Some CMake Cleanup

Clean up leftover SERVER and VIEWER from when they were a single tree
Fixed debian multiarch cmake
Small bits of OSX cleanup
This commit is contained in:
Drake Arconis
2013-03-04 03:31:24 -05:00
parent c9ab38d449
commit 43c0c4ce91
15 changed files with 214 additions and 274 deletions

View File

@@ -70,10 +70,6 @@ if(STANDALONE)
add_subdirectory(${LIBS_OPEN_PREFIX}llqtwebkit)
endif(STANDALONE)
if (EXISTS ${LIBS_CLOSED_DIR}llkdu AND NOT STANDALONE)
add_subdirectory(${LIBS_CLOSED_PREFIX}llkdu)
endif (EXISTS ${LIBS_CLOSED_DIR}llkdu AND NOT STANDALONE)
#add_subdirectory(${LIBS_OPEN_PREFIX}lscript)
if (WINDOWS AND EXISTS ${LIBS_CLOSED_DIR}copy_win_scripts)
@@ -81,73 +77,43 @@ if (WINDOWS AND EXISTS ${LIBS_CLOSED_DIR}copy_win_scripts)
endif (WINDOWS AND EXISTS ${LIBS_CLOSED_DIR}copy_win_scripts)
add_custom_target(viewer)
if (VIEWER)
add_subdirectory(${LIBS_OPEN_PREFIX}llcrashlogger)
add_subdirectory(${LIBS_OPEN_PREFIX}llplugin)
add_subdirectory(${LIBS_OPEN_PREFIX}llui)
add_subdirectory(${LIBS_OPEN_PREFIX}llcrashlogger)
add_subdirectory(${LIBS_OPEN_PREFIX}llplugin)
add_subdirectory(${LIBS_OPEN_PREFIX}llui)
# viewer plugins directory
add_subdirectory(${LIBS_OPEN_PREFIX}plugins)
# viewer plugins directory
add_subdirectory(${LIBS_OPEN_PREFIX}plugins)
# llplugin testbed code (is this the right way to include it?)
#if (NOT LINUX)
# add_subdirectory(${VIEWER_PREFIX}test_apps/llplugintest)
#endif (NOT LINUX)
# llplugin testbed code (is this the right way to include it?)
#if (NOT LINUX)
# add_subdirectory(${VIEWER_PREFIX}test_apps/llplugintest)
#endif (NOT LINUX)
if (LINUX)
add_subdirectory(${VIEWER_PREFIX}linux_crash_logger)
add_dependencies(viewer linux-crash-logger-strip-target)
elseif (DARWIN)
#add_subdirectory(${VIEWER_PREFIX}mac_crash_logger)
#add_subdirectory(${VIEWER_PREFIX}mac_updater)
add_dependencies(viewer mac-crash-logger)
#add_dependencies(viewer mac-updater)
elseif (WINDOWS)
add_subdirectory(${VIEWER_PREFIX}win_crash_logger)
# cmake EXISTS requires an absolute path, see indra/cmake/Variables.cmake
if (EXISTS ${VIEWER_DIR}win_setup)
add_subdirectory(${VIEWER_DIR}win_setup)
endif (EXISTS ${VIEWER_DIR}win_setup)
add_subdirectory(${VIEWER_PREFIX}win_updater)
add_dependencies(viewer windows-updater)
add_dependencies(viewer windows-crash-logger)
elseif (SOLARIS)
add_subdirectory(solaris_crash_logger)
add_dependencies(viewer solaris-crash-logger)
endif (LINUX)
add_subdirectory(${VIEWER_PREFIX}newview/statemachine)
add_subdirectory(${VIEWER_PREFIX}newview)
add_dependencies(viewer secondlife-bin)
endif (VIEWER)
# Linux builds the viewer and server in 2 separate projects
# In order for ./develop.py build server to work on linux,
# the viewer project needs a server target.
# This is not true for mac and windows.
if (LINUX)
add_custom_target(server)
if (LINUX)
add_subdirectory(${VIEWER_PREFIX}linux_crash_logger)
add_dependencies(viewer linux-crash-logger-strip-target)
elseif (DARWIN)
#add_subdirectory(${VIEWER_PREFIX}mac_crash_logger)
#add_subdirectory(${VIEWER_PREFIX}mac_updater)
add_dependencies(viewer mac-crash-logger)
#add_dependencies(viewer mac-updater)
elseif (WINDOWS)
add_subdirectory(${VIEWER_PREFIX}win_crash_logger)
# cmake EXISTS requires an absolute path, see indra/cmake/Variables.cmake
if (EXISTS ${VIEWER_DIR}win_setup)
add_subdirectory(${VIEWER_DIR}win_setup)
endif (EXISTS ${VIEWER_DIR}win_setup)
add_subdirectory(${VIEWER_PREFIX}win_updater)
add_dependencies(viewer windows-updater)
add_dependencies(viewer windows-crash-logger)
elseif (SOLARIS)
add_subdirectory(solaris_crash_logger)
add_dependencies(viewer solaris-crash-logger)
endif (LINUX)
if (SERVER)
if (NOT LINUX)
add_custom_target(server)
endif (NOT LINUX)
include(${SERVER_PREFIX}Server.cmake)
endif (SERVER)
# Windows builds include tools like VFS tool
if (SERVER)
if (WINDOWS)
add_subdirectory(${SERVER_PREFIX}tools)
endif (WINDOWS)
endif (SERVER)
# Configure prebuilt binary download. This must be done last so that
# all subdirectories have a chance to list the packages they need.
# We need scp for proprietary downloads.
if(INSTALL_PROPRIETARY)
include(FindSCP)
endif(INSTALL_PROPRIETARY)
add_subdirectory(${VIEWER_PREFIX}newview/statemachine)
add_subdirectory(${VIEWER_PREFIX}newview)
add_dependencies(viewer secondlife-bin)
# The use_prebuilt_binary macro in cmake/Prebuilt.cmake records
# packages in the PREBUILT property of the 'prepare' target.

