Added ll(Start/Stop)ObjectAnimation lsl function awareness
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@@ -199,6 +199,8 @@ void LLScriptLibrary::init()
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addFunction(10.f, 0.f, dummy_func, "llStringLength", "i", "s");
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addFunction(10.f, 0.f, dummy_func, "llStartAnimation", NULL, "s");
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addFunction(10.f, 0.f, dummy_func, "llStopAnimation", NULL, "s");
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addFunction(10.f, 0.f, dummy_func, "llStartObjectAnimation", NULL, "s");
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addFunction(10.f, 0.f, dummy_func, "llStopObjectAnimation", NULL, "s");
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addFunction(10.f, 0.f, dummy_func, "llPointAt", NULL, "v");
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addFunction(10.f, 0.f, dummy_func, "llStopPointAt", NULL, NULL);
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addFunction(10.f, 0.f, dummy_func, "llTargetOmega", NULL, "vff");
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@@ -730,6 +730,8 @@ llRotLookAt
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llStringLength
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llStartAnimation
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llStopAnimation
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llStartObjectAnimation
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llStopObjectAnimation
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llPointAt
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llStopPointAt
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llTargetOmega
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@@ -305,6 +305,10 @@
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<map/>
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<key>llStopAnimation</key>
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<map/>
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<key>llStartObjectAnimation</key>
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<map/>
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<key>llStopObjectAnimation</key>
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<map/>
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<key>llPointAt</key>
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<map/>
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<key>llStopPointAt</key>
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@@ -957,6 +957,14 @@ Starts animation anim for agent that granted PERMISSION_TRIGGER_ANIMATION if the
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llStopAnimation(string anim)
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Stops animation anim for agent that granted permission
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</string>
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<string name="LSLTipText_llStartObjectAnimation">
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llStartObjectAnimation(string anim)
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Start animation for the current object
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</string>
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<string name="LSLTipText_llStopObjectAnimation">
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llStopObjectAnimation(string anim)
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Stop an animation for the current object
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</string>
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<string name="LSLTipText_llPointAt">
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llPointAt(vector pos)
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Makes agent that owns object point at pos
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