Added bokeh DoF. Fixed some several SSAO and shadow combinations. Fixed GI crash bug. Enabled several fasttimers. Updated shaders.
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@@ -366,6 +366,7 @@ extern LLGLSLShader gDeferredSoftenProgram;
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extern LLGLSLShader gDeferredShadowProgram;
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extern LLGLSLShader gDeferredPostGIProgram;
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extern LLGLSLShader gDeferredPostProgram;
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extern LLGLSLShader gDeferredPostNoDoFProgram;
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extern LLGLSLShader gDeferredAvatarShadowProgram;
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extern LLGLSLShader gDeferredAlphaProgram;
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extern LLGLSLShader gDeferredFullbrightProgram;
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