View File

@@ -21,8 +21,6 @@ else (STANDALONE)
debug ${ARCH_PREBUILT_DIRS_DEBUG}/libapriconv-1.lib
optimized ${ARCH_PREBUILT_DIRS_RELEASE}/libapriconv-1.lib
)
# Doesn't need to link with iconv.dll
set(APRICONV_LIBRARIES "")
set(APRUTIL_LIBRARIES
debug ${ARCH_PREBUILT_DIRS_DEBUG}/libaprutil-1.lib ${APRICONV_LIBRARIES}
optimized ${ARCH_PREBUILT_DIRS_RELEASE}/libaprutil-1.lib ${APRICONV_LIBRARIES}
@@ -44,7 +42,7 @@ else (STANDALONE)
endif (WINDOWS)
set(APR_INCLUDE_DIR ${LIBS_PREBUILT_DIR}/${LL_ARCH_DIR}/include/apr-1)
if (LINUX AND VIEWER)
if (LINUX)
list(APPEND APRUTIL_LIBRARIES ${DB_LIBRARIES})
endif (LINUX AND VIEWER)
endif (LINUX)
endif (STANDALONE)

View File

@@ -14,8 +14,8 @@ set(cmake_SOURCE_FILES
Boost.cmake
BuildVersion.cmake
CARes.cmake
CURL.cmake
CMakeCopyIfDifferent.cmake
CURL.cmake
CopyWinLibs.cmake
CSharpMacros.cmake
DBusGlib.cmake
@@ -29,7 +29,7 @@ set(cmake_SOURCE_FILES
FindELFIO.cmake
FindGooglePerfTools.cmake
FindHunSpell.cmake
FindMT.cmake
FindJsonCpp.cmake
FindNDOF.cmake
FindOpenJPEG.cmake
FindXmlRpcEpi.cmake
@@ -38,49 +38,54 @@ set(cmake_SOURCE_FILES
FreeType.cmake
GLOD.cmake
GStreamer010Plugin.cmake
Glui.cmake
Glut.cmake
GooglePerfTools.cmake
Hunspell.cmake
JPEG.cmake
JsonCpp.cmake
LLAddBuildTest.cmake
LLAppearance.cmake
LLAudio.cmake
LLCharacter.cmake
LLCommon.cmake
LLCrashLogger.cmake
LLDatabase.cmake
LLImage.cmake
LLImageJ2COJ.cmake
LLInventory.cmake
LLKDU.cmake
LLMath.cmake
LLMessage.cmake
LLPhysicsExtensions.cmake
LLPlugin.cmake
LLPrimitive.cmake
LLPhysicsExtensions.cmake
LLQtWebkit.cmake
LLRender.cmake
LLScene.cmake
LLUI.cmake
LLVFS.cmake
LLWindow.cmake
LLXML.cmake
# LScript.cmake
Linking.cmake
MediaPluginBase.cmake
NDOF.cmake
OPENAL.cmake
OpenGL.cmake
OpenJPEG.cmake
OpenSSL.cmake
PNG.cmake
Python.cmake
Prebuilt.cmake
PulseAudio.cmake
Python.cmake
Qt4.cmake
QuickTimePlugin.cmake
RunBuildTest.cmake
TemplateCheck.cmake
Tut.cmake
UI.cmake
UnixInstall.cmake
Variables.cmake
WebKitLibPlugin.cmake
XmlRpcEpi.cmake
ZLIB.cmake
)
@@ -92,10 +97,6 @@ set(master_SOURCE_FILES
../develop.py
)
if (SERVER)
list(APPEND master_SOURCE_FILES ../Server.cmake)
endif (SERVER)
source_group("Master Rules" FILES ${master_SOURCE_FILES})
set_source_files_properties(${cmake_SOURCE_FILES} ${master_SOURCE_FILES}

