-Fixed idle timer which got fux'd in previous commit.
-Afk now uses LLCachedControl
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@@ -347,7 +347,8 @@ LLAppViewer::LLUpdaterInfo *LLAppViewer::sUpdaterInfo = NULL ;
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void idle_afk_check()
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{
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// check idle timers
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if (gAllowIdleAFK && (gAwayTriggerTimer.getElapsedTimeF32() > gSavedSettings.getF32("AFKTimeout")) && (gSavedSettings.getF32("AFKTimeout") > 0))
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static const LLCachedControl<F32> afk_timeout("AFKTimeout",0.f);
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if (gAllowIdleAFK && afk_timeout > 0.f && gAwayTriggerTimer.getElapsedTimeF32() > afk_timeout)
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{
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gAgent.setAFK();
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}
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@@ -3825,22 +3825,28 @@ void LLVOAvatar::idleUpdateNameTag(const LLVector3& root_pos_last)
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if (mNameText.notNull() && firstname && lastname)
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{
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BOOL is_away = mSignaledAnimations.find(ANIM_AGENT_AWAY) != mSignaledAnimations.end();
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if(mNameAway && ! is_away) mIdleTimer.reset();
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BOOL is_busy = mSignaledAnimations.find(ANIM_AGENT_BUSY) != mSignaledAnimations.end();
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if(mNameBusy && ! is_busy) mIdleTimer.reset();
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BOOL is_appearance = mSignaledAnimations.find(ANIM_AGENT_CUSTOMIZE) != mSignaledAnimations.end();
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if(mNameAppearance && ! is_appearance) mIdleTimer.reset();
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BOOL is_muted = !mIsSelf && LLMuteList::getInstance()->isMuted(getID());
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BOOL is_idle = FALSE;
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BOOL idle_reset = (mNameAppearance && ! is_appearance) || (mNameAway && ! is_away) || (mNameBusy && ! is_busy);
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if(idle_reset)
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mIdleTimer.reset();
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else
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{
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static const LLCachedControl<bool> ascent_show_idle_time("AscentShowIdleTime",true);
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is_idle = !mIsSelf && ascent_show_idle_time && mIdleTimer.getElapsedTimeF32() > 120;
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}
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//Is client-tagging enabled for this av?
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BOOL render_tag = (((mIsSelf && ascent_show_self_tag) || (!mIsSelf && ascent_show_others_tag)));
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if (mNameString.empty() ||
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new_name ||
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(!title && !mTitle.empty()) ||
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(title && mTitle != title->getString()) ||
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(is_away != mNameAway || is_busy != mNameBusy || is_muted != mNameMute)
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|| is_appearance != mNameAppearance
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if (mNameString.empty()
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|| new_name
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|| (!title && !mTitle.empty())
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|| (title && mTitle != title->getString())
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|| is_muted != mNameMute //Mute setting changed
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|| idle_reset //Idle time was reset.
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|| is_idle //Agent is indeed idle
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|| tag_changed //mClientTag was just set.
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|| (mRenderTag != render_tag) //tag setting is dirty. Need to update mNameString.
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)
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@@ -3915,8 +3921,7 @@ void LLVOAvatar::idleUpdateNameTag(const LLVector3& root_pos_last)
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line += "(Editing Appearance)";
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}
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static const LLCachedControl<bool> ascent_show_idle_time("AscentShowIdleTime",true);
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if(!mIsSelf && ascent_show_idle_time && mIdleTimer.getElapsedTimeF32() > 120 )
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if(is_idle)
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{
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line += "\n";
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line += getIdleTime();
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