Added bokeh DoF. Fixed some several SSAO and shadow combinations. Fixed GI crash bug. Enabled several fasttimers. Updated shaders.

This commit is contained in:
Shyotl
2011-05-24 20:31:17 -05:00
parent 34f252f52e
commit 4ee4d52b2f
21 changed files with 692 additions and 631 deletions

View File

@@ -13,8 +13,7 @@ uniform sampler2DRect diffuseRect;
uniform sampler2DRect specularRect;
uniform sampler2DRect normalMap;
uniform sampler2DRect lightMap;
uniform sampler2D noiseMap;
uniform samplerCube environmentMap;
uniform sampler2DRect depthMap;
uniform sampler2D lightFunc;
uniform vec3 gi_quad;
@@ -43,7 +42,6 @@ uniform vec3 env_mat[3];
uniform vec4 shadow_clip;
uniform mat3 ssao_effect_mat;
uniform sampler2DRect depthMap;
uniform mat4 inv_proj;
uniform vec2 screen_res;