Merge branch 'animesh' of git://github.com/Shyotl/SingularityViewer into animesh
This commit is contained in:
@@ -100,10 +100,73 @@ void APIENTRY gl_debug_callback(GLenum source,
|
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}
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else
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{
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LL_WARNS() << "----- GL WARNING -------" << LL_ENDL;
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if (severity == GL_DEBUG_SEVERITY_MEDIUM_ARB)
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||||
{
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LL_WARNS() << "----- GL WARNING MEDIUM --------" << LL_ENDL;
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||||
}
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else if (severity == GL_DEBUG_SEVERITY_LOW_ARB)
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||||
{
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LL_WARNS() << "----- GL WARNING LOW --------" << LL_ENDL;
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}
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else if (severity == 0x826b && id == 0x20071 && type == GL_DEBUG_TYPE_OTHER_ARB && source == GL_DEBUG_SOURCE_API_ARB)
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{
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// Silence nvidia buffer detail info.
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return;
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}
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}
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LL_WARNS() << "Source: " << std::hex << source << std::dec << LL_ENDL;
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LL_WARNS() << "Type: " << std::hex << type << std::dec << LL_ENDL;
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std::string sourcestr = "Unknown";
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switch (source)
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{
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case GL_DEBUG_SOURCE_API_ARB:
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sourcestr = "OpenGL";
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break;
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case GL_DEBUG_SOURCE_WINDOW_SYSTEM_ARB:
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sourcestr = "Window manager";
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break;
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case GL_DEBUG_SOURCE_SHADER_COMPILER_ARB:
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sourcestr = "Shader compiler";
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break;
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case GL_DEBUG_SOURCE_THIRD_PARTY_ARB:
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sourcestr = "3rd party";
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break;
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case GL_DEBUG_SOURCE_APPLICATION_ARB:
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sourcestr = "Application";
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break;
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case GL_DEBUG_SOURCE_OTHER_ARB:
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sourcestr = "Other";
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break;
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default:
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break;
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}
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std::string typestr = "Unknown";
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switch (type)
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{
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case GL_DEBUG_TYPE_ERROR_ARB:
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typestr = "Error";
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break;
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case GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR_ARB:
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typestr = "Deprecated behavior";
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break;
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case GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR_ARB:
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typestr = "Undefined behavior";
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break;
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case GL_DEBUG_TYPE_PORTABILITY_ARB:
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typestr = "Portability";
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break;
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case GL_DEBUG_TYPE_PERFORMANCE_ARB:
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typestr = "Performance";
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break;
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case GL_DEBUG_TYPE_OTHER_ARB:
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typestr = "Other";
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||||
break;
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||||
default:
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break;
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}
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LL_WARNS() << "Source: " << sourcestr << " (" << std::hex << source << std::dec << ")" << LL_ENDL;
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LL_WARNS() << "Type: " << typestr << " (" << std::hex << type << std::dec << ")" << LL_ENDL;
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LL_WARNS() << "ID: " << std::hex << id << std::dec<< LL_ENDL;
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LL_WARNS() << "Severity: " << std::hex << severity << std::dec << LL_ENDL;
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LL_WARNS() << "Message: " << message << LL_ENDL;
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@@ -443,7 +443,7 @@ LLDXDevice *LLDXHardware::findDevice(const std::string &vendor, const std::strin
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}
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*/
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BOOL LLDXHardware::getInfo(BOOL vram_only)
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BOOL LLDXHardware::getInfo(BOOL vram_only, S32Megabytes system_ram)
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{
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LLTimer hw_timer;
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BOOL ok = FALSE;
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@@ -543,6 +543,11 @@ BOOL LLDXHardware::getInfo(BOOL vram_only)
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// Dump the string as an int into the structure
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char *stopstring;
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mVRAM = strtol(ram_str.c_str(), &stopstring, 10);
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mVRAM -= ((S32)system_ram/2) + 1; // Ignore shared memory pool.
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if (mVRAM <= 0)
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{
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mVRAM = (S32)system_ram / 2; // Integrated graphics perhaps? Use half system ram.
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}
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LL_INFOS("AppInit") << "VRAM Detected: " << mVRAM << " DX9 string: " << ram_str << LL_ENDL;
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}
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@@ -92,7 +92,7 @@ public:
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// Returns TRUE on success.
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// vram_only TRUE does a "light" probe.
