOptions* import_options)
gMessageSystem->addStringFast(_PREHASH_Description, "");
gMessageSystem->sendReliable(gAgent.getRegionHost());
}
// Go ahead and upload asset data
rez_supply();
}
// static
void LLXmlImport::onNewPrim(LLViewerObject* object)
{
@@ -577,6 +849,8 @@ void LLXmlImport::onNewPrim(LLViewerObject* object)
if (from->getParameterEntryInUse(LLNetworkData::PARAMS_SCULPT))
{
LLSculptParams sculpt = *((LLSculptParams*)from->getParameterEntry(LLNetworkData::PARAMS_SCULPT));
if(sXmlImportOptions->mReplaceTexture && sTextureReplace.find(sculpt.getSculptTexture()) != sTextureReplace.end())
sculpt.setSculptTexture(sTextureReplace[sculpt.getSculptTexture()]);
object->setParameterEntry(LLNetworkData::PARAMS_SCULPT, sculpt, true);
object->setParameterEntryInUse(LLNetworkData::PARAMS_SCULPT, TRUE, true);
object->parameterChanged(LLNetworkData::PARAMS_SCULPT, true);
@@ -593,6 +867,8 @@ void LLXmlImport::onNewPrim(LLViewerObject* object)
{
const LLTextureEntry* wat = from->getTE(i);
LLTextureEntry te = *wat;
if(sXmlImportOptions->mReplaceTexture && sTextureReplace.find(te.getID()) != sTextureReplace.end())
te.setID(sTextureReplace[te.getID()]);
object->setTE(i, te);
}
object->sendTEUpdate();

View File

@@ -8,7 +8,24 @@
#include "llviewerobject.h"
#include "llfloater.h"
#include "llvoavatardefines.h"
class LLImportAssetData
{
public:
LLImportAssetData(std::string infilename,LLUUID inassetid,LLAssetType::EType intype);
U32 localid;
LLAssetType::EType type;
LLInventoryType::EType inv_type;
EWearableType wear_type;
LLTransactionID tid;
LLUUID assetid;
LLUUID folderid;
LLUUID oldassetid;
std::string name;
std::string description;
std::string filename;
};
class LLImportWearable
{
@@ -16,8 +33,10 @@ public:
std::string mName;
int mType;
std::string mData;
LLSD mOrginalLLSD;
LLImportWearable(LLSD sd);
std::list<LLUUID> mTextures;
void replaceTextures(std::map<LLUUID,LLUUID> textures_replace);
};
class LLImportObject : public LLViewerObject
@@ -25,7 +44,6 @@ class LLImportObject : public LLViewerObject
public:
//LLImportObject(std::string id, std::string parentId);
LLImportObject(std::string id, LLSD prim);
std::string mId;
std::string mParentId;
std::string mPrimName;
@@ -33,23 +51,28 @@ public:
U32 importAttachPoint;
LLVector3 importAttachPos;
LLQuaternion importAttachRot;
std::list<LLUUID> mTextures;
};
class LLXmlImportOptions
{
public:
LLXmlImportOptions(LLXmlImportOptions* options);
LLXmlImportOptions(std::string filename);
LLXmlImportOptions(LLSD llsd);
virtual ~LLXmlImportOptions();
void clear();
void init(LLSD llsd);
std::string mName;
//LLSD mLLSD;
std::string mAssetDir;
std::vector<LLImportAssetData*> mAssets;
std::vector<LLImportObject*> mRootObjects;
std::vector<LLImportObject*> mChildObjects;
std::vector<LLImportWearable*> mWearables;
BOOL mKeepPosition;
LLViewerObject* mSupplier;
BOOL mReplaceTexture;
};
@@ -62,6 +85,7 @@ public:
static void onNewAttachment(LLViewerObject* object);
static void Cancel(void* user_data);
static void rez_supply();
static void finish_init();
static bool sImportInProgress;
static bool sImportHasAttachments;
@@ -79,6 +103,10 @@ public:
static std::map<U32, LLVector3> sRootpositions;
static std::map<U32, LLQuaternion> sRootrotations;
static LLXmlImportOptions* sXmlImportOptions;
static int sTotalAssets;
static int sUploadedAssets;
static std::map<LLUUID,LLUUID> sTextureReplace;
};
#endif

View File

@@ -55,14 +55,14 @@
#include "llviewerwindow.h"
#include "llappviewer.h"
#include "lluploaddialog.h"
// <edit>
#include "llselectmgr.h"
#include "llfloaterimport.h"
#include "llfloaterexport.h"
#include "llassettype.h"
#include "llinventorytype.h"
#include "llbvhloader.h"
// </edit>
// <edit>
#include "llselectmgr.h"
#include "llfloaterimport.h"
#include "llfloaterexport.h"
#include "llassettype.h"
#include "llinventorytype.h"
#include "llbvhloader.h"
// </edit>
// linden libraries
@@ -241,9 +241,9 @@ const std::string upload_pick(void* data)
//now we check to see
//if the file is actually a valid image/sound/etc.
