Well this explains why fonts look like ass in v3

This commit is contained in:
Drake Arconis
2013-03-06 23:42:14 -05:00
parent 565786ead1
commit 394d8afa17

View File

@@ -542,7 +542,7 @@ void LLFont::renderGlyph(const U32 glyph_index) const
if (mFTFace == NULL)
return;
llassert_always(! FT_Load_Glyph(mFTFace, glyph_index, FT_LOAD_FORCE_AUTOHINT) );
llassert_always(! FT_Load_Glyph(mFTFace, glyph_index, FT_LOAD_DEFAULT));
llassert_always(! FT_Render_Glyph(mFTFace->glyph, gFontRenderMode) );