Initialize LLRender::mHasTextureSwizzle to false.
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@@ -444,6 +444,7 @@ LLGLManager::LLGLManager() :
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mHasDebugOutput(FALSE),
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mHasAdaptiveVsync(FALSE),
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mHasTextureSwizzle(FALSE),
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mIsATI(FALSE),
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mIsNVIDIA(FALSE),
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