// <edit> Screw their checks
/*
// </edit>
// <edit> Screw their checks
/*
// </edit>
if (type == LLFilePicker::FFLOAD_WAV)
{
// pre-qualify wavs to make sure the format is acceptable
@@ -257,9 +257,9 @@ const std::string upload_pick(void* data)
return std::string();
}
}//end if a wave/sound file
// <edit>
*/
// </edit>
// <edit>
*/
// </edit>
return filename;
@@ -330,12 +330,12 @@ class LLFileUploadBulk : public view_listener_t
LLFilePicker& picker = LLFilePicker::instance();
if (picker.getMultipleOpenFiles())
{
// <edit>
//const std::string& filename = picker.getFirstFile();
std::string filename;
while(!(filename = picker.getNextFile()).empty())
{
// </edit>
// <edit>
//const std::string& filename = picker.getFirstFile();
std::string filename;
while(!(filename = picker.getNextFile()).empty())
{
// </edit>
std::string name = gDirUtilp->getBaseFileName(filename, true);
std::string asset_name = name;
@@ -356,7 +356,7 @@ class LLFileUploadBulk : public view_listener_t
// *NOTE: Ew, we don't iterate over the file list here,
// we handle the next files in upload_done_callback()
// </edit> not anymore!
}
}
}
else
{
@@ -366,33 +366,33 @@ class LLFileUploadBulk : public view_listener_t
}
};
// <edit>
class LLFileImportXML : public view_listener_t
{
bool handleEvent(LLPointer<LLEvent> event, const LLSD& userdata)
{
LLFilePicker& picker = LLFilePicker::instance();
if (!picker.getOpenFile(LLFilePicker::FFLOAD_XML))
{
return true;
}
std::string file_name = picker.getFirstFile();
new LLFloaterXmlImportOptions(new LLXmlImportOptions(file_name));
return true;
}
};
class LLFileEnableImportXML : public view_listener_t
{
bool handleEvent(LLPointer<LLEvent> event, const LLSD& userdata)
{
bool new_value = !LLXmlImport::sImportInProgress;
// horrendously opaque, this code
gMenuHolder->findControl(userdata["control"].asString())->setValue(new_value);
return true;
}
};
// <edit>
class LLFileImportXML : public view_listener_t
{
bool handleEvent(LLPointer<LLEvent> event, const LLSD& userdata)
{
LLFilePicker& picker = LLFilePicker::instance();
if (!picker.getOpenFile(LLFilePicker::FFLOAD_XML))
{
return true;
}
std::string file_name = picker.getFirstFile();
new LLFloaterXmlImportOptions(new LLXmlImportOptions(file_name));
return true;
}
};
class LLFileEnableImportXML : public view_listener_t
{
bool handleEvent(LLPointer<LLEvent> event, const LLSD& userdata)
{
bool new_value = !LLXmlImport::sImportInProgress;
// horrendously opaque, this code
gMenuHolder->findControl(userdata["control"].asString())->setValue(new_value);
return true;
}
};
// </edit>
void upload_error(const std::string& error_message, const std::string& label, const std::string& filename, const LLSD& args)
@@ -449,15 +449,15 @@ class LLFileCloseAllWindows : public view_listener_t
}
};
// <edit>
class LLFileMinimizeAllWindows : public view_listener_t
{
bool handleEvent(LLPointer<LLEvent> event, const LLSD& userdata)
{
gFloaterView->minimizeAllChildren();
return true;
}
};
// <edit>
class LLFileMinimizeAllWindows : public view_listener_t
{
bool handleEvent(LLPointer<LLEvent> event, const LLSD& userdata)
{
gFloaterView->minimizeAllChildren();
return true;
}
};
// </edit>
class LLFileSaveTexture : public view_listener_t
@@ -467,20 +467,20 @@ class LLFileSaveTexture : public view_listener_t
LLFloater* top = gFloaterView->getFrontmost();
if (top)
{
// <edit>
if(top->canSaveAs())
{
// </edit>
// <edit>
if(top->canSaveAs())
{
// </edit>
top->saveAs();