View File

@@ -0,0 +1,74 @@
# -*- cmake -*-
SET(DEBUG_PKG_CONFIG "YES")
# Don't change this if manually set by user.
IF("$ENV{PKG_CONFIG_LIBDIR}" STREQUAL "")
# Guess at architecture-specific system library paths.
if (WORD_SIZE EQUAL 32)
SET(PKG_CONFIG_NO_MULTI_GUESS /usr/lib32 /usr/lib)
SET(PKG_CONFIG_NO_MULTI_LOCAL_GUESS /usr/local/lib32 /usr/local/lib)
SET(PKG_CONFIG_MULTI_GUESS /usr/lib/i386-linux-gnu)
SET(PKG_CONFIG_MULTI_LOCAL_GUESS /usr/local/lib/i386-linux-gnu)
else (WORD_SIZE EQUAL 32)
SET(PKG_CONFIG_NO_MULTI_GUESS /usr/lib64 /usr/lib)
SET(PKG_CONFIG_NO_MULTI_LOCAL_GUESS /usr/local/lib64 /usr/local/lib)
SET(PKG_CONFIG_MULTI_GUESS /usr/local/lib/x86_64-linux-gnu)
SET(PKG_CONFIG_MULTI_LOCAL_GUESS /usr/local/lib/x86_64-linux-gnu)
endif (WORD_SIZE EQUAL 32)
# Use DPKG architecture, if available.
IF (${DPKG_ARCH})
SET(PKG_CONFIG_MULTI_GUESS /usr/lib/${DPKG_ARCH})
SET(PKG_CONFIG_MULTI_LOCAL_GUESS /usrlocal/lib/${DPKG_ARCH})
ENDIF (${DPKG_ARCH})
# Explicitly include anything listed in PKG_CONFIG_PATH
string(REPLACE ":" ";" PKG_CONFIG_PATH_LIST "$ENV{PKG_CONFIG_PATH}")
FOREACH(PKG_CONFIG_DIR ${PKG_CONFIG_PATH_LIST})
SET(VALID_PKG_LIBDIRS "${VALID_PKG_LIBDIRS}:${PKG_CONFIG_DIR}/pkgconfig")
ENDFOREACH(PKG_CONFIG_DIR)
# Look for valid pkgconfig directories.
FIND_PATH(PKG_CONFIG_ENV pkgconfig ENV LD_LIBRARY_PATH)
FIND_PATH(PKG_CONFIG_MULTI pkgconfig HINT ${PKG_CONFIG_MULTI_GUESS})
FIND_PATH(PKG_CONFIG_MULTI_LOCAL pkgconfig HINT ${PKG_CONFIG_MULTI_LOCAL_GUESS})
FIND_PATH(PKG_CONFIG_NO_MULTI pkgconfig HINT ${PKG_CONFIG_NO_MULTI_GUESS})
FIND_PATH(PKG_CONFIG_NO_MULTI_LOCAL pkgconfig HINT ${PKG_CONFIG_NO_MULTI_LOCAL_GUESS})
# Add anything we found to our list.
IF(NOT PKG_CONFIG_ENV STREQUAL PKG_CONFIG_ENV-NOTFOUND)
SET(VALID_PKG_LIBDIRS "${VALID_PKG_LIBDIRS}:${PKG_CONFIG_ENV}/pkgconfig")
ENDIF(NOT PKG_CONFIG_ENV STREQUAL PKG_CONFIG_ENV-NOTFOUND)
IF(NOT PKG_CONFIG_MULTI STREQUAL PKG_CONFIG_MULTI-NOTFOUND)
SET(VALID_PKG_LIBDIRS "${VALID_PKG_LIBDIRS}:${PKG_CONFIG_MULTI}/pkgconfig")
ENDIF(NOT PKG_CONFIG_MULTI STREQUAL PKG_CONFIG_MULTI-NOTFOUND)
IF(NOT PKG_CONFIG_MULTI_LOCAL STREQUAL PKG_CONFIG_MULTI_LOCAL-NOTFOUND)
SET(VALID_PKG_LIBDIRS "${VALID_PKG_LIBDIRS}:${PKG_CONFIG_MULTI_LOCAL}/pkgconfig")
ENDIF(NOT PKG_CONFIG_MULTI_LOCAL STREQUAL PKG_CONFIG_MULTI_LOCAL-NOTFOUND)
IF(NOT PKG_CONFIG_NO_MULTI STREQUAL PKG_CONFIG_NO_MULTI-NOTFOUND)
SET(VALID_PKG_LIBDIRS "${VALID_PKG_LIBDIRS}:${PKG_CONFIG_NO_MULTI}/pkgconfig")
ENDIF(NOT PKG_CONFIG_NO_MULTI STREQUAL PKG_CONFIG_NO_MULTI-NOTFOUND)
IF(NOT PKG_CONFIG_NO_MULTI_LOCAL STREQUAL PKG_CONFIG_NO_MULTI_LOCAL-NOTFOUND)
SET(VALID_PKG_LIBDIRS "${VALID_PKG_LIBDIRS}:${PKG_CONFIG_NO_MULTI_LOCAL}/pkgconfig")
ENDIF(NOT PKG_CONFIG_NO_MULTI_LOCAL STREQUAL PKG_CONFIG_NO_MULTI_LOCAL-NOTFOUND)
# Also add some non-architecture specific package locations.
SET(VALID_PKG_LIBDIRS "${VALID_PKG_LIBDIRS}:/usr/share/pkgconfig:/usr/local/share/pkgconfig")
# Remove first unwanted ':'
string(SUBSTRING ${VALID_PKG_LIBDIRS} 1 -1 VALID_PKG_LIBDIRS)
# Set PKG_CONFIG_LIBDIR environment.
SET(ENV{PKG_CONFIG_LIBDIR} ${VALID_PKG_LIBDIRS})
ENDIF("$ENV{PKG_CONFIG_LIBDIR}" STREQUAL "")
IF(DEBUG_PKG_CONFIG)
MESSAGE(STATUS "Using PKG_CONFIG_LIBDIR=$ENV{PKG_CONFIG_LIBDIR}")
ENDIF(DEBUG_PKG_CONFIG)

