# Conflicts:
#	indra/newview/llvoavatar.cpp
Also Reverted reversion of removal of before() wrapper in llstl.h
This commit is contained in:
Lirusaito
2016-05-02 15:15:06 -04:00
1477 changed files with 12486 additions and 16529 deletions

View File

@@ -2658,11 +2658,11 @@
<key>archive</key>
<map>
<key>hash</key>
<string>b41376a689fb4c9e9846d838283fdc5d</string>
<string>7a619778a2ea5c3113549529dd4f7288</string>
<key>hash_algorithm</key>
<string>md5</string>
<key>url</key>
<string>http://depot.alchemyviewer.org/pub/windows/lib-vc14/xmlrpc_epi-0.54.2-windows-201601151034.tar.bz2</string>
<string>http://depot.alchemyviewer.org/pub/windows/lib-vc14/xmlrpc_epi-0.54.2-windows-201603261505.tar.bz2</string>
</map>
<key>name</key>
<string>windows</string>

View File

@@ -14,6 +14,9 @@ set(ROOT_PROJECT_NAME "Singularity" CACHE STRING
"The root project/makefile/solution name. Defaults to Singularity.")
project(${ROOT_PROJECT_NAME})
string(REPLACE " " "" VIEWER_CHANNEL_NOSPACE ${VIEWER_CHANNEL})
set(VIEWER_CHANNEL_NOSPACE ${VIEWER_CHANNEL_NOSPACE} CACHE STRING "Prefix used for resulting artifacts.")
set(CMAKE_MODULE_PATH "${CMAKE_SOURCE_DIR}/cmake")
include(Variables)

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@@ -36,6 +36,9 @@ else (STANDALONE)
set(Boost_THREAD_LIBRARY
optimized libboost_thread-mt
debug libboost_thread-mt-gd)
set(Boost_CHRONO_LIBRARY
optimized libboost_chrono-mt
debug libboost_chrono-mt-gd)
elseif (LINUX)
set(Boost_CONTEXT_LIBRARY
optimized boost_context-mt
@@ -58,6 +61,9 @@ else (STANDALONE)
set(Boost_THREAD_LIBRARY
optimized boost_thread-mt
debug boost_thread-mt-d)
set(Boost_CHRONO_LIBRARY
optimized libboost_chrono-mt
debug libboost_chrono-mt-d)
elseif (DARWIN)
set(Boost_CONTEXT_LIBRARY
optimized boost_context-mt
@@ -80,5 +86,8 @@ else (STANDALONE)
set(Boost_THREAD_LIBRARY
optimized boost_thread-mt
debug boost_thread-mt-d)
set(Boost_CHRONO_LIBRARY
optimized libboost_chrono-mt
debug libboost_chrono-mt-d)
endif (WINDOWS)
endif (STANDALONE)

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@@ -172,6 +172,7 @@ if (${CMAKE_SYSTEM_NAME} MATCHES "Darwin")
set(CMAKE_OSX_ARCHITECTURES i386)
set(ARCH i386)
set(WORD_SIZE 32)
set(AUTOBUILD_PLATFORM_NAME "darwin")
set(LL_ARCH ${ARCH}_darwin)
set(LL_ARCH_DIR universal-darwin)

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@@ -489,25 +489,6 @@ void LLAvatarAppearance::computeBodySize()
mAvatarOffset.mV[VX] = 0.0f;
mAvatarOffset.mV[VY] = 0.0f;
// Certain configurations of avatars can force the overall height (with offset) to go negative.
// Enforce a constraint to make sure we don't go below 0.1 meters.
// Camera positioning and other things start to break down when your avatar is "walking" while being fully underground
if (new_body_size.mV[VZ] + mAvatarOffset.mV[VZ] < 0.1f)
{
mAvatarOffset.mV[VZ] = -(new_body_size.mV[VZ] - 0.11f); // avoid floating point rounding making the above check continue to fail.
llassert(new_body_size.mV[VZ] + mAvatarOffset.mV[VZ] >= 0.1f);
if (mWearableData && isSelf())
{
LLWearable* shape = mWearableData->getWearable(LLWearableType::WT_SHAPE, 0);
if (shape)
{
shape->setVisualParamWeight(AVATAR_HOVER, mAvatarOffset.mV[VZ], false);
}
}
}
if (new_body_size != mBodySize || old_offset != mAvatarOffset)
{
mBodySize = new_body_size;
@@ -595,8 +576,6 @@ BOOL LLAvatarAppearance::setupBone(const LLAvatarBoneInfo* info, LLJoint* parent
info->mRot.mV[VZ], LLQuaternion::XYZ));
joint->setScale(info->mScale);
joint->setDefaultFromCurrentXform();
if (info->mIsJoint)
{
joint->setSkinOffset( info->mPivot );
@@ -696,6 +675,42 @@ void LLAvatarAppearance::clearSkeleton()
mSkeleton.clear();
}
//------------------------------------------------------------------------
// addPelvisFixup
//------------------------------------------------------------------------
void LLAvatarAppearance::addPelvisFixup( F32 fixup, const LLUUID& mesh_id )
{
LLVector3 pos(0.0,0.0,fixup);
mPelvisFixups.add(mesh_id,pos);
}
//------------------------------------------------------------------------
// addPelvisFixup
//------------------------------------------------------------------------
void LLAvatarAppearance::removePelvisFixup( const LLUUID& mesh_id )
{
mPelvisFixups.remove(mesh_id);
}
//------------------------------------------------------------------------
// hasPelvisFixup
//------------------------------------------------------------------------
bool LLAvatarAppearance::hasPelvisFixup( F32& fixup, LLUUID& mesh_id ) const
{
LLVector3 pos;
if (mPelvisFixups.findActiveOverride(mesh_id,pos))
{
fixup = pos[2];
return true;
}
return false;
}
bool LLAvatarAppearance::hasPelvisFixup( F32& fixup ) const
{
LLUUID mesh_id;
return hasPelvisFixup( fixup, mesh_id );
}
//-----------------------------------------------------------------------------
// LLAvatarAppearance::buildCharacter()
// Deferred initialization and rebuild of the avatar.

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@@ -159,11 +159,17 @@ protected:
BOOL mIsBuilt; // state of deferred character building
typedef std::vector<LLAvatarJoint*> avatar_joint_list_t;
avatar_joint_list_t mSkeleton;
LLPosOverrideMap mPelvisFixups;
//--------------------------------------------------------------------
// Pelvis height adjustment members.
//--------------------------------------------------------------------
public:
void addPelvisFixup( F32 fixup, const LLUUID& mesh_id );
void removePelvisFixup( const LLUUID& mesh_id );
bool hasPelvisFixup( F32& fixup, LLUUID& mesh_id ) const;
bool hasPelvisFixup( F32& fixup ) const;
LLVector3 mBodySize;
LLVector3 mAvatarOffset;
protected:

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@@ -212,6 +212,7 @@ LLAvatarAppearanceDictionary::BakedEntry::BakedEntry(ETextureIndex tex_index,
LLWearableType::EType t = (LLWearableType::EType)va_arg(argp,int);
mWearables.push_back(t);
}
va_end(argp);
}
// static

View File

@@ -85,8 +85,6 @@ LLSkinJoint::~LLSkinJoint()
//-----------------------------------------------------------------------------
void LLSkinJoint::setupSkinJoint( LLJoint *joint)
{
mRootToJointSkinOffset.clearVec();
mRootToParentJointSkinOffset.clearVec();
// find the named joint
if (!(mJoint = joint))
@@ -96,6 +94,9 @@ void LLSkinJoint::setupSkinJoint( LLJoint *joint)
}
// compute the inverse root skin matrix
mRootToJointSkinOffset.clearVec();
mRootToParentJointSkinOffset.clearVec();
do
{
mRootToJointSkinOffset -= joint->getSkinOffset();

View File

@@ -680,8 +680,8 @@ BOOL LLPolyMorphTarget::setInfo(LLPolyMorphTargetInfo* info)
if (!mMorphData)
{
const std::string driven_tag = "_Driven";
U32 pos = morph_param_name.find(driven_tag);
if (pos > 0)
size_t pos = morph_param_name.find(driven_tag);
if (pos != std::string::npos)
{
morph_param_name = morph_param_name.substr(0,pos);
mMorphData = mMesh->getMorphData(morph_param_name);

View File

@@ -1557,13 +1557,13 @@ void LLTexLayer::renderMorphMasks(S32 x, S32 y, S32 width, S32 height, const LLC
}
U32 cache_index = alpha_mask_crc.getCRC();
U8* alpha_data = NULL;//get_if_there(mAlphaCache,cache_index,(U8*)NULL);
U8* alpha_data = NULL;
// We believe we need to generate morph masks, do not assume that the cached version is accurate.
// We can get bad morph masks during login, on minimize, and occasional gl errors.
// We should only be doing this when we believe something has changed with respect to the user's appearance.
//if (!alpha_data)
{
// clear out a slot if we have filled our cache
LL_DEBUGS("Avatar") << "gl alpha cache of morph mask not found, doing readback: " << getName() << LL_ENDL;
// clear out a slot if we have filled our cache
S32 max_cache_entries = getTexLayerSet()->getAvatarAppearance()->isSelf() ? 4 : 1;
while ((S32)mAlphaCache.size() >= max_cache_entries)
{
@@ -1573,8 +1573,12 @@ void LLTexLayer::renderMorphMasks(S32 x, S32 y, S32 width, S32 height, const LLC
mAlphaCache.erase(iter2);
}
alpha_data = new U8[width * height];
U8* pixels_tmp = new U8[width * height * 4];
glReadPixels(x, y, width, height, GL_RGBA, GL_UNSIGNED_BYTE, pixels_tmp);
for (int i = 0; i < width * height; ++i)
alpha_data[i] = pixels_tmp[i * 4 + 3];
delete[] pixels_tmp;
mAlphaCache[cache_index] = alpha_data;
glReadPixels(x, y, width, height, GL_ALPHA, GL_UNSIGNED_BYTE, alpha_data);
}
getTexLayerSet()->getAvatarAppearance()->dirtyMesh();
@@ -1783,13 +1787,11 @@ LLTexLayer* LLTexLayerTemplate::getLayer(U32 i) const
/*virtual*/ void LLTexLayerTemplate::gatherAlphaMasks(U8 *data, S32 originX, S32 originY, S32 width, S32 height)
{
U32 num_wearables = updateWearableCache();
for (U32 i = 0; i < num_wearables; i++)
U32 i = num_wearables - 1; // For rendering morph masks, we only want to use the top wearable
LLTexLayer *layer = getLayer(i);
if (layer)
{
LLTexLayer *layer = getLayer(i);
if (layer)
{
layer->addAlphaMask(data, originX, originY, width, height);
}
layer->addAlphaMask(data, originX, originY, width, height);
}
}

View File

@@ -178,8 +178,9 @@ bool LLWearableData::swapWearables(const LLWearableType::EType type, U32 index_a
}
wearableentry_vec_t& wearable_vec = wearable_iter->second;
if (0 > index_a || index_a >= wearable_vec.size()) return false;
if (0 > index_b || index_b >= wearable_vec.size()) return false;
// removed 0 > index_a and index_b comparisions - can never be true
if (index_a >= wearable_vec.size()) return false;
if (index_b >= wearable_vec.size()) return false;
LLWearable* wearable = wearable_vec[index_a];
wearable_vec[index_a] = wearable_vec[index_b];

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@@ -33,7 +33,6 @@
#include "llaudiodecodemgr.h"
#include "llvorbisdecode.h"
#include "llaudioengine.h"
#include "lllfsthread.h"
#include "llvfile.h"
@@ -43,10 +42,12 @@
#include "llassetstorage.h"
#include "llrefcount.h"
#include "llvorbisencode.h"
#include "vorbis/codec.h"
#include "vorbis/vorbisfile.h"
#include "llvorbisencode.h"
#include <iterator> //VS2010
#include <iterator>
#include <deque>
extern LLAudioEngine *gAudiop;
@@ -120,7 +121,7 @@ size_t vfs_read(void *ptr, size_t size, size_t nmemb, void *datasource)
}
}
int vfs_seek(void *datasource, ogg_int64_t offset, int whence)
S32 vfs_seek(void *datasource, ogg_int64_t offset, S32 whence)
{
LLVFile *file = (LLVFile *)datasource;
@@ -142,7 +143,7 @@ int vfs_seek(void *datasource, ogg_int64_t offset, int whence)
origin = -1;
break;
default:
LL_ERRS() << "Invalid whence argument to vfs_seek" << LL_ENDL;
LL_ERRS("AudioEngine") << "Invalid whence argument to vfs_seek" << LL_ENDL;
return -1;
}
@@ -156,7 +157,7 @@ int vfs_seek(void *datasource, ogg_int64_t offset, int whence)
}
}
int vfs_close (void *datasource)
S32 vfs_close (void *datasource)
{
LLVFile *file = (LLVFile *)datasource;
delete file;
@@ -196,25 +197,25 @@ BOOL LLVorbisDecodeState::initDecode()
vfs_callbacks.close_func = vfs_close;
vfs_callbacks.tell_func = vfs_tell;
//LL_INFOS() << "Initing decode from vfile: " << mUUID << LL_ENDL;
LL_DEBUGS("AudioEngine") << "Initing decode from vfile: " << mUUID << LL_ENDL;
mInFilep = new LLVFile(gVFS, mUUID, LLAssetType::AT_SOUND);
if (!mInFilep || !mInFilep->getSize())
{
LL_WARNS() << "unable to open vorbis source vfile for reading" << LL_ENDL;
LL_WARNS("AudioEngine") << "unable to open vorbis source vfile for reading" << LL_ENDL;
delete mInFilep;
mInFilep = NULL;
return FALSE;
}
int r = ov_open_callbacks(mInFilep, &mVF, NULL, 0, vfs_callbacks);
S32 r = ov_open_callbacks(mInFilep, &mVF, NULL, 0, vfs_callbacks);
if(r < 0)
{
LL_WARNS() << r << " Input to vorbis decode does not appear to be an Ogg bitstream: " << mUUID << LL_ENDL;
LL_WARNS("AudioEngine") << r << " Input to vorbis decode does not appear to be an Ogg bitstream: " << mUUID << LL_ENDL;
return(FALSE);
}
S32 sample_count = ov_pcm_total(&mVF, -1);
S32 sample_count = (S32)ov_pcm_total(&mVF, -1);
size_t size_guess = (size_t)sample_count;
vorbis_info* vi = ov_info(&mVF, -1);
size_guess *= (vi? vi->channels : 1);
@@ -228,13 +229,13 @@ BOOL LLVorbisDecodeState::initDecode()
if( vi->channels < 1 || vi->channels > LLVORBIS_CLIP_MAX_CHANNELS )
{
abort_decode = true;
LL_WARNS() << "Bad channel count: " << vi->channels << LL_ENDL;
LL_WARNS("AudioEngine") << "Bad channel count: " << vi->channels << LL_ENDL;
}
}
else // !vi
{
abort_decode = true;
LL_WARNS() << "No default bitstream found" << LL_ENDL;
LL_WARNS("AudioEngine") << "No default bitstream found" << LL_ENDL;
}
// <edit>
// This magic value is equivalent to 150MiB of data.
@@ -252,25 +253,25 @@ BOOL LLVorbisDecodeState::initDecode()
(size_t)sample_count <= 0)
{
abort_decode = true;
LL_WARNS() << "Illegal sample count: " << sample_count << LL_ENDL;
LL_WARNS("AudioEngine") << "Illegal sample count: " << sample_count << LL_ENDL;
}
if( size_guess > LLVORBIS_CLIP_REJECT_SIZE ||
size_guess < 0)
{
abort_decode = true;
LL_WARNS() << "Illegal sample size: " << size_guess << LL_ENDL;
LL_WARNS("AudioEngine") << "Illegal sample size: " << size_guess << LL_ENDL;
}
// <edit>
}
// </edit>
if( abort_decode )
{
LL_WARNS() << "Canceling initDecode. Bad asset: " << mUUID << LL_ENDL;
LL_WARNS("AudioEngine") << "Canceling initDecode. Bad asset: " << mUUID << LL_ENDL;
vorbis_comment* comment = ov_comment(&mVF,-1);
if (comment && comment->vendor)
{
LL_WARNS() << "Bad asset encoded by: " << comment->vendor << LL_ENDL;
LL_WARNS("AudioEngine") << "Bad asset encoded by: " << comment->vendor << LL_ENDL;
}
delete mInFilep;
mInFilep = NULL;
@@ -388,7 +389,7 @@ BOOL LLVorbisDecodeState::decodeSection()
{
if (!mInFilep)
{
LL_WARNS() << "No VFS file to decode in vorbis!" << LL_ENDL;
LL_WARNS("AudioEngine") << "No VFS file to decode in vorbis!" << LL_ENDL;
return TRUE;
}
if (mDone)
@@ -413,7 +414,7 @@ BOOL LLVorbisDecodeState::decodeSection()
/* error in the stream. Not a problem, just reporting it in
case we (the app) cares. In this case, we don't. */
LL_WARNS() << "BAD vorbis decode in decodeSection." << LL_ENDL;
LL_WARNS("AudioEngine") << "BAD vorbis decode in decodeSection." << LL_ENDL;
mValid = FALSE;
mDone = TRUE;
@@ -434,7 +435,7 @@ BOOL LLVorbisDecodeState::finishDecode()
{
if (!isValid())
{
LL_WARNS() << "Bogus vorbis decode state for " << getUUID() << ", aborting!" << LL_ENDL;
LL_WARNS("AudioEngine") << "Bogus vorbis decode state for " << getUUID() << ", aborting!" << LL_ENDL;
return TRUE; // We've finished
}
@@ -515,7 +516,7 @@ BOOL LLVorbisDecodeState::finishDecode()
if (36 == data_length)
{
LL_WARNS() << "BAD Vorbis decode in finishDecode!" << LL_ENDL;
LL_WARNS("AudioEngine") << "BAD Vorbis decode in finishDecode!" << LL_ENDL;
mValid = FALSE;
return TRUE; // we've finished
}
@@ -532,7 +533,7 @@ BOOL LLVorbisDecodeState::finishDecode()
{
if (mBytesRead == 0)
{
LL_WARNS() << "Unable to write file in LLVorbisDecodeState::finishDecode" << LL_ENDL;
LL_WARNS("AudioEngine") << "Unable to write file in LLVorbisDecodeState::finishDecode" << LL_ENDL;
mValid = FALSE;
return TRUE; // we've finished
}
@@ -550,7 +551,7 @@ BOOL LLVorbisDecodeState::finishDecode()
LLVFile output(gVFS, mUUID, LLAssetType::AT_SOUND_WAV);
output.write(&mWAVBuffer[0], mWAVBuffer.size());
#endif
//LL_INFOS() << "Finished decode for " << getUUID() << LL_ENDL;
LL_DEBUGS("AudioEngine") << "Finished decode for " << getUUID() << LL_ENDL;
return TRUE;
}
@@ -559,7 +560,7 @@ void LLVorbisDecodeState::flushBadFile()
{
if (mInFilep)
{
LL_WARNS() << "Flushing bad vorbis file from VFS for " << mUUID << LL_ENDL;
LL_WARNS("AudioEngine") << "Flushing bad vorbis file from VFS for " << mUUID << LL_ENDL;
mInFilep->remove();
}
}
@@ -576,7 +577,7 @@ public:
void processQueue(const F32 num_secs = 0.005);
protected:
LLLinkedQueue<LLUUID> mDecodeQueue;
std::deque<LLUUID> mDecodeQueue;
LLPointer<LLVorbisDecodeState> mCurrentDecodep;
};
@@ -608,12 +609,16 @@ void LLAudioDecodeMgr::Impl::processQueue(const F32 num_secs)
if (mCurrentDecodep->isDone() && !mCurrentDecodep->isValid())
{
// We had an error when decoding, abort.
LL_WARNS() << mCurrentDecodep->getUUID() << " has invalid vorbis data, aborting decode" << LL_ENDL;
LL_WARNS("AudioEngine") << mCurrentDecodep->getUUID() << " has invalid vorbis data, aborting decode" << LL_ENDL;
mCurrentDecodep->flushBadFile();
LLAudioData *adp = gAudiop->getAudioData(mCurrentDecodep->getUUID());
if(adp)
if (gAudiop)
{
adp->setLoadState(LLAudioData::STATE_LOAD_ERROR);
LLAudioData *adp = gAudiop->getAudioData(mCurrentDecodep->getUUID());
if(adp)
{
adp->setLoadState(LLAudioData::STATE_LOAD_ERROR);
}
}
mCurrentDecodep = NULL;
done = TRUE;
@@ -626,13 +631,13 @@ void LLAudioDecodeMgr::Impl::processQueue(const F32 num_secs)
}
else if (mCurrentDecodep)
{
if (mCurrentDecodep->finishDecode())
if (gAudiop && mCurrentDecodep->finishDecode())
{
// We finished!
LLAudioData *adp = gAudiop->getAudioData(mCurrentDecodep->getUUID());
if (!adp)
{
LL_WARNS() << "Missing LLAudioData for decode of " << mCurrentDecodep->getUUID() << LL_ENDL;
LL_WARNS("AudioEngine") << "Missing LLAudioData for decode of " << mCurrentDecodep->getUUID() << LL_ENDL;
}
else if (mCurrentDecodep->isValid() && mCurrentDecodep->isDone())
{
@@ -645,7 +650,7 @@ void LLAudioDecodeMgr::Impl::processQueue(const F32 num_secs)
else
{
adp->setLoadState(LLAudioData::STATE_LOAD_ERROR);
LL_INFOS() << "Vorbis decode failed for " << mCurrentDecodep->getUUID() << LL_ENDL;
LL_INFOS("AudioEngine") << "Vorbis decode failed for " << mCurrentDecodep->getUUID() << LL_ENDL;
}
mCurrentDecodep = NULL;
}
@@ -655,7 +660,7 @@ void LLAudioDecodeMgr::Impl::processQueue(const F32 num_secs)
if (!done)
{
if (!mDecodeQueue.getLength())
if (mDecodeQueue.empty())
{
// Nothing else on the queue.
done = TRUE;
@@ -663,8 +668,9 @@ void LLAudioDecodeMgr::Impl::processQueue(const F32 num_secs)
else
{
LLUUID uuid;
mDecodeQueue.pop(uuid);
if (gAudiop->hasDecodedFile(uuid))
uuid = mDecodeQueue.front();
mDecodeQueue.pop_front();
if (!gAudiop || gAudiop->hasDecodedFile(uuid))
{
// This file has already been decoded, don't decode it again.
continue;
@@ -715,11 +721,26 @@ void LLAudioDecodeMgr::processQueue(const F32 num_secs)
bool LLAudioDecodeMgr::addDecodeRequest(const LLUUID &uuid)
{
if(!uuid.notNull())
return false;
else if (!gAssetStorage || !gAssetStorage->hasLocalAsset(uuid, LLAssetType::AT_SOUND))
return false;
mImpl->mDecodeQueue.push(uuid);
return true;
if(uuid.isNull())
{
return true;
}
if (gAudiop && gAudiop->hasDecodedFile(uuid))
{
// Already have a decoded version, don't need to decode it.
LL_DEBUGS("AudioEngine") << "addDecodeRequest for " << uuid << " has decoded file already" << LL_ENDL;
return true;
}
if (gAssetStorage && gAssetStorage->hasLocalAsset(uuid, LLAssetType::AT_SOUND))
{
// Just put it on the decode queue.
LL_DEBUGS("AudioEngine") << "addDecodeRequest for " << uuid << " has local asset file already" << LL_ENDL;
mImpl->mDecodeQueue.push_back(uuid);
return true;
}
LL_DEBUGS("AudioEngine") << "addDecodeRequest for " << uuid << " no file available" << LL_ENDL;
return false;
}

View File

@@ -28,7 +28,6 @@
#include "stdtypes.h"
#include "lllinkedqueue.h"
#include "lluuid.h"
#include "llassettype.h"

View File

@@ -1046,8 +1046,12 @@ void LLAudioEngine::cleanupAudioSource(LLAudioSource *asp)
LL_WARNS("AudioEngine") << "Cleaning up unknown audio source!" << LL_ENDL;
return;
}
delete asp;
mAllSources.erase(iter);
else
{
LL_DEBUGS("AudioEngine") << "Cleaning up audio sources for "<< asp->getID() <<LL_ENDL;
delete asp;
mAllSources.erase(iter);
}
}

View File

@@ -45,7 +45,6 @@
#include "fmod.hpp"
#include "fmod_errors.h"
#include "lldir.h"
#include "llapr.h"
#include "sound_ids.h"
@@ -234,16 +233,16 @@ public:
} gSoundCheck;
LLAudioEngine_FMODSTUDIO::LLAudioEngine_FMODSTUDIO(bool enable_profiler, bool verbose_debugging)
: mInited(false)
, mWindGen(NULL)
, mWindDSPDesc(NULL)
, mWindDSP(NULL)
, mSystem(NULL)
, mEnableProfiler(enable_profiler)
{
sVerboseDebugging = verbose_debugging;
mInited = false;
mWindGen = NULL;
mWindDSP = NULL;
mSystem = NULL;
mEnableProfiler = enable_profiler;
}
LLAudioEngine_FMODSTUDIO::~LLAudioEngine_FMODSTUDIO()
{
}
@@ -502,13 +501,13 @@ bool LLAudioEngine_FMODSTUDIO::initWind()
cleanupWind();
FMOD_DSP_DESCRIPTION dspdesc;
memset(&dspdesc, 0, sizeof(FMOD_DSP_DESCRIPTION)); //Set everything to zero
dspdesc.pluginsdkversion = FMOD_PLUGIN_SDK_VERSION;
strncpy(dspdesc.name,"Wind Unit", sizeof(dspdesc.name)); //Set name to "Wind Unit"
dspdesc.numoutputbuffers = 1;
dspdesc.read = &windDSPCallback; //Assign callback.
if (Check_FMOD_Error(mSystem->createDSP(&dspdesc, &mWindDSP), "FMOD::createDSP") || !mWindDSP)
mWindDSPDesc = new FMOD_DSP_DESCRIPTION();
memset(mWindDSPDesc, 0, sizeof(*mWindDSPDesc)); //Set everything to zero
mWindDSPDesc->pluginsdkversion = FMOD_PLUGIN_SDK_VERSION;
strncpy(mWindDSPDesc->name, "Wind Unit", sizeof(mWindDSPDesc->name)); //Set name to "Wind Unit"
mWindDSPDesc->numoutputbuffers = 1;
mWindDSPDesc->read = &windDSPCallback; //Assign callback.
if (Check_FMOD_Error(mSystem->createDSP(mWindDSPDesc, &mWindDSP), "FMOD::createDSP") || !mWindDSP)
return false;
int frequency = 44100;
@@ -518,9 +517,9 @@ bool LLAudioEngine_FMODSTUDIO::initWind()
mWindGen = new LLWindGen<MIXBUFFERFORMAT>((U32)frequency);
if (!Check_FMOD_Error(mWindDSP->setUserData((void*)mWindGen), "FMOD::DSP::setUserData") &&
!Check_FMOD_Error(mSystem->playDSP(mWindDSP, NULL, false, 0), "FMOD::System::playDSP") &&
!Check_FMOD_Error(mSystem->getSoftwareFormat(NULL, &mode, NULL), "FMOD::System::getSoftwareFormat") &&
!Check_FMOD_Error(mWindDSP->setChannelFormat(FMOD_CHANNELMASK_STEREO, 2, mode), "FMOD::DSP::setChannelFormat"))
!Check_FMOD_Error(mWindDSP->setChannelFormat(FMOD_CHANNELMASK_STEREO, 2, mode), "FMOD::DSP::setChannelFormat") &&
!Check_FMOD_Error(mSystem->playDSP(mWindDSP, NULL, false, 0), "FMOD::System::playDSP"))
return true; //Success
}
@@ -540,6 +539,9 @@ void LLAudioEngine_FMODSTUDIO::cleanupWind()
mWindDSP = NULL;
}
delete mWindDSPDesc;
mWindDSPDesc = NULL;
delete mWindGen;
mWindGen = NULL;
}
@@ -885,7 +887,7 @@ bool LLAudioBufferFMODSTUDIO::loadWAV(const std::string& filename)
return false;
}
if (!LLAPRFile::isExist(filename, LL_APR_RPB))
if (!gDirUtilp->fileExists(filename))
{
// File not found, abort.
return false;

View File

@@ -48,6 +48,7 @@ namespace FMOD
class Sound;
class DSP;
}
typedef struct FMOD_DSP_DESCRIPTION FMOD_DSP_DESCRIPTION;
//Interfaces
class LLAudioEngine_FMODSTUDIO : public LLAudioEngine
@@ -81,6 +82,7 @@ protected:
LLWindGen<MIXBUFFERFORMAT> *mWindGen;
FMOD_DSP_DESCRIPTION *mWindDSPDesc;
FMOD::DSP *mWindDSP;
FMOD::System *mSystem;
bool mEnableProfiler;

View File

@@ -28,15 +28,18 @@
#include "lllistener.h"
#define DEFAULT_AT 0.0f,0.0f,-1.0f
#define DEFAULT_UP 0.0f,1.0f,0.0f
const LLVector3 DEFAULT_AT(0.0f, 0.0f, -1.0f);
const LLVector3 DEFAULT_UP(0.0f, 1.0f, 0.0f);
//-----------------------------------------------------------------------
// constructor
//-----------------------------------------------------------------------
LLListener::LLListener()
: mPosition(LLVector3::zero),
mListenAt(DEFAULT_AT),
mListenUp(DEFAULT_UP),
mVelocity(LLVector3::zero)
{
init();
}
//-----------------------------------------------------------------------
@@ -44,15 +47,6 @@ LLListener::~LLListener()
{
}
//-----------------------------------------------------------------------
void LLListener::init(void)
{
mPosition.zeroVec();
mListenAt.setVec(DEFAULT_AT);
mListenUp.setVec(DEFAULT_UP);
mVelocity.zeroVec();
}
//-----------------------------------------------------------------------
void LLListener::translate(LLVector3 offset)
{
@@ -99,9 +93,6 @@ void LLListener::orient(LLVector3 up, LLVector3 at)
//-----------------------------------------------------------------------
void LLListener::set(LLVector3 pos, LLVector3 vel, LLVector3 up, LLVector3 at)
{
mPosition = pos;
mVelocity = vel;
setPosition(pos);
setVelocity(vel);
orient(up,at);

View File

@@ -45,7 +45,6 @@ class LLListener
public:
LLListener();
virtual ~LLListener();
virtual void init();
virtual void set(LLVector3 pos, LLVector3 vel, LLVector3 up, LLVector3 at);