// <edit>
return true;
// <edit>
return true;
}
// </edit>
}
// <edit>
top = new LLFloaterExport();
top->center();
// </edit>
// </edit>
}
// <edit>
top = new LLFloaterExport();
top->center();
// </edit>
return true;
}
};
@@ -722,13 +722,13 @@ void upload_new_resource(const std::string& src_filename, std::string name,
return;
}
}
// <edit>
else if(exten == "ogg")
{
asset_type = LLAssetType::AT_SOUND; // tag it as audio
filename = src_filename;
}
// </edit>
// <edit>
else if(exten == "ogg")
{
asset_type = LLAssetType::AT_SOUND; // tag it as audio
filename = src_filename;
}
// </edit>
else if(exten == "tmp")
{
// This is a generic .lin resource file
@@ -848,83 +848,83 @@ void upload_new_resource(const std::string& src_filename, std::string name,
}
else if (exten == "bvh")
{
// <edit> THE FUCK WE DON'T
//error_message = llformat("We do not currently support bulk upload of animation files\n");
//upload_error(error_message, "DoNotSupportBulkAnimationUpload", filename, args);
//return;
asset_type = LLAssetType::AT_ANIMATION;
// <edit> THE FUCK WE DON'T
//error_message = llformat("We do not currently support bulk upload of animation files\n");
//upload_error(error_message, "DoNotSupportBulkAnimationUpload", filename, args);
//return;
asset_type = LLAssetType::AT_ANIMATION;
S32 file_size;
LLAPRFile fp;
LLAPRFile fp;
if(!fp.open(src_filename, LL_APR_RB, LLAPRFile::local, &file_size))
{
args["ERROR_MESSAGE"] = llformat("Couldn't read file %s\n", src_filename.c_str());
LLNotifications::instance().add("ErrorMessage", args);
return;
}
char* file_buffer = new char[file_size + 1];
if(!fp.read(file_buffer, file_size))
{
fp.close();
delete[] file_buffer;
args["ERROR_MESSAGE"] = llformat("Couldn't read file %s\n", src_filename.c_str());
LLNotifications::instance().add("ErrorMessage", args);
return;
}
LLBVHLoader* loaderp = new LLBVHLoader(file_buffer);
if(!loaderp->isInitialized())
{
fp.close();
delete[] file_buffer;
args["ERROR_MESSAGE"] = llformat("Couldn't convert file %s to internal animation format\n", src_filename.c_str());
LLNotifications::instance().add("ErrorMessage", args);
return;
}
S32 buffer_size = loaderp->getOutputSize();
U8* buffer = new U8[buffer_size];
LLDataPackerBinaryBuffer dp(buffer, buffer_size);
loaderp->serialize(dp);
if(!fp.open(src_filename, LL_APR_RB, LLAPRFile::local, &file_size))
{
args["ERROR_MESSAGE"] = llformat("Couldn't read file %s\n", src_filename.c_str());
LLNotifications::instance().add("ErrorMessage", args);
return;
}
char* file_buffer = new char[file_size + 1];
if(!fp.read(file_buffer, file_size))
{
fp.close();
delete[] file_buffer;
args["ERROR_MESSAGE"] = llformat("Couldn't read file %s\n", src_filename.c_str());
LLNotifications::instance().add("ErrorMessage", args);
return;
}
LLBVHLoader* loaderp = new LLBVHLoader(file_buffer);
if(!loaderp->isInitialized())
{
fp.close();
delete[] file_buffer;
args["ERROR_MESSAGE"] = llformat("Couldn't convert file %s to internal animation format\n", src_filename.c_str());
LLNotifications::instance().add("ErrorMessage", args);
return;
}
S32 buffer_size = loaderp->getOutputSize();
U8* buffer = new U8[buffer_size];
LLDataPackerBinaryBuffer dp(buffer, buffer_size);
loaderp->serialize(dp);
LLAPRFile apr_file;
apr_file.open(filename, LL_APR_WB, LLAPRFile::local);
apr_file.write(buffer, buffer_size);
delete[] file_buffer;
delete[] buffer;
fp.close();
apr_file.close();
// </edit>
}
// <edit>
else if (exten == "animatn")
{