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BOOL getInfo(BOOL vram_only);
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BOOL getInfo(BOOL vram_only, S32Megabytes sytem_ram);
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S32 getVRAM() const { return mVRAM; }
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@@ -1579,7 +1579,6 @@ if (WINDOWS)
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||||
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add_custom_target(copy_w_viewer_manifest ALL DEPENDS ${CMAKE_CFG_INTDIR}/copy_touched.bat)
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if(EXISTS ${VISUAL_STUDIO_REDISTRIBUTABLE_PATH})
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||||
add_custom_command(
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OUTPUT ${CMAKE_CURRENT_BINARY_DIR}/${CMAKE_CFG_INTDIR}/redist
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@@ -1598,10 +1597,12 @@ if (WINDOWS)
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)
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||||
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||||
add_custom_target(copy_w_redist ALL DEPENDS ${CMAKE_CURRENT_BINARY_DIR}/${CMAKE_CFG_INTDIR}/redist/${VISUAL_STUDIO_REDISTRIBUTABLE_NAME})
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add_dependencies(${VIEWER_BINARY_NAME} copy_w_redist)
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endif()
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add_dependencies(${VIEWER_BINARY_NAME} stage_third_party_libs llcommon copy_w_viewer_manifest copy_w_redist)
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add_dependencies(${VIEWER_BINARY_NAME} stage_third_party_libs llcommon copy_w_viewer_manifest)
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||||
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if (EXISTS ${CMAKE_SOURCE_DIR}/copy_win_scripts)
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add_dependencies(${VIEWER_BINARY_NAME} copy_win_scripts)
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||||
@@ -700,7 +700,7 @@ void main()
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col.rgb += light.rgb;
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glare = min(glare, 1.0) * diffcol.a;
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glare = min(glare, 1.0)/* * diffcol.a*/;
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float al = max(diffcol.a,glare)*vertex_color.a;
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//convert to gamma space for display on screen
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@@ -3346,16 +3346,15 @@ bool LLAppViewer::initCache()
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// Init the texture cache
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// Allocate 80% of the cache size for textures
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||||
const U32 MB = 1024 * 1024;
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const U64 MIN_CACHE_SIZE = 64 * MB;
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const U64 MAX_CACHE_SIZE = 9984ll * MB;
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const U64 MAX_VFS_SIZE = 1024 * MB; // 1 GB
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const U64Bytes MIN_CACHE_SIZE = U32Megabytes(64);
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const U64Bytes MAX_CACHE_SIZE = U32Megabytes(9984);
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||||
const U64Bytes MAX_VFS_SIZE = U32Gigabytes(1);
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||||
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||||
U64 cache_size = (U64)(gSavedSettings.getU32("CacheSize")) * MB;
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U64Bytes cache_size = U32Megabytes(gSavedSettings.getU32("CacheSize"));
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cache_size = llclamp(cache_size, MIN_CACHE_SIZE, MAX_CACHE_SIZE);
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U64 texture_cache_size = ((cache_size * 8) / 10);
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U64 vfs_size = cache_size - texture_cache_size;
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U64Bytes texture_cache_size = ((cache_size * 8) / 10);
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||||
U64Bytes vfs_size = U64Bytes(cache_size) - U64Bytes(texture_cache_size);
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if (vfs_size > MAX_VFS_SIZE)