View File

@@ -39,10 +39,12 @@
//-----------------------------------------------------------------------
// constructor
//-----------------------------------------------------------------------
LLListener_FMODSTUDIO::LLListener_FMODSTUDIO(FMOD::System *system)
LLListener_FMODSTUDIO::LLListener_FMODSTUDIO(FMOD::System *system)
: LLListener(),
mDopplerFactor(1.0f),
mRolloffFactor(1.0f)
{
mSystem = system;
init();
}
//-----------------------------------------------------------------------
@@ -50,21 +52,12 @@ LLListener_FMODSTUDIO::~LLListener_FMODSTUDIO()
{
}
//-----------------------------------------------------------------------
void LLListener_FMODSTUDIO::init(void)
{
// do inherited
LLListener::init();
mDopplerFactor = 1.0f;
mRolloffFactor = 1.0f;
}
//-----------------------------------------------------------------------
void LLListener_FMODSTUDIO::translate(LLVector3 offset)
{
LLListener::translate(offset);
mSystem->set3DListenerAttributes(0, (FMOD_VECTOR*)mPosition.mV, NULL, (FMOD_VECTOR*)mListenAt.mV, (FMOD_VECTOR*)mListenUp.mV);
mSystem->set3DListenerAttributes(0, (FMOD_VECTOR*)mPosition.mV, NULL, NULL, NULL);
}
//-----------------------------------------------------------------------
@@ -72,7 +65,7 @@ void LLListener_FMODSTUDIO::setPosition(LLVector3 pos)
{
LLListener::setPosition(pos);
mSystem->set3DListenerAttributes(0, (FMOD_VECTOR*)mPosition.mV, NULL, (FMOD_VECTOR*)mListenAt.mV, (FMOD_VECTOR*)mListenUp.mV);
mSystem->set3DListenerAttributes(0, (FMOD_VECTOR*)mPosition.mV, NULL, NULL, NULL);
}
//-----------------------------------------------------------------------
@@ -80,7 +73,7 @@ void LLListener_FMODSTUDIO::setVelocity(LLVector3 vel)
{
LLListener::setVelocity(vel);
mSystem->set3DListenerAttributes(0, NULL, (FMOD_VECTOR*)mVelocity.mV, (FMOD_VECTOR*)mListenAt.mV, (FMOD_VECTOR*)mListenUp.mV);
mSystem->set3DListenerAttributes(0, NULL, (FMOD_VECTOR*)mVelocity.mV, NULL, NULL);
}
//-----------------------------------------------------------------------
@@ -94,20 +87,25 @@ void LLListener_FMODSTUDIO::orient(LLVector3 up, LLVector3 at)
//-----------------------------------------------------------------------
void LLListener_FMODSTUDIO::commitDeferredChanges()
{
if(!mSystem)
{
return;
}
mSystem->update();
}
void LLListener_FMODSTUDIO::setRolloffFactor(F32 factor)
{
//An internal FMODEx optimization skips 3D updates if there have not been changes to the 3D sound environment.
//An internal FMOD Studio optimization skips 3D updates if there have not been changes to the 3D sound environment.
//Sadly, a change in rolloff is not accounted for, thus we must touch the listener properties as well.
//In short: Changing the position ticks a dirtyflag inside fmodstudio, which makes it not skip 3D processing next update call.
//In short: Changing the position ticks a dirtyflag inside fmod studio, which makes it not skip 3D processing next update call.
if(mRolloffFactor != factor)
{
LLVector3 pos = mVelocity - LLVector3(0.f,0.f,.1f);
mSystem->set3DListenerAttributes(0, (FMOD_VECTOR*)pos.mV, NULL, NULL, NULL);
mSystem->set3DListenerAttributes(0, (FMOD_VECTOR*)mVelocity.mV, NULL, NULL, NULL);
LLVector3 tmp_pos = mPosition - LLVector3(0.f,0.f,.1f);
mSystem->set3DListenerAttributes(0, (FMOD_VECTOR*) tmp_pos.mV, NULL, NULL, NULL);
mSystem->set3DListenerAttributes(0, (FMOD_VECTOR*) mPosition.mV, NULL, NULL, NULL);
}
mRolloffFactor = factor;
mSystem->set3DSettings(mDopplerFactor, 1.f, mRolloffFactor);

View File

@@ -48,7 +48,6 @@ class LLListener_FMODSTUDIO : public LLListener
public:
LLListener_FMODSTUDIO(FMOD::System *system);
virtual ~LLListener_FMODSTUDIO();
virtual void init();
virtual void translate(LLVector3 offset);
virtual void setPosition(LLVector3 pos);

View File

@@ -31,21 +31,15 @@
#include "lllistener_openal.h"
LLListener_OpenAL::LLListener_OpenAL()
: LLListener(),
mRolloffFactor(1.f)
{
init();
}
LLListener_OpenAL::~LLListener_OpenAL()
{
}
void LLListener_OpenAL::init()
{
// do inherited
LLListener::init();
mRolloffFactor = 1.0f;
}
void LLListener_OpenAL::translate(LLVector3 offset)
{
//LL_INFOS() << "LLListener_OpenAL::translate() : " << offset << LL_ENDL;
@@ -71,18 +65,20 @@ void LLListener_OpenAL::orient(LLVector3 up, LLVector3 at)
void LLListener_OpenAL::commitDeferredChanges()
{
ALfloat orientation[6];
orientation[0] = mListenAt.mV[0];
orientation[1] = mListenAt.mV[1];
orientation[2] = mListenAt.mV[2];
orientation[3] = mListenUp.mV[0];
orientation[4] = mListenUp.mV[1];
orientation[5] = mListenUp.mV[2];
ALfloat orientation[] = {
mListenAt.mV[0],
mListenAt.mV[1],
mListenAt.mV[2],
mListenUp.mV[0],
mListenUp.mV[1],
mListenUp.mV[2],
};
ALfloat velocity[3];
velocity[0] = mVelocity.mV[0];
velocity[1] = mVelocity.mV[1];
velocity[2] = mVelocity.mV[2];
ALfloat velocity[3] = {
mVelocity.mV[0],
mVelocity.mV[1],
mVelocity.mV[2],
};
alListenerfv(AL_ORIENTATION, orientation);
alListenerfv(AL_POSITION, mPosition.mV);

View File

@@ -38,7 +38,6 @@ class LLListener_OpenAL : public LLListener
public:
LLListener_OpenAL();
virtual ~LLListener_OpenAL();
virtual void init();
virtual void translate(LLVector3 offset);
virtual void setPosition(LLVector3 pos);

View File

@@ -32,7 +32,6 @@
#include "llerror.h"
#include "llrand.h"
#include "llmath.h"
#include "llapr.h"
//#if LL_DARWIN
// MBW -- XXX -- Getting rid of SecondLifeVorbis for now -- no fmod means no name collisions.
@@ -81,18 +80,20 @@ S32 check_for_invalid_wav_formats(const std::string& in_fname, std::string& erro
error_msg.clear();
// ********************************
LLAPRFile infile ;
infile.open(in_fname,LL_APR_RB);
// ********************************
if (!infile.getFileHandle())
//********************************
llifstream instream(in_fname, std::ios::in | std::ios::binary);
//********************************
if (!instream.is_open())
{
error_msg = "CannotUploadSoundFile";
return(LLVORBISENC_SOURCE_OPEN_ERR);
}
infile.read(wav_header, 44);
physical_file_size = infile.seek(APR_END,0);
instream.read((char*)wav_header, 44);
instream.seekg(0, instream.end);
physical_file_size = (U32) instream.tellg();
instream.seekg(0, instream.beg);
if (strncmp((char *)&(wav_header[0]),"RIFF",4))
{
@@ -112,8 +113,8 @@ S32 check_for_invalid_wav_formats(const std::string& in_fname, std::string& erro
while ((file_pos + 8)< physical_file_size)
{
infile.seek(APR_SET,file_pos);
infile.read(wav_header, 44);
instream.seekg(file_pos);
instream.read((char*)wav_header, 44);
chunk_length = ((U32) wav_header[7] << 24)
+ ((U32) wav_header[6] << 16)
@@ -122,7 +123,7 @@ S32 check_for_invalid_wav_formats(const std::string& in_fname, std::string& erro
if (chunk_length > physical_file_size - file_pos - 4)
{
infile.close();
instream.close();
error_msg = "SoundFileInvalidChunkSize";
return(LLVORBISENC_CHUNK_SIZE_ERR);
}
@@ -153,9 +154,9 @@ S32 check_for_invalid_wav_formats(const std::string& in_fname, std::string& erro
file_pos += (chunk_length + 8);
chunk_length = 0;
}
// ****************
infile.close();
// ****************
//****************
instream.close();
//****************
if (!uncompressed_pcm)
{
@@ -233,20 +234,18 @@ S32 encode_vorbis_file(const std::string& in_fname, const std::string& out_fname
S32 data_left = 0;
LLAPRFile infile ;
infile.open(in_fname,LL_APR_RB);
if (!infile.getFileHandle())
llifstream instream(in_fname, std::ios::in | std::ios::binary);
if (!instream.is_open())
{
LL_WARNS() << "Couldn't open temporary ogg file for writing: " << in_fname
LL_WARNS() << "Couldn't open temporary ogg file for reading: " << in_fname
<< LL_ENDL;
return(LLVORBISENC_SOURCE_OPEN_ERR);
}
LLAPRFile outfile ;
outfile.open(out_fname,LL_APR_WPB);
if (!outfile.getFileHandle())
llofstream outstream(out_fname, std::ios::out | std::ios::binary | std::ios::trunc);
if (!outstream.is_open())
{
LL_WARNS() << "Couldn't open upload sound file for reading: " << in_fname
LL_WARNS() << "Couldn't open upload sound file for writing: " << in_fname
<< LL_ENDL;
return(LLVORBISENC_DEST_OPEN_ERR);
}
@@ -255,10 +254,10 @@ S32 encode_vorbis_file(const std::string& in_fname, const std::string& out_fname
U32 chunk_length = 0;
U32 file_pos = 12; // start at the first chunk (usually fmt but not always)
while (infile.eof() != APR_EOF)
while (!instream.eof())
{
infile.seek(APR_SET,file_pos);
infile.read(wav_header, 44);
instream.seekg(file_pos);
instream.read((char*)wav_header, 44);
chunk_length = ((U32) wav_header[7] << 24)
+ ((U32) wav_header[6] << 16)
@@ -278,7 +277,7 @@ S32 encode_vorbis_file(const std::string& in_fname, const std::string& out_fname
}
else if (!(strncmp((char *)&(wav_header[0]),"data",4)))
{
infile.seek(APR_SET,file_pos+8);
instream.seekg(file_pos + 8);
// leave the file pointer at the beginning of the data chunk data
data_left = chunk_length;
break;
@@ -351,8 +350,8 @@ S32 encode_vorbis_file(const std::string& in_fname, const std::string& out_fname
while(!eos){
int result=ogg_stream_flush(&os,&og);
if(result==0)break;
outfile.write(og.header, og.header_len);
outfile.write(og.body, og.body_len);
outstream.write((char*)og.header, og.header_len);
outstream.write((char*)og.body, og.body_len);
}
}
@@ -362,7 +361,8 @@ S32 encode_vorbis_file(const std::string& in_fname, const std::string& out_fname
{
long bytes_per_sample = bits_per_sample/8;
long bytes=(long)infile.read(readbuffer,llclamp((S32)(READ_BUFFER*num_channels*bytes_per_sample),0,data_left)); /* stereo hardwired here */
instream.read((char*)readbuffer, llclamp((S32) (READ_BUFFER*num_channels*bytes_per_sample), 0, data_left)); /* stereo hardwired here */
long bytes = (long) instream.gcount();
if (bytes==0)
{
@@ -470,8 +470,8 @@ S32 encode_vorbis_file(const std::string& in_fname, const std::string& out_fname
if(result==0)
break;
outfile.write(og.header, og.header_len);
outfile.write(og.body, og.body_len);
outstream.write((char*)og.header, og.header_len);
outstream.write((char*)og.body, og.body_len);
/* this could be set above, but for illustrative purposes, I do
it here (to show that vorbis does know where the stream ends) */

View File

@@ -16,6 +16,10 @@ include_directories(
${LLVFS_INCLUDE_DIRS}
${LLXML_INCLUDE_DIRS}
)
include_directories(SYSTEM
${LLCOMMON_SYSTEM_INCLUDE_DIRS}
${LLXML_SYSTEM_INCLUDE_DIRS}
)
set(llcharacter_SOURCE_FILES
llanimationstates.cpp

View File

@@ -35,10 +35,6 @@
#include "llkeyframemotion.h"
#include "llquantize.h"
#include "llstl.h"
#include "llapr.h"
//using namespace std;
#define INCHES_TO_METERS 0.02540005f
@@ -219,9 +215,8 @@ ELoadStatus LLBVHLoader::loadTranslationTable(const char *fileName)
//--------------------------------------------------------------------
std::string path = gDirUtilp->getExpandedFilename(LL_PATH_APP_SETTINGS,fileName);
LLAPRFile infile(path, LL_APR_R);
apr_file_t *fp = infile.getFileHandle();
if (!fp)
llifstream infstream(path);
if (!infstream.is_open())
return E_ST_NO_XLT_FILE;
LL_INFOS() << "NOTE: Loading translation table: " << fileName << LL_ENDL;
@@ -233,7 +228,7 @@ ELoadStatus LLBVHLoader::loadTranslationTable(const char *fileName)
//--------------------------------------------------------------------
// load header
//--------------------------------------------------------------------
if ( ! getLine(fp) )
if ( ! getLine(infstream) )
return E_ST_EOF;
if ( strncmp(mLine, "Translations 1.0", 16) )
return E_ST_NO_XLT_HEADER;
@@ -243,7 +238,7 @@ ELoadStatus LLBVHLoader::loadTranslationTable(const char *fileName)
//--------------------------------------------------------------------
BOOL loadingGlobals = FALSE;
Translation *trans = NULL;
while ( getLine(fp) )
while ( getLine(infstream) )
{
//----------------------------------------------------------------
// check the 1st token on the line to determine if it's empty or a comment
@@ -660,7 +655,7 @@ ELoadStatus LLBVHLoader::loadTranslationTable(const char *fileName)
}
infile.close() ;
infstream.close() ;
return E_ST_OK;
}
@@ -1337,13 +1332,9 @@ void LLBVHLoader::reset()
//------------------------------------------------------------------------
// LLBVHLoader::getLine()
//------------------------------------------------------------------------
BOOL LLBVHLoader::getLine(apr_file_t* fp)
BOOL LLBVHLoader::getLine(llifstream& stream)
{
if (apr_file_eof(fp) == APR_EOF)
{
return FALSE;
}
if ( apr_file_gets(mLine, BVH_PARSER_LINE_SIZE, fp) == APR_SUCCESS)
if (stream.getline(mLine, BVH_PARSER_LINE_SIZE))
{
mLineNumber++;
return TRUE;

View File

@@ -2,31 +2,25 @@
* @file llbvhloader.h
* @brief Translates a BVH files to LindenLabAnimation format.
*
* $LicenseInfo:firstyear=2004&license=viewergpl$
*
* Copyright (c) 2004-2009, Linden Research, Inc.
*
* $LicenseInfo:firstyear=2004&license=viewerlgpl$
* Second Life Viewer Source Code
* The source code in this file ("Source Code") is provided by Linden Lab
* to you under the terms of the GNU General Public License, version 2.0
* ("GPL"), unless you have obtained a separate licensing agreement
* ("Other License"), formally executed by you and Linden Lab. Terms of
* the GPL can be found in doc/GPL-license.txt in this distribution, or
* online at http://secondlifegrid.net/programs/open_source/licensing/gplv2
* Copyright (C) 2010, Linden Research, Inc.
*
* There are special exceptions to the terms and conditions of the GPL as
* it is applied to this Source Code. View the full text of the exception
* in the file doc/FLOSS-exception.txt in this software distribution, or
* online at
* http://secondlifegrid.net/programs/open_source/licensing/flossexception
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation;
* version 2.1 of the License only.
*
* By copying, modifying or distributing this software, you acknowledge
* that you have read and understood your obligations described above,
* and agree to abide by those obligations.
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO
* WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY,
* COMPLETENESS OR PERFORMANCE.
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*
* Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
* $/LicenseInfo$
*/
@@ -36,32 +30,11 @@
#include "v3math.h"
#include "m3math.h"
#include "llmath.h"
#include "llapr.h"
#include "llbvhconsts.h"
const S32 BVH_PARSER_LINE_SIZE = 2048;
class LLDataPacker;
//------------------------------------------------------------------------
// FileCloser
//------------------------------------------------------------------------
class FileCloser
{
public:
FileCloser( apr_file_t *file )
{
mFile = file;
}
~FileCloser()
{
apr_file_close(mFile);
}
protected:
apr_file_t* mFile;
};
//------------------------------------------------------------------------
// Key
//------------------------------------------------------------------------
@@ -304,7 +277,7 @@ public:
protected:
// Consumes one line of input from file.
BOOL getLine(apr_file_t *fp);
BOOL getLine(llifstream& stream);
// parser state
char mLine[BVH_PARSER_LINE_SIZE]; /* Flawfinder: ignore */

View File

@@ -225,6 +225,7 @@ BOOL LLEditingMotion::onUpdate(F32 time, U8* joint_mask)
LL_CONT << "NULL";
}
LL_CONT << LL_ENDL;
target.setVec(1.f, 1.f, 1.f);
}
mTarget.setPosition( target + mParentJoint.getPosition());

View File

@@ -36,6 +36,63 @@
S32 LLJoint::sNumUpdates = 0;
S32 LLJoint::sNumTouches = 0;
template <class T>
bool attachment_map_iter_compare_key(const T& a, const T& b)
{
return a.first < b.first;
}
bool LLPosOverrideMap::findActiveOverride(LLUUID& mesh_id, LLVector3& pos) const
{
pos = LLVector3(0,0,0);
mesh_id = LLUUID();
bool found = false;
map_type::const_iterator it = std::max_element(m_map.begin(),
m_map.end(),
attachment_map_iter_compare_key<map_type::value_type>);
if (it != m_map.end())
{
found = true;
pos = it->second;
mesh_id = it->first;
}
return found;
}
void LLPosOverrideMap::showJointPosOverrides( std::ostringstream& os ) const
{
map_type::const_iterator max_it = std::max_element(m_map.begin(),
m_map.end(),
attachment_map_iter_compare_key<map_type::value_type>);
for (map_type::const_iterator it = m_map.begin();
it != m_map.end(); ++it)
{
const LLVector3& pos = it->second;
os << " " << "[" << it->first <<": " << pos << "]" << ((it==max_it) ? "*" : "");
}
}
U32 LLPosOverrideMap::count() const
{
return m_map.size();
}
void LLPosOverrideMap::add(const LLUUID& mesh_id, const LLVector3& pos)
{
m_map[mesh_id] = pos;
}
bool LLPosOverrideMap::remove(const LLUUID& mesh_id)
{
U32 remove_count = m_map.erase(mesh_id);
return (remove_count > 0);
}
void LLPosOverrideMap::clear()
{
m_map.clear();
}
//-----------------------------------------------------------------------------
// LLJoint()
// Class Constructor
@@ -57,7 +114,6 @@ LLJoint::LLJoint() :
{
init();
touch();
mResetAfterRestoreOldXform = false;
}
LLJoint::LLJoint(S32 joint_num) :
@@ -65,7 +121,6 @@ LLJoint::LLJoint(S32 joint_num) :
{
init();
touch();
mResetAfterRestoreOldXform = false;
}
@@ -233,54 +288,120 @@ const LLVector3& LLJoint::getPosition()
return mXform.getPosition();
}
bool do_debug_joint(const std::string& name)
{
return false;
}
//--------------------------------------------------------------------
// setPosition()
//--------------------------------------------------------------------
void LLJoint::setPosition( const LLVector3& pos )
{
// if (mXform.getPosition() != pos)
if (pos != getPosition())
{
mXform.setPosition(pos);
touch(MATRIX_DIRTY | POSITION_DIRTY);
if (do_debug_joint(getName()))
{
LL_DEBUGS("Avatar") << " joint " << getName() << " set pos " << pos << LL_ENDL;
}
}
mXform.setPosition(pos);
touch(MATRIX_DIRTY | POSITION_DIRTY);
}
void showJointPosOverrides( const LLJoint& joint, const std::string& note, const std::string& av_info )
{
std::ostringstream os;
os << joint.m_posBeforeOverrides;
joint.m_attachmentOverrides.showJointPosOverrides(os);
LL_DEBUGS("Avatar") << av_info << " joint " << joint.getName() << " " << note << " " << os.str() << LL_ENDL;
}
//--------------------------------------------------------------------
// addAttachmentPosOverride()
//--------------------------------------------------------------------
void LLJoint::addAttachmentPosOverride( const LLVector3& pos, const LLUUID& mesh_id, const std::string& av_info )
{
if (mesh_id.isNull())
{
return;
}
if (!m_attachmentOverrides.count())
{
if (do_debug_joint(getName()))
{
LL_DEBUGS("Avatar") << "av " << av_info << " joint " << getName() << " saving m_posBeforeOverrides " << getPosition() << LL_ENDL;
}
m_posBeforeOverrides = getPosition();
}
m_attachmentOverrides.add(mesh_id,pos);
if (do_debug_joint(getName()))
{
LL_DEBUGS("Avatar") << "av " << av_info << " joint " << getName() << " addAttachmentPosOverride for mesh " << mesh_id << " pos " << pos << LL_ENDL;
}
updatePos(av_info);
}
//--------------------------------------------------------------------
// removeAttachmentPosOverride()
//--------------------------------------------------------------------
void LLJoint::removeAttachmentPosOverride( const LLUUID& mesh_id, const std::string& av_info )
{
if (mesh_id.isNull())
{
return;
}
if (m_attachmentOverrides.remove(mesh_id))
{
if (do_debug_joint(getName()))
{
LL_DEBUGS("Avatar") << "av " << av_info << " joint " << getName()
<< " removeAttachmentPosOverride for " << mesh_id << LL_ENDL;
showJointPosOverrides(*this, "remove", av_info);
}
updatePos(av_info);
}
}
//--------------------------------------------------------------------
// setPosition()
//--------------------------------------------------------------------
void LLJoint::setDefaultFromCurrentXform( void )
// hasAttachmentPosOverride()
//--------------------------------------------------------------------
bool LLJoint::hasAttachmentPosOverride( LLVector3& pos, LLUUID& mesh_id ) const
{
mDefaultXform = mXform;
touch(MATRIX_DIRTY | POSITION_DIRTY);
return m_attachmentOverrides.findActiveOverride(mesh_id,pos);
}
//--------------------------------------------------------------------
// storeCurrentXform()
// clearAttachmentPosOverrides()
//--------------------------------------------------------------------
void LLJoint::storeCurrentXform( const LLVector3& pos )
void LLJoint::clearAttachmentPosOverrides()
{
mOldXform = mXform;
mResetAfterRestoreOldXform = true;
setPosition( pos );
if (m_attachmentOverrides.count())
{
m_attachmentOverrides.clear();
setPosition(m_posBeforeOverrides);
setId( LLUUID::null );
}
}
//--------------------------------------------------------------------
// restoreOldXform()
// updatePos()
//--------------------------------------------------------------------
void LLJoint::restoreOldXform( void )
void LLJoint::updatePos(const std::string& av_info)
{
mResetAfterRestoreOldXform = false;
mXform = mOldXform;
}
//--------------------------------------------------------------------
// restoreOldXform()
//--------------------------------------------------------------------
void LLJoint::restoreToDefaultXform( void )
{
mXform = mDefaultXform;
setPosition( mXform.getPosition() );
LLVector3 pos, found_pos;
LLUUID mesh_id;
if (m_attachmentOverrides.findActiveOverride(mesh_id,found_pos))
{
LL_DEBUGS("Avatar") << "av " << av_info << " joint " << getName() << " updatePos, winner of " << m_attachmentOverrides.count() << " is mesh " << mesh_id << " pos " << found_pos << LL_ENDL;
pos = found_pos;
}
else
{
LL_DEBUGS("Avatar") << "av " << av_info << " joint " << getName() << " updatePos, winner is posBeforeOverrides " << m_posBeforeOverrides << LL_ENDL;
pos = m_posBeforeOverrides;
}
setPosition(pos);
}
//--------------------------------------------------------------------

View File

@@ -46,6 +46,20 @@ const U32 LL_FACE_JOINT_NUM = 30;
const S32 LL_CHARACTER_MAX_PRIORITY = 7;
const F32 LL_MAX_PELVIS_OFFSET = 5.f;
class LLPosOverrideMap
{
public:
LLPosOverrideMap() {}
bool findActiveOverride(LLUUID& mesh_id, LLVector3& pos) const;
void showJointPosOverrides(std::ostringstream& os) const;
U32 count() const;
void add(const LLUUID& mesh_id, const LLVector3& pos);
bool remove(const LLUUID& mesh_id);
void clear();
private:
typedef std::map<LLUUID,LLVector3> map_type;
map_type m_map;
};
//-----------------------------------------------------------------------------
// class LLJoint
//-----------------------------------------------------------------------------
@@ -79,8 +93,6 @@ protected:
// explicit transformation members
LLXformMatrix mXform;
LLXformMatrix mOldXform;
LLXformMatrix mDefaultXform;
LLUUID mId;
@@ -88,8 +100,6 @@ public:
U32 mDirtyFlags;
BOOL mUpdateXform;
BOOL mResetAfterRestoreOldXform;
// describes the skin binding pose
LLVector3 mSkinOffset;
@@ -103,6 +113,11 @@ public:
static S32 sNumTouches;
static S32 sNumUpdates;
LLPosOverrideMap m_attachmentOverrides;
LLVector3 m_posBeforeOverrides;
void updatePos(const std::string& av_info);
public:
LLJoint();
LLJoint(S32 joint_num);
@@ -183,22 +198,17 @@ public:
virtual BOOL isAnimatable() const { return TRUE; }
S32 getJointNum() const { return mJointNum; }
void restoreOldXform( void );
void restoreToDefaultXform( void );
void setDefaultFromCurrentXform( void );
void storeCurrentXform( const LLVector3& pos );
void addAttachmentPosOverride( const LLVector3& pos, const LLUUID& mesh_id, const std::string& av_info );
void removeAttachmentPosOverride( const LLUUID& mesh_id, const std::string& av_info );
bool hasAttachmentPosOverride( LLVector3& pos, LLUUID& mesh_id ) const;
void clearAttachmentPosOverrides();
//Accessor for the joint id
LLUUID getId( void ) { return mId; }
//Setter for the joints id
void setId( const LLUUID& id ) { mId = id;}
//If the old transform flag has been set, then the reset logic in avatar needs to be aware(test) of it
const BOOL doesJointNeedToBeReset( void ) const { return mResetAfterRestoreOldXform; }
//Setter for joint reset flag
void setJointToBeReset( BOOL val ) { mResetAfterRestoreOldXform = val; }
// <edit>
std::string exportString(U32 tabs = 0);
// </edit>

View File

@@ -70,22 +70,18 @@ protected:
public:
// Constructor
LLJointState()
{
mUsage = 0;
mJoint = NULL;
mUsage = 0;
mWeight = 0.f;
mPriority = LLJoint::USE_MOTION_PRIORITY;
}
: mUsage(0)
, mJoint(NULL)
, mWeight(0.f)
, mPriority(LLJoint::USE_MOTION_PRIORITY)
{}
LLJointState(LLJoint* joint)
{
mUsage = 0;
mJoint = joint;
mUsage = 0;
mWeight = 0.f;
mPriority = LLJoint::USE_MOTION_PRIORITY;
}
: mUsage(0)
, mJoint(joint)
, mWeight(0.f)
, mPriority(LLJoint::USE_MOTION_PRIORITY)
{}
// joint that this state is applied to
LLJoint* getJoint() { return mJoint; }

View File

@@ -42,6 +42,7 @@
#include "llvfile.h"
#include "m3math.h"
#include "message.h"
#include <memory>
//-----------------------------------------------------------------------------
// Static Definitions
@@ -700,7 +701,8 @@ BOOL LLKeyframeMotion::onActivate()
//-----------------------------------------------------------------------------
BOOL LLKeyframeMotion::onUpdate(F32 time, U8* joint_mask)
{
llassert(time >= 0.f);
// llassert(time >= 0.f); // This will fire
time = llmax(0.f, time);
if (mJointMotionList->mLoop)
{
@@ -965,7 +967,7 @@ void LLKeyframeMotion::deactivateConstraint(JointConstraint *constraintp)
constraintp->mSourceVolume->mUpdateXform = FALSE;
}
if (!constraintp->mSharedData->mConstraintTargetType == CONSTRAINT_TARGET_TYPE_GROUND)
if (constraintp->mSharedData->mConstraintTargetType != CONSTRAINT_TARGET_TYPE_GROUND)
{
if (constraintp->mTargetVolume)
{
@@ -1284,16 +1286,6 @@ void LLKeyframeMotion::applyConstraint(JointConstraint* constraint, F32 time, U8
}
}
// Helper class.
template<typename T>
struct AIAutoDestruct
{
T* mPtr;
AIAutoDestruct() : mPtr(NULL) { }
~AIAutoDestruct() { delete mPtr; }
void add(T* ptr) { mPtr = ptr; }
};
//-----------------------------------------------------------------------------
// deserialize()
//-----------------------------------------------------------------------------
@@ -1495,18 +1487,12 @@ BOOL LLKeyframeMotion::deserialize(LLDataPacker& dp)
for(U32 i=0; i<num_motions; ++i)
{
AIAutoDestruct<JointMotion> watcher;
JointMotion* joint_motion = new JointMotion;
JointMotion* joint_motion = new JointMotion;
std::unique_ptr<JointMotion> watcher(joint_motion);
if (singu_new_joint_motion_list)
{
// Pass ownership to mJointMotionList.
mJointMotionList->mJointMotionArray.push_back(joint_motion);
}
else
{
// Just delete this at the end.
watcher.add(joint_motion);
mJointMotionList->mJointMotionArray.push_back(watcher.release());
}
std::string joint_name;
@@ -1785,6 +1771,7 @@ BOOL LLKeyframeMotion::deserialize(LLDataPacker& dp)
{
// read in constraint data
JointConstraintSharedData* constraintp = new JointConstraintSharedData;
std::unique_ptr<JointConstraintSharedData> watcher(constraintp);
U8 byte = 0;
if (!dp.unpackU8(byte, "chain_length"))
@@ -1842,21 +1829,18 @@ BOOL LLKeyframeMotion::deserialize(LLDataPacker& dp)
if (!dp.unpackVector3(constraintp->mSourceConstraintOffset, "source_offset"))
{
LL_WARNS() << "can't read constraint source offset" << LL_ENDL;
delete constraintp;
return FALSE;
}
if( !(constraintp->mSourceConstraintOffset.isFinite()) )
{
LL_WARNS() << "non-finite constraint source offset" << LL_ENDL;
delete constraintp;
return FALSE;
}
if (!dp.unpackBinaryDataFixed(bin_data, BIN_DATA_LENGTH, "target_volume"))
{
LL_WARNS() << "can't read target volume name" << LL_ENDL;
delete constraintp;
return FALSE;
}
@@ -1876,28 +1860,24 @@ BOOL LLKeyframeMotion::deserialize(LLDataPacker& dp)
if (!dp.unpackVector3(constraintp->mTargetConstraintOffset, "target_offset"))
{
LL_WARNS() << "can't read constraint target offset" << LL_ENDL;
delete constraintp;
return FALSE;
}
if( !(constraintp->mTargetConstraintOffset.isFinite()) )
{
LL_WARNS() << "non-finite constraint target offset" << LL_ENDL;
delete constraintp;
return FALSE;
}
if (!dp.unpackVector3(constraintp->mTargetConstraintDir, "target_dir"))
{
LL_WARNS() << "can't read constraint target direction" << LL_ENDL;
delete constraintp;
return FALSE;
}
if( !(constraintp->mTargetConstraintDir.isFinite()) )
{
LL_WARNS() << "non-finite constraint target direction" << LL_ENDL;
delete constraintp;
return FALSE;
}
@@ -1910,39 +1890,30 @@ BOOL LLKeyframeMotion::deserialize(LLDataPacker& dp)
if (!dp.unpackF32(constraintp->mEaseInStartTime, "ease_in_start") || !std::isfinite(constraintp->mEaseInStartTime))
{
LL_WARNS() << "can't read constraint ease in start time" << LL_ENDL;
delete constraintp;
return FALSE;
}
if (!dp.unpackF32(constraintp->mEaseInStopTime, "ease_in_stop") || !std::isfinite(constraintp->mEaseInStopTime))
{
LL_WARNS() << "can't read constraint ease in stop time" << LL_ENDL;
delete constraintp;
return FALSE;
}
if (!dp.unpackF32(constraintp->mEaseOutStartTime, "ease_out_start") || !std::isfinite(constraintp->mEaseOutStartTime))
{
LL_WARNS() << "can't read constraint ease out start time" << LL_ENDL;
delete constraintp;
return FALSE;
}
if (!dp.unpackF32(constraintp->mEaseOutStopTime, "ease_out_stop") || !std::isfinite(constraintp->mEaseOutStopTime))
{
LL_WARNS() << "can't read constraint ease out stop time" << LL_ENDL;
delete constraintp;
return FALSE;
}
AIAutoDestruct<JointConstraintSharedData> watcher;
if (singu_new_joint_motion_list)
{
mJointMotionList->mConstraints.push_front(constraintp);
}
else
{
watcher.add(constraintp);
mJointMotionList->mConstraints.push_front(watcher.release());
}
constraintp->mJointStateIndices = new S32[constraintp->mChainLength + 1]; // note: mChainLength is size-limited - comes from a byte