View File

@@ -1,6 +1,6 @@
# -*- cmake -*-
if (VIEWER AND WINDOWS)
if (WINDOWS)
find_path(DIRECTX_INCLUDE_DIR dxdiag.h
"$ENV{DXSDK_DIR}/Include"
"$ENV{PROGRAMFILES}/Microsoft DirectX SDK (June 2010)/Include"
@@ -43,4 +43,4 @@ if (VIEWER AND WINDOWS)
message(FATAL_ERROR "Could not find DirectX SDK Libraries")
endif (DIRECTX_LIBRARY_DIR)
endif (VIEWER AND WINDOWS)
endif (WINDOWS)

View File

@@ -18,5 +18,5 @@ else (STANDALONE)
elseif (LINUX)
set(JSONCPP_LIBRARIES jsoncpp)
endif (WINDOWS)
set(JSONCPP_INCLUDE_DIRS ${LIBS_PREBUILT_DIR}/${LL_ARCH_DIR}/include/jsoncpp)
set(JSONCPP_INCLUDE_DIR ${LIBS_PREBUILT_DIR}/${LL_ARCH_DIR}/include/jsoncpp)
endif (STANDALONE)

View File

@@ -1,10 +0,0 @@
# -*- cmake -*-
include(MySQL)
set(LLDATABASE_INCLUDE_DIRS
${LIBS_SERVER_DIR}/lldatabase
${MYSQL_INCLUDE_DIR}
)
set(LLDATABASE_LIBRARIES lldatabase)

View File

@@ -6,27 +6,7 @@ set(LLRENDER_INCLUDE_DIRS
${LIBS_OPEN_DIR}/llrender
)
if (SERVER AND LINUX)
set(LLRENDER_LIBRARIES
llrenderheadless
)
else (SERVER AND LINUX)
set(LLRENDER_LIBRARIES
llrender
)
endif (SERVER AND LINUX)
# mapserver requires certain files to be copied so LL_MESA_HEADLESS can be set
# differently for different object files.
macro (copy_server_sources )
foreach (PREFIX ${ARGV})
add_custom_command(
OUTPUT ${CMAKE_CURRENT_BINARY_DIR}/${PREFIX}_server.cpp
COMMAND ${CMAKE_COMMAND}
ARGS -E copy ${CMAKE_CURRENT_SOURCE_DIR}/${PREFIX}.cpp
${CMAKE_CURRENT_BINARY_DIR}/${PREFIX}_server.cpp
DEPENDS ${CMAKE_CURRENT_SOURCE_DIR}/${PREFIX}.cpp
)
list(APPEND server_SOURCE_FILES ${PREFIX}_server.cpp)
endforeach (PREFIX ${_copied_SOURCES})
endmacro (copy_server_sources _copied_SOURCES)