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||||
{
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@@ -3365,7 +3364,7 @@ bool LLAppViewer::initCache()
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texture_cache_size = cache_size - MAX_VFS_SIZE;
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}
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U64 extra = LLAppViewer::getTextureCache()->initCache(LL_PATH_CACHE, texture_cache_size, texture_cache_mismatch);
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U64Bytes extra(LLAppViewer::getTextureCache()->initCache(LL_PATH_CACHE, texture_cache_size, texture_cache_mismatch));
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texture_cache_size -= extra;
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LLVOCache::getInstance()->initCache(LL_PATH_CACHE, gSavedSettings.getU32("CacheNumberOfRegionsForObjects"), getObjectCacheVersion()) ;
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@@ -3374,15 +3373,14 @@ bool LLAppViewer::initCache()
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||||
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// Init the VFS
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vfs_size = llmin(vfs_size + extra, MAX_VFS_SIZE);
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||||
vfs_size = (vfs_size / MB) * MB; // make sure it is MB aligned
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||||
U32 vfs_size_u32 = (U32)vfs_size;
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U32 old_vfs_size = gSavedSettings.getU32("VFSOldSize") * MB;
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bool resize_vfs = (vfs_size_u32 != old_vfs_size);
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vfs_size = U32Megabytes(vfs_size + U32Bytes(1048575)); // make sure it is MB aligned
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U32Megabytes old_vfs_size(gSavedSettings.getU32("VFSOldSize"));
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bool resize_vfs = (vfs_size != old_vfs_size);
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if (resize_vfs)
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{
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gSavedSettings.setU32("VFSOldSize", vfs_size_u32 / MB);
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gSavedSettings.setU32("VFSOldSize", U32Megabytes(vfs_size));
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}
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LL_INFOS("AppCache") << "VFS CACHE SIZE: " << vfs_size / (1024*1024) << " MB" << LL_ENDL;
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LL_INFOS("AppCache") << "VFS CACHE SIZE: " << U32Megabytes(vfs_size) << LL_ENDL;
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// This has to happen BEFORE starting the vfs
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||||
// time_t ltime;
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@@ -3492,7 +3490,7 @@ bool LLAppViewer::initCache()
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gSavedSettings.setU32("VFSSalt", new_salt);
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// Don't remove VFS after viewer crashes. If user has corrupt data, they can reinstall. JC
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gVFS = LLVFS::createLLVFS(new_vfs_index_file, new_vfs_data_file, false, vfs_size_u32, false);
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gVFS = LLVFS::createLLVFS(new_vfs_index_file, new_vfs_data_file, false, U32Bytes(vfs_size), false);
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if (!gVFS)
|
||||
{
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||||
return false;
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|
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@@ -527,7 +527,10 @@ bool LLAppViewerWin32::initHardwareTest()
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LL_DEBUGS("AppInit") << "Attempting to poll DirectX for hardware info" << LL_ENDL;
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gDXHardware.setWriteDebugFunc(write_debug_dx);
|
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BOOL probe_ok = gDXHardware.getInfo(vram_only);
|
||||
|
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S32Megabytes system_ram = gSysMemory.getPhysicalMemoryKB();
|
||||
|
||||
BOOL probe_ok = gDXHardware.getInfo(vram_only, system_ram);
|
||||
|
||||
if (!probe_ok
|
||||
&& gSavedSettings.getWarning("AboutDirectX9"))
|
||||
@@ -572,6 +575,7 @@ bool LLAppViewerWin32::initHardwareTest()
