Bug fix in debug code.
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@@ -456,7 +456,7 @@ void AIStateMachine::multiplex(event_type event)
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break;
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}
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}
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mDebugLastState = state;
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// More sanity checks.
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if (state == bs_multiplex)
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{
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// set_state is only called from multiplex_impl and therefore synced with mMultiplexMutex.
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@@ -466,13 +466,6 @@ void AIStateMachine::multiplex(event_type event)
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}
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// Any previous reason to run is voided by actually running.
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mDebugShouldRun = false;
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// Make sure we only call ref() once and in balance with unref().
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if (state == bs_initialize)
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{
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// This -- and call to ref() (and the test when we're about to call unref()) -- is all done in the critical area of mMultiplexMutex.
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llassert(!mDebugRefCalled);
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mDebugRefCalled = true;
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}
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#endif
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mRunMutex.lock();
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@@ -483,7 +476,20 @@ void AIStateMachine::multiplex(event_type event)
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{
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// abort() was called from a child state machine, from another thread, while we were already scheduled to run normally from an engine.
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state = bs_abort;
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#ifdef CWDEBUG
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Dout(dc::statemachine, "Late abort detected! Running state " << state_str(state) << " instead [" << (void*)this << "]");
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#endif
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}
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#ifdef SHOW_ASSERT
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mDebugLastState = state;
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// Make sure we only call ref() once and in balance with unref().
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if (state == bs_initialize)
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{
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// This -- and call to ref() (and the test when we're about to call unref()) -- is all done in the critical area of mMultiplexMutex.
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llassert(!mDebugRefCalled);
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mDebugRefCalled = true;
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}
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#endif
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switch(state)
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{
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case bs_reset:
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