Oops, these are needed for the texture picker clicker
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@@ -1306,7 +1306,7 @@ void LLTextureCtrl::setEnabled( BOOL enabled )
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mCaption->setEnabled( enabled );
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mEnable = enabled;
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LLView::setEnabled( enabled );
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//LLView::setEnabled( enabled ); // <edit/>
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}
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void LLTextureCtrl::setValid(BOOL valid )
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@@ -150,6 +150,8 @@ public:
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void onFloaterCommit(ETexturePickOp op);
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void onFloaterCommit(ETexturePickOp op, LLUUID id); // tag: vaa emerald local_asset_browser
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bool canChange() { return mEnable; } // <edit/>
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// This call is returned when a drag is detected. Your callback
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// should return TRUE if the drag is acceptable.
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void setDragCallback(drag_n_drop_callback cb) { mDragCallback = cb; }
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