View File

@@ -1,7 +0,0 @@
# -*- cmake -*-
set(LLSCENE_INCLUDE_DIRS
${LIBS_SERVER_DIR}/llscene
)
set(LLSCENE_LIBRARIES llscene)

View File

@@ -36,17 +36,12 @@ set(LLWINDOW_INCLUDE_DIRS
${LIBS_OPEN_DIR}/llwindow
)
if (SERVER AND LINUX)
set(LLWINDOW_LIBRARIES
llwindowheadless
)
else (SERVER AND LINUX)
set(LLWINDOW_LIBRARIES
llwindow
)
if (WINDOWS)
list(APPEND LLWINDOW_LIBRARIES
comdlg32
)
endif (WINDOWS)
endif (SERVER AND LINUX)
set(LLWINDOW_LIBRARIES
llwindow
)
if (WINDOWS)
list(APPEND LLWINDOW_LIBRARIES
comdlg32
)
endif (WINDOWS)

View File

@@ -8,41 +8,29 @@
# DARWIN - Mac OS X
# LINUX - Linux
# WINDOWS - Windows
#
# What to build:
#
# VIEWER - viewer and other viewer-side components
# SERVER - simulator and other server-side bits
# Relative and absolute paths to subtrees.
if(NOT DEFINED COMMON_CMAKE_DIR)
set(COMMON_CMAKE_DIR "${CMAKE_SOURCE_DIR}/cmake")
endif(NOT DEFINED COMMON_CMAKE_DIR)
set(LIBS_CLOSED_PREFIX)
set(LIBS_OPEN_PREFIX)
set(LIBS_SERVER_PREFIX)
set(SCRIPTS_PREFIX ../scripts)
set(SERVER_PREFIX)
set(VIEWER_PREFIX)
set(LIBS_CLOSED_DIR ${CMAKE_SOURCE_DIR}/${LIBS_CLOSED_PREFIX})
set(LIBS_OPEN_DIR ${CMAKE_SOURCE_DIR}/${LIBS_OPEN_PREFIX})
set(LIBS_SERVER_DIR ${CMAKE_SOURCE_DIR}/${LIBS_SERVER_PREFIX})
set(SCRIPTS_DIR ${CMAKE_SOURCE_DIR}/${SCRIPTS_PREFIX})
set(SERVER_DIR ${CMAKE_SOURCE_DIR}/${SERVER_PREFIX})
set(VIEWER_DIR ${CMAKE_SOURCE_DIR}/${VIEWER_PREFIX})
set(DISABLE_TCMALLOC OFF CACHE BOOL "Disable linkage of TCMalloc. (64bit builds automatically disable TCMalloc)")
set(LL_TESTS OFF CACHE BOOL "Build and run unit and integration tests (disable for build timing runs to reduce variation)")
set(VISTA_ICON OFF CACHE BOOL "Allow vista icon with pre 2008 Visual Studio IDEs. (Assumes replacement old rcdll.dll with new rcdll.dll from win sdk 7.0 or later)")
set(LIBS_PREBUILT_DIR ${CMAKE_SOURCE_DIR}/../libraries CACHE PATH
"Location of prebuilt libraries.")
if (EXISTS ${CMAKE_SOURCE_DIR}/Server.cmake)
# We use this as a marker that you can try to use the proprietary libraries.
set(INSTALL_PROPRIETARY ON CACHE BOOL "Install proprietary binaries")
endif (EXISTS ${CMAKE_SOURCE_DIR}/Server.cmake)
if (${CMAKE_SYSTEM_NAME} MATCHES "Windows")
set(WINDOWS ON BOOL FORCE)
set(ARCH i686)
@@ -69,6 +57,26 @@ if (${CMAKE_SYSTEM_NAME} MATCHES "Linux")
set(WORD_SIZE 64)
endif(CMAKE_SIZEOF_VOID_P MATCHES 4)
endif (WORD_SIZE EQUAL 32)
if (WORD_SIZE EQUAL 32)
set(DEB_ARCHITECTURE i386)
set(FIND_LIBRARY_USE_LIB64_PATHS OFF)
set(CMAKE_SYSTEM_LIBRARY_PATH /usr/lib32 ${CMAKE_SYSTEM_LIBRARY_PATH})
else (WORD_SIZE EQUAL 32)
set(DEB_ARCHITECTURE amd64)
set(FIND_LIBRARY_USE_LIB64_PATHS ON)
endif (WORD_SIZE EQUAL 32)
execute_process(COMMAND dpkg-architecture -a${DEB_ARCHITECTURE} -qDEB_HOST_MULTIARCH
RESULT_VARIABLE DPKG_RESULT
OUTPUT_VARIABLE DPKG_ARCH
OUTPUT_STRIP_TRAILING_WHITESPACE ERROR_QUIET)
#message (STATUS "DPKG_RESULT ${DPKG_RESULT}, DPKG_ARCH ${DPKG_ARCH}")
if (DPKG_RESULT EQUAL 0)
set(CMAKE_LIBRARY_ARCHITECTURE ${DPKG_ARCH})
set(CMAKE_SYSTEM_LIBRARY_PATH /usr/lib/${DPKG_ARCH} /usr/local/lib/${DPKG_ARCH} ${CMAKE_SYSTEM_LIBRARY_PATH})
endif (DPKG_RESULT EQUAL 0)
include(ConfigurePkgConfig)
set(LL_ARCH ${ARCH}_linux)
set(LL_ARCH_DIR ${ARCH}-linux)
@@ -77,39 +85,37 @@ endif (${CMAKE_SYSTEM_NAME} MATCHES "Linux")
if (${CMAKE_SYSTEM_NAME} MATCHES "Darwin")