View File

@@ -36,6 +36,7 @@ set(llcommon_SOURCE_FILES
llassettype.cpp
llbase32.cpp
llbase64.cpp
llcallbacklist.cpp
llcommon.cpp
llcommonutils.cpp
llcoros.cpp
@@ -138,6 +139,7 @@ set(llcommon_HEADER_FILES
llbase32.h
llbase64.h
llboost.h
llcallbacklist.h
llchat.h
llclickaction.h
llcommon.h
@@ -230,9 +232,13 @@ set(llcommon_HEADER_FILES
llthreadsafequeue.h
lltimer.h
lltreeiterators.h
llunits.h
llunittype.h
lltypeinfolookup.h
lluri.h
lluuid.h
llwin32headers.h
llwin32headerslean.h
llworkerthread.h
metaclass.h
metaclasst.h
@@ -284,6 +290,7 @@ target_link_libraries(
${Boost_REGEX_LIBRARY}
${Boost_THREAD_LIBRARY}
${Boost_SYSTEM_LIBRARY}
${Boost_CHRONO_LIBRARY}
${CORESERVICES_LIBRARY}
)

View File

@@ -64,7 +64,7 @@ LLAlignedArray<T, alignment>::LLAlignedArray()
template <class T, U32 alignment>
LLAlignedArray<T, alignment>::~LLAlignedArray()
{
ll_aligned_free(mArray);
ll_aligned_free<alignment>(mArray);
mArray = NULL;
mElementCount = 0;
mCapacity = 0;
@@ -78,7 +78,7 @@ void LLAlignedArray<T, alignment>::push_back(const T& elem)
{
mCapacity++;
mCapacity *= 2;
T* new_buf = (T*) ll_aligned_malloc(mCapacity*sizeof(T), alignment);
T* new_buf = (T*) ll_aligned_malloc<alignment>(mCapacity*sizeof(T));
if (mArray)
{
ll_memcpy_nonaliased_aligned_16((char*)new_buf, (char*)mArray, sizeof(T)*mElementCount);
@@ -90,7 +90,7 @@ void LLAlignedArray<T, alignment>::push_back(const T& elem)
mArray[mElementCount++] = elem;
//delete old array here to prevent error on a.push_back(a[0])
ll_aligned_free(old_buf);
ll_aligned_free<alignment>(old_buf);
}
template <class T, U32 alignment>
@@ -99,11 +99,11 @@ void LLAlignedArray<T, alignment>::resize(U32 size)
if (mCapacity < size)
{
mCapacity = size+mCapacity*2;
T* new_buf = mCapacity > 0 ? (T*) ll_aligned_malloc(mCapacity*sizeof(T), alignment) : NULL;
T* new_buf = mCapacity > 0 ? (T*) ll_aligned_malloc<alignment>(mCapacity*sizeof(T)) : NULL;
if (mArray)
{
ll_memcpy_nonaliased_aligned_16((char*) new_buf, (char*) mArray, sizeof(T)*mElementCount);
ll_aligned_free(mArray);
ll_aligned_free<alignment>(mArray);
}
/*for (U32 i = mElementCount; i < mCapacity; ++i)

View File

@@ -30,32 +30,36 @@
#include "llbase64.h"
#include <string>
#include "apr_base64.h"
// static
std::string LLBase64::encode(const U8* input, size_t input_size)
{
if (!(input && input_size > 0)) return LLStringUtil::null;
// Yes, it returns int.
int b64_buffer_length = apr_base64_encode_len(input_size);
char* b64_buffer = new char[b64_buffer_length];
// This is faster than apr_base64_encode() if you know
// you're not on an EBCDIC machine. Also, the output is
// null terminated, even though the documentation doesn't
// specify. See apr_base64.c for details. JC
b64_buffer_length = apr_base64_encode_binary(
b64_buffer,
input,
input_size);
std::string result;
result.assign(b64_buffer);
delete[] b64_buffer;
return result;
std::string output;
if (input
&& input_size > 0)
{
// Yes, it returns int.
int b64_buffer_length = apr_base64_encode_len(input_size);
char* b64_buffer = new char[b64_buffer_length];
// This is faster than apr_base64_encode() if you know
// you're not on an EBCDIC machine. Also, the output is
// null terminated, even though the documentation doesn't
// specify. See apr_base64.c for details. JC
b64_buffer_length = apr_base64_encode_binary(
b64_buffer,
input,
input_size);
output.assign(b64_buffer);
delete[] b64_buffer;
}
return output;
}
// static
std::string LLBase64::encode(const std::string& in_str)
{

View File

@@ -0,0 +1,230 @@
/**
* @file llcallbacklist.cpp
* @brief A simple list of callback functions to call.
*
* $LicenseInfo:firstyear=2001&license=viewerlgpl$
* Second Life Viewer Source Code
* Copyright (C) 2010, Linden Research, Inc.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation;
* version 2.1 of the License only.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*
* Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
* $/LicenseInfo$
*/
#include "llcallbacklist.h"
#include "lleventtimer.h"
#include "llerrorlegacy.h"
// Globals
//
LLCallbackList gIdleCallbacks;
//
// Member functions
//
LLCallbackList::LLCallbackList()
{
// nothing
}
LLCallbackList::~LLCallbackList()
{
}
void LLCallbackList::addFunction( callback_t func, void *data)
{
if (!func)
{
return;
}
// only add one callback per func/data pair
//
if (containsFunction(func))
{
return;
}
callback_pair_t t(func, data);
mCallbackList.push_back(t);
}
bool LLCallbackList::containsFunction( callback_t func, void *data)
{
callback_pair_t t(func, data);
callback_list_t::iterator iter = find(func,data);
if (iter != mCallbackList.end())
{
return TRUE;
}
else
{
return FALSE;
}
}
bool LLCallbackList::deleteFunction( callback_t func, void *data)
{
callback_list_t::iterator iter = find(func,data);
if (iter != mCallbackList.end())
{
mCallbackList.erase(iter);
return TRUE;
}
else
{
return FALSE;
}
}
inline
LLCallbackList::callback_list_t::iterator
LLCallbackList::find(callback_t func, void *data)
{
callback_pair_t t(func, data);
return std::find(mCallbackList.begin(), mCallbackList.end(), t);
}
void LLCallbackList::deleteAllFunctions()
{
mCallbackList.clear();
}
void LLCallbackList::callFunctions()
{
for (callback_list_t::iterator iter = mCallbackList.begin(); iter != mCallbackList.end(); )
{
callback_list_t::iterator curiter = iter++;
curiter->first(curiter->second);
}
}
// Shim class to allow arbitrary boost::bind
// expressions to be run as one-time idle callbacks.
class OnIdleCallbackOneTime
{
public:
OnIdleCallbackOneTime(nullary_func_t callable):
mCallable(callable)
{
}
static void onIdle(void *data)
{
gIdleCallbacks.deleteFunction(onIdle, data);
OnIdleCallbackOneTime* self = reinterpret_cast<OnIdleCallbackOneTime*>(data);
self->call();
delete self;
}
void call()
{
mCallable();
}
private:
nullary_func_t mCallable;
};
void doOnIdleOneTime(nullary_func_t callable)
{
OnIdleCallbackOneTime* cb_functor = new OnIdleCallbackOneTime(callable);
gIdleCallbacks.addFunction(&OnIdleCallbackOneTime::onIdle,cb_functor);
}
// Shim class to allow generic boost functions to be run as
// recurring idle callbacks. Callable should return true when done,
// false to continue getting called.
class OnIdleCallbackRepeating
{
public:
OnIdleCallbackRepeating(bool_func_t callable):
mCallable(callable)
{
}
// Will keep getting called until the callable returns true.
static void onIdle(void *data)
{
OnIdleCallbackRepeating* self = reinterpret_cast<OnIdleCallbackRepeating*>(data);
bool done = self->call();
if (done)
{
gIdleCallbacks.deleteFunction(onIdle, data);
delete self;
}
}
bool call()
{
return mCallable();
}
private:
bool_func_t mCallable;
};
void doOnIdleRepeating(bool_func_t callable)
{
OnIdleCallbackRepeating* cb_functor = new OnIdleCallbackRepeating(callable);
gIdleCallbacks.addFunction(&OnIdleCallbackRepeating::onIdle,cb_functor);
}
class NullaryFuncEventTimer: public LLEventTimer
{
public:
NullaryFuncEventTimer(nullary_func_t callable, F32 seconds):
LLEventTimer(seconds),
mCallable(callable)
{
}
private:
BOOL tick()
{
mCallable();
return TRUE;
}
nullary_func_t mCallable;
};
// Call a given callable once after specified interval.
void doAfterInterval(nullary_func_t callable, F32 seconds)
{
new NullaryFuncEventTimer(callable, seconds);
}
class BoolFuncEventTimer: public LLEventTimer
{
public:
BoolFuncEventTimer(bool_func_t callable, F32 seconds):
LLEventTimer(seconds),
mCallable(callable)
{
}
private:
BOOL tick()
{
return mCallable();
}
bool_func_t mCallable;
};
// Call a given callable every specified number of seconds, until it returns true.
void doPeriodically(bool_func_t callable, F32 seconds)
{
new BoolFuncEventTimer(callable, seconds);
}

View File

@@ -28,27 +28,35 @@
#define LL_LLCALLBACKLIST_H
#include "llstl.h"
#include <boost/function.hpp>
#include <list>
#include "stdtypes.h"
class LLCallbackList
{
public:
typedef void (*callback_t)(void*);
typedef std::pair< callback_t,void* > callback_pair_t;
// NOTE: It is confirmed that we DEPEND on the order provided by using a list :(
//
typedef std::list< callback_pair_t > callback_list_t;
LLCallbackList();
~LLCallbackList();
void addFunction( callback_t func, void *data = NULL ); // register a callback, which will be called as func(data)
BOOL containsFunction( callback_t func, void *data = NULL ); // true if list already contains the function/data pair
BOOL deleteFunction( callback_t func, void *data = NULL ); // removes the first instance of this function/data pair from the list, false if not found
void callFunctions(); // calls all functions
void addFunction( callback_t func, void *data = NULL ); // register a callback, which will be called as func(data)
bool containsFunction( callback_t func, void *data = NULL ); // true if list already contains the function/data pair
bool deleteFunction( callback_t func, void *data = NULL ); // removes the first instance of this function/data pair from the list, false if not found
void callFunctions(); // calls all functions
void deleteAllFunctions();
static void test();
protected:
// Use a list so that the callbacks are ordered in case that matters
typedef std::pair<callback_t,void*> callback_pair_t;
typedef std::list<callback_pair_t > callback_list_t;
inline callback_list_t::iterator find(callback_t func, void *data);
callback_list_t mCallbackList;
};

View File

@@ -55,8 +55,8 @@ LLDate::LLDate(const LLDate& date) :
mSecondsSinceEpoch(date.mSecondsSinceEpoch)
{}
LLDate::LLDate(F64 seconds_since_epoch) :
mSecondsSinceEpoch(seconds_since_epoch)
LLDate::LLDate(F64SecondsImplicit seconds_since_epoch) :
mSecondsSinceEpoch(seconds_since_epoch.value())
{}
LLDate::LLDate(const std::string& iso8601_date)
@@ -83,7 +83,7 @@ std::string LLDate::asString() const
// is one of the standards used and the prefered format
std::string LLDate::asRFC1123() const
{
return toHTTPDateString(LLStringExplicit("%A, %d %b %Y %H:%M:%S GMT"));
return toHTTPDateString (std::string ("%A, %d %b %Y %H:%M:%S GMT"));
}
LLFastTimer::DeclareTimer FT_DATE_FORMAT("Date Format");

View File

@@ -38,9 +38,8 @@
#include <iosfwd>
#include <string>
#include "llpreprocessor.h"
#include "stdtypes.h"
#include "llunits.h"
/**
* @class LLDate
@@ -64,9 +63,9 @@ public:
/**
* @brief Construct a date from a seconds since epoch value.
*
* @pararm seconds_since_epoch The number of seconds since UTC epoch.
* @param seconds_since_epoch The number of seconds since UTC epoch.
*/
LLDate(F64 seconds_since_epoch);
LLDate(F64SecondsImplicit seconds_since_epoch);
/**
* @brief Construct a date from a string representation
@@ -163,4 +162,6 @@ LL_COMMON_API std::ostream& operator<<(std::ostream& s, const LLDate& date);
// Helper function to stream in a date
LL_COMMON_API std::istream& operator>>(std::istream& s, LLDate& date);
#endif // LL_LLDATE_H

View File

@@ -35,7 +35,6 @@
*/
// Specific error codes
const int LL_ERR_NOERR = 0;
const int LL_ERR_ASSET_REQUEST_FAILED = -1;
//const int LL_ERR_ASSET_REQUEST_INVALID = -2;
const int LL_ERR_ASSET_REQUEST_NONEXISTENT_FILE = -3;
@@ -108,7 +107,7 @@ const int LL_ERR_PRICE_MISMATCH = -23018;
: liru_slashpos2 == std::string::npos ? std::string(__FILE__)/*Apparently, we're in / or perhaps the top of the drive, print as is*/\
: std::string(__FILE__).substr(1+liru_slashpos2))/*print foo/bar.cpp or perhaps foo\bar.cpp*/
#define llassert_always(func) do { if (LL_UNLIKELY(!(func))) LL_ERRS() << "\nASSERT(" #func ")\nfile:" << liru_assert_strip << " line:" << std::dec << __LINE__ << LL_ENDL; } while(0)
//#define llassert_always(func) do { if (LL_UNLIKELY(!(func))) LL_ERRS() << "\nASSERT(" #func ")\nfile:" << liru_assert_strip << " line:" << std::dec << __LINE__ << LL_ENDL; } while(0)
#ifdef SHOW_ASSERT
#define llassert(func) llassert_always(func)

View File

@@ -65,7 +65,7 @@ LLEventTimer::~LLEventTimer()
void LLEventTimer::updateClass()
{
std::list<LLEventTimer*> completed_timers;
for (instance_iter iter = beginInstances(), iter_end = endInstances(); iter != iter_end;)
for (instance_iter iter = beginInstances(), end_iter = endInstances(); iter != end_iter;)
{
LLEventTimer& timer = *iter++;
F32 et = timer.mEventTimer.getElapsedTimeF32();

View File

@@ -28,7 +28,7 @@
*/
#if LL_WINDOWS
#include <windows.h>
#include "llwin32headerslean.h"
#include <stdlib.h> // Windows errno
#else
#include <errno.h>

View File

@@ -39,7 +39,7 @@
#include <ctype.h>
#ifdef WIN32
#include <windows.h>
#include "llwin32headers.h"
#include <winnt.h>
#endif
@@ -183,7 +183,7 @@ canonise_fl(FL_Locale *l) {
#define RML(pn,sn) MAKELANGID(LANG_##pn, SUBLANG_##sn)
struct IDToCode {
LANGID id;
char* code;
const char* code;
};
static const IDToCode both_to_code[] = {
{ML(ENGLISH,US), "en_US.ISO_8859-1"},

View File

@@ -30,7 +30,8 @@
LLFixedBuffer::LLFixedBuffer(const U32 max_lines)
: LLLineBuffer(),
mMaxLines(max_lines)
mMaxLines(max_lines),
mMutex()
{
mTimer.reset();
}

View File

@@ -51,7 +51,7 @@ public:
// Atomic reads of static variables.
// Return the number of seconds since the start of the application.
static F64 getElapsedSeconds(void)
static F64SecondsImplicit getElapsedSeconds(void)
{
// Loses msec precision after ~4.5 hours...
sGlobalMutex.lock();

View File

@@ -194,13 +194,6 @@ public:
return mHandle;
}
protected:
typedef LLHandle<T> handle_type_t;
LLHandleProvider()
{
// provided here to enforce T deriving from LLHandleProvider<T>
}
template <typename U>
LLHandle<U> getDerivedHandle(typename boost::enable_if< typename boost::is_convertible<U*, T*> >::type* dummy = 0) const
{
@@ -209,6 +202,12 @@ protected:
return downcast_handle;
}
protected:
typedef LLHandle<T> handle_type_t;
LLHandleProvider()
{
// provided here to enforce T deriving from LLHandleProvider<T>
}
private:
mutable LLRootHandle<T> mHandle;

View File

@@ -88,46 +88,51 @@ LLLiveFile::~LLLiveFile()
bool LLLiveFile::Impl::check()
{
if (!mForceCheck && mRefreshTimer.getElapsedTimeF32() < mRefreshPeriod)
bool detected_change = false;
// Skip the check if not enough time has elapsed and we're not
// forcing a check of the file
if (mForceCheck || mRefreshTimer.getElapsedTimeF32() >= mRefreshPeriod)
{
// Skip the check if not enough time has elapsed and we're not
// forcing a check of the file
return false;
}
mForceCheck = false;
mRefreshTimer.reset();
mForceCheck = false; // force only forces one check
mRefreshTimer.reset(); // don't check again until mRefreshPeriod has passed
// Stat the file to see if it exists and when it was last modified.
llstat stat_data;
int res = LLFile::stat(mFilename, &stat_data);
if (res)
{
// Couldn't stat the file, that means it doesn't exist or is
// broken somehow. Clear flags and return.
if (mLastExists)
{
mLastExists = false;
return true; // no longer existing is a change!
}
return false;
}
// The file exists, decide if we want to load it.
if (mLastExists)
{
// The file existed last time, don't read it if it hasn't changed since
// last time.
if (stat_data.st_mtime <= mLastModTime)
{
return false;
}
}
// We want to read the file. Update status info for the file.
mLastExists = true;
mLastStatTime = stat_data.st_mtime;
return true;
// Stat the file to see if it exists and when it was last modified.
llstat stat_data;
if (LLFile::stat(mFilename, &stat_data))
{
// Couldn't stat the file, that means it doesn't exist or is
// broken somehow.
if (mLastExists)
{
mLastExists = false;
detected_change = true; // no longer existing is a change!
LL_DEBUGS() << "detected deleted file '" << mFilename << "'" << LL_ENDL;
}
}
else
{
// The file exists
if ( ! mLastExists )
{
// last check, it did not exist - that counts as a change
LL_DEBUGS() << "detected created file '" << mFilename << "'" << LL_ENDL;
detected_change = true;
}
else if ( stat_data.st_mtime > mLastModTime )
{
// file modification time is newer than last check
LL_DEBUGS() << "detected updated file '" << mFilename << "'" << LL_ENDL;
detected_change = true;
}
mLastExists = true;
mLastStatTime = stat_data.st_mtime;
}
}
if (detected_change)
{
LL_INFOS() << "detected file change '" << mFilename << "'" << LL_ENDL;
}
return detected_change;
}
void LLLiveFile::Impl::changed()

View File

@@ -119,6 +119,12 @@ void LLMD5::update (const uint1 *input, const uint4 input_length) {
buffer_space = 64 - buffer_index; // how much space is left in buffer
// now, transform each 64-byte piece of the input, bypassing the buffer
if (input == NULL || input_length == 0){
std::cerr << "LLMD5::update: Invalid input!" << std::endl;
return;
}
// Transform as many times as possible.
if (input_length >= buffer_space) { // ie. we have enough to fill the buffer
// fill the rest of the buffer and transform
@@ -128,12 +134,6 @@ void LLMD5::update (const uint1 *input, const uint4 input_length) {
buffer_space);
transform (buffer);
// now, transform each 64-byte piece of the input, bypassing the buffer
if (input == NULL || input_length == 0){
std::cerr << "LLMD5::update: Invalid input!" << std::endl;
return;
}
for (input_index = buffer_space; input_index + 63 < input_length;
input_index += 64)
transform (input+input_index);

View File

@@ -32,7 +32,7 @@
//#endif
#if defined(LL_WINDOWS)
//# include <windows.h>
#include "llwin32headerslean.h"
# include <psapi.h>
#elif defined(LL_DARWIN)
# include <sys/types.h>
@@ -50,11 +50,11 @@
//static
char* LLMemory::reserveMem = 0;
U32 LLMemory::sAvailPhysicalMemInKB = U32_MAX ;
U32 LLMemory::sMaxPhysicalMemInKB = 0;
U32 LLMemory::sAllocatedMemInKB = 0;
U32 LLMemory::sAllocatedPageSizeInKB = 0 ;
U32 LLMemory::sMaxHeapSizeInKB = U32_MAX ;
U32Kilobytes LLMemory::sAvailPhysicalMemInKB(U32_MAX);
U32Kilobytes LLMemory::sMaxPhysicalMemInKB(0);
U32Kilobytes LLMemory::sAllocatedMemInKB(0);
U32Kilobytes LLMemory::sAllocatedPageSizeInKB(0);
U32Kilobytes LLMemory::sMaxHeapSizeInKB(U32_MAX);
BOOL LLMemory::sEnableMemoryFailurePrevention = FALSE;
#if __DEBUG_PRIVATE_MEM__
@@ -93,9 +93,9 @@ void LLMemory::freeReserve()
}
//static
void LLMemory::initMaxHeapSizeGB(F32 max_heap_size_gb, BOOL prevent_heap_failure)
void LLMemory::initMaxHeapSizeGB(F32Gigabytes max_heap_size, BOOL prevent_heap_failure)
{
sMaxHeapSizeInKB = (U32)(max_heap_size_gb * 1024 * 1024) ;
sMaxHeapSizeInKB = max_heap_size;
sEnableMemoryFailurePrevention = prevent_heap_failure ;
}
@@ -112,10 +112,10 @@ void LLMemory::updateMemoryInfo()
return ;
}
sAllocatedMemInKB = (U32)(counters.WorkingSetSize / 1024) ;
sAllocatedPageSizeInKB = (U32)(counters.PagefileUsage / 1024) ;
sAllocatedMemInKB = (U32Bytes)(counters.WorkingSetSize) ;
sAllocatedPageSizeInKB = (U32Bytes)(counters.PagefileUsage) ;
U32 avail_phys, avail_virtual;
U32Kilobytes avail_phys, avail_virtual;
LLMemoryInfo::getAvailableMemoryKB(avail_phys, avail_virtual) ;
sMaxPhysicalMemInKB = llmin(avail_phys + sAllocatedMemInKB, sMaxHeapSizeInKB);
@@ -125,14 +125,16 @@ void LLMemory::updateMemoryInfo()
}
else
{
sAvailPhysicalMemInKB = 0 ;
sAvailPhysicalMemInKB = U32Kilobytes(0);
}
#else
//not valid for other systems for now.
sAllocatedMemInKB = (U32)(LLMemory::getCurrentRSS() / 1024) ;
sMaxPhysicalMemInKB = U32_MAX ;
sAvailPhysicalMemInKB = U32_MAX ;
sAllocatedMemInKB = (U32Bytes)LLMemory::getCurrentRSS();
sMaxPhysicalMemInKB = (U32Bytes)U32_MAX ;
sAvailPhysicalMemInKB = (U32Bytes)U32_MAX ;
#endif
return ;
}
//
@@ -184,8 +186,8 @@ void LLMemory::logMemoryInfo(BOOL update)
//static
bool LLMemory::isMemoryPoolLow()
{
static const U32 LOW_MEMEOY_POOL_THRESHOLD_KB = 64 * 1024 ; //64 MB for emergency use
const static U32 MAX_SIZE_CHECKED_MEMORY_BLOCK = 64 * 1024 * 1024 ; //64 MB
static const U32Megabytes LOW_MEMORY_POOL_THRESHOLD(64);
const static U32Megabytes MAX_SIZE_CHECKED_MEMORY_BLOCK(64);
static void* last_reserved_address = NULL ;
if(!sEnableMemoryFailurePrevention)
@@ -193,32 +195,32 @@ bool LLMemory::isMemoryPoolLow()
return false ; //no memory failure prevention.
}
if(sAvailPhysicalMemInKB < (LOW_MEMEOY_POOL_THRESHOLD_KB >> 2)) //out of physical memory
if(sAvailPhysicalMemInKB < (LOW_MEMORY_POOL_THRESHOLD / 4)) //out of physical memory
{
return true ;
}
if(sAllocatedPageSizeInKB + (LOW_MEMEOY_POOL_THRESHOLD_KB >> 2) > sMaxHeapSizeInKB) //out of virtual address space.
if(sAllocatedPageSizeInKB + (LOW_MEMORY_POOL_THRESHOLD / 4) > sMaxHeapSizeInKB) //out of virtual address space.
{
return true ;
}
bool is_low = (S32)(sAvailPhysicalMemInKB < LOW_MEMEOY_POOL_THRESHOLD_KB ||
sAllocatedPageSizeInKB + LOW_MEMEOY_POOL_THRESHOLD_KB > sMaxHeapSizeInKB) ;
bool is_low = (S32)(sAvailPhysicalMemInKB < LOW_MEMORY_POOL_THRESHOLD
|| sAllocatedPageSizeInKB + LOW_MEMORY_POOL_THRESHOLD > sMaxHeapSizeInKB) ;
//check the virtual address space fragmentation
if(!is_low)
{
if(!last_reserved_address)
{
last_reserved_address = LLMemory::tryToAlloc(last_reserved_address, MAX_SIZE_CHECKED_MEMORY_BLOCK) ;
last_reserved_address = LLMemory::tryToAlloc(last_reserved_address, MAX_SIZE_CHECKED_MEMORY_BLOCK.value()) ;
}
else
{
last_reserved_address = LLMemory::tryToAlloc(last_reserved_address, MAX_SIZE_CHECKED_MEMORY_BLOCK) ;
last_reserved_address = LLMemory::tryToAlloc(last_reserved_address, MAX_SIZE_CHECKED_MEMORY_BLOCK.value()) ;
if(!last_reserved_address) //failed, try once more
{
last_reserved_address = LLMemory::tryToAlloc(last_reserved_address, MAX_SIZE_CHECKED_MEMORY_BLOCK) ;
last_reserved_address = LLMemory::tryToAlloc(last_reserved_address, MAX_SIZE_CHECKED_MEMORY_BLOCK.value()) ;
}
}
@@ -229,19 +231,19 @@ bool LLMemory::isMemoryPoolLow()
}
//static
U32 LLMemory::getAvailableMemKB()
U32Kilobytes LLMemory::getAvailableMemKB()
{
return sAvailPhysicalMemInKB ;
}
//static
U32 LLMemory::getMaxMemKB()
U32Kilobytes LLMemory::getMaxMemKB()
{
return sMaxPhysicalMemInKB ;
}
//static
U32 LLMemory::getAllocatedMemKB()
U32Kilobytes LLMemory::getAllocatedMemKB()
{
return sAllocatedMemInKB ;
}

View File

@@ -27,7 +27,8 @@
#define LLMEMORY_H
#include "linden_common.h"
#include "llunits.h"
#include "stdtypes.h"
#include <new>
#include <cstdlib>
#if !LL_WINDOWS
@@ -42,6 +43,21 @@ class LLMutex ;
#define LL_CHECK_MEMORY
#endif
#if LL_WINDOWS
#define LL_ALIGN_OF __alignof
#else
#define LL_ALIGN_OF __align_of__
#endif
#if LL_WINDOWS
#define LL_DEFAULT_HEAP_ALIGN 8
#elif LL_DARWIN
#define LL_DEFAULT_HEAP_ALIGN 16
#elif LL_LINUX
#define LL_DEFAULT_HEAP_ALIGN 8
#endif
//<singu>
// ll_assert_aligned seems to only exist to set breakpoints in case an alignment check fails.
// However, the implementation was horrible: the test was done using a integer modulo after
@@ -102,31 +118,43 @@ template <typename T> T* LL_NEXT_ALIGNED_ADDRESS_64(T* address)
#define LL_ALIGN_16(var) LL_ALIGN_PREFIX(16) var LL_ALIGN_POSTFIX(16)
inline void* ll_aligned_malloc( size_t size, int align )
{
#if defined(LL_WINDOWS)
return _aligned_malloc(size, align);
#else
void* mem = malloc( size + (align - 1) + sizeof(void*) );
char* aligned = ((char*)mem) + sizeof(void*);
aligned += align - ((uintptr_t)aligned & (align - 1));
//------------------------------------------------------------------------------------------------
//------------------------------------------------------------------------------------------------
// for enable buffer overrun detection predefine LL_DEBUG_BUFFER_OVERRUN in current library
// change preprocessor code to: #if 1 && defined(LL_WINDOWS)
((void**)aligned)[-1] = mem;
return aligned;
#endif
}
inline void ll_aligned_free( void* ptr )
{
#if defined(LL_WINDOWS)
_aligned_free(ptr);
#if 0 && defined(LL_WINDOWS)
void* ll_aligned_malloc_fallback( size_t size, int align );
void ll_aligned_free_fallback( void* ptr );
//------------------------------------------------------------------------------------------------
#else
if (ptr)
inline void* ll_aligned_malloc_fallback( size_t size, int align )
{
free( ((void**)ptr)[-1] );
#if defined(LL_WINDOWS)
return _aligned_malloc(size, align);
#else
void* mem = malloc( size + (align - 1) + sizeof(void*) );
char* aligned = ((char*)mem) + sizeof(void*);
aligned += align - ((uintptr_t)aligned & (align - 1));
((void**)aligned)[-1] = mem;
return aligned;
#endif
}
inline void ll_aligned_free_fallback( void* ptr )
{
#if defined(LL_WINDOWS)
_aligned_free(ptr);
#else
if (ptr)
{
free( ((void**)ptr)[-1] );
}
#endif
}
#endif
}
//------------------------------------------------------------------------------------------------
#if !LL_USE_TCMALLOC
inline void* ll_aligned_malloc_16(size_t size) // returned hunk MUST be freed with ll_aligned_free_16().
@@ -189,7 +217,7 @@ inline void* ll_aligned_malloc_32(size_t size) // returned hunk MUST be freed wi
#if defined(LL_WINDOWS)
return _aligned_malloc(size, 32);
#elif defined(LL_DARWIN)
return ll_aligned_malloc( size, 32 );
return ll_aligned_malloc_fallback( size, 32 );
#else
void *rtn;
if (LL_LIKELY(0 == posix_memalign(&rtn, 32, size)))
@@ -204,12 +232,54 @@ inline void ll_aligned_free_32(void *p)
#if defined(LL_WINDOWS)
_aligned_free(p);
#elif defined(LL_DARWIN)
ll_aligned_free( p );
ll_aligned_free_fallback( p );
#else
free(p); // posix_memalign() is compatible with heap deallocator
#endif
}
// general purpose dispatch functions that are forced inline so they can compile down to a single call
template<size_t ALIGNMENT>
LL_FORCE_INLINE void* ll_aligned_malloc(size_t size)
{
if (LL_DEFAULT_HEAP_ALIGN % ALIGNMENT == 0)
{
return malloc(size);
}
else if (ALIGNMENT == 16)
{
return ll_aligned_malloc_16(size);
}
else if (ALIGNMENT == 32)
{
return ll_aligned_malloc_32(size);
}
else
{
return ll_aligned_malloc_fallback(size, ALIGNMENT);
}
}
template<size_t ALIGNMENT>
LL_FORCE_INLINE void ll_aligned_free(void* ptr)
{
if (ALIGNMENT == LL_DEFAULT_HEAP_ALIGN)
{
free(ptr);
}
else if (ALIGNMENT == 16)
{
ll_aligned_free_16(ptr);
}
else if (ALIGNMENT == 32)
{
return ll_aligned_free_32(ptr);
}
else
{
return ll_aligned_free_fallback(ptr);
}
}
// Copy words 16-byte blocks from src to dst. Source and destination MUST NOT OVERLAP.
// Source and dest must be 16-byte aligned and size must be multiple of 16.
@@ -297,22 +367,22 @@ public:
static U64 getCurrentRSS();
static U32 getWorkingSetSize();
static void* tryToAlloc(void* address, U32 size);
static void initMaxHeapSizeGB(F32 max_heap_size_gb, BOOL prevent_heap_failure);
static void initMaxHeapSizeGB(F32Gigabytes max_heap_size, BOOL prevent_heap_failure);
static void updateMemoryInfo() ;
static void logMemoryInfo(BOOL update = FALSE);
static bool isMemoryPoolLow();
static U32 getAvailableMemKB() ;
static U32 getMaxMemKB() ;
static U32 getAllocatedMemKB() ;
static U32Kilobytes getAvailableMemKB() ;
static U32Kilobytes getMaxMemKB() ;
static U32Kilobytes getAllocatedMemKB() ;
private:
static char* reserveMem;
static U32 sAvailPhysicalMemInKB ;
static U32 sMaxPhysicalMemInKB ;
static U32 sAllocatedMemInKB;
static U32 sAllocatedPageSizeInKB ;
static U32Kilobytes sAvailPhysicalMemInKB ;
static U32Kilobytes sMaxPhysicalMemInKB ;
static U32Kilobytes sAllocatedMemInKB;
static U32Kilobytes sAllocatedPageSizeInKB ;
static U32 sMaxHeapSizeInKB;
static U32Kilobytes sMaxHeapSizeInKB;
static BOOL sEnableMemoryFailurePrevention;
};

