Object textures can now be export and import
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@@ -801,9 +801,7 @@ void LLUUID::generate()
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#endif
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if (!has_init)
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{
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// <edit>
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//if (getNodeID(node_id) <= 0)
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// </edit>
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if (getNodeID(node_id) <= 0)
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{
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get_random_bytes(node_id, 6);
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/*
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