set(DARWIN 1)
if(${CMAKE_GENERATOR} MATCHES Xcode)
#SDK Compiler and Deployment targets for XCode
if (${XCODE_VERSION} VERSION_LESS 4.0.0)
set(CMAKE_OSX_SYSROOT /Developer/SDKs/MacOSX10.5.sdk)
set(CMAKE_OSX_DEPLOYMENT_TARGET 10.5)
set(CMAKE_XCODE_ATTIBUTE_GCC_VERSION "4.2")
else (${XCODE_VERSION} VERSION_LESS 4.0.0)
set(CMAKE_OSX_SYSROOT /Developer/SDKs/MacOSX10.6.sdk)
if(${CMAKE_GENERATOR} MATCHES Xcode)
execute_process(
COMMAND sh -c "xcodebuild -version | grep Xcode | cut -d ' ' -f2 | cut -d'.' -f1-2"
OUTPUT_VARIABLE XCODE_VERSION )
# To support a different SDK update these Xcode settings:
if (XCODE_VERSION GREATER 4.2)
set(CMAKE_OSX_DEPLOYMENT_TARGET 10.6)
set(CMAKE_XCODE_ATTRIBUTE_GCC_VERSION "com.apple.compilers.llvmgcc42")
endif (${XCODE_VERSION} VERSION_LESS 4.0.0)
else()
set(CMAKE_OSX_SYSROOT /Developer/SDKs/MacOSX10.6.sdk)
else (XCODE_VERSION GREATER 4.2)
set(CMAKE_OSX_DEPLOYMENT_TARGET 10.5)
endif (XCODE_VERSION GREATER 4.2)
else(${CMAKE_GENERATOR} MATCHES Xcode)
set(CMAKE_OSX_DEPLOYMENT_TARGET 10.6)
set(CMAKE_XCODE_ATTRIBUTE_GCC_VERSION "com.apple.compilers.llvmgcc42")
endif(${CMAKE_GENERATOR} MATCHES Xcode)
## We currently support only 32-bit i386 builds, so use these:
set(CMAKE_OSX_ARCHITECTURES i386)
set(CMAKE_OSX_SYSROOT macosx10.6)
set(CMAKE_XCODE_ATTRIBUTE_GCC_VERSION "com.apple.compilers.llvmgcc42")
set(CMAKE_XCODE_ATTRIBUTE_DEBUG_INFORMATION_FORMAT dwarf-with-dsym)
# Build only for i386 by default, system default on MacOSX 10.6 is x86_64
if (NOT CMAKE_OSX_ARCHITECTURES)
set(CMAKE_OSX_ARCHITECTURES i386)
endif (NOT CMAKE_OSX_ARCHITECTURES)
set(ARCH i386)
set(WORD_SIZE 32)
## But if you want to compile for mixed 32/64 bit, try these:
# set(CMAKE_OSX_ARCHITECTURES i386;x86_64)
# set(ARCH universal)
# set(WORD_SIZE 64)
## Finally, set up the build output directories
set(LL_ARCH ${ARCH}_darwin)
set(LL_ARCH_DIR universal-darwin)
endif (${CMAKE_SYSTEM_NAME} MATCHES "Darwin")
if (WINDOWS)
set(PREBUILT_TYPE windows)
elseif(DARWIN)
@@ -120,11 +126,9 @@ elseif(LINUX AND WORD_SIZE EQUAL 64)
set(PREBUILT_TYPE linux64)
endif(WINDOWS)
# Default deploy grid
set(GRID agni CACHE STRING "Target Grid")
set(VIEWER ON CACHE BOOL "Build Second Life viewer.")
set(VIEWER_CHANNEL "Singularity" CACHE STRING "Viewer Channel Name")
set(VIEWER_LOGIN_CHANNEL ${VIEWER_CHANNEL} CACHE STRING "Fake login channel for A/B Testing")
set(VIEWER_BRANDING_ID "singularity" CACHE STRING "Viewer branding id (currently secondlife|snowglobe)")
@@ -135,17 +139,4 @@ set(VIEWER_BRANDING_NAME_CAMELCASE "Singularity")
set(STANDALONE OFF CACHE BOOL "Do not use Linden-supplied prebuilt libraries.")
if (NOT STANDALONE AND EXISTS ${CMAKE_SOURCE_DIR}/llphysics)
set(SERVER ON CACHE BOOL "Build Second Life server software.")
endif (NOT STANDALONE AND EXISTS ${CMAKE_SOURCE_DIR}/llphysics)
if (LINUX AND SERVER AND VIEWER)
MESSAGE(FATAL_ERROR "
The indra source does not currently support building SERVER and VIEWER at the same time.
Please set one of these values to OFF in your CMake cache file.
(either by running ccmake or by editing CMakeCache.txt by hand)
For more information, please see JIRA DEV-14943 - Cmake Linux cannot build both VIEWER and SERVER in one build environment
")
endif (LINUX AND SERVER AND VIEWER)
source_group("CMake Rules" FILES CMakeLists.txt)