|
||||
if (gGLManager.mVRAM == 0)
|
||||
{
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||||
gGLManager.mVRAM = gDXHardware.getVRAM();
|
||||
LL_WARNS("AppInit") << "gGLManager.mVRAM: " << gGLManager.mVRAM << LL_ENDL;
|
||||
}
|
||||
|
||||
LL_INFOS("AppInit") << "Detected VRAM: " << gGLManager.mVRAM << LL_ENDL;
|
||||
|
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@@ -1619,7 +1619,7 @@ void LLModelPreview::rebuildUploadData()
|
||||
{
|
||||
LLQuaternion bind_rot = LLSkinningUtil::getUnscaledQuaternion(high_lod_model->mSkinInfo.mBindShapeMatrix);
|
||||
LLQuaternion identity;
|
||||
if (!bind_rot.isEqualEps(identity,0.01))
|
||||
if (!bind_rot.isEqualEps(identity,0.01f))
|
||||
{
|
||||
LL_WARNS() << "non-identity bind shape rot. mat is " << high_lod_model->mSkinInfo.mBindShapeMatrix
|
||||
<< " bind_rot " << bind_rot << LL_ENDL;
|
||||
|
||||
@@ -5580,7 +5580,48 @@ void process_health_message(LLMessageSystem *mesgsys, void **user_data)
|
||||
|
||||
|
||||
void process_sim_stats(LLMessageSystem *msg, void **user_data)
|
||||
{
|
||||
{
|
||||
static LLHost sLastHost;
|
||||
if (msg->getSender() != sLastHost)
|
||||
{
|
||||
sLastHost = msg->getSender();
|
||||
LLViewerStats::getInstance()->mSimTimeDilation.reset();
|
||||
LLViewerStats::getInstance()->mSimFPS.reset();
|
||||
LLViewerStats::getInstance()->mSimPhysicsFPS.reset();
|
||||
LLViewerStats::getInstance()->mSimAgentUPS.reset();
|
||||
LLViewerStats::getInstance()->mSimFrameMsec.reset();
|
||||
LLViewerStats::getInstance()->mSimNetMsec.reset();
|
||||
LLViewerStats::getInstance()->mSimSimOtherMsec.reset();
|
||||
LLViewerStats::getInstance()->mSimSimPhysicsMsec.reset();
|
||||
LLViewerStats::getInstance()->mSimAgentMsec.reset();
|
||||
LLViewerStats::getInstance()->mSimImagesMsec.reset();
|
||||
LLViewerStats::getInstance()->mSimScriptMsec.reset();
|
||||
LLViewerStats::getInstance()->mSimObjects.reset();
|
||||
LLViewerStats::getInstance()->mSimActiveObjects.reset();
|
||||
LLViewerStats::getInstance()->mSimMainAgents.reset();
|
||||
LLViewerStats::getInstance()->mSimChildAgents.reset();
|
||||
LLViewerStats::getInstance()->mSimActiveScripts.reset();
|
||||
LLViewerStats::getInstance()->mSimScriptEPS.reset();
|
||||
LLViewerStats::getInstance()->mSimInPPS.reset();
|
||||
LLViewerStats::getInstance()->mSimOutPPS.reset();
|
||||
LLViewerStats::getInstance()->mSimPendingDownloads.reset();
|
||||
LLViewerStats::getInstance()->mSimPendingUploads.reset();
|
||||
LLViewerStats::getInstance()->mSimPendingLocalUploads.reset();
|
||||
LLViewerStats::getInstance()->mSimTotalUnackedBytes.reset();
|
||||
LLViewerStats::getInstance()->mPhysicsPinnedTasks.reset();
|
||||
LLViewerStats::getInstance()->mPhysicsLODTasks.reset();
|
||||
LLViewerStats::getInstance()->mSimSimPhysicsStepMsec.reset();
|
||||
LLViewerStats::getInstance()->mSimSimPhysicsShapeUpdateMsec.reset();
|
||||
LLViewerStats::getInstance()->mSimSimPhysicsOtherMsec.reset();
|
||||
LLViewerStats::getInstance()->mPhysicsMemoryAllocated.reset();
|
||||
LLViewerStats::getInstance()->mSimSpareMsec.reset();
|
||||
LLViewerStats::getInstance()->mSimSleepMsec.reset();
|
||||
LLViewerStats::getInstance()->mSimPumpIOMsec.reset();
|
||||
LLViewerStats::getInstance()->mSimPctScriptsRun.reset();
|
||||
LLViewerStats::getInstance()->mSimSimAIStepMsec.reset();
|
||||
LLViewerStats::getInstance()->mSimSimSkippedSilhouetteSteps.reset();
|
||||
LLViewerStats::getInstance()->mSimSimPctSteppedCharacters.reset();
|
||||
}
|
||||
S32 count = msg->getNumberOfBlocks("Stat");
|
||||
for (S32 i = 0; i < count; ++i)
|
||||
{
|
||||
|
||||
@@ -525,15 +525,15 @@ void LLViewerTexture::updateClass(const F32 velocity, const F32 angular_velocity
|
||||
|
||||
sBoundTextureMemory = LLImageGL::sBoundTextureMemory;
|
||||
sTotalTextureMemory = LLImageGL::sGlobalTextureMemory;
|
||||
sMaxBoundTextureMemory = S32Megabytes(gTextureList.getMaxResidentTexMem());
|
||||
sMaxTotalTextureMem = S32Megabytes(gTextureList.getMaxTotalTextureMem());
|
||||
sMaxBoundTextureMemory = gTextureList.getMaxResidentTexMem();
|
||||
sMaxTotalTextureMem = gTextureList.getMaxTotalTextureMem();
|
||||
sMaxDesiredTextureMem = sMaxTotalTextureMem; //in Bytes, by default and when total used texture memory is small.
|
||||
|
||||
if (sBoundTextureMemory >= sMaxBoundTextureMemory ||
|
||||
sTotalTextureMemory >= sMaxTotalTextureMem)
|
||||
{
|
||||
//when texture memory overflows, lower down the threshold to release the textures more aggressively.
