Tried to make audio streams stutter less on Unix.
Will have to investigate this a bit further someday. Postpone until (if ever) Henri explains his decision to choke down priority of new slplugin processes down to idle.
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@@ -165,6 +165,7 @@ LLPluginClassMedia* LLStreamingAudio_MediaPlugins::initializeMedia(const std::st
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if (media_source)
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{
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media_source->setLoop(false); // audio streams are not expected to loop
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media_source->setPriority(LLPluginClassMedia::PRIORITY_HIGH); // don't stutter on me! -SG
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}
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return media_source;
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