View File

@@ -29,13 +29,16 @@ set(llrender_SOURCE_FILES
llfontgl.cpp
llfontbitmapcache.cpp
llfontregistry.cpp
llgl.cpp
llgldbg.cpp
llglslshader.cpp
llgltexture.cpp
llimagegl.cpp
llpostprocess.cpp
llrender.cpp
llrender2dutils.cpp
llrendersphere.cpp
llrendertarget.cpp
llshadermgr.cpp
lltexture.cpp
lluiimage.cpp
@@ -73,29 +76,5 @@ set_source_files_properties(${llrender_HEADER_FILES}
list(APPEND llrender_SOURCE_FILES ${llrender_HEADER_FILES})
if (SERVER AND NOT WINDOWS AND NOT DARWIN)
copy_server_sources(
llgl
llrender
)
set_source_files_properties(
${server_SOURCE_FILES}
PROPERTIES
COMPILE_FLAGS "-DLL_MESA=1 -DLL_MESA_HEADLESS=1"
)
add_library (llrenderheadless
${llrender_SOURCE_FILES}
${server_SOURCE_FILES}
)
add_dependencies(llrenderheadless prepare)
else (SERVER AND NOT WINDOWS AND NOT DARWIN)
list(APPEND llrender_SOURCE_FILES
llgl.cpp
llrender.cpp
llrendertarget.cpp
)
endif (SERVER AND NOT WINDOWS AND NOT DARWIN)
add_library (llrender ${llrender_SOURCE_FILES})
add_dependencies(llrender prepare)

View File

@@ -41,12 +41,12 @@ if (LINUX)
LIST(APPEND llvfs_SOURCE_FILES lldir_linux.cpp)
LIST(APPEND llvfs_HEADER_FILES lldir_linux.h)
if (VIEWER AND INSTALL)
if (INSTALL)
set_source_files_properties(lldir_linux.cpp
PROPERTIES COMPILE_FLAGS
"-DAPP_RO_DATA_DIR=\\\"${APP_SHARE_DIR}\\\""
)
endif (VIEWER AND INSTALL)
endif (INSTALL)
endif (LINUX)
if (WINDOWS)