View File

@@ -34,6 +34,7 @@
#define LLMORTICIAN_H
#include "stdtypes.h"
#include <list>
class LL_COMMON_API LLMortician
{

View File

@@ -32,9 +32,7 @@
//#include <memory>
#if LL_WINDOWS
# define WIN32_LEAN_AND_MEAN
# include <winsock2.h>
# include <windows.h>
# include "llwin32headerslean.h"
# define _interlockedbittestandset _renamed_interlockedbittestandset
# define _interlockedbittestandreset _renamed_interlockedbittestandreset
# include <intrin.h>
@@ -881,7 +879,7 @@ LLProcessorInfo::LLProcessorInfo() : mImpl(NULL)
LLProcessorInfo::~LLProcessorInfo() {}
F64 LLProcessorInfo::getCPUFrequency() const { return mImpl->getCPUFrequency(); }
F64MegahertzImplicit LLProcessorInfo::getCPUFrequency() const { return mImpl->getCPUFrequency(); }
bool LLProcessorInfo::hasSSE() const { return mImpl->hasSSE(); }
bool LLProcessorInfo::hasSSE2() const { return mImpl->hasSSE2(); }
bool LLProcessorInfo::hasAltivec() const { return mImpl->hasAltivec(); }

View File

@@ -33,6 +33,8 @@
#ifndef LLPROCESSOR_H
#define LLPROCESSOR_H
#include "llunits.h"
class LLProcessorInfoImpl;
class LL_COMMON_API LLProcessorInfo
@@ -41,7 +43,7 @@ public:
LLProcessorInfo();
~LLProcessorInfo();
F64 getCPUFrequency() const;
F64MegahertzImplicit getCPUFrequency() const;
bool hasSSE() const;
bool hasSSE2() const;
bool hasAltivec() const;

View File

@@ -35,7 +35,7 @@
LLQueuedThread::LLQueuedThread(const std::string& name, bool threaded, bool should_pause) :
LLThread(name),
mThreaded(threaded),
mIdleThread(TRUE),
mIdleThread(true),
mNextHandle(0),
mStarted(FALSE)
{
@@ -552,14 +552,15 @@ void LLQueuedThread::run()
break;
}
mIdleThread = FALSE;
mIdleThread = false;
threadedUpdate();
int res = processNextRequest();
if (res == 0)
int pending_work = processNextRequest();
if (pending_work == 0)
{
mIdleThread = TRUE;
mIdleThread = true;
ms_sleep(1);
}
//LLThread::yield(); // thread should yield after each request

View File

@@ -32,8 +32,6 @@
#include <map>
#include <set>
#include "llapr.h"
#include "llthread.h"
#include "llsimplehash.h"
@@ -204,7 +202,7 @@ public:
protected:
BOOL mThreaded; // if false, run on main thread and do updates during update()
BOOL mStarted; // required when mThreaded is false to call startThread() from update()
LLAtomic32<BOOL> mIdleThread; // request queue is empty (or we are quitting) and the thread is idle
LLAtomic32<bool> mIdleThread; // request queue is empty (or we are quitting) and the thread is idle
typedef std::set<QueuedRequest*, queued_request_less> request_queue_t;
request_queue_t mRequestQueue;

View File

@@ -31,15 +31,15 @@
#if LL_REF_COUNT_DEBUG
#include "llthread.h"
#include "llapr.h"
#endif
LLRefCount::LLRefCount(const LLRefCount& other)
: mRef(0)
{
LLRefCount::LLRefCount(const LLRefCount& other) :
#if LL_REF_COUNT_DEBUG
mCrashAtUnlock = FALSE ;
mMutex(),
mCrashAtUnlock(FALSE),
#endif
mRef(0)
{
}
LLRefCount& LLRefCount::operator=(const LLRefCount&)
@@ -49,11 +49,12 @@ LLRefCount& LLRefCount::operator=(const LLRefCount&)
}
LLRefCount::LLRefCount() :
#if LL_REF_COUNT_DEBUG
mMutex(),
mCrashAtUnlock(FALSE),
#endif
mRef(0)
{
#if LL_REF_COUNT_DEBUG
mCrashAtUnlock = FALSE ;
#endif
}
LLRefCount::~LLRefCount()

View File

@@ -337,10 +337,9 @@ void clear_eol(std::istream& input)
static unsigned get_till_eol(std::istream& input, char *buf, unsigned bufsize)
{
unsigned count = 0;
char c;
while (count < bufsize && input.good())
{
input.get(c);
char c = input.get();
buf[count++] = c;
if (is_eol(c))
break;

View File

@@ -39,7 +39,7 @@
#include <iostream>
#include <sstream>
#include "windows.h"
#include "llwin32headerslean.h"
#include "Dbghelp.h"
typedef USHORT NTAPI RtlCaptureStackBackTrace_Function(

View File

@@ -37,7 +37,11 @@
#include <algorithm>
#include <utility>
#include <vector>
#include <list>
#include <set>
#include <map>
#include <typeinfo>
#include "stdtypes.h"
// Use to compare the first element only of a pair
// e.g. typedef std::set<std::pair<int, Data*>, compare_pair<int, Data*> > some_pair_set_t;

View File

@@ -30,9 +30,7 @@
#include "llerror.h"
#if LL_WINDOWS
#define WIN32_LEAN_AND_MEAN
#include <winsock2.h>
#include <windows.h>
#include "llwin32headerslean.h"
#include <winnls.h> // for WideCharToMultiByte
#endif

View File

@@ -53,9 +53,7 @@
using namespace llsd;
#if LL_WINDOWS
# define WIN32_LEAN_AND_MEAN
# include <winsock2.h>
# include <windows.h>
# include "llwin32headerslean.h"
# include <psapi.h> // GetPerformanceInfo() et al.
# include <VersionHelpers.h>
#elif LL_DARWIN
@@ -705,7 +703,7 @@ LLMemoryInfo::LLMemoryInfo()
}
#if LL_WINDOWS
static U32 LLMemoryAdjustKBResult(U32 inKB)
static U32Kilobytes LLMemoryAdjustKBResult(U32Kilobytes inKB)
{
// Moved this here from llfloaterabout.cpp
@@ -716,16 +714,16 @@ static U32 LLMemoryAdjustKBResult(U32 inKB)
// returned from the GetMemoryStatusEx function. Here we keep the
// original adjustment from llfoaterabout.cpp until this can be
// fixed somehow.
inKB += 1024;
inKB += U32Megabytes(1);
return inKB;
}
#endif
U32 LLMemoryInfo::getPhysicalMemoryKB() const
U32Kilobytes LLMemoryInfo::getPhysicalMemoryKB() const
{
#if LL_WINDOWS
return LLMemoryAdjustKBResult(mStatsMap["Total Physical KB"].asInteger());
return LLMemoryAdjustKBResult(U32Kilobytes(mStatsMap["Total Physical KB"].asInteger()));
#elif LL_DARWIN
// This might work on Linux as well. Someone check...
@@ -735,17 +733,17 @@ U32 LLMemoryInfo::getPhysicalMemoryKB() const
size_t len = sizeof(phys);
sysctl(mib, 2, &phys, &len, NULL, 0);
return (U32)(phys >> 10);
return U64Bytes(phys);
#elif LL_LINUX
U64 phys = 0;
phys = (U64)(getpagesize()) * (U64)(get_phys_pages());
return (U32)(phys >> 10);
return U64Bytes(phys);
#elif LL_SOLARIS
U64 phys = 0;
phys = (U64)(getpagesize()) * (U64)(sysconf(_SC_PHYS_PAGES));
return (U32)(phys >> 10);
return U64Bytes(phys);
#else
return 0;
@@ -753,32 +751,32 @@ U32 LLMemoryInfo::getPhysicalMemoryKB() const
#endif
}
U32 LLMemoryInfo::getPhysicalMemoryClamped() const
U32Bytes LLMemoryInfo::getPhysicalMemoryClamped() const
{
// Return the total physical memory in bytes, but clamp it
// to no more than U32_MAX
U32 phys_kb = getPhysicalMemoryKB();
if (phys_kb >= 4194304 /* 4GB in KB */)
U32Kilobytes phys_kb = getPhysicalMemoryKB();
if (phys_kb >= U32Gigabytes(4))
{
return U32_MAX;
return U32Bytes(U32_MAX);
}
else
{
return phys_kb << 10;
return phys_kb;
}
}
//static
void LLMemoryInfo::getAvailableMemoryKB(U32& avail_physical_mem_kb, U32& avail_virtual_mem_kb)
void LLMemoryInfo::getAvailableMemoryKB(U32Kilobytes& avail_physical_mem_kb, U32Kilobytes& avail_virtual_mem_kb)
{
#if LL_WINDOWS
// Sigh, this shouldn't be a static method, then we wouldn't have to
// reload this data separately from refresh()
LLSD statsMap(loadStatsMap());
avail_physical_mem_kb = statsMap["Avail Physical KB"].asInteger();
avail_virtual_mem_kb = statsMap["Avail Virtual KB"].asInteger();
avail_physical_mem_kb = (U32Kilobytes)statsMap["Avail Physical KB"].asInteger();
avail_virtual_mem_kb = (U32Kilobytes)statsMap["Avail Virtual KB"].asInteger();
#elif LL_DARWIN
// mStatsMap is derived from vm_stat, look for (e.g.) "kb free":
@@ -795,8 +793,8 @@ void LLMemoryInfo::getAvailableMemoryKB(U32& avail_physical_mem_kb, U32& avail_v
// Pageins: 2097212.
// Pageouts: 41759.
// Object cache: 841598 hits of 7629869 lookups (11% hit rate)
avail_physical_mem_kb = -1 ;
avail_virtual_mem_kb = -1 ;
avail_physical_mem_kb = (U32Kilobytes)-1 ;
avail_virtual_mem_kb = (U32Kilobytes)-1 ;
#elif LL_LINUX
// mStatsMap is derived from MEMINFO_FILE:
@@ -847,15 +845,15 @@ void LLMemoryInfo::getAvailableMemoryKB(U32& avail_physical_mem_kb, U32& avail_v
// DirectMap4k: 434168 kB
// DirectMap2M: 477184 kB
// (could also run 'free', but easier to read a file than run a program)
avail_physical_mem_kb = -1 ;
avail_virtual_mem_kb = -1 ;
avail_physical_mem_kb = (U32Kilobytes)-1 ;
avail_virtual_mem_kb = (U32Kilobytes)-1 ;
#else
//do not know how to collect available memory info for other systems.
//leave it blank here for now.
avail_physical_mem_kb = -1 ;
avail_virtual_mem_kb = -1 ;
avail_physical_mem_kb = (U32Kilobytes)-1 ;
avail_virtual_mem_kb = (U32Kilobytes)-1 ;
#endif
}

View File

@@ -112,15 +112,15 @@ public:
LLMemoryInfo(); ///< Default constructor
void stream(std::ostream& s) const; ///< output text info to s
U32 getPhysicalMemoryKB() const; ///< Memory size in KiloBytes
U32Kilobytes getPhysicalMemoryKB() const;
/*! Memory size in bytes, if total memory is >= 4GB then U32_MAX will
** be returned.
*/
U32 getPhysicalMemoryClamped() const; ///< Memory size in clamped bytes
U32Bytes getPhysicalMemoryClamped() const; ///< Memory size in clamped bytes
//get the available memory infomation in KiloBytes.
static void getAvailableMemoryKB(U32& avail_physical_mem_kb, U32& avail_virtual_mem_kb);
static void getAvailableMemoryKB(U32Kilobytes& avail_physical_mem_kb, U32Kilobytes& avail_virtual_mem_kb);
// Retrieve a map of memory statistics. The keys of the map are platform-
// dependent. The values are in kilobytes to try to avoid integer overflow.

View File

@@ -31,11 +31,9 @@
#include "u64.h"
#if LL_WINDOWS
# define WIN32_LEAN_AND_MEAN
# include <winsock2.h>
# include <windows.h>
# include "llwin32headerslean.h"
#elif LL_LINUX || LL_SOLARIS || LL_DARWIN
# include <errno.h>
# include <errno.h>
# include <sys/time.h>
#else
# error "architecture not supported"
@@ -81,10 +79,10 @@ void ms_sleep(U32 ms)
U32 micro_sleep(U64 us, U32 max_yields)
{
// max_yields is unused; just fiddle with it to avoid warnings.
max_yields = 0;
ms_sleep(us / 1000);
return 0;
// max_yields is unused; just fiddle with it to avoid warnings.
max_yields = 0;
ms_sleep((U32)(us / 1000));
return 0;
}
#elif LL_LINUX || LL_SOLARIS || LL_DARWIN
static void _sleep_loop(struct timespec& thiswait)
@@ -216,56 +214,68 @@ U64 get_clock_count()
#endif
void update_clock_frequencies()
TimerInfo::TimerInfo()
: mClockFrequency(0.0),
mTotalTimeClockCount(0),
mLastTotalTimeClockCount(0)
{}
void TimerInfo::update()
{
gClockFrequency = calc_clock_frequency();
gClockFrequencyInv = 1.0/gClockFrequency;
gClocksToMicroseconds = gClockFrequencyInv * SEC_TO_MICROSEC;
mClockFrequency = calc_clock_frequency();
mClockFrequencyInv = 1.0/mClockFrequency;
mClocksToMicroseconds = mClockFrequencyInv;
}
TimerInfo& get_timer_info()
{
static TimerInfo sTimerInfo;
return sTimerInfo;
}
///////////////////////////////////////////////////////////////////////////////
// returns a U64 number that represents the number of
// microseconds since the Unix epoch - Jan 1, 1970
U64 totalTime()
U64MicrosecondsImplicit totalTime()
{
U64 current_clock_count = get_clock_count();
if (!gTotalTimeClockCount)
if (!get_timer_info().mTotalTimeClockCount || get_timer_info().mClocksToMicroseconds.value() == 0)
{
update_clock_frequencies();
gTotalTimeClockCount = current_clock_count;
get_timer_info().update();
get_timer_info().mTotalTimeClockCount = current_clock_count;
#if LL_WINDOWS
// Synch us up with local time (even though we PROBABLY don't need to, this is how it was implemented)
// Sync us up with local time (even though we PROBABLY don't need to, this is how it was implemented)
// Unix platforms use gettimeofday so they are synced, although this probably isn't a good assumption to
// make in the future.
gTotalTimeClockCount = (U64)(time(NULL) * gClockFrequency);
get_timer_info().mTotalTimeClockCount = (U64)(time(NULL) * get_timer_info().mClockFrequency);
#endif
// Update the last clock count
gLastTotalTimeClockCount = current_clock_count;
get_timer_info().mLastTotalTimeClockCount = current_clock_count;
}
else
{
if (LL_LIKELY(current_clock_count >= gLastTotalTimeClockCount))
if (current_clock_count >= get_timer_info().mLastTotalTimeClockCount)
{
// No wrapping, we're all okay.
gTotalTimeClockCount += current_clock_count - gLastTotalTimeClockCount;
get_timer_info().mTotalTimeClockCount += current_clock_count - get_timer_info().mLastTotalTimeClockCount;
}
else
{
// We've wrapped. Compensate correctly
gTotalTimeClockCount += (0xFFFFFFFFFFFFFFFFULL - gLastTotalTimeClockCount) + current_clock_count;
get_timer_info().mTotalTimeClockCount += (0xFFFFFFFFFFFFFFFFULL - get_timer_info().mLastTotalTimeClockCount) + current_clock_count;
}
// Update the last clock count
gLastTotalTimeClockCount = current_clock_count;
get_timer_info().mLastTotalTimeClockCount = current_clock_count;
}
// Return the total clock tick count in microseconds.
return (U64)(gTotalTimeClockCount*gClocksToMicroseconds);
U64Microseconds time(get_timer_info().mTotalTimeClockCount*get_timer_info().mClocksToMicroseconds);
return time;
}
@@ -273,9 +283,9 @@ U64 totalTime()
LLTimer::LLTimer()
{
if (!gClockFrequency)
if (!get_timer_info().mClockFrequency)
{
update_clock_frequencies();
get_timer_info().update();
}
mStarted = TRUE;
@@ -283,20 +293,32 @@ LLTimer::LLTimer()
}
LLTimer::~LLTimer()
{}
// static
void LLTimer::initClass()
{
if (!sTimer) sTimer = new LLTimer;
}
// static
U64 LLTimer::getTotalTime()
void LLTimer::cleanupClass()
{
delete sTimer; sTimer = NULL;
}
// static
U64MicrosecondsImplicit LLTimer::getTotalTime()
{
// simply call into the implementation function.
return totalTime();
U64MicrosecondsImplicit total_time = totalTime();
return total_time;
}
// static
F64 LLTimer::getTotalSeconds()
F64SecondsImplicit LLTimer::getTotalSeconds()
{
return U64_to_F64(getTotalTime()) * USEC_TO_SEC_F64;
return F64Microseconds(U64_to_F64(getTotalTime()));
}
void LLTimer::reset()
@@ -343,43 +365,43 @@ U64 getElapsedTimeAndUpdate(U64& lastClockCount)
}
F64 LLTimer::getElapsedTimeF64() const
F64SecondsImplicit LLTimer::getElapsedTimeF64() const
{
U64 last = mLastClockCount;
return (F64)getElapsedTimeAndUpdate(last) * gClockFrequencyInv;
return (F64)getElapsedTimeAndUpdate(last) * get_timer_info().mClockFrequencyInv;
}
F32 LLTimer::getElapsedTimeF32() const
F32SecondsImplicit LLTimer::getElapsedTimeF32() const
{
return (F32)getElapsedTimeF64();
}
F64 LLTimer::getElapsedTimeAndResetF64()
F64SecondsImplicit LLTimer::getElapsedTimeAndResetF64()
{
return (F64)getElapsedTimeAndUpdate(mLastClockCount) * gClockFrequencyInv;
return (F64)getElapsedTimeAndUpdate(mLastClockCount) * get_timer_info().mClockFrequencyInv;
}
F32 LLTimer::getElapsedTimeAndResetF32()
F32SecondsImplicit LLTimer::getElapsedTimeAndResetF32()
{
return (F32)getElapsedTimeAndResetF64();
}
///////////////////////////////////////////////////////////////////////////////
void LLTimer::setTimerExpirySec(F32 expiration)
void LLTimer::setTimerExpirySec(F32SecondsImplicit expiration)
{
mExpirationTicks = get_clock_count()
+ (U64)((F32)(expiration * gClockFrequency));
+ (U64)((F32)(expiration * get_timer_info().mClockFrequency.value()));
}
F32 LLTimer::getRemainingTimeF32() const
F32SecondsImplicit LLTimer::getRemainingTimeF32() const
{
U64 cur_ticks = get_clock_count();
if (cur_ticks > mExpirationTicks)
{
return 0.0f;
}
return F32((mExpirationTicks - cur_ticks) * gClockFrequencyInv);
return F32((mExpirationTicks - cur_ticks) * get_timer_info().mClockFrequencyInv);
}
@@ -392,7 +414,7 @@ BOOL LLTimer::checkExpirationAndReset(F32 expiration)
}
mExpirationTicks = cur_ticks
+ (U64)((F32)(expiration * gClockFrequency));
+ (U64)((F32)(expiration * get_timer_info().mClockFrequency));
return TRUE;
}
@@ -491,20 +513,20 @@ BOOL is_daylight_savings()
struct tm* utc_to_pacific_time(time_t utc_time, BOOL pacific_daylight_time)
{
S32 pacific_offset_hours;
S32Hours pacific_offset_hours;
if (pacific_daylight_time)
{
pacific_offset_hours = 7;
pacific_offset_hours = S32Hours(7);
}
else
{
pacific_offset_hours = 8;
pacific_offset_hours = S32Hours(8);
}
// We subtract off the PST/PDT offset _before_ getting
// "UTC" time, because this will handle wrapping around
// for 5 AM UTC -> 10 PM PDT of the previous day.
utc_time -= pacific_offset_hours * MIN_PER_HOUR * SEC_PER_MIN;
utc_time -= S32SecondsImplicit(pacific_offset_hours);
// Internal buffer to PST/PDT (see above)
struct tm* internal_time = gmtime(&utc_time);
@@ -521,7 +543,7 @@ struct tm* utc_to_pacific_time(time_t utc_time, BOOL pacific_daylight_time)
}
void microsecondsToTimecodeString(U64 current_time, std::string& tcstring)
void microsecondsToTimecodeString(U64MicrosecondsImplicit current_time, std::string& tcstring)
{
U64 hours;
U64 minutes;
@@ -543,9 +565,9 @@ void microsecondsToTimecodeString(U64 current_time, std::string& tcstring)
}
void secondsToTimecodeString(F32 current_time, std::string& tcstring)
void secondsToTimecodeString(F32SecondsImplicit current_time, std::string& tcstring)
{
microsecondsToTimecodeString((U64)((F64)(SEC_TO_MICROSEC*current_time)), tcstring);
microsecondsToTimecodeString(current_time, tcstring);
}

View File

@@ -37,6 +37,7 @@
#include <string>
#include <list>
// units conversions
#include "llunits.h"
#ifndef USEC_PER_SEC
const U32 USEC_PER_SEC = 1000000;
#endif
@@ -61,21 +62,28 @@ public:
LLTimer();
~LLTimer();
static void initClass() { if (!sTimer) sTimer = new LLTimer; }
static void cleanupClass() { delete sTimer; sTimer = NULL; }
static void initClass();
static void cleanupClass();
// Return a high precision number of seconds since the start of
// this application instance.
static F64 getElapsedSeconds()
static F64SecondsImplicit getElapsedSeconds()
{
if (sTimer)
{
return sTimer->getElapsedTimeF64();
}
else
{
return 0;
}
}
// Return a high precision usec since epoch
static U64 getTotalTime();
static U64MicrosecondsImplicit getTotalTime();
// Return a high precision seconds since epoch
static F64 getTotalSeconds();
static F64SecondsImplicit getTotalSeconds();
// MANIPULATORS
@@ -83,19 +91,19 @@ public:
void stop() { mStarted = FALSE; }
void reset(); // Resets the timer
void setLastClockCount(U64 current_count); // Sets the timer so that the next elapsed call will be relative to this time
void setTimerExpirySec(F32 expiration);
void setTimerExpirySec(F32SecondsImplicit expiration);
BOOL checkExpirationAndReset(F32 expiration);
BOOL hasExpired() const;
F32 getElapsedTimeAndResetF32(); // Returns elapsed time in seconds with reset
F64 getElapsedTimeAndResetF64();
F32SecondsImplicit getElapsedTimeAndResetF32(); // Returns elapsed time in seconds with reset
F64SecondsImplicit getElapsedTimeAndResetF64();
F32 getRemainingTimeF32() const;
F32SecondsImplicit getRemainingTimeF32() const;
static BOOL knownBadTimer();
// ACCESSORS
F32 getElapsedTimeF32() const; // Returns elapsed time in seconds
F64 getElapsedTimeF64() const; // Returns elapsed time in seconds
F32SecondsImplicit getElapsedTimeF32() const; // Returns elapsed time in seconds
F64SecondsImplicit getElapsedTimeF64() const; // Returns elapsed time in seconds
bool getStarted() const { return mStarted; }
@@ -106,6 +114,20 @@ public:
//
// Various functions for initializing/accessing clock and timing stuff. Don't use these without REALLY knowing how they work.
//
struct TimerInfo
{
TimerInfo();
void update();
F64HertzImplicit mClockFrequency;
F64SecondsImplicit mClockFrequencyInv;
F64MicrosecondsImplicit mClocksToMicroseconds;
U64 mTotalTimeClockCount;
U64 mLastTotalTimeClockCount;
};
TimerInfo& get_timer_info();
LL_COMMON_API U64 get_clock_count();
LL_COMMON_API F64 calc_clock_frequency();
LL_COMMON_API void update_clock_frequencies();
@@ -160,10 +182,10 @@ LL_COMMON_API BOOL is_daylight_savings();
// struct tm* internal_time = utc_to_pacific_time(utc_time, gDaylight);
LL_COMMON_API struct tm* utc_to_pacific_time(time_t utc_time, BOOL pacific_daylight_time);
LL_COMMON_API void microsecondsToTimecodeString(U64 current_time, std::string& tcstring);
LL_COMMON_API void secondsToTimecodeString(F32 current_time, std::string& tcstring);
LL_COMMON_API void microsecondsToTimecodeString(U64MicrosecondsImplicit current_time, std::string& tcstring);
LL_COMMON_API void secondsToTimecodeString(F32SecondsImplicit current_time, std::string& tcstring);
LL_COMMON_API void timeToFormattedString(time_t time, std::string format, std::string &timestr);
LL_COMMON_API void timeStructToFormattedString(struct tm * time, std::string format, std::string &timestr);
U64 LL_COMMON_API totalTime(); // Returns current system time in microseconds
U64MicrosecondsImplicit LL_COMMON_API totalTime(); // Returns current system time in microseconds
#endif

129
indra/llcommon/llunits.h Normal file
View File

@@ -0,0 +1,129 @@
/**
* @file llunits.h
* @brief Unit definitions
*
* $LicenseInfo:firstyear=2001&license=viewerlgpl$
* Second Life Viewer Source Code
* Copyright (C) 2012, Linden Research, Inc.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation;
* version 2.1 of the License only.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*
* Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
* $/LicenseInfo$
*/
#ifndef LL_LLUNITTYPE_H
#define LL_LLUNITTYPE_H
#include "stdtypes.h"
#include "llunittype.h"
//
// Unit declarations
//
namespace LLUnits
{
LL_DECLARE_BASE_UNIT(Bytes, "B");
// technically, these are kibibytes, mibibytes, etc. but we should stick with commonly accepted terminology
LL_DECLARE_DERIVED_UNIT(Kilobytes, "KB", Bytes, / 1024);
LL_DECLARE_DERIVED_UNIT(Megabytes, "MB", Kilobytes, / 1024);
LL_DECLARE_DERIVED_UNIT(Gigabytes, "GB", Megabytes, / 1024);
}
LL_DECLARE_UNIT_TYPEDEFS(LLUnits, Bytes);
LL_DECLARE_UNIT_TYPEDEFS(LLUnits, Kilobytes);
LL_DECLARE_UNIT_TYPEDEFS(LLUnits, Megabytes);
LL_DECLARE_UNIT_TYPEDEFS(LLUnits, Gigabytes);
namespace LLUnits
{
// technically, these are kibibits, mibibits, etc. but we should stick with commonly accepted terminology
LL_DECLARE_DERIVED_UNIT(Bits, "b", Bytes, * 8 );
LL_DECLARE_DERIVED_UNIT(Kilobits, "Kb", Bits, / 1024);
LL_DECLARE_DERIVED_UNIT(Megabits, "Mb", Kilobits, / 1024);
LL_DECLARE_DERIVED_UNIT(Gigabits, "Gb", Megabits, / 1024);
}
LL_DECLARE_UNIT_TYPEDEFS(LLUnits, Bits);
LL_DECLARE_UNIT_TYPEDEFS(LLUnits, Kilobits);
LL_DECLARE_UNIT_TYPEDEFS(LLUnits, Megabits);
LL_DECLARE_UNIT_TYPEDEFS(LLUnits, Gigabits);
namespace LLUnits
{
LL_DECLARE_BASE_UNIT(Seconds, "s");
LL_DECLARE_DERIVED_UNIT(Minutes, "min", Seconds, / 60);
LL_DECLARE_DERIVED_UNIT(Hours, "h", Minutes, / 60);
LL_DECLARE_DERIVED_UNIT(Days, "d", Hours, / 24);
LL_DECLARE_DERIVED_UNIT(Milliseconds, "ms", Seconds, * 1000);
LL_DECLARE_DERIVED_UNIT(Microseconds, "\x09\x3cs", Milliseconds, * 1000);
LL_DECLARE_DERIVED_UNIT(Nanoseconds, "ns", Microseconds, * 1000);
}
LL_DECLARE_UNIT_TYPEDEFS(LLUnits, Seconds);
LL_DECLARE_UNIT_TYPEDEFS(LLUnits, Minutes);
LL_DECLARE_UNIT_TYPEDEFS(LLUnits, Hours);
LL_DECLARE_UNIT_TYPEDEFS(LLUnits, Days);
LL_DECLARE_UNIT_TYPEDEFS(LLUnits, Milliseconds);
LL_DECLARE_UNIT_TYPEDEFS(LLUnits, Microseconds);
LL_DECLARE_UNIT_TYPEDEFS(LLUnits, Nanoseconds);
namespace LLUnits
{
LL_DECLARE_BASE_UNIT(Meters, "m");
LL_DECLARE_DERIVED_UNIT(Kilometers, "km", Meters, / 1000);
LL_DECLARE_DERIVED_UNIT(Centimeters, "cm", Meters, * 100);
LL_DECLARE_DERIVED_UNIT(Millimeters, "mm", Meters, * 1000);
}
LL_DECLARE_UNIT_TYPEDEFS(LLUnits, Meters);
LL_DECLARE_UNIT_TYPEDEFS(LLUnits, Kilometers);
LL_DECLARE_UNIT_TYPEDEFS(LLUnits, Centimeters);
LL_DECLARE_UNIT_TYPEDEFS(LLUnits, Millimeters);
namespace LLUnits
{
// rare units
LL_DECLARE_BASE_UNIT(Hertz, "Hz");
LL_DECLARE_DERIVED_UNIT(Kilohertz, "KHz", Hertz, / 1000);
LL_DECLARE_DERIVED_UNIT(Megahertz, "MHz", Kilohertz, / 1000);
LL_DECLARE_DERIVED_UNIT(Gigahertz, "GHz", Megahertz, / 1000);
LL_DECLARE_BASE_UNIT(Radians, "rad");
LL_DECLARE_DERIVED_UNIT(Degrees, "deg", Radians, * 57.29578f);
LL_DECLARE_BASE_UNIT(Percent, "%");
LL_DECLARE_DERIVED_UNIT(Ratio, "x", Percent, / 100);
LL_DECLARE_BASE_UNIT(Triangles, "tris");
LL_DECLARE_DERIVED_UNIT(Kilotriangles, "ktris", Triangles, / 1000);
} // namespace LLUnits
// rare units
LL_DECLARE_UNIT_TYPEDEFS(LLUnits, Hertz);
LL_DECLARE_UNIT_TYPEDEFS(LLUnits, Kilohertz);
LL_DECLARE_UNIT_TYPEDEFS(LLUnits, Megahertz);
LL_DECLARE_UNIT_TYPEDEFS(LLUnits, Gigahertz);
LL_DECLARE_UNIT_TYPEDEFS(LLUnits, Radians);
LL_DECLARE_UNIT_TYPEDEFS(LLUnits, Degrees);
LL_DECLARE_UNIT_TYPEDEFS(LLUnits, Percent);
LL_DECLARE_UNIT_TYPEDEFS(LLUnits, Ratio);
LL_DECLARE_UNIT_TYPEDEFS(LLUnits, Triangles);
LL_DECLARE_UNIT_TYPEDEFS(LLUnits, Kilotriangles);
#endif // LL_LLUNITTYPE_H

