Remove ze gestures
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@@ -128,7 +128,7 @@ bool isAddAction(const std::string& action)
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bool isRemoveAction(const std::string& action)
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{
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return ("take_off" == action || "detach" == action || "deactivate" == action);
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return ("take_off" == action || "detach" == action);
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}
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// Used by LLFolderBridge as callback for directory fetching recursion
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@@ -5654,7 +5654,7 @@ void LLGestureBridge::performAction(LLInventoryModel* model, std::string action)
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// we need to inform server about gesture activating to be consistent with LLPreviewGesture and LLGestureComboList.
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BOOL inform_server = TRUE;
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BOOL deactivate_similar = FALSE;
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LLGestureMgr::instance().setGestureLoadedCallback(mUUID, boost::bind(&LLGestureBridge::playGesture, mUUID));
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LLGestureMgr::instance().setGestureLoadedCallback(mUUID, std::bind(&LLGestureBridge::playGesture, mUUID));
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LLViewerInventoryItem* item = gInventory.getItem(mUUID);
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llassert(item);
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if (item)
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