Add LLAvatarActions::buildResidentsString
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@@ -497,6 +497,48 @@ void LLAvatarActions::csr(const LLUUID& id)
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// Singu TODO: Share inventory code block should live here
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// static
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void LLAvatarActions::buildResidentsString(std::vector<LLAvatarName> avatar_names, std::string& residents_string)
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{
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llassert(avatar_names.size() > 0);
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std::sort(avatar_names.begin(), avatar_names.end());
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const std::string& separator = LLTrans::getString("words_separator");
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for (std::vector<LLAvatarName>::const_iterator it = avatar_names.begin(); ; )
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{
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residents_string.append((*it).getCompleteName());
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if (++it == avatar_names.end())
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{
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break;
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}
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residents_string.append(separator);
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}
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}
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// static
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void LLAvatarActions::buildResidentsString(const uuid_vec_t& avatar_uuids, std::string& residents_string)
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{
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std::vector<LLAvatarName> avatar_names;
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uuid_vec_t::const_iterator it = avatar_uuids.begin();
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for (; it != avatar_uuids.end(); ++it)
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{
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LLAvatarName av_name;
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if (LLAvatarNameCache::get(*it, &av_name))
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{
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avatar_names.push_back(av_name);
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}
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}
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// We should check whether the vector is not empty to pass the assertion
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// that avatar_names.size() > 0 in LLAvatarActions::buildResidentsString.
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if (!avatar_names.empty())
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{
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LLAvatarActions::buildResidentsString(avatar_names, residents_string);
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}
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}
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// Singu TODO: Share inventory code block should live here, too
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// static
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void LLAvatarActions::toggleBlock(const LLUUID& id)
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{
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@@ -27,6 +27,7 @@
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#ifndef LL_LLAVATARACTIONS_H
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#define LL_LLAVATARACTIONS_H
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class LLAvatarName;
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class LLFloater;
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/**
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@@ -181,6 +182,22 @@ public:
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*/
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static bool canOfferTeleport(const uuid_vec_t& ids);
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/**
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* Builds a string of residents' display names separated by "words_separator" string.
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*
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* @param avatar_names - a vector of given avatar names from which resulting string is built
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* @param residents_string - the resulting string
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*/
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static void buildResidentsString(std::vector<LLAvatarName> avatar_names, std::string& residents_string);
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/**
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* Builds a string of residents' display names separated by "words_separator" string.
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*
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* @param avatar_uuids - a vector of given avatar uuids from which resulting string is built
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* @param residents_string - the resulting string
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*/
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static void buildResidentsString(const uuid_vec_t& avatar_uuids, std::string& residents_string);
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private:
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static bool callbackAddFriendWithMessage(const LLSD& notification, const LLSD& response);
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static bool handleRemove(const LLSD& notification, const LLSD& response);
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@@ -4313,6 +4313,10 @@ Abuse Report</string>
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<string name="dance7">dance7</string>
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<string name="dance8">dance8</string>
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<string name="DefaultMimeType">none/none</string>
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<!-- language specific white-space characters, delimiters, spacers, item separation symbols -->
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<string name="words_separator" value=", "/>
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<string name="Chat">Chat</string>
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<!-- External editor status codes -->
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