838
indra/llcommon/llunittype.h Normal file
View File

@@ -0,0 +1,838 @@
/**
* @file llunit.h
* @brief Unit conversion classes
*
* $LicenseInfo:firstyear=2001&license=viewerlgpl$
* Second Life Viewer Source Code
* Copyright (C) 2012, Linden Research, Inc.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation;
* version 2.1 of the License only.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*
* Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
* $/LicenseInfo$
*/
#ifndef LL_UNITTYPE_H
#define LL_UNITTYPE_H
#include "stdtypes.h"
#include "llpreprocessor.h"
#include "llerror.h"
//lightweight replacement of type traits for simple type equality check
template<typename S, typename T>
struct LLIsSameType
{
static const bool value = false;
};
template<typename T>
struct LLIsSameType<T, T>
{
static const bool value = true;
};
// workaround for decltype() not existing and typeof() not working inline in gcc 4.2
template<typename S, typename T>
struct LLResultTypeAdd
{
typedef LL_TYPEOF(S() + T()) type_t;
};
template<typename S, typename T>
struct LLResultTypeSubtract
{
typedef LL_TYPEOF(S() - T()) type_t;
};
template<typename S, typename T>
struct LLResultTypeMultiply
{
typedef LL_TYPEOF(S() * T()) type_t;
};
template<typename S, typename T>
struct LLResultTypeDivide
{
typedef LL_TYPEOF(S() / T(1)) type_t;
};
template<typename S, typename T>
struct LLResultTypePromote
{
typedef LL_TYPEOF((true) ? S() : T()) type_t;
};
template<typename STORAGE_TYPE, typename UNITS>
struct LLUnit
{
typedef LLUnit<STORAGE_TYPE, UNITS> self_t;
typedef STORAGE_TYPE storage_t;
typedef void is_unit_t;
// value initialization
LL_FORCE_INLINE explicit LLUnit(storage_t value = storage_t())
: mValue(value)
{}
LL_FORCE_INLINE static self_t convert(self_t v)
{
return v;
}
template<typename FROM_STORAGE_TYPE>
LL_FORCE_INLINE static self_t convert(LLUnit<FROM_STORAGE_TYPE, UNITS> v)
{
self_t result;
result.mValue = (STORAGE_TYPE)v.value();
return result;
}
template<typename FROM_UNITS>
LL_FORCE_INLINE static self_t convert(LLUnit<STORAGE_TYPE, FROM_UNITS> v)
{
self_t result;
STORAGE_TYPE divisor = ll_convert_units(v, result);
result.mValue /= divisor;
return result;
}
template<typename FROM_STORAGE_TYPE, typename FROM_UNITS>
LL_FORCE_INLINE static self_t convert(LLUnit<FROM_STORAGE_TYPE, FROM_UNITS> v)
{
typedef typename LLResultTypePromote<FROM_STORAGE_TYPE, STORAGE_TYPE>::type_t result_storage_t;
LLUnit<result_storage_t, UNITS> result;
result_storage_t divisor = ll_convert_units(v, result);
result.value(result.value() / divisor);
return self_t(result.value());
}
// unit initialization and conversion
template<typename OTHER_STORAGE_TYPE, typename OTHER_UNITS>
LL_FORCE_INLINE LLUnit(LLUnit<OTHER_STORAGE_TYPE, OTHER_UNITS> other)
: mValue(convert(other).mValue)
{}
LL_FORCE_INLINE storage_t value() const
{
return mValue;
}
LL_FORCE_INLINE void value(storage_t value)
{
mValue = value;
}
template<typename NEW_UNITS>
storage_t valueInUnits()
{
return LLUnit<storage_t, NEW_UNITS>(*this).value();
}
template<typename NEW_UNITS>
void valueInUnits(storage_t value)
{
*this = LLUnit<storage_t, NEW_UNITS>(value);
}
LL_FORCE_INLINE void operator += (self_t other)
{
mValue += convert(other).mValue;
}
LL_FORCE_INLINE void operator -= (self_t other)
{
mValue -= convert(other).mValue;
}
LL_FORCE_INLINE void operator *= (storage_t multiplicand)
{
mValue *= multiplicand;
}
LL_FORCE_INLINE void operator *= (self_t multiplicand)
{
// spurious use of dependent type to stop gcc from triggering the static assertion before instantiating the template
LL_BAD_TEMPLATE_INSTANTIATION(STORAGE_TYPE, "Multiplication of unit types not supported.");
}
LL_FORCE_INLINE void operator /= (storage_t divisor)
{
mValue /= divisor;
}
void operator /= (self_t divisor)
{
// spurious use of dependent type to stop gcc from triggering the static assertion before instantiating the template
LL_BAD_TEMPLATE_INSTANTIATION(STORAGE_TYPE, "Illegal in-place division of unit types.");
}
template<typename OTHER_STORAGE_TYPE, typename OTHER_UNITS>
LL_FORCE_INLINE bool operator == (LLUnit<OTHER_STORAGE_TYPE, OTHER_UNITS> other) const
{
return mValue == convert(other).value();
}
template<typename OTHER_STORAGE_TYPE, typename OTHER_UNITS>
LL_FORCE_INLINE bool operator != (LLUnit<OTHER_STORAGE_TYPE, OTHER_UNITS> other) const
{
return mValue != convert(other).value();
}
template<typename OTHER_STORAGE_TYPE, typename OTHER_UNITS>
LL_FORCE_INLINE bool operator < (LLUnit<OTHER_STORAGE_TYPE, OTHER_UNITS> other) const
{
return mValue < convert(other).value();
}
template<typename OTHER_STORAGE_TYPE, typename OTHER_UNITS>
LL_FORCE_INLINE bool operator <= (LLUnit<OTHER_STORAGE_TYPE, OTHER_UNITS> other) const
{
return mValue <= convert(other).value();
}
template<typename OTHER_STORAGE_TYPE, typename OTHER_UNITS>
LL_FORCE_INLINE bool operator > (LLUnit<OTHER_STORAGE_TYPE, OTHER_UNITS> other) const
{
return mValue > convert(other).value();
}
template<typename OTHER_STORAGE_TYPE, typename OTHER_UNITS>
LL_FORCE_INLINE bool operator >= (LLUnit<OTHER_STORAGE_TYPE, OTHER_UNITS> other) const
{
return mValue >= convert(other).value();
}
protected:
storage_t mValue;
};
template<typename STORAGE_TYPE, typename UNITS>
std::ostream& operator <<(std::ostream& s, const LLUnit<STORAGE_TYPE, UNITS>& unit)
{
s << unit.value() << UNITS::getUnitLabel();
return s;
}
template<typename STORAGE_TYPE, typename UNITS>
std::istream& operator >>(std::istream& s, LLUnit<STORAGE_TYPE, UNITS>& unit)
{
STORAGE_TYPE val;
s >> val;
unit.value(val);
return s;
}
template<typename STORAGE_TYPE, typename UNITS>
struct LLUnitImplicit : public LLUnit<STORAGE_TYPE, UNITS>
{
typedef LLUnitImplicit<STORAGE_TYPE, UNITS> self_t;
typedef typename LLUnit<STORAGE_TYPE, UNITS>::storage_t storage_t;
typedef LLUnit<STORAGE_TYPE, UNITS> base_t;
LL_FORCE_INLINE LLUnitImplicit(storage_t value = storage_t())
: base_t(value)
{}
template<typename OTHER_STORAGE_TYPE, typename OTHER_UNITS>
LL_FORCE_INLINE LLUnitImplicit(LLUnit<OTHER_STORAGE_TYPE, OTHER_UNITS> other)
: base_t(other)
{}
// unlike LLUnit, LLUnitImplicit is *implicitly* convertable to a POD value (F32, S32, etc)
// this allows for interoperability with legacy code
LL_FORCE_INLINE operator storage_t() const
{
return base_t::value();
}
using base_t::operator +=;
LL_FORCE_INLINE void operator += (storage_t value)
{
base_t::mValue += value;
}
// this overload exists to explicitly catch use of another implicit unit
// without ambiguity between conversion to storage_t vs conversion to base_t
template<typename OTHER_STORAGE_TYPE, typename OTHER_UNITS>
LL_FORCE_INLINE void operator += (LLUnitImplicit<OTHER_STORAGE_TYPE, OTHER_UNITS> other)
{
base_t::mValue += base_t::convert(other).value();
}
using base_t::operator -=;
LL_FORCE_INLINE void operator -= (storage_t value)
{
base_t::mValue -= value;
}
// this overload exists to explicitly catch use of another implicit unit
// without ambiguity between conversion to storage_t vs conversion to base_t
template<typename OTHER_STORAGE_TYPE, typename OTHER_UNITS>
LL_FORCE_INLINE void operator -= (LLUnitImplicit<OTHER_STORAGE_TYPE, OTHER_UNITS> other)
{
base_t::mValue -= base_t::convert(other).value();
}
template<typename OTHER_STORAGE_TYPE, typename OTHER_UNITS>
LL_FORCE_INLINE bool operator == (LLUnit<OTHER_STORAGE_TYPE, OTHER_UNITS> other) const
{
return base_t::mValue == base_t::convert(other).value();
}
template<typename OTHER_STORAGE_TYPE, typename OTHER_UNITS>
LL_FORCE_INLINE bool operator == (LLUnitImplicit<OTHER_STORAGE_TYPE, OTHER_UNITS> other) const
{
return base_t::mValue == base_t::convert(other).value();
}
template<typename STORAGE_T>
LL_FORCE_INLINE bool operator == (STORAGE_T other) const
{
return base_t::mValue == other;
}
template<typename OTHER_STORAGE_TYPE, typename OTHER_UNITS>
LL_FORCE_INLINE bool operator != (LLUnit<OTHER_STORAGE_TYPE, OTHER_UNITS> other) const
{
return base_t::mValue != convert(other).value();
}
template<typename OTHER_STORAGE_TYPE, typename OTHER_UNITS>
LL_FORCE_INLINE bool operator != (LLUnitImplicit<OTHER_STORAGE_TYPE, OTHER_UNITS> other) const
{
return base_t::mValue != base_t::convert(other).value();
}
template<typename STORAGE_T>
LL_FORCE_INLINE bool operator != (STORAGE_T other) const
{
return base_t::mValue != other;
}
template<typename OTHER_STORAGE_TYPE, typename OTHER_UNITS>
LL_FORCE_INLINE bool operator < (LLUnit<OTHER_STORAGE_TYPE, OTHER_UNITS> other) const
{
return base_t::mValue < base_t::convert(other).value();
}
template<typename OTHER_STORAGE_TYPE, typename OTHER_UNITS>
LL_FORCE_INLINE bool operator < (LLUnitImplicit<OTHER_STORAGE_TYPE, OTHER_UNITS> other) const
{
return base_t::mValue < base_t::convert(other).value();
}
template<typename STORAGE_T>
LL_FORCE_INLINE bool operator < (STORAGE_T other) const
{
return base_t::mValue < other;
}
template<typename OTHER_STORAGE_TYPE, typename OTHER_UNITS>
LL_FORCE_INLINE bool operator <= (LLUnit<OTHER_STORAGE_TYPE, OTHER_UNITS> other) const
{
return base_t::mValue <= base_t::convert(other).value();
}
template<typename OTHER_STORAGE_TYPE, typename OTHER_UNITS>
LL_FORCE_INLINE bool operator <= (LLUnitImplicit<OTHER_STORAGE_TYPE, OTHER_UNITS> other) const
{
return base_t::mValue <= base_t::convert(other).value();
}
template<typename STORAGE_T>
LL_FORCE_INLINE bool operator <= (STORAGE_T other) const
{
return base_t::mValue <= other;
}
template<typename OTHER_STORAGE_TYPE, typename OTHER_UNITS>
LL_FORCE_INLINE bool operator > (LLUnit<OTHER_STORAGE_TYPE, OTHER_UNITS> other) const
{
return base_t::mValue > base_t::convert(other).value();
}
template<typename OTHER_STORAGE_TYPE, typename OTHER_UNITS>
LL_FORCE_INLINE bool operator > (LLUnitImplicit<OTHER_STORAGE_TYPE, OTHER_UNITS> other) const
{
return base_t::mValue > base_t::convert(other).value();
}
template<typename STORAGE_T>
LL_FORCE_INLINE bool operator > (STORAGE_T other) const
{
return base_t::mValue > other;
}
template<typename OTHER_STORAGE_TYPE, typename OTHER_UNITS>
LL_FORCE_INLINE bool operator >= (LLUnit<OTHER_STORAGE_TYPE, OTHER_UNITS> other) const
{
return base_t::mValue >= base_t::convert(other).value();
}
template<typename OTHER_STORAGE_TYPE, typename OTHER_UNITS>
LL_FORCE_INLINE bool operator >= (LLUnitImplicit<OTHER_STORAGE_TYPE, OTHER_UNITS> other) const
{
return base_t::mValue >= base_t::convert(other).value();
}
template<typename STORAGE_T>
LL_FORCE_INLINE bool operator >= (STORAGE_T other) const
{
return base_t::mValue >= other;
}
};
template<typename STORAGE_TYPE, typename UNITS>
std::ostream& operator <<(std::ostream& s, const LLUnitImplicit<STORAGE_TYPE, UNITS>& unit)
{
s << unit.value() << UNITS::getUnitLabel();
return s;
}
template<typename STORAGE_TYPE, typename UNITS>
std::istream& operator >>(std::istream& s, LLUnitImplicit<STORAGE_TYPE, UNITS>& unit)
{
STORAGE_TYPE val;
s >> val;
unit = val;
return s;
}
template<typename S1, typename T1, typename S2, typename T2>
LL_FORCE_INLINE S2 ll_convert_units(LLUnit<S1, T1> in, LLUnit<S2, T2>& out)
{
S2 divisor(1);
LL_STATIC_ASSERT((LLIsSameType<T1, T2>::value
|| !LLIsSameType<T1, typename T1::base_unit_t>::value
|| !LLIsSameType<T2, typename T2::base_unit_t>::value),
"conversion requires compatible units");
if (LLIsSameType<T1, T2>::value)
{
// T1 and T2 same type, just assign
out.value((S2)in.value());
}
else if (T1::sLevel > T2::sLevel)
{
// reduce T1
LLUnit<S2, typename T1::base_unit_t> new_in;
divisor *= (S2)ll_convert_units(in, new_in);
divisor *= (S2)ll_convert_units(new_in, out);
}
else
{
// reduce T2
LLUnit<S2, typename T2::base_unit_t> new_out;
divisor *= (S2)ll_convert_units(in, new_out);
divisor *= (S2)ll_convert_units(new_out, out);
}
return divisor;
}
template<typename T>
struct LLStorageType
{
typedef T type_t;
};
template<typename STORAGE_TYPE, typename UNITS>
struct LLStorageType<LLUnit<STORAGE_TYPE, UNITS> >
{
typedef STORAGE_TYPE type_t;
};
// all of these operators need to perform type promotion on the storage type of the units, so they
// cannot be expressed as operations on identical types with implicit unit conversion
// e.g. typeof(S32Bytes(x) + F32Megabytes(y)) <==> F32Bytes
//
// operator +
//
template<typename STORAGE_TYPE1, typename UNITS1, typename STORAGE_TYPE2, typename UNITS2>
LL_FORCE_INLINE LLUnit<typename LLResultTypeAdd<STORAGE_TYPE1, STORAGE_TYPE2>::type_t, UNITS1> operator + (LLUnit<STORAGE_TYPE1, UNITS1> first, LLUnit<STORAGE_TYPE2, UNITS2> second)
{
LLUnit<typename LLResultTypeAdd<STORAGE_TYPE1, STORAGE_TYPE2>::type_t, UNITS1> result(first);
result += second;
return result;
}
template<typename STORAGE_TYPE, typename UNITS, typename UNITLESS>
LLUnit<STORAGE_TYPE, UNITS> operator + (LLUnit<STORAGE_TYPE, UNITS> first, UNITLESS second)
{
LL_BAD_TEMPLATE_INSTANTIATION(STORAGE_TYPE, "operator + requires compatible unit types");
return LLUnit<STORAGE_TYPE, UNITS>(0);
}
template<typename STORAGE_TYPE, typename UNITS, typename UNITLESS>
LLUnit<STORAGE_TYPE, UNITS> operator + (UNITLESS first, LLUnit<STORAGE_TYPE, UNITS> second)
{
LL_BAD_TEMPLATE_INSTANTIATION(STORAGE_TYPE, "operator + requires compatible unit types");
return LLUnit<STORAGE_TYPE, UNITS>(0);
}
template<typename STORAGE_TYPE1, typename UNITS1, typename STORAGE_TYPE2, typename UNITS2>
LL_FORCE_INLINE LLUnitImplicit<typename LLResultTypeAdd<STORAGE_TYPE1, STORAGE_TYPE2>::type_t, UNITS1> operator + (LLUnitImplicit<STORAGE_TYPE1, UNITS1> first, LLUnitImplicit<STORAGE_TYPE2, UNITS2> second)
{
LLUnitImplicit<typename LLResultTypeAdd<STORAGE_TYPE1, STORAGE_TYPE2>::type_t, UNITS1> result(first);
result += second;
return result;
}
template<typename STORAGE_TYPE1, typename UNITS1, typename STORAGE_TYPE2, typename UNITS2>
LL_FORCE_INLINE LLUnitImplicit<typename LLResultTypeAdd<STORAGE_TYPE1, STORAGE_TYPE2>::type_t, UNITS1> operator + (LLUnit<STORAGE_TYPE1, UNITS1> first, LLUnitImplicit<STORAGE_TYPE2, UNITS2> second)
{
LLUnitImplicit<typename LLResultTypeAdd<STORAGE_TYPE1, STORAGE_TYPE2>::type_t, UNITS1> result(first);
result += second;
return result;
}
template<typename STORAGE_TYPE1, typename UNITS1, typename STORAGE_TYPE2, typename UNITS2>
LL_FORCE_INLINE LLUnitImplicit<typename LLResultTypeAdd<STORAGE_TYPE1, STORAGE_TYPE2>::type_t, UNITS1> operator + (LLUnitImplicit<STORAGE_TYPE1, UNITS1> first, LLUnit<STORAGE_TYPE2, UNITS2> second)
{
LLUnitImplicit<typename LLResultTypeAdd<STORAGE_TYPE1, STORAGE_TYPE2>::type_t, UNITS1> result(first);
result += LLUnitImplicit<STORAGE_TYPE1, UNITS1>(second);
return result;
}
template<typename STORAGE_TYPE, typename UNITS, typename UNITLESS_TYPE>
LL_FORCE_INLINE LLUnitImplicit<typename LLResultTypeAdd<STORAGE_TYPE, typename LLStorageType<UNITLESS_TYPE>::type_t>::type_t, UNITS> operator + (LLUnitImplicit<STORAGE_TYPE, UNITS> first, UNITLESS_TYPE second)
{
LLUnitImplicit<typename LLResultTypeAdd<STORAGE_TYPE, typename LLStorageType<UNITLESS_TYPE>::type_t>::type_t, UNITS> result(first);
result += second;
return result;
}
template<typename STORAGE_TYPE, typename UNITS, typename UNITLESS_TYPE>
LL_FORCE_INLINE LLUnitImplicit<typename LLResultTypeAdd<typename LLStorageType<UNITLESS_TYPE>::type_t, STORAGE_TYPE>::
type_t, UNITS> operator + (UNITLESS_TYPE first, LLUnitImplicit<STORAGE_TYPE, UNITS> second)
{
LLUnitImplicit<typename LLResultTypeAdd<typename LLStorageType<UNITLESS_TYPE>::type_t, STORAGE_TYPE>::type_t, UNITS> result(first);
result += second;
return result;
}
//
// operator -
//
template<typename STORAGE_TYPE1, typename UNITS1, typename STORAGE_TYPE2, typename UNITS2>
LL_FORCE_INLINE LLUnit<typename LLResultTypeSubtract<STORAGE_TYPE1, STORAGE_TYPE2>::type_t, UNITS1> operator - (LLUnit<STORAGE_TYPE1, UNITS1> first, LLUnit<STORAGE_TYPE2, UNITS2> second)
{
LLUnit<typename LLResultTypeSubtract<STORAGE_TYPE1, STORAGE_TYPE2>::type_t, UNITS1> result(first);
result -= second;
return result;
}
template<typename STORAGE_TYPE, typename UNITS, typename UNITLESS>
LLUnit<STORAGE_TYPE, UNITS> operator - (LLUnit<STORAGE_TYPE, UNITS> first, UNITLESS second)
{
LL_BAD_TEMPLATE_INSTANTIATION(STORAGE_TYPE, "operator - requires compatible unit types");
return LLUnit<STORAGE_TYPE, UNITS>(0);
}
template<typename STORAGE_TYPE, typename UNITS, typename UNITLESS>
LLUnit<STORAGE_TYPE, UNITS> operator - (UNITLESS first, LLUnit<STORAGE_TYPE, UNITS> second)
{
LL_BAD_TEMPLATE_INSTANTIATION(STORAGE_TYPE, "operator - requires compatible unit types");
return LLUnit<STORAGE_TYPE, UNITS>(0);
}
template<typename STORAGE_TYPE1, typename UNITS1, typename STORAGE_TYPE2, typename UNITS2>
LL_FORCE_INLINE LLUnitImplicit<typename LLResultTypeSubtract<STORAGE_TYPE1, STORAGE_TYPE2>::type_t, UNITS1> operator - (LLUnitImplicit<STORAGE_TYPE1, UNITS1> first, LLUnitImplicit<STORAGE_TYPE2, UNITS2> second)
{
LLUnitImplicit<typename LLResultTypeSubtract<STORAGE_TYPE1, STORAGE_TYPE2>::type_t, UNITS1> result(first);
result -= second;
return result;
}
template<typename STORAGE_TYPE1, typename UNITS1, typename STORAGE_TYPE2, typename UNITS2>
LL_FORCE_INLINE LLUnitImplicit<typename LLResultTypeSubtract<STORAGE_TYPE1, STORAGE_TYPE2>::type_t, UNITS1> operator - (LLUnit<STORAGE_TYPE1, UNITS1> first, LLUnitImplicit<STORAGE_TYPE2, UNITS2> second)
{
LLUnitImplicit<typename LLResultTypeSubtract<STORAGE_TYPE1, STORAGE_TYPE2>::type_t, UNITS1> result(first);
result -= second;
return result;
}
template<typename STORAGE_TYPE1, typename UNITS1, typename STORAGE_TYPE2, typename UNITS2>
LL_FORCE_INLINE LLUnitImplicit<typename LLResultTypeSubtract<STORAGE_TYPE1, STORAGE_TYPE2>::type_t, UNITS1> operator - (LLUnitImplicit<STORAGE_TYPE1, UNITS1> first, LLUnit<STORAGE_TYPE2, UNITS2> second)
{
LLUnitImplicit<typename LLResultTypeSubtract<STORAGE_TYPE1, STORAGE_TYPE2>::type_t, UNITS1> result(first);
result -= LLUnitImplicit<STORAGE_TYPE1, UNITS1>(second);
return result;
}
template<typename STORAGE_TYPE, typename UNITS, typename UNITLESS_TYPE>
LL_FORCE_INLINE LLUnitImplicit<typename LLResultTypeSubtract<STORAGE_TYPE, typename LLStorageType<UNITLESS_TYPE>::type_t>::type_t, UNITS> operator - (LLUnitImplicit<STORAGE_TYPE, UNITS> first, UNITLESS_TYPE second)
{
LLUnitImplicit<typename LLResultTypeSubtract<STORAGE_TYPE, typename LLStorageType<UNITLESS_TYPE>::type_t>::type_t, UNITS> result(first);
result -= second;
return result;
}
template<typename STORAGE_TYPE, typename UNITS, typename UNITLESS_TYPE>
LL_FORCE_INLINE LLUnitImplicit<typename LLResultTypeSubtract<typename LLStorageType<UNITLESS_TYPE>::type_t, STORAGE_TYPE>::type_t, UNITS> operator - (UNITLESS_TYPE first, LLUnitImplicit<STORAGE_TYPE, UNITS> second)
{
LLUnitImplicit<typename LLResultTypeSubtract<typename LLStorageType<UNITLESS_TYPE>::type_t, STORAGE_TYPE>::type_t, UNITS> result(first);
result -= second;
return result;
}
//
// operator *
//
template<typename STORAGE_TYPE1, typename UNITS1, typename STORAGE_TYPE2, typename UNITS2>
LLUnit<STORAGE_TYPE1, UNITS1> operator * (LLUnit<STORAGE_TYPE1, UNITS1>, LLUnit<STORAGE_TYPE2, UNITS2>)
{
// spurious use of dependent type to stop gcc from triggering the static assertion before instantiating the template
LL_BAD_TEMPLATE_INSTANTIATION(STORAGE_TYPE1, "multiplication of unit types results in new unit type - not supported.");
return LLUnit<STORAGE_TYPE1, UNITS1>();
}
template<typename STORAGE_TYPE, typename UNITS, typename UNITLESS_TYPE>
LL_FORCE_INLINE LLUnit<typename LLResultTypeMultiply<STORAGE_TYPE, typename LLStorageType<UNITLESS_TYPE>::type_t>::type_t, UNITS> operator * (LLUnit<STORAGE_TYPE, UNITS> first, UNITLESS_TYPE second)
{
return LLUnit<typename LLResultTypeMultiply<STORAGE_TYPE, typename LLStorageType<UNITLESS_TYPE>::type_t>::type_t, UNITS>(first.value() * second);
}
template<typename STORAGE_TYPE, typename UNITS, typename UNITLESS_TYPE>
LL_FORCE_INLINE LLUnit<typename LLResultTypeMultiply<typename LLStorageType<UNITLESS_TYPE>::type_t, STORAGE_TYPE>::type_t, UNITS> operator * (UNITLESS_TYPE first, LLUnit<STORAGE_TYPE, UNITS> second)
{
return LLUnit<typename LLResultTypeMultiply<typename LLStorageType<UNITLESS_TYPE>::type_t, STORAGE_TYPE>::type_t, UNITS>(first * second.value());
}
template<typename STORAGE_TYPE1, typename UNITS1, typename STORAGE_TYPE2, typename UNITS2>
LLUnitImplicit<STORAGE_TYPE1, UNITS1> operator * (LLUnitImplicit<STORAGE_TYPE1, UNITS1>, LLUnitImplicit<STORAGE_TYPE2, UNITS2>)
{
// spurious use of dependent type to stop gcc from triggering the static assertion before instantiating the template
LL_BAD_TEMPLATE_INSTANTIATION(STORAGE_TYPE1, "multiplication of unit types results in new unit type - not supported.");
return LLUnitImplicit<STORAGE_TYPE1, UNITS1>();
}
template<typename STORAGE_TYPE, typename UNITS, typename UNITLESS_TYPE>
LL_FORCE_INLINE LLUnitImplicit<typename LLResultTypeMultiply<STORAGE_TYPE, typename LLStorageType<UNITLESS_TYPE>::type_t>::type_t, UNITS> operator * (LLUnitImplicit<STORAGE_TYPE, UNITS> first, UNITLESS_TYPE second)
{
return LLUnitImplicit<typename LLResultTypeMultiply<STORAGE_TYPE, UNITLESS_TYPE>::type_t, UNITS>(first.value() * second);
}
template<typename STORAGE_TYPE, typename UNITS, typename UNITLESS_TYPE>
LL_FORCE_INLINE LLUnitImplicit<typename LLResultTypeMultiply<typename LLStorageType<UNITLESS_TYPE>::type_t, STORAGE_TYPE>::type_t, UNITS> operator * (UNITLESS_TYPE first, LLUnitImplicit<STORAGE_TYPE, UNITS> second)
{
return LLUnitImplicit<typename LLResultTypeMultiply<typename LLStorageType<UNITLESS_TYPE>::type_t, STORAGE_TYPE>::type_t, UNITS>(first * second.value());
}
//
// operator /
//
template<typename STORAGE_TYPE, typename UNITS, typename UNITLESS_TYPE>
LL_FORCE_INLINE LLUnit<typename LLResultTypeDivide<STORAGE_TYPE, typename LLStorageType<UNITLESS_TYPE>::type_t>::type_t, UNITS> operator / (LLUnit<STORAGE_TYPE, UNITS> first, UNITLESS_TYPE second)
{
return LLUnit<typename LLResultTypeDivide<STORAGE_TYPE, typename LLStorageType<UNITLESS_TYPE>::type_t>::type_t, UNITS>(first.value() / second);
}
template<typename STORAGE_TYPE1, typename UNITS1, typename STORAGE_TYPE2, typename UNITS2>
LL_FORCE_INLINE typename LLResultTypeDivide<STORAGE_TYPE1, STORAGE_TYPE2>::type_t operator / (LLUnit<STORAGE_TYPE1, UNITS1> first, LLUnit<STORAGE_TYPE2, UNITS2> second)
{
return first.value() / first.convert(second).value();
}
template<typename STORAGE_TYPE, typename UNITS, typename UNITLESS_TYPE>
LL_FORCE_INLINE LLUnitImplicit<typename LLResultTypeDivide<STORAGE_TYPE, typename LLStorageType<UNITLESS_TYPE>::type_t>::type_t, UNITS> operator / (LLUnitImplicit<STORAGE_TYPE, UNITS> first, UNITLESS_TYPE second)
{
return LLUnitImplicit<typename LLResultTypeDivide<STORAGE_TYPE, typename LLStorageType<UNITLESS_TYPE>::type_t>::type_t, UNITS>(first.value() / second);
}
template<typename STORAGE_TYPE1, typename UNITS1, typename STORAGE_TYPE2, typename UNITS2>
LL_FORCE_INLINE typename LLResultTypeDivide<STORAGE_TYPE1, STORAGE_TYPE2>::type_t operator / (LLUnitImplicit<STORAGE_TYPE1, UNITS1> first, LLUnitImplicit<STORAGE_TYPE2, UNITS2> second)
{
return (typename LLResultTypeDivide<STORAGE_TYPE1, STORAGE_TYPE2>::type_t)(first.value() / first.convert(second).value());
}
template<typename STORAGE_TYPE1, typename UNITS1, typename STORAGE_TYPE2, typename UNITS2>
LL_FORCE_INLINE typename LLResultTypeDivide<STORAGE_TYPE1, STORAGE_TYPE2>::type_t operator / (LLUnit<STORAGE_TYPE1, UNITS1> first, LLUnitImplicit<STORAGE_TYPE2, UNITS2> second)
{
return (typename LLResultTypeDivide<STORAGE_TYPE1, STORAGE_TYPE2>::type_t)(first.value() / first.convert(second).value());
}
template<typename STORAGE_TYPE1, typename UNITS1, typename STORAGE_TYPE2, typename UNITS2>
LL_FORCE_INLINE typename LLResultTypeDivide<STORAGE_TYPE1, STORAGE_TYPE2>::type_t operator / (LLUnitImplicit<STORAGE_TYPE1, UNITS1> first, LLUnit<STORAGE_TYPE2, UNITS2> second)
{
return (typename LLResultTypeDivide<STORAGE_TYPE1, STORAGE_TYPE2>::type_t)(first.value() / first.convert(second).value());
}
template<typename T>
struct LLGetUnitLabel
{
static const char* getUnitLabel() { return ""; }
};
template<typename T, typename STORAGE_T>
struct LLGetUnitLabel<LLUnit<STORAGE_T, T> >
{
static const char* getUnitLabel() { return T::getUnitLabel(); }
};
template<typename T>
struct LLUnitLinearOps
{
typedef LLUnitLinearOps<T> self_t;
LLUnitLinearOps(T val)
: mValue(val),
mDivisor(1)
{}
template<typename OTHER_T>
self_t operator * (OTHER_T other)
{
return mValue * other;
}
template<typename OTHER_T>
self_t operator / (OTHER_T other)
{
mDivisor *= other;
return *this;
}
template<typename OTHER_T>
self_t operator + (OTHER_T other)
{
mValue += other * mDivisor;
return *this;
}
template<typename OTHER_T>
self_t operator - (OTHER_T other)
{
mValue -= other * mDivisor;
return *this;
}
T mValue;
T mDivisor;
};
template<typename T>
struct LLUnitInverseLinearOps
{
typedef LLUnitInverseLinearOps<T> self_t;
LLUnitInverseLinearOps(T val)
: mValue(val),
mDivisor(1),
mMultiplicand(1)
{}
template<typename OTHER_T>
self_t operator * (OTHER_T other)
{
mDivisor *= other;
return *this;
}
template<typename OTHER_T>
self_t operator / (OTHER_T other)
{
mValue *= other;
mMultiplicand *= other;
return *this;
}
template<typename OTHER_T>
self_t operator + (OTHER_T other)
{
mValue -= other * mMultiplicand;
return *this;
}
template<typename OTHER_T>
self_t operator - (OTHER_T other)
{
mValue += other * mMultiplicand;
return *this;
}
T mValue;
T mDivisor;
T mMultiplicand;
};
#define LL_DECLARE_BASE_UNIT(base_unit_name, unit_label) \
struct base_unit_name \
{ \
static const int sLevel = 0; \
typedef base_unit_name base_unit_t; \
static const char* getUnitLabel() { return unit_label; } \
template<typename T> \
static LLUnit<T, base_unit_name> fromValue(T value) { return LLUnit<T, base_unit_name>(value); } \
template<typename STORAGE_T, typename UNIT_T> \
static LLUnit<STORAGE_T, base_unit_name> fromValue(LLUnit<STORAGE_T, UNIT_T> value) \
{ return LLUnit<STORAGE_T, base_unit_name>(value); } \
}
#define LL_DECLARE_DERIVED_UNIT(unit_name, unit_label, base_unit_name, conversion_operation) \
struct unit_name \
{ \
static const int sLevel = base_unit_name::sLevel + 1; \
typedef base_unit_name base_unit_t; \
static const char* getUnitLabel() { return unit_label; } \
template<typename T> \
static LLUnit<T, unit_name> fromValue(T value) { return LLUnit<T, unit_name>(value); } \
template<typename STORAGE_T, typename UNIT_T> \
static LLUnit<STORAGE_T, unit_name> fromValue(LLUnit<STORAGE_T, UNIT_T> value) \
{ return LLUnit<STORAGE_T, unit_name>(value); } \
}; \
\
template<typename S1, typename S2> \
LL_FORCE_INLINE S2 ll_convert_units(LLUnit<S1, unit_name> in, LLUnit<S2, base_unit_name>& out) \
{ \
typedef typename LLResultTypePromote<S1, S2>::type_t result_storage_t; \
LLUnitInverseLinearOps<result_storage_t> result = \
LLUnitInverseLinearOps<result_storage_t>(in.value()) conversion_operation; \
out = LLUnit<S2, base_unit_name>((S2)result.mValue); \
return result.mDivisor; \
} \
\
template<typename S1, typename S2> \
LL_FORCE_INLINE S2 ll_convert_units(LLUnit<S1, base_unit_name> in, LLUnit<S2, unit_name>& out) \
{ \
typedef typename LLResultTypePromote<S1, S2>::type_t result_storage_t; \
LLUnitLinearOps<result_storage_t> result = \
LLUnitLinearOps<result_storage_t>(in.value()) conversion_operation; \
out = LLUnit<S2, unit_name>((S2)result.mValue); \
return result.mDivisor; \
}
#define LL_DECLARE_UNIT_TYPEDEFS(ns, unit_name) \
typedef LLUnit<F32, ns::unit_name> F32##unit_name; \
typedef LLUnitImplicit<F32, ns::unit_name> F32##unit_name##Implicit;\
typedef LLUnit<F64, ns::unit_name> F64##unit_name; \
typedef LLUnitImplicit<F64, ns::unit_name> F64##unit_name##Implicit;\
typedef LLUnit<S32, ns::unit_name> S32##unit_name; \
typedef LLUnitImplicit<S32, ns::unit_name> S32##unit_name##Implicit;\
typedef LLUnit<S64, ns::unit_name> S64##unit_name; \
typedef LLUnitImplicit<S64, ns::unit_name> S64##unit_name##Implicit;\
typedef LLUnit<U32, ns::unit_name> U32##unit_name; \
typedef LLUnitImplicit<U32, ns::unit_name> U32##unit_name##Implicit;\
typedef LLUnit<U64, ns::unit_name> U64##unit_name; \
typedef LLUnitImplicit<U64, ns::unit_name> U64##unit_name##Implicit
#endif //LL_UNITTYPE_H