asset_type = LLAssetType::AT_ANIMATION;
filename = src_filename;
}
else if(exten == "jp2" || exten == "j2k" || exten == "j2c")
{
asset_type = LLAssetType::AT_TEXTURE;
filename = src_filename;
}
else if(exten == "gesture")
{
asset_type = LLAssetType::AT_GESTURE;
filename = src_filename;
}
else if(exten == "notecard")
{
asset_type = LLAssetType::AT_NOTECARD;
filename = src_filename;
}
else if(exten == "lsl")
{
asset_type = LLAssetType::AT_LSL_TEXT;
filename = src_filename;
}
else if(exten == "eyes" || exten == "gloves" || exten == "hair" || exten == "jacket" || exten == "pants" || exten == "shape" || exten == "shirt" || exten == "shoes" || exten == "skin" || exten == "skirt" || exten == "socks" || exten == "underpants" || exten == "undershirt" || exten == "bodypart" || exten == "clothing")
{
asset_type = LLAssetType::AT_CLOTHING;
filename = src_filename;
}
// </edit>
apr_file.open(filename, LL_APR_WB, LLAPRFile::local);
apr_file.write(buffer, buffer_size);
delete[] file_buffer;
delete[] buffer;
fp.close();
apr_file.close();
// </edit>
}
// <edit>
else if (exten == "animatn")
{
asset_type = LLAssetType::AT_ANIMATION;
filename = src_filename;
}
else if(exten == "jp2" || exten == "j2k" || exten == "j2c")
{
asset_type = LLAssetType::AT_TEXTURE;
filename = src_filename;
}
else if(exten == "gesture")
{
asset_type = LLAssetType::AT_GESTURE;
filename = src_filename;
}
else if(exten == "notecard")
{
asset_type = LLAssetType::AT_NOTECARD;
filename = src_filename;
}
else if(exten == "lsl")
{
asset_type = LLAssetType::AT_LSL_TEXT;
filename = src_filename;
}
else if(exten == "eyes" || exten == "gloves" || exten == "hair" || exten == "jacket" || exten == "pants" || exten == "shape" || exten == "shirt" || exten == "shoes" || exten == "skin" || exten == "skirt" || exten == "socks" || exten == "underpants" || exten == "undershirt" || exten == "bodypart" || exten == "clothing")
{
asset_type = LLAssetType::AT_CLOTHING;
filename = src_filename;
}
// </edit>
else
{
// Unknown extension
@@ -970,27 +970,27 @@ void upload_new_resource(const std::string& src_filename, std::string name,
{
t_disp_name = src_filename;
}
// <edit> hack to create scripts and gestures
if(exten == "lsl" || exten == "gesture" || exten == "notecard") // added notecard Oct 15 2009
{
LLInventoryType::EType inv_type = LLInventoryType::IT_GESTURE;
if(exten == "lsl") inv_type = LLInventoryType::IT_LSL;
else if(exten == "gesture") inv_type = LLInventoryType::IT_GESTURE;
else if(exten == "notecard") inv_type = LLInventoryType::IT_NOTECARD;
create_inventory_item( gAgent.getID(),
gAgent.getSessionID(),
gInventory.findCategoryUUIDForType(asset_type),
LLTransactionID::tnull,
name,
uuid.asString(), // fake asset id, but in vfs
asset_type,
inv_type,
NOT_WEARABLE,
PERM_ITEM_UNRESTRICTED,
new NewResourceItemCallback);
}
else
// </edit>
// <edit> hack to create scripts and gestures
if(exten == "lsl" || exten == "gesture" || exten == "notecard") // added notecard Oct 15 2009
{
LLInventoryType::EType inv_type = LLInventoryType::IT_GESTURE;
if(exten == "lsl") inv_type = LLInventoryType::IT_LSL;
else if(exten == "gesture") inv_type = LLInventoryType::IT_GESTURE;
else if(exten == "notecard") inv_type = LLInventoryType::IT_NOTECARD;
create_inventory_item( gAgent.getID(),
gAgent.getSessionID(),
gInventory.findCategoryUUIDForType(asset_type),
LLTransactionID::tnull,
name,
uuid.asString(), // fake asset id, but in vfs
asset_type,
inv_type,
NOT_WEARABLE,
PERM_ITEM_UNRESTRICTED,