|
||||
sMaxDesiredTextureMem = llmin(sMaxDesiredTextureMem * 0.75f, F32Bytes(gMaxVideoRam));
|
||||
sMaxDesiredTextureMem = llmin(F64Bytes(sMaxDesiredTextureMem) * 0.75f, F64Bytes(gMaxVideoRam));
|
||||
|
||||
// If we are using more texture memory than we should,
|
||||
// scale up the desired discard level
|
||||
|
||||
@@ -1285,6 +1285,7 @@ LLPointer<LLImageJ2C> LLViewerTextureList::convertToUploadFile(LLPointer<LLImage
|
||||
S32Megabytes LLViewerTextureList::getMinVideoRamSetting()
|
||||
{
|
||||
S32Megabytes system_ram = gSysMemory.getPhysicalMemoryKB();
|
||||
LL_INFOS() << system_ram << LL_ENDL;
|
||||
//min texture mem sets to 64M if total physical mem is more than 1.5GB
|
||||
return (system_ram > S32Megabytes(1500)) ? S32Megabytes(64) : gMinVideoRam ;
|
||||
}
|
||||
@@ -1329,6 +1330,9 @@ S32Megabytes LLViewerTextureList::getMaxVideoRamSetting(bool get_recommended, fl
|
||||
}
|
||||
|
||||
S32Megabytes system_ram = gSysMemory.getPhysicalMemoryKB(); // In MB
|
||||
LL_INFOS() << "get_recommended: " << get_recommended << LL_ENDL;
|
||||
LL_INFOS() << "system_ram: " << system_ram << LL_ENDL;
|
||||
LL_INFOS() << "max_texmem: " << max_texmem << LL_ENDL;
|
||||
if (get_recommended)
|
||||
max_texmem = llmin(max_texmem, system_ram/2);
|
||||
else
|
||||
@@ -1342,58 +1346,42 @@ S32Megabytes LLViewerTextureList::getMaxVideoRamSetting(bool get_recommended, fl
|
||||
return max_texmem;
|
||||
}
|
||||
|
||||
const S32Megabytes VIDEO_CARD_FRAMEBUFFER_MEM(12);
|
||||
const S32Megabytes VIDEO_CARD_FRAMEBUFFER_MEM_MIN(12);
|
||||
const S32Megabytes VIDEO_CARD_FRAMEBUFFER_MEM_MAX(512);
|
||||
const S32Megabytes MIN_MEM_FOR_NON_TEXTURE(512);
|
||||
void LLViewerTextureList::updateMaxResidentTexMem(S32Megabytes mem)
|
||||
{
|
||||
// Initialize the image pipeline VRAM settings
|
||||
S32Megabytes cur_mem(gSavedSettings.getS32("TextureMemory"));
|
||||
F32 mem_multiplier = gSavedSettings.getF32("RenderTextureMemoryMultiple");
|
||||
S32Megabytes default_mem = getMaxVideoRamSetting(true, mem_multiplier); // recommended default
|
||||
if (mem == (S32Bytes)0)
|
||||
const S32Megabytes cur_mem(gSavedSettings.getS32("TextureMemory"));
|
||||
const F32 mem_multiplier = gSavedSettings.getF32("RenderTextureMemoryMultiple");
|
||||
const S32Megabytes default_mem = getMaxVideoRamSetting(true, mem_multiplier); // recommended default
|
||||
const S32Megabytes max_mem = getMaxVideoRamSetting(false, mem_multiplier);
|
||||
const S32Megabytes min_mem = getMinVideoRamSetting();
|
||||
|
||||
if (mem == 0)
|
||||
{
|
||||
mem = cur_mem > (S32Bytes)0 ? cur_mem : default_mem;
|
||||
}
|
||||
else if (mem < (S32Bytes)0)
|
||||
else if (mem < 0)
|
||||
{
|
||||
mem = default_mem;
|
||||
}
|
||||
|
||||
mem = llclamp(mem, getMinVideoRamSetting(), getMaxVideoRamSetting(false, mem_multiplier));
|
||||
if (mem != cur_mem)
|
||||
S32Megabytes reported_mem = llclamp(mem, min_mem, max_mem);
|
||||
if (reported_mem != cur_mem)
|
||||
{
|
||||
gSavedSettings.setS32("TextureMemory", mem.value());
|
||||
gSavedSettings.setS32("TextureMemory", reported_mem.value());
|
||||
return; //listener will re-enter this function
|
||||
}
|
||||
|
||||
// TODO: set available resident texture mem based on use by other subsystems
|
||||
// currently max(12MB, VRAM/4) assumed...