View File

@@ -27,9 +27,7 @@
// We can't use WIN32_LEAN_AND_MEAN here, needs lots of includes.
#if LL_WINDOWS
#undef WIN32_LEAN_AND_MEAN
#include <winsock2.h>
#include <windows.h>
#include "llwin32headers.h"
#endif
#include "lldefs.h"

View File

@@ -0,0 +1,42 @@
/**
* @file llwin32headers.h
* @brief sanitized include of windows header files
*
* $LicenseInfo:firstyear=2001&license=viewerlgpl$
* Second Life Viewer Source Code
* Copyright (C) 2010, Linden Research, Inc.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation;
* version 2.1 of the License only.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*
* Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
* $/LicenseInfo$
*/
#ifndef LL_LLWINDOWS_H
#define LL_LLWINDOWS_H
#ifdef LL_WINDOWS
#ifndef NOMINMAX
#define NOMINMAX
#endif
#undef WIN32_LEAN_AND_MEAN
#include <winsock2.h>
#include <windows.h>
// reset to default, which is lean
#define WIN32_LEAN_AND_MEAN
#undef NOMINMAX
#endif
#endif

View File

@@ -0,0 +1,40 @@
/**
* @file llwin32headerslean.h
* @brief sanitized include of windows header files
*
* $LicenseInfo:firstyear=2001&license=viewerlgpl$
* Second Life Viewer Source Code
* Copyright (C) 2010, Linden Research, Inc.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation;
* version 2.1 of the License only.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*
* Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
* $/LicenseInfo$
*/
#ifndef LL_LLWINDOWS_H
#define LL_LLWINDOWS_H
#ifdef LL_WINDOWS
#ifndef NOMINMAX
#define NOMINMAX
#endif
#define WIN32_LEAN_AND_MEAN
#include <winsock2.h>
#include <windows.h>
#undef NOMINMAX
#endif
#endif

View File

@@ -37,7 +37,7 @@
LLWorkerThread::LLWorkerThread(const std::string& name, bool threaded, bool should_pause) :
LLQueuedThread(name, threaded, should_pause)
{
mDeleteMutex = new LLMutex;
mDeleteMutex = new LLMutex();
}
LLWorkerThread::~LLWorkerThread()
@@ -199,6 +199,7 @@ LLWorkerClass::LLWorkerClass(LLWorkerThread* workerthread, const std::string& na
mWorkerClassName(name),
mRequestHandle(LLWorkerThread::nullHandle()),
mRequestPriority(LLWorkerThread::PRIORITY_NORMAL),
mMutex(),
mWorkFlags(0)
{
if (!mWorkerThread)
@@ -345,10 +346,14 @@ bool LLWorkerClass::checkWork(bool aborting)
}
LLQueuedThread::status_t status = workreq->getStatus();
if (status == LLWorkerThread::STATUS_COMPLETE || status == LLWorkerThread::STATUS_ABORTED)
if (status == LLWorkerThread::STATUS_ABORTED)
{
complete = !(workreq->getFlags() & LLWorkerThread::FLAG_LOCKED);
abort = true;
}
else if (status == LLWorkerThread::STATUS_COMPLETE)
{
complete = !(workreq->getFlags() & LLWorkerThread::FLAG_LOCKED);
abort = status == LLWorkerThread::STATUS_ABORTED;
}
else
{

View File

@@ -449,6 +449,10 @@ BOOL LLImageBMP::decodeColorMask32( U8* dst, U8* src )
mBitfieldMask[2] = 0x000000FF;
}
if (getWidth() * getHeight() * 4 > getDataSize() - mBitmapOffset)
{ //here we have situation when data size in src less than actually needed
return FALSE;
}
S32 src_row_span = getWidth() * 4;
S32 alignment_bytes = (3 * src_row_span) % 4; // round up to nearest multiple of 4
@@ -482,6 +486,11 @@ BOOL LLImageBMP::decodeColorTable8( U8* dst, U8* src )
S32 src_row_span = getWidth() * 1;
S32 alignment_bytes = (3 * src_row_span) % 4; // round up to nearest multiple of 4
if ((getWidth() * getHeight()) + getHeight() * alignment_bytes > getDataSize() - mBitmapOffset)
{ //here we have situation when data size in src less than actually needed
return FALSE;
}
for( S32 row = 0; row < getHeight(); row++ )
{
for( S32 col = 0; col < getWidth(); col++ )
@@ -507,6 +516,11 @@ BOOL LLImageBMP::decodeTruecolor24( U8* dst, U8* src )
S32 src_row_span = getWidth() * 3;
S32 alignment_bytes = (3 * src_row_span) % 4; // round up to nearest multiple of 4
if ((getWidth() * getHeight() * 3) + getHeight() * alignment_bytes > getDataSize() - mBitmapOffset)
{ //here we have situation when data size in src less than actually needed
return FALSE;
}
for( S32 row = 0; row < getHeight(); row++ )
{
for( S32 col = 0; col < getWidth(); col++ )

View File

@@ -437,7 +437,13 @@ BOOL LLImageTGA::decodeTruecolorNonRle( LLImageRaw* raw_image, BOOL &alpha_opaqu
// Origin is the bottom left
U8* dst = raw_image->getData();
U8* src = getData() + mDataOffset;
S32 pixels = getWidth() * getHeight();
if (pixels * (mIs15Bit ? 2 : getComponents()) > getDataSize() - (S32)mDataOffset)
{ //here we have situation when data size in src less than actually needed
return FALSE;
}
if (getComponents() == 4)
{

View File

@@ -35,18 +35,20 @@
LLImageDecodeThread::LLImageDecodeThread(bool threaded)
: LLQueuedThread("imagedecode", threaded)
{
mCreationMutex = new LLMutex();
}
//virtual
LLImageDecodeThread::~LLImageDecodeThread()
{
delete mCreationMutex ;
}
// MAIN THREAD
// virtual
S32 LLImageDecodeThread::update(F32 max_time_ms)
{
LLMutexLock lock(&mCreationMutex);
LLMutexLock lock(mCreationMutex);
for (creation_list_t::iterator iter = mCreationList.begin();
iter != mCreationList.end(); ++iter)
{
@@ -69,7 +71,7 @@ S32 LLImageDecodeThread::update(F32 max_time_ms)
LLImageDecodeThread::handle_t LLImageDecodeThread::decodeImage(LLImageFormatted* image,
U32 priority, S32 discard, BOOL needs_aux, Responder* responder)
{
LLMutexLock lock(&mCreationMutex);
LLMutexLock lock(mCreationMutex);
handle_t handle = generateHandle();
mCreationList.push_back(creation_info(handle, image, priority, discard, needs_aux, responder));
return handle;
@@ -79,7 +81,7 @@ LLImageDecodeThread::handle_t LLImageDecodeThread::decodeImage(LLImageFormatted*
// Returns the size of the mutex guarded list as an indication of sanity
S32 LLImageDecodeThread::tut_size()
{
LLMutexLock lock(&mCreationMutex);
LLMutexLock lock(mCreationMutex);
S32 res = mCreationList.size();
return res;
}

View File

@@ -98,7 +98,7 @@ private:
};
typedef std::list<creation_info> creation_list_t;
creation_list_t mCreationList;
LLMutex mCreationMutex;
LLMutex* mCreationMutex;
};
#endif

View File

@@ -26,16 +26,7 @@
#ifndef LL_LLPNGWRAPPER_H
#define LL_LLPNGWRAPPER_H
#if LL_STANDALONE || (LL_LINUX && defined(__x86_64__))
#include <png.h>
#else
// Workaround for wrongly packaged prebuilt.
#if _MSC_VER >= 1800
#include <libpng16/png.h>
#else
#include "libpng15/png.h"
#endif
#endif
#include "png.h"
#include "llimage.h"
class LLPngWrapper

View File

@@ -1083,7 +1083,7 @@ void LLParcel::startSale(const LLUUID& buyer_id, BOOL is_buyer_group)
mGroupID.setNull();
}
mSaleTimerExpires.start();
mSaleTimerExpires.setTimerExpirySec(DEFAULT_USEC_SALE_TIMEOUT / SEC_TO_MICROSEC);
mSaleTimerExpires.setTimerExpirySec(U64Microseconds(DEFAULT_USEC_SALE_TIMEOUT));
mStatus = OS_LEASE_PENDING;
mClaimDate = time(NULL);
setAuctionID(0);

View File

@@ -71,6 +71,9 @@ public:
void quantize8(F32 lower, F32 upper); // changes the vector to reflect quatization
void loadIdentity(); // Loads the quaternion that represents the identity rotation
bool isEqualEps(const LLQuaternion &quat, F32 epsilon) const;
bool isNotEqualEps(const LLQuaternion &quat, F32 epsilon) const;
const LLQuaternion& set(F32 x, F32 y, F32 z, F32 w); // Sets Quaternion to normalize(x, y, z, w)
const LLQuaternion& set(const LLQuaternion &quat); // Copies Quaternion
const LLQuaternion& set(const F32 *q); // Sets Quaternion to normalize(quat[VX], quat[VY], quat[VZ], quat[VW])
@@ -239,6 +242,21 @@ inline void LLQuaternion::loadIdentity()
mQ[VW] = 1.0f;
}
inline bool LLQuaternion::isEqualEps(const LLQuaternion &quat, F32 epsilon) const
{
return ( fabs(mQ[VX] - quat.mQ[VX]) < epsilon
&& fabs(mQ[VY] - quat.mQ[VY]) < epsilon
&& fabs(mQ[VZ] - quat.mQ[VZ]) < epsilon
&& fabs(mQ[VS] - quat.mQ[VS]) < epsilon );
}
inline bool LLQuaternion::isNotEqualEps(const LLQuaternion &quat, F32 epsilon) const
{
return ( fabs(mQ[VX] - quat.mQ[VX]) > epsilon
|| fabs(mQ[VY] - quat.mQ[VY]) > epsilon
|| fabs(mQ[VZ] - quat.mQ[VZ]) > epsilon
|| fabs(mQ[VS] - quat.mQ[VS]) > epsilon );
}
inline const LLQuaternion& LLQuaternion::set(F32 x, F32 y, F32 z, F32 w)
{

View File

@@ -2532,6 +2532,8 @@ bool LLVolume::unpackVolumeFaces(std::istream& is, S32 size)
U32 cur_influence = 0;
LLVector4 wght(0,0,0,0);
U32 joints[4] = {0,0,0,0};
LLVector4 joints_with_weights(0,0,0,0);
while (joint != END_INFLUENCES && idx < weights.size())
{
@@ -2539,7 +2541,9 @@ bool LLVolume::unpackVolumeFaces(std::istream& is, S32 size)
influence |= ((U16) weights[idx++] << 8);
F32 w = llclamp((F32) influence / 65535.f, 0.f, 0.99999f);
wght.mV[cur_influence++] = (F32) joint + w;
wght.mV[cur_influence] = w;
joints[cur_influence] = joint;
cur_influence++;
if (cur_influence >= 4)
{
@@ -2550,8 +2554,16 @@ bool LLVolume::unpackVolumeFaces(std::istream& is, S32 size)
joint = weights[idx++];
}
}
face.mWeights[cur_vertex].loadua(wght.mV);
F32 wsum = wght.mV[VX] + wght.mV[VY] + wght.mV[VZ] + wght.mV[VW];
if (wsum <= 0.f)
{
wght = LLVector4(0.99999f,0.f,0.f,0.f);
}
for (U32 k=0; k<4; k++)
{
joints_with_weights[k] = (F32) joints[k] + wght[k];
}
face.mWeights[cur_vertex].loadua(joints_with_weights.mV);
cur_vertex++;
}
@@ -2679,6 +2691,17 @@ void LLVolume::setMeshAssetLoaded(BOOL loaded)
mIsMeshAssetLoaded = loaded;
}
void LLVolume::copyFacesTo(std::vector<LLVolumeFace> &faces) const
{
faces = mVolumeFaces;
}
void LLVolume::copyFacesFrom(const std::vector<LLVolumeFace> &faces)
{
mVolumeFaces = faces;
mSculptLevel = 0;
}
void LLVolume::copyVolumeFaces(const LLVolume* volume)
{
mVolumeFaces = volume->mVolumeFaces;
@@ -4645,7 +4668,7 @@ LLVolumeFace& LLVolumeFace::operator=(const LLVolumeFace& src)
if (src.mNormals)
{
LLVector4a::memcpyNonAliased16((F32*) mNormals, (F32*) src.mNormals, vert_size);
LLVector4a::memcpyNonAliased16((F32*) mNormals, (F32*) src.mNormals, vert_size);
}
if(src.mTexCoords)
@@ -4653,27 +4676,17 @@ LLVolumeFace& LLVolumeFace::operator=(const LLVolumeFace& src)
LLVector4a::memcpyNonAliased16((F32*) mTexCoords, (F32*) src.mTexCoords, tc_size);
}
allocateTangents(src.mTangents ? src.mNumVertices : 0);
if (src.mTangents)
{
allocateTangents(src.mNumVertices);
LLVector4a::memcpyNonAliased16((F32*) mTangents, (F32*) src.mTangents, vert_size);
}
else
{
ll_aligned_free_16(mTangents);
mTangents = NULL;
LLVector4a::memcpyNonAliased16((F32*)mTangents, (F32*)src.mTangents, vert_size);
}
allocateWeights(src.mWeights ? src.mNumVertices : 0);
if (src.mWeights)
{
allocateWeights(src.mNumVertices);
LLVector4a::memcpyNonAliased16((F32*) mWeights, (F32*) src.mWeights, vert_size);
}
else
{
ll_aligned_free_16(mWeights);
mWeights = NULL;
}
}
if (mNumIndices)
@@ -4699,19 +4712,10 @@ LLVolumeFace::~LLVolumeFace()
void LLVolumeFace::freeData()
{
ll_aligned_free(mPositions);
mPositions = NULL;
//normals and texture coordinates are part of the same buffer as mPositions, do not free them separately
mNormals = NULL;
mTexCoords = NULL;
ll_aligned_free_16(mIndices);
mIndices = NULL;
ll_aligned_free_16(mTangents);
mTangents = NULL;
ll_aligned_free_16(mWeights);
mWeights = NULL;
allocateVertices(0);
allocateTangents(0);
allocateWeights(0);
allocateIndices(0);
delete mOctree;
mOctree = NULL;
@@ -4871,7 +4875,7 @@ void LLVolumeFace::optimize(F32 angle_cutoff)
//
if (new_face.mNumVertices <= mNumVertices)
{
llassert(new_face.mNumIndices == mNumIndices);
llassert(new_face.mNumIndices == mNumIndices);
swapData(new_face);
}
}
@@ -5146,12 +5150,12 @@ public:
void LLVolumeFace::cacheOptimize()
{ //optimize for vertex cache according to Forsyth method:
// http://home.comcast.net/~tom_forsyth/papers/fast_vert_cache_opt.html
llassert(!mOptimized);
mOptimized = TRUE;
LLVCacheLRU cache;
if (mNumVertices < 3)
{ //nothing to do
return;
@@ -5163,17 +5167,17 @@ void LLVolumeFace::cacheOptimize()
//mapping of triangles do vertices
std::vector<LLVCacheTriangleData> triangle_data;
triangle_data.resize(mNumIndices/3);
triangle_data.resize(mNumIndices / 3);
vertex_data.resize(mNumVertices);
for (U32 i = 0; i < (U32)mNumIndices; i++)
{ //populate vertex data and triangle data arrays
U16 idx = mIndices[i];
U32 tri_idx = i/3;
U32 tri_idx = i / 3;
vertex_data[idx].mTriangles.push_back(&(triangle_data[tri_idx]));
vertex_data[idx].mIdx = idx;
triangle_data[tri_idx].mVertex[i%3] = &(vertex_data[idx]);
triangle_data[tri_idx].mVertex[i % 3] = &(vertex_data[idx]);
}
/*F32 pre_acmr = 1.f;
@@ -5222,7 +5226,7 @@ void LLVolumeFace::cacheOptimize()
tri->complete();
U32 breaks = 0;
for (U32 i = 1; i < (U32)mNumIndices/3; ++i)
for (U32 i = 1; i < (U32)mNumIndices / 3; ++i)
{
cache.updateScores();
tri = cache.mBestTriangle;
@@ -5237,8 +5241,8 @@ void LLVolumeFace::cacheOptimize()
break;
}
}
}
}
cache.addTriangle(tri);
new_indices.push_back(tri->mVertex[0]->mIdx);
new_indices.push_back(tri->mVertex[1]->mIdx);
@@ -5264,29 +5268,36 @@ void LLVolumeFace::cacheOptimize()
{
test_cache.addVertex(&vertex_data[mIndices[i]]);
}
post_acmr = (F32) test_cache.mMisses/(mNumIndices/3);
}*/
//optimize for pre-TnL cache
//allocate space for new buffer
S32 num_verts = mNumVertices;
S32 size = ((num_verts*sizeof(LLVector2)) + 0xF) & ~0xF;
LLVector4a* pos = (LLVector4a*) ll_aligned_malloc(sizeof(LLVector4a)*2*num_verts+size, 64);
LLVector4a* norm = pos + num_verts;
LLVector2* tc = (LLVector2*) (norm + num_verts);
LLVector4a* wght = NULL;
if (mWeights)
LLVector4a* old_pos = mPositions;
LLVector4a* old_norm = old_pos + num_verts;
LLVector2* old_tc = (LLVector2*)(old_norm + num_verts);
mPositions = NULL;
if (old_pos)
{
wght = (LLVector4a*) ll_aligned_malloc_16(sizeof(LLVector4a)*num_verts);
allocateVertices(num_verts);
}
LLVector4a* binorm = NULL;
if (mTangents)
LLVector4a* old_wght = mWeights;
mWeights = NULL;
if (old_wght)
{
binorm = (LLVector4a*) ll_aligned_malloc_16(sizeof(LLVector4a)*num_verts);
allocateWeights(num_verts);
}
LLVector4a* old_binorm = mTangents;
mTangents = NULL;
if (old_binorm)
{
allocateTangents(num_verts);
}
//allocate mapping of old indices to new indices
@@ -5302,16 +5313,16 @@ void LLVolumeFace::cacheOptimize()
new_idx[idx] = cur_idx;
//copy vertex data
pos[cur_idx] = mPositions[idx];
norm[cur_idx] = mNormals[idx];
tc[cur_idx] = mTexCoords[idx];
mPositions[cur_idx] = old_pos[idx];
mNormals[cur_idx] = old_norm[idx];
mTexCoords[cur_idx] = old_tc[idx];
if (mWeights)
{
wght[cur_idx] = mWeights[idx];
mWeights[cur_idx] = old_wght[idx];
}
if (mTangents)
{
binorm[cur_idx] = mTangents[idx];
mTangents[cur_idx] = old_binorm[idx];
}
cur_idx++;
@@ -5323,16 +5334,11 @@ void LLVolumeFace::cacheOptimize()
mIndices[i] = new_idx[mIndices[i]];
}
ll_aligned_free(mPositions);
// DO NOT free mNormals and mTexCoords as they are part of mPositions buffer
ll_aligned_free_16(mWeights);
ll_aligned_free_16(mTangents);
ll_aligned_free<64>(old_pos);
ll_aligned_free_16(old_binorm);
ll_aligned_free_16(old_wght);
mPositions = pos;
mNormals = norm;
mTexCoords = tc;
mWeights = wght;
mTangents = binorm;
// DO NOT free mNormals and mTexCoords as they are part of mPositions buffer
//std::string result = llformat("ACMR pre/post: %.3f/%.3f -- %d triangles %d breaks", pre_acmr, post_acmr, mNumIndices/3, breaks);
//LL_INFOS() << result << LL_ENDL;
@@ -6041,32 +6047,9 @@ void LLVolumeFace::createTangents()
void LLVolumeFace::resizeVertices(S32 num_verts)
{
ll_aligned_free(mPositions);
//DO NOT free mNormals and mTexCoords as they are part of mPositions buffer
ll_aligned_free_16(mTangents);
mTangents = NULL;
if (num_verts)
{
//pad texture coordinate block end to allow for QWORD reads
S32 size = ((num_verts*sizeof(LLVector2)) + 0xF) & ~0xF;
mPositions = (LLVector4a*) ll_aligned_malloc(sizeof(LLVector4a)*2*num_verts+size, 64);
mNormals = mPositions+num_verts;
mTexCoords = (LLVector2*) (mNormals+num_verts);
ll_assert_aligned(mPositions, 64);
}
else
{
mPositions = NULL;
mNormals = NULL;
mTexCoords = NULL;
}
allocateTangents(0);
allocateVertices(num_verts);
mNumVertices = num_verts;
mNumAllocatedVertices = num_verts;
}
void LLVolumeFace::pushVertex(const LLVolumeFace::VertexData& cv)
@@ -6081,48 +6064,10 @@ void LLVolumeFace::pushVertex(const LLVector4a& pos, const LLVector4a& norm, con
if (new_verts > mNumAllocatedVertices)
{
//double buffer size on expansion
new_verts *= 2;
S32 new_tc_size = ((new_verts*8)+0xF) & ~0xF;
S32 old_tc_size = ((mNumVertices*8)+0xF) & ~0xF;
S32 old_vsize = mNumVertices*16;
S32 new_size = new_verts*16*2+new_tc_size;
LLVector4a* old_buf = mPositions;
mPositions = (LLVector4a*) ll_aligned_malloc(new_size, 64);
mNormals = mPositions+new_verts;
mTexCoords = (LLVector2*) (mNormals+new_verts);
//<singu>
llassert(mNumVertices || (old_buf == NULL && mTangents == NULL));
if (mNumVertices) // It turns out this can be zero, in which case old_buf (and mTangents) is NULL.
{
//</singu>
//positions
LLVector4a::memcpyNonAliased16((F32*) mPositions, (F32*) old_buf, old_vsize);
//normals
LLVector4a::memcpyNonAliased16((F32*) mNormals, (F32*) (old_buf+mNumVertices), old_vsize);
//tex coords
LLVector4a::memcpyNonAliased16((F32*) mTexCoords, (F32*) (old_buf+mNumVertices*2), old_tc_size);
ll_aligned_free(old_buf);
//<singu>
}
//</singu>
allocateVertices(new_verts * 2, true);
//just clear tangents
ll_aligned_free_16(mTangents);
mTangents = NULL;
mNumAllocatedVertices = new_verts;
allocateTangents(0);
}
mPositions[mNumVertices] = pos;
@@ -6135,47 +6080,101 @@ void LLVolumeFace::pushVertex(const LLVector4a& pos, const LLVector4a& norm, con
void LLVolumeFace::allocateTangents(S32 num_verts)
{
ll_aligned_free_16(mTangents);
mTangents = (LLVector4a*) ll_aligned_malloc_16(sizeof(LLVector4a)*num_verts);
mTangents = NULL;
if (num_verts)
{
mTangents = (LLVector4a*)ll_aligned_malloc_16(sizeof(LLVector4a)*num_verts);
}
}
void LLVolumeFace::allocateWeights(S32 num_verts)
{
ll_aligned_free_16(mWeights);
mWeights = (LLVector4a*) ll_aligned_malloc_16(sizeof(LLVector4a)*num_verts);
mWeights = NULL;
if (num_verts)
{
mWeights = (LLVector4a*)ll_aligned_malloc_16(sizeof(LLVector4a)*num_verts);
}
}
void LLVolumeFace::resizeIndices(S32 num_indices)
void LLVolumeFace::allocateVertices(S32 num_verts, bool copy)
{
if (!copy || !num_verts)
{
ll_aligned_free<64>(mPositions);
mPositions = NULL;
mNormals = NULL;
mTexCoords = NULL;
}
if (num_verts)
{
const U32 new_vsize = num_verts * sizeof(LLVector4a);
const U32 new_nsize = new_vsize;
const U32 new_tcsize = (num_verts * sizeof(LLVector2) + 0xF) & ~0xF;
const U32 new_size = new_vsize + new_nsize + new_tcsize;
//allocate new buffer space
LLVector4a* old_buf = mPositions;
mPositions = (LLVector4a*)ll_aligned_malloc<64>(new_size);
mNormals = mPositions + num_verts;
mTexCoords = (LLVector2*)(mNormals + num_verts);
if (copy && old_buf)
{
U32 verts_to_copy = std::min(mNumVertices, num_verts);
if (verts_to_copy)
{
const U32 old_vsize = verts_to_copy * sizeof(LLVector4a);
const U32 old_nsize = old_vsize;
const U32 old_tcsize = (verts_to_copy * sizeof(LLVector2) + 0xF) & ~0xF;
LLVector4a::memcpyNonAliased16((F32*)mPositions, (F32*)old_buf, old_vsize);
LLVector4a::memcpyNonAliased16((F32*)mNormals, (F32*)(old_buf + mNumVertices), old_nsize);
LLVector4a::memcpyNonAliased16((F32*)mTexCoords, (F32*)(old_buf + mNumVertices * 2), old_tcsize);
}
ll_aligned_free<64>(old_buf);
}
}
mNumAllocatedVertices = num_verts;
}
void LLVolumeFace::allocateIndices(S32 num_indices, bool copy)
{
if (num_indices == mNumIndices)
{
return;
}
S32 new_size = ((num_indices * sizeof(U16)) + 0xF) & ~0xF;
if (copy && num_indices && mIndices && mNumIndices)
{
S32 old_size = ((mNumIndices * sizeof(U16)) + 0xF) & ~0xF;
mIndices = (U16*)ll_aligned_realloc_16(mIndices, new_size, old_size);
mNumIndices = num_indices;
return;
}
ll_aligned_free_16(mIndices);
mIndices = NULL;
if (num_indices)
{
//pad index block end to allow for QWORD reads
S32 size = ((num_indices*sizeof(U16)) + 0xF) & ~0xF;
mIndices = (U16*) ll_aligned_malloc_16(size);
}
else
{
mIndices = NULL;
mIndices = (U16*)ll_aligned_malloc_16(new_size);
}
mNumIndices = num_indices;
}
void LLVolumeFace::resizeIndices(S32 num_indices)
{
allocateIndices(num_indices);
}
void LLVolumeFace::pushIndex(const U16& idx)
{
S32 new_count = mNumIndices + 1;
S32 new_size = ((new_count*2)+0xF) & ~0xF;
allocateIndices(mNumIndices + 1, true);
S32 old_size = ((mNumIndices*2)+0xF) & ~0xF;
if (new_size != old_size)
{
mIndices = (U16*) ll_aligned_realloc_16(mIndices, new_size, old_size);
ll_assert_aligned(mIndices,16);
}
mIndices[mNumIndices++] = idx;
mIndices[mNumIndices-1] = idx;
}
void LLVolumeFace::fillFromLegacyData(std::vector<LLVolumeFace::VertexData>& v, std::vector<U16>& idx)
@@ -6212,24 +6211,7 @@ void LLVolumeFace::appendFace(const LLVolumeFace& face, LLMatrix4& mat_in, LLMat
LL_ERRS() << "Cannot append empty face." << LL_ENDL;
}
U32 old_vsize = mNumVertices*16;
U32 new_vsize = new_count * 16;
U32 old_tcsize = (mNumVertices*sizeof(LLVector2)+0xF) & ~0xF;
U32 new_tcsize = (new_count*sizeof(LLVector2)+0xF) & ~0xF;
U32 new_size = new_vsize * 2 + new_tcsize;
//allocate new buffer space
LLVector4a* old_buf = mPositions;
mPositions = (LLVector4a*) ll_aligned_malloc(new_size, 64);
mNormals = mPositions + new_count;
mTexCoords = (LLVector2*) (mNormals+new_count);
mNumAllocatedVertices = new_count;
LLVector4a::memcpyNonAliased16((F32*) mPositions, (F32*) old_buf, old_vsize);
LLVector4a::memcpyNonAliased16((F32*) mNormals, (F32*) (old_buf+mNumVertices), old_vsize);
LLVector4a::memcpyNonAliased16((F32*) mTexCoords, (F32*) (old_buf+mNumVertices*2), old_tcsize);
allocateVertices(new_count, true);
mNumVertices = new_count;
//get destination address of appended face
@@ -6273,9 +6255,8 @@ void LLVolumeFace::appendFace(const LLVolumeFace& face, LLMatrix4& mat_in, LLMat
new_count = mNumIndices + face.mNumIndices;
//allocate new index buffer
mIndices = (U16*) ll_aligned_realloc_16(mIndices, (new_count*sizeof(U16)+0xF) & ~0xF, (mNumIndices*sizeof(U16)+0xF) & ~0xF);
allocateIndices(mNumIndices + face.mNumIndices, true);
//get destination address into new index buffer
U16* dst_idx = mIndices+mNumIndices;
mNumIndices = new_count;
@@ -6310,6 +6291,8 @@ BOOL LLVolumeFace::createSide(LLVolume* volume, BOOL partial_build)
num_vertices = mNumS*mNumT;
num_indices = (mNumS-1)*(mNumT-1)*6;
partial_build = (num_vertices > mNumVertices || num_indices > mNumIndices) ? FALSE : partial_build;
if (!partial_build)
{
resizeVertices(num_vertices);