new NewResourceItemCallback);
}
else
// </edit>
upload_new_resource(tid, asset_type, name, desc, compression_info, // tid
destination_folder_type, inv_type, next_owner_perms, group_perms, everyone_perms,
display_name, callback, expected_upload_cost, userdata);
@@ -1008,7 +1008,7 @@ void upload_new_resource(const std::string& src_filename, std::string name,
LLFilePicker::instance().reset();
}
}
void upload_done_callback(const LLUUID& uuid, void* user_data, S32 result, LLExtStat ext_status) // StoreAssetData callback (fixed)
{
LLResourceData* data = (LLResourceData*)user_data;
@@ -1095,9 +1095,9 @@ void upload_done_callback(const LLUUID& uuid, void* user_data, S32 result, LLExt
LLUploadDialog::modalUploadFinished();
delete data;
// <edit>
/*
// </edit>
// <edit>
/*
// </edit>
// *NOTE: This is a pretty big hack. What this does is check the
// file picker if there are any more pending uploads. If so,
// upload that file.
@@ -1121,8 +1121,8 @@ void upload_done_callback(const LLUUID& uuid, void* user_data, S32 result, LLExt
expected_upload_cost, // assuming next in a group of uploads is of roughly the same type, i.e. same upload cost
userdata);
}
// <edit>
*/
// <edit>
*/
// </edit>
}
@@ -1260,16 +1260,16 @@ void init_menu_file()
(new LLFileUploadSound())->registerListener(gMenuHolder, "File.UploadSound");
(new LLFileUploadAnim())->registerListener(gMenuHolder, "File.UploadAnim");
(new LLFileUploadBulk())->registerListener(gMenuHolder, "File.UploadBulk");
// <edit>
(new LLFileImportXML())->registerListener(gMenuHolder, "File.ImportXML");
(new LLFileEnableImportXML())->registerListener(gMenuHolder, "File.EnableImportXML");
// </edit>
// <edit>
(new LLFileImportXML())->registerListener(gMenuHolder, "File.ImportXML");
(new LLFileEnableImportXML())->registerListener(gMenuHolder, "File.EnableImportXML");
// </edit>
(new LLFileCloseWindow())->registerListener(gMenuHolder, "File.CloseWindow");
(new LLFileCloseAllWindows())->registerListener(gMenuHolder, "File.CloseAllWindows");
(new LLFileEnableCloseWindow())->registerListener(gMenuHolder, "File.EnableCloseWindow");
(new LLFileEnableCloseAllWindows())->registerListener(gMenuHolder, "File.EnableCloseAllWindows");
// <edit>
(new LLFileMinimizeAllWindows())->registerListener(gMenuHolder, "File.MinimizeAllWindows");
// <edit>
(new LLFileMinimizeAllWindows())->registerListener(gMenuHolder, "File.MinimizeAllWindows");
// </edit>
(new LLFileSaveTexture())->registerListener(gMenuHolder, "File.SaveTexture");
(new LLFileTakeSnapshot())->registerListener(gMenuHolder, "File.TakeSnapshot");

View File

@@ -19,6 +19,7 @@
left_delta="66" name="select_wearables_btn" width="80" />
<text bottom="25" left="10" width="250" height="20" name="names_progress_text"></text>
<check_box bottom="28" left="186" width="250" height="20" name="download_textures" label="Download Textures" initial_value="false"/>
<button bottom="8" follows="bottom|left" height="20" label="Save As..."
left="10" width="142" name="save_as_btn" />

View File

@@ -18,6 +18,7 @@
left_delta="66" name="select_wearables_btn" width="80" />
<check_box bottom="28" left="10" width="250" height="20" name="keep_position_check" label="Use previous region position" initial_value="false"/>
<check_box bottom="28" left="186" width="250" height="20" name="upload_textures" label="Upload Textures" initial_value="false"/>
<button bottom="8" follows="bottom|left" height="20" label="OK"
left="10" width="142" name="ok_btn" />