|
||||
|
||||
S32Megabytes vb_mem = mem;
|
||||
S32Megabytes fb_mem = llmax(VIDEO_CARD_FRAMEBUFFER_MEM, vb_mem/4);
|
||||
mMaxResidentTexMemInMegaBytes = (vb_mem - fb_mem) ; //in MB
|
||||
|
||||
mMaxTotalTextureMemInMegaBytes = mMaxResidentTexMemInMegaBytes * 2;
|
||||
if (mMaxResidentTexMemInMegaBytes > (S32Megabytes)640)
|
||||
{
|
||||
mMaxTotalTextureMemInMegaBytes -= (mMaxResidentTexMemInMegaBytes / 4);
|
||||
}
|
||||
S32Megabytes fb_mem = llmin(llmax(VIDEO_CARD_FRAMEBUFFER_MEM_MIN, mem / 4), VIDEO_CARD_FRAMEBUFFER_MEM_MAX); // 25% for framebuffers.
|
||||
S32Megabytes misc_mem = llmax(MIN_MEM_FOR_NON_TEXTURE, mem / 5); // 20% for misc.
|
||||
|
||||
//system mem
|
||||
S32Megabytes system_ram = gSysMemory.getPhysicalMemoryKB();
|
||||
mMaxTotalTextureMemInMegaBytes = llmin(mem - misc_mem, max_mem);
|
||||
mMaxResidentTexMemInMegaBytes = llmin(mem - misc_mem - fb_mem, max_mem);
|
||||
|
||||
//minimum memory reserved for non-texture use.
|
||||
//if system_raw >= 1GB, reserve at least 512MB for non-texture use;
|
||||
//otherwise reserve half of the system_ram for non-texture use.
|
||||
S32Megabytes min_non_texture_mem = llmin(system_ram / 2, MIN_MEM_FOR_NON_TEXTURE) ;
|
||||
|
||||
if (mMaxTotalTextureMemInMegaBytes > system_ram - min_non_texture_mem)
|
||||
{
|
||||
mMaxTotalTextureMemInMegaBytes = system_ram - min_non_texture_mem ;
|
||||
}
|
||||
|
||||
LL_INFOS() << "Total Video Memory set to: " << vb_mem << " MB" << LL_ENDL;
|
||||
LL_INFOS() << "Available Texture Memory set to: " << (vb_mem - fb_mem) << " MB" << LL_ENDL;
|
||||
LL_INFOS() << "Available Texture Memory set to: " << mMaxResidentTexMemInMegaBytes << LL_ENDL;
|
||||
LL_INFOS() << "Total Texture Memory set to: " << mMaxTotalTextureMemInMegaBytes << LL_ENDL;
|
||||
}
|
||||
|
||||
///////////////////////////////////////////////////////////////////////////////
|
||||
|
||||
@@ -10,7 +10,7 @@
|
||||
<check_box bottom_delta="-5" follows="top" left_delta="90" label="Textures" name="http_textures"/>
|
||||
<check_box bottom_delta="0" follows="top" left_delta="90" label="Inventory" name="http_inventory"/>
|
||||
<text bottom_delta="-20" follows="top" height="10" left="12" name="cache_size_label_l">Disk Cache Size:</text>
|
||||
<slider bottom_delta="-4" left_delta="110" can_edit_text="true" decimal_digits="0" follows="top" height="15" increment="64" initial_val="1024" max_val="20480" min_val="64" name="cache_size" show_text="true" width="180"/>
|
||||
<slider bottom_delta="-4" left_delta="110" can_edit_text="true" decimal_digits="0" follows="top" height="15" increment="64" initial_val="1024" max_val="9984" min_val="64" name="cache_size" show_text="true" width="180"/>
|
||||
<text bottom_delta="4" follows="top" height="10" left_delta="186" name="text_box5">MB</text>
|
||||
<button bottom_delta="-8" follows="top" height="22" label="Clear Cache" left_delta="30" name="clear_cache" scale_image="true" width="100"/>
|
||||
<text bottom_delta="-17" follows="top" height="10" left="12" name="cache_location_label">Disk Cache Location:</text>
|
||||
|
||||
Reference in New Issue
Block a user