View File

@@ -194,8 +194,12 @@ const U8 LL_SCULPT_TYPE_MESH = 5;
const U8 LL_SCULPT_TYPE_MASK = LL_SCULPT_TYPE_SPHERE | LL_SCULPT_TYPE_TORUS | LL_SCULPT_TYPE_PLANE |
LL_SCULPT_TYPE_CYLINDER | LL_SCULPT_TYPE_MESH;
// for value checks, assign new value after adding new types
const U8 LL_SCULPT_TYPE_MAX = LL_SCULPT_TYPE_MESH;
const U8 LL_SCULPT_FLAG_INVERT = 64;
const U8 LL_SCULPT_FLAG_MIRROR = 128;
const U8 LL_SCULPT_FLAG_MASK = LL_SCULPT_FLAG_INVERT | LL_SCULPT_FLAG_MIRROR;
const S32 LL_SCULPT_MESH_MAX_FACES = 8;
@@ -872,6 +876,8 @@ public:
void resizeVertices(S32 num_verts);
void allocateTangents(S32 num_verts);
void allocateWeights(S32 num_verts);
void allocateVertices(S32 num_verts, bool copy = false);
void allocateIndices(S32 num_indices, bool copy = false);
void resizeIndices(S32 num_indices);
void fillFromLegacyData(std::vector<LLVolumeFace::VertexData>& v, std::vector<U16>& idx);
@@ -972,6 +978,7 @@ protected:
~LLVolume(); // use unref
public:
typedef std::vector<LLVolumeFace> face_list_t;
struct FaceParams
{
@@ -1044,11 +1051,16 @@ public:
// conversion if *(LLVolume*) to LLVolume&
const LLVolumeFace &getVolumeFace(const S32 f) const {return mVolumeFaces[f];} // DO NOT DELETE VOLUME WHILE USING THIS REFERENCE, OR HOLD A POINTER TO THIS VOLUMEFACE
LLVolumeFace &getVolumeFace(const S32 f) {return mVolumeFaces[f];} // DO NOT DELETE VOLUME WHILE USING THIS REFERENCE, OR HOLD A POINTER TO THIS VOLUMEFACE
face_list_t& getVolumeFaces() { return mVolumeFaces; }
U32 mFaceMask; // bit array of which faces exist in this volume
LLVector3 mLODScaleBias; // vector for biasing LOD based on scale
void sculpt(U16 sculpt_width, U16 sculpt_height, S8 sculpt_components, const U8* sculpt_data, S32 sculpt_level);
void copyVolumeFaces(const LLVolume* volume);
void copyFacesTo(std::vector<LLVolumeFace> &faces) const;
void copyFacesFrom(const std::vector<LLVolumeFace> &faces);
void cacheOptimize();
private:

View File

@@ -214,7 +214,7 @@ void LLVolumeMgr::useMutex()
{
if (!mDataMutex)
{
mDataMutex = new LLMutex;
mDataMutex = new LLMutex();
}
}

View File

@@ -274,6 +274,19 @@ const LLMatrix4& LLMatrix4::invert(void)
return *this;
}
// Convenience func for simplifying comparison-heavy code by
// intentionally stomping values in [-FLT_EPS,FLT_EPS] to 0.0f
//
void LLMatrix4::condition(void)
{
U32 i;
U32 j;
for (i = 0; i < 3;i++)
for (j = 0; j < 3;j++)
mMatrix[i][j] = ((mMatrix[i][j] > -FLT_EPSILON)
&& (mMatrix[i][j] < FLT_EPSILON)) ? 0.0f : mMatrix[i][j];
}
LLVector4 LLMatrix4::getFwdRow4() const
{
return LLVector4(mMatrix[VX][VX], mMatrix[VX][VY], mMatrix[VX][VZ], mMatrix[VX][VW]);

View File

@@ -180,6 +180,11 @@ public:
const LLMatrix4& setTranslation(const LLVector4 &translation);
const LLMatrix4& setTranslation(const LLVector3 &translation);
// Convenience func for simplifying comparison-heavy code by
// intentionally stomping values [-FLT_EPS,FLT_EPS] to 0.0
//
void condition(void);
///////////////////////////
//
// Get properties of a matrix

View File

@@ -162,12 +162,26 @@ void LLAres::getSrvRecords(const std::string &name, SrvResponder *resp)
}
void LLAres::rewriteURI(const std::string &uri, UriRewriteResponder *resp)
{
LL_INFOS() << "Rewriting " << uri << LL_ENDL;
{
if (resp && uri.size())
{
LLURI* pURI = new LLURI(uri);
resp->mUri = LLURI(uri);
search("_" + resp->mUri.scheme() + "._tcp." + resp->mUri.hostName(),
RES_SRV, resp);
resp->mUri = *pURI;
delete pURI;
if (!resp->mUri.scheme().size() || !resp->mUri.hostName().size())
{
return;
}
//LL_INFOS() << "LLAres::rewriteURI (" << uri << ") search: '" << "_" + resp->mUri.scheme() + "._tcp." + resp->mUri.hostName() << "'" << LL_ENDL;
search("_" + resp->mUri.scheme() + "._tcp." + resp->mUri.hostName(), RES_SRV, resp);
}
}
LLQueryResponder::LLQueryResponder()

View File

@@ -93,5 +93,12 @@ private:
void LLAresListener::rewriteURI(const LLSD& data)
{
mAres->rewriteURI(data["uri"], new UriRewriteResponder(data));
if (mAres)
{
mAres->rewriteURI(data["uri"], new UriRewriteResponder(data));
}
else
{
LL_INFOS() << "LLAresListener::rewriteURI requested without Ares present. Ignoring: " << data << LL_ENDL;
}
}

View File

@@ -190,8 +190,8 @@ LLSD LLAssetRequest::getTerseDetails() const
sd["asset_id"] = getUUID();
sd["type_long"] = LLAssetType::lookupHumanReadable(getType());
sd["type"] = LLAssetType::lookup(getType());
sd["time"] = mTime;
time_t timestamp = (time_t) mTime;
sd["time"] = mTime.value();
time_t timestamp = (time_t) mTime.value();
std::ostringstream time_string;
time_string << ctime(&timestamp);
sd["time_string"] = time_string.str();
@@ -337,7 +337,7 @@ void LLAssetStorage::checkForTimeouts()
void LLAssetStorage::_cleanupRequests(BOOL all, S32 error)
{
F64 mt_secs = LLMessageSystem::getMessageTimeSeconds();
F64Seconds mt_secs = LLMessageSystem::getMessageTimeSeconds();
request_list_t timed_out;
S32 rt;
@@ -638,6 +638,10 @@ void LLAssetStorage::downloadCompleteCallback(
vfile.remove();
}
}
// we will be deleting elements of mPendingDownloads which req might be part of, save id and type for reference
LLUUID callback_id = req->getUUID();
LLAssetType::EType callback_type = req->getType();
// find and callback ALL pending requests for this UUID
// SJB: We process the callbacks in reverse order, I do not know if this is important,
@@ -661,7 +665,7 @@ void LLAssetStorage::downloadCompleteCallback(
LLAssetRequest* tmp = *curiter;
if (tmp->mDownCallback)
{
tmp->mDownCallback(gAssetStorage->mVFS, req->getUUID(), req->getType(), tmp->mUserData, result, ext_status);
tmp->mDownCallback(gAssetStorage->mVFS, callback_id, callback_type, tmp->mUserData, result, ext_status);
}
delete tmp;
}
@@ -1390,7 +1394,7 @@ void LLAssetStorage::storeAssetData(
bool is_priority,
bool store_local,
bool user_waiting,
F64 timeout)
F64Seconds timeout)
{
LL_WARNS() << "storeAssetData: wrong version called" << LL_ENDL;
// LLAssetStorage metric: Virtual base call
@@ -1409,7 +1413,7 @@ void LLAssetStorage::storeAssetData(
bool store_local,
const LLUUID& requesting_agent_id,
bool user_waiting,
F64 timeout)
F64Seconds timeout)
{
LL_WARNS() << "storeAssetData: wrong version called" << LL_ENDL;
// LLAssetStorage metric: Virtual base call
@@ -1427,7 +1431,7 @@ void LLAssetStorage::storeAssetData(
bool temp_file,
bool is_priority,
bool user_waiting,
F64 timeout)
F64Seconds timeout)
{
LL_WARNS() << "storeAssetData: wrong version called" << LL_ENDL;
// LLAssetStorage metric: Virtual base call
@@ -1445,7 +1449,7 @@ void LLAssetStorage::storeAssetData(
bool temp_file,
bool is_priority,
bool user_waiting,
F64 timeout)
F64Seconds timeout)
{
LL_WARNS() << "storeAssetData: wrong version called" << LL_ENDL;
// LLAssetStorage metric: Virtual base call

View File

@@ -49,7 +49,8 @@ class LLSD;
// anything that takes longer than this to download will abort.
// HTTP Uploads also timeout if they take longer than this.
const F32 LL_ASSET_STORAGE_TIMEOUT = 5 * 60.0f;
const F32Minutes LL_ASSET_STORAGE_TIMEOUT(5);
// Specific error codes
const int LL_ERR_ASSET_REQUEST_FAILED = -1;
@@ -102,7 +103,7 @@ public:
void setUUID(const LLUUID& id) { mUUID = id; }
void setType(LLAssetType::EType type) { mType = type; }
void setTimeout (F64 timeout) { mTimeout = timeout; }
void setTimeout (F64Seconds timeout) { mTimeout = timeout; }
protected:
LLUUID mUUID;
@@ -118,8 +119,8 @@ public:
BOOL mIsTemp;
BOOL mIsLocal;
BOOL mIsUserWaiting; // We don't want to try forever if a user is waiting for a result.
F64 mTime; // Message system time
F64 mTimeout; // Amount of time before timing out.
F64Seconds mTime; // Message system time
F64Seconds mTimeout; // Amount of time before timing out.
BOOL mIsPriority;
BOOL mDataSentInFirstPacket;
BOOL mDataIsInVFS;
@@ -162,7 +163,7 @@ public:
void *mUserData;
LLHost mHost;
BOOL mIsTemp;
F64 mTime; // Message system time
F64Seconds mTime; // Message system time
BOOL mIsPriority;
BOOL mDataSentInFirstPacket;
BOOL mDataIsInVFS;
@@ -192,7 +193,7 @@ public:
void *mUserData;
LLHost mHost;
BOOL mIsTemp;
F64 mTime; // Message system time
F64Seconds mTime; // Message system time
BOOL mIsPriority;
BOOL mDataSentInFirstPacket;
BOOL mDataIsInVFS;
@@ -284,7 +285,7 @@ public:
bool is_priority = false,
bool store_local = false,
bool user_waiting= false,
F64 timeout=LL_ASSET_STORAGE_TIMEOUT);
F64Seconds timeout=LL_ASSET_STORAGE_TIMEOUT);
/*
* AssetID version
@@ -300,7 +301,7 @@ public:
bool store_local = false,
const LLUUID& requesting_agent_id = LLUUID::null,
bool user_waiting= false,
F64 timeout=LL_ASSET_STORAGE_TIMEOUT);
F64Seconds timeout=LL_ASSET_STORAGE_TIMEOUT);
virtual void checkForTimeouts();
@@ -408,7 +409,7 @@ public:
bool temp_file = false,
bool is_priority = false,
bool user_waiting = false,
F64 timeout = LL_ASSET_STORAGE_TIMEOUT);
F64Seconds timeout = LL_ASSET_STORAGE_TIMEOUT);
/*
* TransactionID version
@@ -422,7 +423,7 @@ public:
bool temp_file = false,
bool is_priority = false,
bool user_waiting = false,
F64 timeout = LL_ASSET_STORAGE_TIMEOUT);
F64Seconds timeout = LL_ASSET_STORAGE_TIMEOUT);
static void legacyGetDataCallback(LLVFS *vfs, const LLUUID &uuid, LLAssetType::EType, void *user_data, S32 status, LLExtStat ext_status);
static void legacyStoreDataCallback(const LLUUID &uuid, void *user_data, S32 status, LLExtStat ext_status);

View File

@@ -365,9 +365,7 @@ void LLAvatarNameCache::requestNamesViaCapability()
if (!url.empty())
{
LL_DEBUGS("AvNameCache") << "LLAvatarNameCache::requestNamesViaCapability requested "
<< ids << " ids"
<< LL_ENDL;
LL_INFOS("AvNameCache") << "LLAvatarNameCache::requestNamesViaCapability getting " << ids << " ids" << LL_ENDL;
LLHTTPClient::get(url, new LLAvatarNameResponder(agent_ids));
}
}
@@ -391,8 +389,7 @@ void LLAvatarNameCache::legacyNameFetch(const LLUUID& agent_id,
const std::string& full_name,
bool is_group)
{
LL_DEBUGS("AvNameCache") << "LLAvatarNameCache::legacyNameFetch "
<< "agent " << agent_id << " "
LL_DEBUGS("AvNameCache") << "LLAvatarNameCache agent " << agent_id << " "
<< "full name '" << full_name << "'"
<< ( is_group ? " [group]" : "" )
<< LL_ENDL;
@@ -439,12 +436,13 @@ void LLAvatarNameCache::cleanupClass()
sCache.clear();
}
void LLAvatarNameCache::importFile(std::istream& istr)
bool LLAvatarNameCache::importFile(std::istream& istr)
{
LLSD data;
if (LLSDParser::PARSE_FAILURE == LLSDSerialize::fromXMLDocument(data, istr))
{
return;
LL_WARNS("AvNameCache") << "avatar name cache data xml parse failed" << LL_ENDL;
return false;
}
// by convention LLSD storage is a map
@@ -460,17 +458,19 @@ void LLAvatarNameCache::importFile(std::istream& istr)
av_name.fromLLSD( it->second );
sCache[agent_id] = av_name;
}
LL_INFOS("AvNameCache") << "loaded " << sCache.size() << LL_ENDL;
LL_INFOS("AvNameCache") << "LLAvatarNameCache loaded " << sCache.size() << LL_ENDL;
// Some entries may have expired since the cache was stored,
// but they will be flushed in the first call to eraseUnrefreshed
// from LLAvatarNameResponder::idle
return true;
}
void LLAvatarNameCache::exportFile(std::ostream& ostr)
{
LLSD agents;
F64 max_unrefreshed = LLFrameTimer::getTotalSeconds() - MAX_UNREFRESHED_TIME;
LL_INFOS("AvNameCache") << "LLAvatarNameCache at exit cache has " << sCache.size() << LL_ENDL;
cache_t::const_iterator it = sCache.begin();
for ( ; it != sCache.end(); ++it)
{
@@ -483,6 +483,7 @@ void LLAvatarNameCache::exportFile(std::ostream& ostr)
agents[agent_id.asString()] = av_name.asLLSD();
}
}
LL_INFOS("AvNameCache") << "LLAvatarNameCache returning " << agents.size() << LL_ENDL;
LLSD data;
data["agents"] = agents;
LLSDSerialize::toPrettyXML(data, ostr);
@@ -525,6 +526,7 @@ void LLAvatarNameCache::idle()
}
else
{
LL_WARNS_ONCE("AvNameCache") << "LLAvatarNameCache still using legacy api" << LL_ENDL;
requestNamesViaLegacy();
}
}
@@ -562,24 +564,26 @@ void LLAvatarNameCache::eraseUnrefreshed()
if (!sLastExpireCheck || sLastExpireCheck < max_unrefreshed)
{
sLastExpireCheck = now;
S32 expired = 0;
for (cache_t::iterator it = sCache.begin(); it != sCache.end();)
{
const LLAvatarName& av_name = it->second;
if (av_name.mExpires < max_unrefreshed)
{
LL_DEBUGS("AvNameCache") << it->first
LL_DEBUGS("AvNameCacheExpired") << "LLAvatarNameCache " << it->first
<< " user '" << av_name.getAccountName() << "' "
<< "expired " << now - av_name.mExpires << " secs ago"
<< LL_ENDL;
sCache.erase(it++);
expired++;
}
else
{
++it;
}
}
LL_INFOS("AvNameCache") << sCache.size() << " cached avatar names" << LL_ENDL;
LL_INFOS("AvNameCache") << "LLAvatarNameCache expired " << expired << " cached avatar names, "
<< sCache.size() << " remaining" << LL_ENDL;
}
}
@@ -600,8 +604,7 @@ bool LLAvatarNameCache::get(const LLUUID& agent_id, LLAvatarName *av_name)
{
if (!isRequestPending(agent_id))
{
LL_DEBUGS("AvNameCache") << "LLAvatarNameCache::get "
<< "refresh agent " << agent_id
LL_DEBUGS("AvNameCache") << "LLAvatarNameCache refresh agent " << agent_id
<< LL_ENDL;
sAskQueue.insert(agent_id);
}
@@ -623,9 +626,7 @@ bool LLAvatarNameCache::get(const LLUUID& agent_id, LLAvatarName *av_name)
if (!isRequestPending(agent_id))
{
LL_DEBUGS("AvNameCache") << "LLAvatarNameCache::get "
<< "queue request for agent " << agent_id
<< LL_ENDL;
LL_DEBUGS("AvNameCache") << "LLAvatarNameCache queue request for agent " << agent_id << LL_ENDL;
sAskQueue.insert(agent_id);
}
@@ -784,7 +785,7 @@ bool LLAvatarNameCache::expirationFromCacheControl(AIHTTPReceivedHeaders const&
fromCacheControl = true;
}
}
LL_DEBUGS("AvNameCache")
LL_DEBUGS("AvNameCache") << "LLAvatarNameCache "
<< ( fromCacheControl ? "expires based on cache control " : "default expiration " )
<< "in " << *expires - now << " seconds"
<< LL_ENDL;

View File

@@ -46,7 +46,7 @@ namespace LLAvatarNameCache
void cleanupClass();
// Import/export the name cache to file.
void importFile(std::istream& istr);
bool importFile(std::istream& istr);
void exportFile(std::ostream& ostr);
// On the viewer, usually a simulator capabilitity.

View File

@@ -306,7 +306,7 @@ public:
typedef std::list<LLSegment> segment_list_t;
typedef segment_list_t::const_iterator const_segment_iterator_t;
typedef segment_list_t::iterator segment_iterator_t;
static size_t const npos = (size_t)-1; // (U8*)npos is used as a magic address.
enum { npos = 0xffffffff };
LLBufferArray();
~LLBufferArray();

View File

@@ -61,12 +61,12 @@
const S32 PING_START_BLOCK = 3; // How many pings behind we have to be to consider ourself blocked.
const S32 PING_RELEASE_BLOCK = 2; // How many pings behind we have to be to consider ourself unblocked.
const F32 TARGET_PERIOD_LENGTH = 5.f; // seconds
const F32 LL_DUPLICATE_SUPPRESSION_TIMEOUT = 60.f; //seconds - this can be long, as time-based cleanup is
const F32Seconds TARGET_PERIOD_LENGTH(5.f);
const F32Seconds LL_DUPLICATE_SUPPRESSION_TIMEOUT(60.f); //this can be long, as time-based cleanup is
// only done when wrapping packetids, now...
LLCircuitData::LLCircuitData(const LLHost &host, TPACKETID in_id,
const F32 circuit_heartbeat_interval, const F32 circuit_timeout)
const F32Seconds circuit_heartbeat_interval, const F32Seconds circuit_timeout)
: mHost (host),
mWrapID(0),
mPacketsOutID(0),
@@ -85,7 +85,7 @@ LLCircuitData::LLCircuitData(const LLHost &host, TPACKETID in_id,
mPingsInTransit(0),
mLastPingID(0),
mPingDelay(INITIAL_PING_VALUE_MSEC),
mPingDelayAveraged((F32)INITIAL_PING_VALUE_MSEC),
mPingDelayAveraged(INITIAL_PING_VALUE_MSEC),
mUnackedPacketCount(0),
mUnackedPacketBytes(0),
mLastPacketInTime(0.0),
@@ -104,6 +104,7 @@ LLCircuitData::LLCircuitData(const LLHost &host, TPACKETID in_id,
mPeakBPSOut(0.f),
mPeriodTime(0.0),
mExistenceTimer(),
mAckCreationTime(0.f),
mCurrentResendCount(0),
mLastPacketGap(0),
mHeartbeatInterval(circuit_heartbeat_interval),
@@ -111,13 +112,13 @@ LLCircuitData::LLCircuitData(const LLHost &host, TPACKETID in_id,
{
// Need to guarantee that this time is up to date, we may be creating a circuit even though we haven't been
// running a message system loop.
F64 mt_sec = LLMessageSystem::getMessageTimeSeconds(TRUE);
F64Seconds mt_sec = LLMessageSystem::getMessageTimeSeconds(TRUE);
F32 distribution_offset = ll_frand();
mPingTime = mt_sec;
mLastPingSendTime = mt_sec + mHeartbeatInterval * distribution_offset;
mLastPingReceivedTime = mt_sec;
mNextPingSendTime = mLastPingSendTime + 0.95*mHeartbeatInterval + ll_frand(0.1f*mHeartbeatInterval);
mNextPingSendTime = mLastPingSendTime + 0.95*mHeartbeatInterval + F32Seconds(ll_frand(0.1f*mHeartbeatInterval.value()));
mPeriodTime = mt_sec;
mLocalEndPointID.generate();
@@ -208,7 +209,7 @@ void LLCircuitData::ackReliablePacket(TPACKETID packet_num)
}
if (packetp->mCallback)
{
if (packetp->mTimeout < 0.f) // negative timeout will always return timeout even for successful ack, for debugging
if (packetp->mTimeout < F32Seconds(0.f)) // negative timeout will always return timeout even for successful ack, for debugging
{
packetp->mCallback(packetp->mCallbackData,LL_ERR_TCP_TIMEOUT);
}
@@ -242,7 +243,7 @@ void LLCircuitData::ackReliablePacket(TPACKETID packet_num)
}
if (packetp->mCallback)
{
if (packetp->mTimeout < 0.f) // negative timeout will always return timeout even for successful ack, for debugging
if (packetp->mTimeout < F32Seconds(0.f)) // negative timeout will always return timeout even for successful ack, for debugging
{
packetp->mCallback(packetp->mCallbackData,LL_ERR_TCP_TIMEOUT);
}
@@ -269,7 +270,7 @@ void LLCircuitData::ackReliablePacket(TPACKETID packet_num)
S32 LLCircuitData::resendUnackedPackets(const F64 now)
S32 LLCircuitData::resendUnackedPackets(const F64Seconds now)
{
S32 resent_packets = 0;
LLReliablePacket *packetp;
@@ -356,7 +357,7 @@ S32 LLCircuitData::resendUnackedPackets(const F64 now)
// The new method, retry time based on ping
if (packetp->mPingBasedRetry)
{
packetp->mExpirationTime = now + llmax(LL_MINIMUM_RELIABLE_TIMEOUT_SECONDS, (LL_RELIABLE_TIMEOUT_FACTOR * getPingDelayAveraged()));
packetp->mExpirationTime = now + llmax(LL_MINIMUM_RELIABLE_TIMEOUT_SECONDS, F32Seconds(LL_RELIABLE_TIMEOUT_FACTOR * getPingDelayAveraged()));
}
else
{
@@ -428,10 +429,11 @@ S32 LLCircuitData::resendUnackedPackets(const F64 now)
}
LLCircuit::LLCircuit(const F32 circuit_heartbeat_interval, const F32 circuit_timeout) : mLastCircuit(NULL),
mHeartbeatInterval(circuit_heartbeat_interval), mHeartbeatTimeout(circuit_timeout)
{
}
LLCircuit::LLCircuit(const F32Seconds circuit_heartbeat_interval, const F32Seconds circuit_timeout)
: mLastCircuit(NULL),
mHeartbeatInterval(circuit_heartbeat_interval),
mHeartbeatTimeout(circuit_timeout)
{}
LLCircuit::~LLCircuit()
{
@@ -522,17 +524,17 @@ void LLCircuitData::setAllowTimeout(BOOL allow)
// Reset per-period counters if necessary.
void LLCircuitData::checkPeriodTime()
{
F64 mt_sec = LLMessageSystem::getMessageTimeSeconds();
F64 period_length = mt_sec - mPeriodTime;
F64Seconds mt_sec = LLMessageSystem::getMessageTimeSeconds();
F64Seconds period_length = mt_sec - mPeriodTime;
if ( period_length > TARGET_PERIOD_LENGTH)
{
F32 bps_in = (F32)(mBytesInThisPeriod * 8.f / period_length);
F32 bps_in = F32Bits(mBytesInThisPeriod).value() / period_length.value();
if (bps_in > mPeakBPSIn)
{
mPeakBPSIn = bps_in;
}
F32 bps_out = (F32)(mBytesOutThisPeriod * 8.f / period_length);
F32 bps_out = F32Bits(mBytesOutThisPeriod).value() / period_length.value();
if (bps_out > mPeakBPSOut)
{
mPeakBPSOut = bps_out;
@@ -540,23 +542,23 @@ void LLCircuitData::checkPeriodTime()
mBytesInLastPeriod = mBytesInThisPeriod;
mBytesOutLastPeriod = mBytesOutThisPeriod;
mBytesInThisPeriod = 0;
mBytesOutThisPeriod = 0;
mLastPeriodLength = (F32)period_length;
mBytesInThisPeriod = S32Bytes(0);
mBytesOutThisPeriod = S32Bytes(0);
mLastPeriodLength = period_length;
mPeriodTime = mt_sec;
}
}
void LLCircuitData::addBytesIn(S32 bytes)
void LLCircuitData::addBytesIn(S32Bytes bytes)
{
mBytesIn += bytes;
mBytesInThisPeriod += bytes;
}
void LLCircuitData::addBytesOut(S32 bytes)
void LLCircuitData::addBytesOut(S32Bytes bytes)
{
mBytesOut += bytes;
mBytesOutThisPeriod += bytes;
@@ -585,7 +587,7 @@ void LLCircuitData::addReliablePacket(S32 mSocket, U8 *buf_ptr, S32 buf_len, LLR
void LLCircuit::resendUnackedPackets(S32& unacked_list_length, S32& unacked_list_size)
{
F64 now = LLMessageSystem::getMessageTimeSeconds();
F64Seconds now = LLMessageSystem::getMessageTimeSeconds();
unacked_list_length = 0;
unacked_list_size = 0;
@@ -727,7 +729,7 @@ void LLCircuitData::checkPacketInID(TPACKETID id, BOOL receive_resent)
}
else if (!receive_resent) // don't freak out over out-of-order reliable resends
{
U64 time = LLMessageSystem::getMessageTimeUsecs();
U64Microseconds time = LLMessageSystem::getMessageTimeUsecs();
TPACKETID index = mPacketsInID;
S32 gap_count = 0;
if ((index < id) && ((id - index) < 16))
@@ -781,7 +783,7 @@ void LLCircuitData::checkPacketInID(TPACKETID id, BOOL receive_resent)
void LLCircuit::updateWatchDogTimers(LLMessageSystem *msgsys)
{
F64 cur_time = LLMessageSystem::getMessageTimeSeconds();
F64Seconds cur_time = LLMessageSystem::getMessageTimeSeconds();
S32 count = mPingSet.size();
S32 cur = 0;
@@ -819,7 +821,7 @@ void LLCircuit::updateWatchDogTimers(LLMessageSystem *msgsys)
if (cdp->updateWatchDogTimers(msgsys))
{
// Randomize our pings a bit by doing some up to 5% early or late
F64 dt = 0.95f*mHeartbeatInterval + ll_frand(0.1f*mHeartbeatInterval);
F64Seconds dt = 0.95f*mHeartbeatInterval + F32Seconds(ll_frand(0.1f*mHeartbeatInterval.value()));
// Remove it, and reinsert it with the new next ping time.
// Always remove before changing the sorting key.
@@ -847,7 +849,7 @@ void LLCircuit::updateWatchDogTimers(LLMessageSystem *msgsys)
BOOL LLCircuitData::updateWatchDogTimers(LLMessageSystem *msgsys)
{
F64 cur_time = LLMessageSystem::getMessageTimeSeconds();
F64Seconds cur_time = LLMessageSystem::getMessageTimeSeconds();
mLastPingSendTime = cur_time;
if (!checkCircuitTimeout())
@@ -964,12 +966,12 @@ BOOL LLCircuitData::updateWatchDogTimers(LLMessageSystem *msgsys)
// be considered lost
LLCircuitData::packet_time_map::iterator it;
U64 timeout = (U64)(1000000.0*llmin(LL_MAX_LOST_TIMEOUT, getPingDelayAveraged() * LL_LOST_TIMEOUT_FACTOR));
U64Microseconds timeout = llmin(LL_MAX_LOST_TIMEOUT, F32Seconds(getPingDelayAveraged()) * LL_LOST_TIMEOUT_FACTOR);
U64 mt_usec = LLMessageSystem::getMessageTimeUsecs();
U64Microseconds mt_usec = LLMessageSystem::getMessageTimeUsecs();
for (it = mPotentialLostPackets.begin(); it != mPotentialLostPackets.end(); )
{
U64 delta_t_usec = mt_usec - (*it).second;
U64Microseconds delta_t_usec = mt_usec - (*it).second;
if (delta_t_usec > timeout)
{
// let's call this one a loss!
@@ -1015,7 +1017,7 @@ void LLCircuitData::clearDuplicateList(TPACKETID oldest_id)
// Do timeout checks on everything with an ID > mHighestPacketID.
// This should be empty except for wrapping IDs. Thus, this should be
// highly rare.
U64 mt_usec = LLMessageSystem::getMessageTimeUsecs();
U64Microseconds mt_usec = LLMessageSystem::getMessageTimeUsecs();
packet_time_map::iterator pit;
for(pit = mRecentlyReceivedReliablePackets.upper_bound(mHighestPacketID);
@@ -1026,8 +1028,8 @@ void LLCircuitData::clearDuplicateList(TPACKETID oldest_id)
{
LL_WARNS() << "Probably incorrectly timing out non-wrapped packets!" << LL_ENDL;
}
U64 delta_t_usec = mt_usec - (*pit).second;
F64 delta_t_sec = delta_t_usec * SEC_PER_USEC;
U64Microseconds delta_t_usec = mt_usec - (*pit).second;
F64Seconds delta_t_sec = delta_t_usec;
if (delta_t_sec > LL_DUPLICATE_SUPPRESSION_TIMEOUT)
{
// enough time has elapsed we're not likely to get a duplicate on this one
@@ -1044,7 +1046,7 @@ void LLCircuitData::clearDuplicateList(TPACKETID oldest_id)
BOOL LLCircuitData::checkCircuitTimeout()
{
F64 time_since_last_ping = LLMessageSystem::getMessageTimeSeconds() - mLastPingReceivedTime;
F64Seconds time_since_last_ping = LLMessageSystem::getMessageTimeSeconds() - mLastPingReceivedTime;
// Nota Bene: This needs to be turned off if you are debugging multiple simulators
if (time_since_last_ping > mHeartbeatTimeout)
@@ -1078,22 +1080,30 @@ BOOL LLCircuitData::collectRAck(TPACKETID packet_num)
}
mAcks.push_back(packet_num);
if (mAckCreationTime == 0)
{
mAckCreationTime = getAgeInSeconds();
}
return TRUE;
}
// this method is called during the message system processAcks() to
// send out any acks that did not get sent already.
void LLCircuit::sendAcks()
void LLCircuit::sendAcks(F32 collect_time)
{
collect_time = llclamp(collect_time, 0.f, LL_COLLECT_ACK_TIME_MAX);
LLCircuitData* cd;
circuit_data_map::iterator end = mSendAckMap.end();
for(circuit_data_map::iterator it = mSendAckMap.begin(); it != end; ++it)
circuit_data_map::iterator it = mSendAckMap.begin();
while (it != mSendAckMap.end())
{
cd = (*it).second;
circuit_data_map::iterator cur_it = it++;
cd = (*cur_it).second;
S32 count = (S32)cd->mAcks.size();
if(count > 0)
F32 age = cd->getAgeInSeconds() - cd->mAckCreationTime;
if (age > collect_time || count == 0)
{
if (count>0)
{
// send the packet acks
S32 acks_this_packet = 0;
for(S32 i = 0; i < count; ++i)
@@ -1125,13 +1135,14 @@ void LLCircuit::sendAcks()
LL_INFOS() << str.str() << LL_ENDL;
}
// empty out the acks list
cd->mAcks.clear();
// empty out the acks list
cd->mAcks.clear();
cd->mAckCreationTime = 0.f;
}
// remove data map
mSendAckMap.erase(cur_it);
}
}
// All acks have been sent, clear the map
mSendAckMap.clear();
}
@@ -1140,40 +1151,40 @@ std::ostream& operator<<(std::ostream& s, LLCircuitData& circuit)
F32 age = circuit.mExistenceTimer.getElapsedTimeF32();
using namespace std;
s << "Circuit " << circuit.mHost << " ";
s << circuit.mRemoteID << " ";
s << (circuit.mbAlive ? "Alive" : "Not Alive") << " ";
s << (circuit.mbAllowTimeout ? "Timeout Allowed" : "Timeout Not Allowed");
s << endl;
s << "Circuit " << circuit.mHost << " "
<< circuit.mRemoteID << " "
<< (circuit.mbAlive ? "Alive" : "Not Alive") << " "
<< (circuit.mbAllowTimeout ? "Timeout Allowed" : "Timeout Not Allowed")
<< endl;
s << " Packets Lost: " << circuit.mPacketsLost;
s << " Measured Ping: " << circuit.mPingDelay;
s << " Averaged Ping: " << circuit.mPingDelayAveraged;
s << endl;
s << " Packets Lost: " << circuit.mPacketsLost
<< " Measured Ping: " << circuit.mPingDelay
<< " Averaged Ping: " << circuit.mPingDelayAveraged
<< endl;
s << "Global In/Out " << S32(age) << " sec";
s << " KBytes: " << circuit.mBytesIn / 1024 << "/" << circuit.mBytesOut / 1024;
s << " Kbps: ";
s << S32(circuit.mBytesIn * 8.f / circuit.mExistenceTimer.getElapsedTimeF32() / 1024.f);
s << "/";
s << S32(circuit.mBytesOut * 8.f / circuit.mExistenceTimer.getElapsedTimeF32() / 1024.f);
s << " Packets: " << circuit.mPacketsIn << "/" << circuit.mPacketsOut;
s << endl;
s << "Global In/Out " << S32(age) << " sec"
<< " KBytes: " << circuit.mBytesIn.valueInUnits<LLUnits::Kilobytes>() << "/" << circuit.mBytesOut.valueInUnits<LLUnits::Kilobytes>()
<< " Kbps: "
<< S32(circuit.mBytesIn.valueInUnits<LLUnits::Kilobits>() / circuit.mExistenceTimer.getElapsedTimeF32().value())
<< "/"
<< S32(circuit.mBytesOut.valueInUnits<LLUnits::Kilobits>() / circuit.mExistenceTimer.getElapsedTimeF32().value())
<< " Packets: " << circuit.mPacketsIn << "/" << circuit.mPacketsOut
<< endl;
s << "Recent In/Out " << S32(circuit.mLastPeriodLength) << " sec";
s << " KBytes: ";
s << circuit.mBytesInLastPeriod / 1024;
s << "/";
s << circuit.mBytesOutLastPeriod / 1024;
s << " Kbps: ";
s << S32(circuit.mBytesInLastPeriod * 8.f / circuit.mLastPeriodLength / 1024.f);
s << "/";
s << S32(circuit.mBytesOutLastPeriod * 8.f / circuit.mLastPeriodLength / 1024.f);
s << " Peak kbps: ";
s << S32(circuit.mPeakBPSIn / 1024.f);
s << "/";
s << S32(circuit.mPeakBPSOut / 1024.f);
s << endl;
s << "Recent In/Out " << circuit.mLastPeriodLength
<< " KBytes: "
<< circuit.mBytesInLastPeriod.valueInUnits<LLUnits::Kilobytes>()
<< "/"
<< circuit.mBytesOutLastPeriod.valueInUnits<LLUnits::Kilobytes>()
<< " Kbps: "
<< (S32)(circuit.mBytesInLastPeriod.valueInUnits<LLUnits::Kilobits>() / circuit.mLastPeriodLength.value())
<< "/"
<< (S32)(circuit.mBytesOutLastPeriod.valueInUnits<LLUnits::Kilobits>() / circuit.mLastPeriodLength.value())
<< " Peak kbps: "
<< S32(circuit.mPeakBPSIn / 1024.f)
<< "/"
<< S32(circuit.mPeakBPSOut / 1024.f)
<< endl;
return s;
}
@@ -1268,11 +1279,11 @@ void LLCircuitData::setPacketInID(TPACKETID id)
void LLCircuitData::pingTimerStop(const U8 ping_id)
{
F64 mt_secs = LLMessageSystem::getMessageTimeSeconds();
F64Seconds mt_secs = LLMessageSystem::getMessageTimeSeconds();
// Nota Bene: no averaging of ping times until we get a feel for how this works
F64 time = mt_secs - mPingTime;
if (time == 0.0)
F64Seconds time = mt_secs - mPingTime;
if (time == F32Seconds(0.0))
{
// Ack, we got our ping response on the same frame! Sigh, let's get a real time otherwise
// all of our ping calculations will be skewed.
@@ -1288,7 +1299,7 @@ void LLCircuitData::pingTimerStop(const U8 ping_id)
delta_ping += 256;
}
U32 msec = (U32) ((delta_ping*mHeartbeatInterval + time) * 1000.f);
U32Milliseconds msec = delta_ping*mHeartbeatInterval + time;
setPingDelay(msec);
mPingsInTransit = delta_ping;
@@ -1317,13 +1328,13 @@ U32 LLCircuitData::getPacketsIn() const
}
S32 LLCircuitData::getBytesIn() const
S32Bytes LLCircuitData::getBytesIn() const
{
return mBytesIn;
}
S32 LLCircuitData::getBytesOut() const
S32Bytes LLCircuitData::getBytesOut() const
{
return mBytesOut;
}
@@ -1365,41 +1376,41 @@ BOOL LLCircuitData::getAllowTimeout() const
}
U32 LLCircuitData::getPingDelay() const
U32Milliseconds LLCircuitData::getPingDelay() const
{
return mPingDelay;
}
F32 LLCircuitData::getPingInTransitTime()
F32Milliseconds LLCircuitData::getPingInTransitTime()
{
// This may be inaccurate in the case of a circuit that was "dead" and then revived,
// but only until the first round trip ping is sent - djs
F32 time_since_ping_was_sent = 0;
F32Milliseconds time_since_ping_was_sent(0);
if (mPingsInTransit)
{
time_since_ping_was_sent = (F32)((mPingsInTransit*mHeartbeatInterval - 1)
+ (LLMessageSystem::getMessageTimeSeconds() - mPingTime))*1000.f;
time_since_ping_was_sent = ((mPingsInTransit*mHeartbeatInterval - F32Seconds(1))
+ (LLMessageSystem::getMessageTimeSeconds() - mPingTime));
}
return time_since_ping_was_sent;
}
void LLCircuitData::setPingDelay(U32 ping)
void LLCircuitData::setPingDelay(U32Milliseconds ping)
{
mPingDelay = ping;
mPingDelayAveraged = llmax((F32)ping, getPingDelayAveraged());
mPingDelayAveraged = llmax((F32Milliseconds)ping, getPingDelayAveraged());
mPingDelayAveraged = ((1.f - LL_AVERAGED_PING_ALPHA) * mPingDelayAveraged)
+ (LL_AVERAGED_PING_ALPHA * (F32) ping);
+ (LL_AVERAGED_PING_ALPHA * (F32Milliseconds) ping);
mPingDelayAveraged = llclamp(mPingDelayAveraged,
LL_AVERAGED_PING_MIN,
LL_AVERAGED_PING_MAX);
}
F32 LLCircuitData::getPingDelayAveraged()
F32Milliseconds LLCircuitData::getPingDelayAveraged()
{
return llmin(llmax(getPingInTransitTime(), mPingDelayAveraged), LL_AVERAGED_PING_MAX);
}