View File

@@ -18,6 +18,7 @@ include(LLMath)
include(LLRender)
include(LLVFS)
include(LLWindow)
include(LLXML)
include(UI)
include_directories(
@@ -27,6 +28,8 @@ include_directories(
${LLRENDER_INCLUDE_DIRS}
${LLVFS_INCLUDE_DIRS}
${LLWINDOW_INCLUDE_DIRS}
${LLXML_INCLUDE_DIRS}
${DIRECTX_INCLUDE_DIR}
)
set(llwindow_SOURCE_FILES
@@ -34,6 +37,7 @@ set(llwindow_SOURCE_FILES
llkeyboardheadless.cpp
llwindowheadless.cpp
llwindowcallbacks.cpp
llwindow.cpp
)
set(llwindow_HEADER_FILES
@@ -46,7 +50,6 @@ set(llwindow_HEADER_FILES
)
set(viewer_SOURCE_FILES
llwindow.cpp
llmousehandler.cpp
)
@@ -58,13 +61,31 @@ set(viewer_HEADER_FILES
# Libraries on which this library depends, needed for Linux builds
# Sort by high-level to low-level
if (LINUX AND VIEWER)
if (LINUX)
set(llwindow_LINK_LIBRARIES
${LLCOMMON_LIBRARIES}
${LLIMAGE_LIBRARIES}
${LLMATH_LIBRARIES}
${LLRENDER_LIBRARIES}
${LLVFS_LIBRARIES}
${LLWINDOW_LIBRARIES}
${LLXML_LIBRARIES}
${UI_LIBRARIES} # for GTK
${SDL_LIBRARY}
fontconfig # For FCInit and other FC* functions.
)
endif (LINUX AND VIEWER)
list(APPEND viewer_SOURCE_FILES
llkeyboardsdl.cpp
llwindowsdl.cpp
)
list(APPEND viewer_HEADER_FILES
llkeyboardsdl.h
llwindowsdl.h
)
endif (LINUX)
if (DARWIN)
list(APPEND llwindow_SOURCE_FILES
@@ -87,16 +108,6 @@ if (DARWIN)
)
endif (DARWIN)
if (LINUX AND VIEWER)
list(APPEND viewer_SOURCE_FILES
llkeyboardsdl.cpp
llwindowsdl.cpp
)
list(APPEND viewer_HEADER_FILES
llkeyboardsdl.h
llwindowsdl.h
)
endif (LINUX AND VIEWER)
if (WINDOWS)
list(APPEND llwindow_SOURCE_FILES
@@ -129,41 +140,16 @@ endif (SOLARIS)
set_source_files_properties(${llwindow_HEADER_FILES}
PROPERTIES HEADER_FILE_ONLY TRUE)
if (SERVER AND NOT WINDOWS AND NOT DARWIN)
set(server_SOURCE_FILES
llwindowmesaheadless.cpp
)
set(server_HEADER_FILES
llwindowmesaheadless.h
)
copy_server_sources(
llwindow
)
set_source_files_properties(
${server_SOURCE_FILES}
PROPERTIES
COMPILE_FLAGS "-DLL_MESA=1 -DLL_MESA_HEADLESS=1"
)
add_library (llwindowheadless
${llwindow_SOURCE_FILES}
${server_SOURCE_FILES}
)
target_link_libraries (llwindowheadless ${llwindow_LINK_LIBRARIES})
endif (SERVER AND NOT WINDOWS AND NOT DARWIN)
if (llwindow_HEADER_FILES)
list(APPEND llwindow_SOURCE_FILES ${llwindow_HEADER_FILES})
endif (llwindow_HEADER_FILES)
list(APPEND viewer_SOURCE_FILES ${viewer_HEADER_FILES})
if (VIEWER)
add_library (llwindow
add_library (llwindow
${llwindow_SOURCE_FILES}
${viewer_SOURCE_FILES}
)
add_dependencies(llwindow prepare)
target_link_libraries (llwindow ${llwindow_LINK_LIBRARIES})
endif (VIEWER)
add_dependencies(llwindow prepare)
target_link_libraries (llwindow ${llwindow_LINK_LIBRARIES})

View File

@@ -58,7 +58,7 @@ include_directories(
${DBUSGLIB_INCLUDE_DIRS}
${HUNSPELL_INCLUDE_DIR}
${ELFIO_INCLUDE_DIR}
${JSONCPP_INCLUDE_DIRS}
${JSONCPP_INCLUDE_DIR}
${GLOD_INCLUDE_DIRS}
${LLAUDIO_INCLUDE_DIRS}
${LLCHARACTER_INCLUDE_DIRS}
@@ -1215,25 +1215,12 @@ if (WINDOWS)
set_source_files_properties(${viewer_RESOURCE_FILES}
PROPERTIES HEADER_FILE_ONLY TRUE)
if(NOT ARTWORK_IN_SOURCE)
# The resource compiler needs to find resources here.
include_directories(${ARTWORK_DIR}/res)
endif(NOT ARTWORK_IN_SOURCE)
set(viewer_RESOURCE_FILES
res/resource.h
res/viewerRes.rc
${viewer_RESOURCE_FILES}
)
if (MSVC71 OR MSVC80 AND NOT VISTA_ICON)
set(viewer_RESOURCE_FILES
res/resource.h
res/viewerRes_bc.rc
${viewer_RESOURCE_FILES}
)
else (MSVC71 OR MSVC80 AND NOT VISTA_ICON)
set(viewer_RESOURCE_FILES
res/resource.h
res/viewerRes.rc
${viewer_RESOURCE_FILES}
)
endif (MSVC71 OR MSVC80 AND NOT VISTA_ICON)
SOURCE_GROUP("Resource Files" FILES ${viewer_RESOURCE_FILES})
list(APPEND viewer_SOURCE_FILES ${viewer_RESOURCE_FILES})