Apparently blendstate needs to be set back to alpha after finishing drawing wireframe.

This commit is contained in:
Shyotl
2012-09-13 20:40:48 -05:00
committed by Siana Gearz
parent c8e3935648
commit 53fd33604d

View File

@@ -5993,6 +5993,7 @@ void LLSelectNode::renderOneWireframe(const LLColor4& color)
pushWireframe(drawable);
}
}
gGL.setSceneBlendType(LLRender::BT_ALPHA);
}
else
{