View File

@@ -34,7 +34,6 @@
#include "llerror.h"
#include "lltimer.h"
#include "timing.h"
#include "net.h"
#include "llhost.h"
#include "llpacketack.h"
@@ -45,10 +44,10 @@
// Constants
//
const F32 LL_AVERAGED_PING_ALPHA = 0.2f; // relaxation constant on ping running average
const F32 LL_AVERAGED_PING_MAX = 2000; // msec
const F32 LL_AVERAGED_PING_MIN = 100; // msec // IW: increased to avoid retransmits when a process is slow
const F32Milliseconds LL_AVERAGED_PING_MAX(2000);
const F32Milliseconds LL_AVERAGED_PING_MIN(100); // increased to avoid retransmits when a process is slow
const U32 INITIAL_PING_VALUE_MSEC = 1000; // initial value for the ping delay, or for ping delay for an unknown circuit
const U32Milliseconds INITIAL_PING_VALUE_MSEC(1000); // initial value for the ping delay, or for ping delay for an unknown circuit
const TPACKETID LL_MAX_OUT_PACKET_ID = 0x01000000;
const int LL_ERR_CIRCUIT_GONE = -23017;
@@ -61,6 +60,7 @@ const U8 LL_PACKET_ID_SIZE = 6;
const S32 LL_MAX_RESENT_PACKETS_PER_FRAME = 100;
const S32 LL_MAX_ACKED_PACKETS_PER_FRAME = 200;
const F32 LL_COLLECT_ACK_TIME_MAX = 2.f;
//
// Prototypes and Predefines
@@ -78,10 +78,10 @@ class LLCircuitData
{
public:
LLCircuitData(const LLHost &host, TPACKETID in_id,
const F32 circuit_heartbeat_interval, const F32 circuit_timeout);
const F32Seconds circuit_heartbeat_interval, const F32Seconds circuit_timeout);
~LLCircuitData();
S32 resendUnackedPackets(const F64 now);
S32 resendUnackedPackets(const F64Seconds now);
void clearDuplicateList(TPACKETID oldest_id);
@@ -107,18 +107,18 @@ public:
// mLocalEndPointID should only ever be setup in the LLCircuitData constructor
const LLUUID& getLocalEndPointID() const { return mLocalEndPointID; }
U32 getPingDelay() const;
U32Milliseconds getPingDelay() const;
S32 getPingsInTransit() const { return mPingsInTransit; }
// ACCESSORS
BOOL isAlive() const;
BOOL isBlocked() const;
BOOL getAllowTimeout() const;
F32 getPingDelayAveraged();
F32 getPingInTransitTime();
F32Milliseconds getPingDelayAveraged();
F32Milliseconds getPingInTransitTime();
U32 getPacketsIn() const;
S32 getBytesIn() const;
S32 getBytesOut() const;
S32Bytes getBytesIn() const;
S32Bytes getBytesOut() const;
U32 getPacketsOut() const;
U32 getPacketsLost() const;
TPACKETID getPacketOutID() const;
@@ -126,10 +126,10 @@ public:
F32 getAgeInSeconds() const;
S32 getUnackedPacketCount() const { return mUnackedPacketCount; }
S32 getUnackedPacketBytes() const { return mUnackedPacketBytes; }
F64 getNextPingSendTime() const { return mNextPingSendTime; }
F64Seconds getNextPingSendTime() const { return mNextPingSendTime; }
U32 getLastPacketGap() const { return mLastPacketGap; }
LLHost getHost() const { return mHost; }
F64 getLastPacketInTime() const { return mLastPacketInTime; }
F64Seconds getLastPacketInTime() const { return mLastPacketInTime; }
LLThrottleGroup &getThrottleGroup() { return mThrottles; }
@@ -165,11 +165,11 @@ protected:
TPACKETID nextPacketOutID();
void setPacketInID(TPACKETID id);
void checkPacketInID(TPACKETID id, BOOL receive_resent);
void setPingDelay(U32 ping);
void setPingDelay(U32Milliseconds ping);
BOOL checkCircuitTimeout(); // Return FALSE if the circuit is dead and should be cleaned up
void addBytesIn(S32 bytes);
void addBytesOut(S32 bytes);
void addBytesIn(S32Bytes bytes);
void addBytesOut(S32Bytes bytes);
U8 nextPingID() { mLastPingID++; return mLastPingID; }
@@ -220,24 +220,25 @@ protected:
BOOL mBlocked; // Blocked is true if the circuit is hosed, i.e. far behind on pings
// Not sure what the difference between this and mLastPingSendTime is
F64 mPingTime; // Time at which a ping was sent.
F64Seconds mPingTime; // Time at which a ping was sent.
F64 mLastPingSendTime; // Time we last sent a ping
F64 mLastPingReceivedTime; // Time we last received a ping
F64 mNextPingSendTime; // Time to try and send the next ping
S32 mPingsInTransit; // Number of pings in transit
U8 mLastPingID; // ID of the last ping that we sent out
F64Seconds mLastPingSendTime; // Time we last sent a ping
F64Seconds mLastPingReceivedTime; // Time we last received a ping
F64Seconds mNextPingSendTime; // Time to try and send the next ping
S32 mPingsInTransit; // Number of pings in transit
U8 mLastPingID; // ID of the last ping that we sent out
// Used for determining the resend time for reliable resends.
U32 mPingDelay; // raw ping delay
F32 mPingDelayAveraged; // averaged ping delay (fast attack/slow decay)
U32Milliseconds mPingDelay; // raw ping delay
F32Milliseconds mPingDelayAveraged; // averaged ping delay (fast attack/slow decay)
typedef std::map<TPACKETID, U64> packet_time_map;
typedef std::map<TPACKETID, U64Microseconds> packet_time_map;
packet_time_map mPotentialLostPackets;
packet_time_map mRecentlyReceivedReliablePackets;
std::vector<TPACKETID> mAcks;
F32 mAckCreationTime; // first ack creation time
typedef std::map<TPACKETID, LLReliablePacket *> reliable_map;
typedef reliable_map::iterator reliable_iter;
@@ -248,7 +249,7 @@ protected:
S32 mUnackedPacketCount;
S32 mUnackedPacketBytes;
F64 mLastPacketInTime; // Time of last packet arrival
F64Seconds mLastPacketInTime; // Time of last packet arrival
LLUUID mLocalEndPointID;
@@ -260,24 +261,24 @@ protected:
U32 mPacketsOut;
U32 mPacketsIn;
S32 mPacketsLost;
S32 mBytesIn;
S32 mBytesOut;
S32Bytes mBytesIn,
mBytesOut;
F32 mLastPeriodLength; // seconds
S32 mBytesInLastPeriod;
S32 mBytesOutLastPeriod;
S32 mBytesInThisPeriod;
S32 mBytesOutThisPeriod;
F32Seconds mLastPeriodLength;
S32Bytes mBytesInLastPeriod;
S32Bytes mBytesOutLastPeriod;
S32Bytes mBytesInThisPeriod;
S32Bytes mBytesOutThisPeriod;
F32 mPeakBPSIn; // bits per second, max of all period bps
F32 mPeakBPSOut; // bits per second, max of all period bps
F64 mPeriodTime;
F64Seconds mPeriodTime;
LLTimer mExistenceTimer; // initialized when circuit created, used to track bandwidth numbers
S32 mCurrentResendCount; // Number of resent packets since last spam
U32 mLastPacketGap; // Gap in sequence number of last packet.
const F32 mHeartbeatInterval;
const F32 mHeartbeatTimeout;
const F32Seconds mHeartbeatInterval;
const F32Seconds mHeartbeatTimeout;
};
@@ -287,7 +288,7 @@ class LLCircuit
{
public:
// CREATORS
LLCircuit(const F32 circuit_heartbeat_interval, const F32 circuit_timeout);
LLCircuit(const F32Seconds circuit_heartbeat_interval, const F32Seconds circuit_timeout);
~LLCircuit();
// ACCESSORS
@@ -303,7 +304,7 @@ public:
// this method is called during the message system processAcks()
// to send out any acks that did not get sent already.
void sendAcks();
void sendAcks(F32 collect_time);
friend std::ostream& operator<<(std::ostream& s, LLCircuit &circuit);
void getInfo(LLSD& info) const;
@@ -346,7 +347,7 @@ protected:
mutable LLCircuitData* mLastCircuit;
private:
const F32 mHeartbeatInterval;
const F32 mHeartbeatTimeout;
const F32Seconds mHeartbeatInterval;
const F32Seconds mHeartbeatTimeout;
};
#endif

View File

@@ -38,7 +38,7 @@ namespace
{
typedef std::map<LLHost, LLHTTPSender*> SenderMap;
static SenderMap senderMap;
static LLHTTPSender* defaultSender = new LLHTTPSender();
static LLPointer<LLHTTPSender> defaultSender(new LLHTTPSender());
}
//virtual
@@ -90,6 +90,5 @@ void LLHTTPSender::clearSender(const LLHost& host)
//static
void LLHTTPSender::setDefaultSender(LLHTTPSender* sender)
{
delete defaultSender;
defaultSender = sender;
}

View File

@@ -32,7 +32,7 @@
class LLHost;
class LLSD;
class LLHTTPSender
class LLHTTPSender : public LLThreadSafeRefCount
{
public:

View File

@@ -50,7 +50,7 @@ LLReliablePacket::LLReliablePacket(
mHost = params->mHost;
mRetries = params->mRetries;
mPingBasedRetry = params->mPingBasedRetry;
mTimeout = params->mTimeout;
mTimeout = F32Seconds(params->mTimeout);
mCallback = params->mCallback;
mCallbackData = params->mCallbackData;
mMessageName = params->mMessageName;
@@ -59,13 +59,13 @@ LLReliablePacket::LLReliablePacket(
{
mRetries = 0;
mPingBasedRetry = TRUE;
mTimeout = 0.f;
mTimeout = F32Seconds(0.f);
mCallback = NULL;
mCallbackData = NULL;
mMessageName = NULL;
}
mExpirationTime = (F64)((S64)totalTime())/1000000.0 + mTimeout;
mExpirationTime = (F64Seconds)totalTime() + mTimeout;
mPacketID = ntohl(*((U32*)(&buf_ptr[PHL_PACKET_ID])));
mSocket = socket;

View File

@@ -28,6 +28,7 @@
#define LL_LLPACKETACK_H
#include "llhost.h"
#include "llunits.h"
class LLReliablePacketParams
{
@@ -35,7 +36,7 @@ public:
LLHost mHost;
S32 mRetries;
BOOL mPingBasedRetry;
F32 mTimeout;
F32Seconds mTimeout;
void (*mCallback)(void **,S32);
void** mCallbackData;
char* mMessageName;
@@ -53,7 +54,7 @@ public:
mHost.invalidate();
mRetries = 0;
mPingBasedRetry = TRUE;
mTimeout = 0.f;
mTimeout = F32Seconds(0.f);
mCallback = NULL;
mCallbackData = NULL;
mMessageName = NULL;
@@ -63,7 +64,7 @@ public:
const LLHost& host,
S32 retries,
BOOL ping_based_retry,
F32 timeout,
F32Seconds timeout,
void (*callback)(void**,S32),
void** callback_data, char* name)
{
@@ -98,7 +99,7 @@ protected:
LLHost mHost;
S32 mRetries;
BOOL mPingBasedRetry;
F32 mTimeout;
F32Seconds mTimeout;
void (*mCallback)(void**,S32);
void** mCallbackData;
char* mMessageName;
@@ -108,7 +109,7 @@ protected:
TPACKETID mPacketID;
F64 mExpirationTime;
F64Seconds mExpirationTime;
};
#endif

View File

@@ -29,7 +29,7 @@
#include "llpacketbuffer.h"
#include "net.h"
#include "timing.h"
#include "lltimer.h"
#include "llhost.h"
///////////////////////////////////////////////////////////

View File

@@ -41,7 +41,6 @@
#include "llproxy.h"
#include "llrand.h"
#include "message.h"
#include "timing.h"
#include "u64.h"
//<edit>

View File

@@ -115,9 +115,9 @@ S32 LLProxy::proxyHandshake(LLHost proxy)
U32 request_size = socks_username.size() + socks_password.size() + 3;
char * password_auth = new char[request_size];
password_auth[0] = 0x01;
password_auth[1] = (char)socks_username.size();
password_auth[1] = static_cast<char>(socks_username.size());
memcpy(&password_auth[2], socks_username.c_str(), socks_username.size());
password_auth[socks_username.size() + 2] = (char)socks_password.size();
password_auth[socks_username.size() + 2] = static_cast<char>(socks_password.size());
memcpy(&password_auth[socks_username.size() + 3], socks_password.c_str(), socks_password.size());
authmethod_password_reply_t password_reply;

View File

@@ -53,8 +53,8 @@ F32 LLThrottle::getAvailable()
{
// use a temporary bits_available
// since we don't want to change mBitsAvailable every time
F32 elapsed_time = (F32)(LLMessageSystem::getMessageTimeSeconds() - mLastSendTime);
return mAvailable + (mRate * elapsed_time);
F32Seconds elapsed_time = LLMessageSystem::getMessageTimeSeconds() - mLastSendTime;
return mAvailable + (mRate * elapsed_time.value());
}
BOOL LLThrottle::checkOverflow(const F32 amount)
@@ -65,8 +65,8 @@ BOOL LLThrottle::checkOverflow(const F32 amount)
// use a temporary bits_available
// since we don't want to change mBitsAvailable every time
F32 elapsed_time = (F32)(LLMessageSystem::getMessageTimeSeconds() - mLastSendTime);
F32 amount_available = mAvailable + (mRate * elapsed_time);
F32Seconds elapsed_time = LLMessageSystem::getMessageTimeSeconds() - mLastSendTime;
F32 amount_available = mAvailable + (mRate * elapsed_time.value());
if ((amount_available >= lookahead_amount) || (amount_available > amount))
{
@@ -80,17 +80,17 @@ BOOL LLThrottle::checkOverflow(const F32 amount)
BOOL LLThrottle::throttleOverflow(const F32 amount)
{
F32 elapsed_time;
F32Seconds elapsed_time;
F32 lookahead_amount;
BOOL retval = TRUE;
lookahead_amount = mRate * mLookaheadSecs;
F64 mt_sec = LLMessageSystem::getMessageTimeSeconds();
elapsed_time = (F32)(mt_sec - mLastSendTime);
F64Seconds mt_sec = LLMessageSystem::getMessageTimeSeconds();
elapsed_time = mt_sec - mLastSendTime;
mLastSendTime = mt_sec;
mAvailable += mRate * elapsed_time;
mAvailable += mRate * elapsed_time.value();
if (mAvailable >= lookahead_amount)
{
@@ -222,7 +222,7 @@ void LLThrottleGroup::unpackThrottle(LLDataPacker &dp)
// into NOT resetting the system.
void LLThrottleGroup::resetDynamicAdjust()
{
F64 mt_sec = LLMessageSystem::getMessageTimeSeconds();
F64Seconds mt_sec = LLMessageSystem::getMessageTimeSeconds();
S32 i;
for (i = 0; i < TC_EOF; i++)
{
@@ -269,8 +269,8 @@ S32 LLThrottleGroup::getAvailable(S32 throttle_cat)
// use a temporary bits_available
// since we don't want to change mBitsAvailable every time
F32 elapsed_time = (F32)(LLMessageSystem::getMessageTimeSeconds() - mLastSendTime[throttle_cat]);
F32 bits_available = mBitsAvailable[throttle_cat] + (category_bps * elapsed_time);
F32Seconds elapsed_time = LLMessageSystem::getMessageTimeSeconds() - mLastSendTime[throttle_cat];
F32 bits_available = mBitsAvailable[throttle_cat] + (category_bps * elapsed_time.value());
if (bits_available >= lookahead_bits)
{
@@ -294,8 +294,8 @@ BOOL LLThrottleGroup::checkOverflow(S32 throttle_cat, F32 bits)
// use a temporary bits_available
// since we don't want to change mBitsAvailable every time
F32 elapsed_time = (F32)(LLMessageSystem::getMessageTimeSeconds() - mLastSendTime[throttle_cat]);
F32 bits_available = mBitsAvailable[throttle_cat] + (category_bps * elapsed_time);
F32Seconds elapsed_time = LLMessageSystem::getMessageTimeSeconds() - mLastSendTime[throttle_cat];
F32 bits_available = mBitsAvailable[throttle_cat] + (category_bps * elapsed_time.value());
if (bits_available >= lookahead_bits)
{
@@ -315,7 +315,7 @@ BOOL LLThrottleGroup::checkOverflow(S32 throttle_cat, F32 bits)
BOOL LLThrottleGroup::throttleOverflow(S32 throttle_cat, F32 bits)
{
F32 elapsed_time;
F32Seconds elapsed_time;
F32 category_bps;
F32 lookahead_bits;
BOOL retval = TRUE;
@@ -323,10 +323,10 @@ BOOL LLThrottleGroup::throttleOverflow(S32 throttle_cat, F32 bits)
category_bps = mCurrentBPS[throttle_cat];
lookahead_bits = category_bps * THROTTLE_LOOKAHEAD_TIME;
F64 mt_sec = LLMessageSystem::getMessageTimeSeconds();
elapsed_time = (F32)(mt_sec - mLastSendTime[throttle_cat]);
F64Seconds mt_sec = LLMessageSystem::getMessageTimeSeconds();
elapsed_time = mt_sec - mLastSendTime[throttle_cat];
mLastSendTime[throttle_cat] = mt_sec;
mBitsAvailable[throttle_cat] += category_bps * elapsed_time;
mBitsAvailable[throttle_cat] += category_bps * elapsed_time.value();
if (mBitsAvailable[throttle_cat] >= lookahead_bits)
{
@@ -356,7 +356,7 @@ BOOL LLThrottleGroup::throttleOverflow(S32 throttle_cat, F32 bits)
BOOL LLThrottleGroup::dynamicAdjust()
{
const F32 DYNAMIC_ADJUST_TIME = 1.0f; // seconds
const F32Seconds DYNAMIC_ADJUST_TIME(1.0f);
const F32 CURRENT_PERIOD_WEIGHT = .25f; // how much weight to give to last period while determining BPS utilization
const F32 BUSY_PERCENT = 0.75f; // if use more than this fraction of BPS, you are busy
const F32 IDLE_PERCENT = 0.70f; // if use less than this fraction, you are "idle"
@@ -365,7 +365,7 @@ BOOL LLThrottleGroup::dynamicAdjust()
S32 i;
F64 mt_sec = LLMessageSystem::getMessageTimeSeconds();
F64Seconds mt_sec = LLMessageSystem::getMessageTimeSeconds();
// Only dynamically adjust every few seconds
if ((mt_sec - mDynamicAdjustTime) < DYNAMIC_ADJUST_TIME)
@@ -405,7 +405,7 @@ BOOL LLThrottleGroup::dynamicAdjust()
for (i = 0; i < TC_EOF; i++)
{
// Is this a busy channel?
if (mBitsSentHistory[i] >= BUSY_PERCENT * DYNAMIC_ADJUST_TIME * mCurrentBPS[i])
if (mBitsSentHistory[i] >= BUSY_PERCENT * DYNAMIC_ADJUST_TIME.value() * mCurrentBPS[i])
{
// this channel is busy
channels_busy = TRUE;
@@ -418,7 +418,7 @@ BOOL LLThrottleGroup::dynamicAdjust()
}
// Is this an idle channel?
if ((mBitsSentHistory[i] < IDLE_PERCENT * DYNAMIC_ADJUST_TIME * mCurrentBPS[i]) &&
if ((mBitsSentHistory[i] < IDLE_PERCENT * DYNAMIC_ADJUST_TIME.value() * mCurrentBPS[i]) &&
(mBitsAvailable[i] > 0))
{
channel_idle[i] = TRUE;
@@ -462,7 +462,7 @@ BOOL LLThrottleGroup::dynamicAdjust()
// Therefore it's a candidate to give up some bandwidth.
// Figure out how much bandwidth it has been using, and how
// much is available to steal.
used_bps = mBitsSentHistory[i] / DYNAMIC_ADJUST_TIME;
used_bps = mBitsSentHistory[i] / DYNAMIC_ADJUST_TIME.value();
// CRO make sure to keep a minimum amount of throttle available
// CRO NB: channels set to < MINIMUM_BPS will never give up bps,

View File

@@ -50,7 +50,7 @@ private:
F32 mLookaheadSecs; // Seconds to look ahead, maximum
F32 mRate; // BPS available, dynamically adjusted
F32 mAvailable; // Bits available to send right now on each channel
F64 mLastSendTime; // Time since last send on this channel
F64Seconds mLastSendTime; // Time since last send on this channel
};
typedef enum e_throttle_categories
@@ -93,8 +93,8 @@ protected:
F32 mBitsSentThisPeriod[TC_EOF]; // Sent in this dynamic allocation period
F32 mBitsSentHistory[TC_EOF]; // Sent before this dynamic allocation period, adjusted to one period length
F64 mLastSendTime[TC_EOF]; // Time since last send on this channel
F64 mDynamicAdjustTime; // Only dynamic adjust every 2 seconds or so.
F64Seconds mLastSendTime[TC_EOF]; // Time since last send on this channel
F64Seconds mDynamicAdjustTime; // Only dynamic adjust every 2 seconds or so.
};

View File

@@ -606,16 +606,21 @@ void LLTransferManager::processTransferAbort(LLMessageSystem *msgp, void **)
void LLTransferManager::reliablePacketCallback(void **user_data, S32 result)
{
LLUUID *transfer_idp = (LLUUID *)user_data;
if (result)
if (result &&
transfer_idp != NULL)
{
LL_WARNS() << "Aborting reliable transfer " << *transfer_idp << " due to failed reliable resends!" << LL_ENDL;
LLTransferSource *tsp = gTransferManager.findTransferSource(*transfer_idp);
if (tsp)
{
LL_WARNS() << "Aborting reliable transfer " << *transfer_idp << " due to failed reliable resends!" << LL_ENDL;
LLTransferSourceChannel *tscp = tsp->mChannelp;
tsp->abortTransfer();
tscp->deleteTransfer(tsp);
}
else
{
LL_WARNS() << "Aborting reliable transfer " << *transfer_idp << " but can't find the LLTransferSource object" << LL_ENDL;
}
}
delete transfer_idp;
}
@@ -815,7 +820,7 @@ void LLTransferSourceChannel::updateTransfers()
gMessageSystem->addS32("Status", status);
gMessageSystem->addBinaryData("Data", datap, data_size);
sent_bytes = gMessageSystem->getCurrentSendTotal();
gMessageSystem->sendReliable(getHost(), LL_DEFAULT_RELIABLE_RETRIES, TRUE, 0.f,
gMessageSystem->sendReliable(getHost(), LL_DEFAULT_RELIABLE_RETRIES, TRUE, F32Seconds(0.f),
LLTransferManager::reliablePacketCallback, (void**)cb_uuid);
// Do bookkeeping for the throttle
@@ -892,22 +897,26 @@ LLTransferSource *LLTransferSourceChannel::findTransferSource(const LLUUID &tran
}
BOOL LLTransferSourceChannel::deleteTransfer(LLTransferSource *tsp)
void LLTransferSourceChannel::deleteTransfer(LLTransferSource *tsp)
{
LLPriQueueMap<LLTransferSource *>::pqm_iter iter;
for (iter = mTransferSources.mMap.begin(); iter != mTransferSources.mMap.end(); iter++)
if (tsp)
{
if (iter->second == tsp)
LLPriQueueMap<LLTransferSource *>::pqm_iter iter;
for (iter = mTransferSources.mMap.begin(); iter != mTransferSources.mMap.end(); iter++)
{
delete tsp;
mTransferSources.mMap.erase(iter);
return TRUE;
if (iter->second == tsp)
{
delete tsp;
mTransferSources.mMap.erase(iter);
return;
}
}
}
LL_ERRS() << "Unable to find transfer source to delete!" << LL_ENDL;
return FALSE;
LL_WARNS() << "Unable to find transfer source id "
<< tsp->getID()
<< " to delete!"
<< LL_ENDL;
}
}
@@ -1008,21 +1017,26 @@ LLTransferTarget *LLTransferTargetChannel::findTransferTarget(const LLUUID &tran
}
BOOL LLTransferTargetChannel::deleteTransfer(LLTransferTarget *ttp)
void LLTransferTargetChannel::deleteTransfer(LLTransferTarget *ttp)
{
tt_iter iter;
for (iter = mTransferTargets.begin(); iter != mTransferTargets.end(); iter++)
if (ttp)
{
if (*iter == ttp)
tt_iter iter;
for (iter = mTransferTargets.begin(); iter != mTransferTargets.end(); iter++)
{
delete ttp;
mTransferTargets.erase(iter);
return TRUE;
if (*iter == ttp)
{
delete ttp;
mTransferTargets.erase(iter);
return;
}
}
}
LL_ERRS() << "Unable to find transfer target to delete!" << LL_ENDL;
return FALSE;
LL_WARNS() << "Unable to find transfer target id "
<< ttp->getID()
<< " to delete!"
<< LL_ENDL;
}
}
@@ -1246,9 +1260,13 @@ bool LLTransferTarget::addDelayedPacket(
size);
#ifdef _DEBUG
if (mDelayedPacketMap.find(packet_id) != mDelayedPacketMap.end())
transfer_packet_map::iterator iter = mDelayedPacketMap.find(packet_id);
if (iter != mDelayedPacketMap.end())
{
LL_ERRS() << "Packet ALREADY in delayed packet map!" << LL_ENDL;
if (!(iter->second->mSize == size) && !(iter->second->mDatap == datap))
{
LL_ERRS() << "Packet ALREADY in delayed packet map!" << LL_ENDL;
}
}
#endif

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