Fall in line with LL octree code.

This commit is contained in:
Shyotl
2020-03-31 19:07:55 -05:00
parent 4de8c3a38e
commit 347c2cbd8b
6 changed files with 50 additions and 19 deletions

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@@ -12628,6 +12628,18 @@ This should be as low as possible, but too low may break functionality</string>
<integer>128</integer>
</map>
<key>OctreeMinimumNodeSize</key>
<map>
<key>Comment</key>
<string>Minimum size of any octree node</string>
<key>Persist</key>
<integer>1</integer>
<key>Type</key>
<string>F32</string>
<key>Value</key>
<real>0.01</real>
</map>
<key>OctreeReserveNodeCapacity</key>
<map>
<key>Comment</key>

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@@ -70,6 +70,7 @@ static U32 sZombieGroups = 0;
U32 LLSpatialGroup::sNodeCount = 0;
U32 gOctreeMaxCapacity;
float gOctreeMinSize;
U32 gOctreeReserveCapacity;
BOOL LLSpatialGroup::sNoDelete = FALSE;
@@ -1623,10 +1624,10 @@ void renderOctree(LLSpatialGroup* group)
gGL.diffuseColor4fv(col.mV);
LLVector4a fudge;
fudge.splat(0.001f);
const LLVector4a* bounds = group->getObjectBounds();
LLVector4a size = bounds[1];
size.mul(1.01f);
size.add(fudge);
//const LLVector4a* bounds = group->getObjectBounds();
//LLVector4a size = bounds[1];
//size.mul(1.01f);
//size.add(fudge);*/
//{
// LLGLDepthTest depth(GL_TRUE, GL_FALSE);

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@@ -454,6 +454,7 @@ static bool handleRepartition(const LLSD&)
if (gPipeline.isInit())
{
gOctreeMaxCapacity = gSavedSettings.getU32("OctreeMaxNodeCapacity");
gOctreeMinSize = gSavedSettings.getF32("OctreeMinimumNodeSize");
gOctreeReserveCapacity = llmin(gSavedSettings.getU32("OctreeReserveNodeCapacity"),U32(512));
gObjectList.repartitionObjects();
}
@@ -692,6 +693,7 @@ void settings_setup_listeners()
gSavedSettings.getControl("OctreeStaticObjectSizeFactor")->getSignal()->connect(boost::bind(&handleRepartition, _2));
gSavedSettings.getControl("OctreeDistanceFactor")->getSignal()->connect(boost::bind(&handleRepartition, _2));
gSavedSettings.getControl("OctreeMaxNodeCapacity")->getSignal()->connect(boost::bind(&handleRepartition, _2));
gSavedSettings.getControl("OctreeMinimumNodeSize")->getSignal()->connect(boost::bind(&handleRepartition, _2));
gSavedSettings.getControl("OctreeReserveNodeCapacity")->getSignal()->connect(boost::bind(&handleRepartition, _2));
gSavedSettings.getControl("OctreeAlphaDistanceFactor")->getSignal()->connect(boost::bind(&handleRepartition, _2));
gSavedSettings.getControl("OctreeAttachmentSizeFactor")->getSignal()->connect(boost::bind(&handleRepartition, _2));

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@@ -1033,7 +1033,7 @@ BOOL LLOcclusionCullingGroup::earlyFail(LLCamera* camera, const LLVector4a* boun
LLVector4a fudge(vel*2.f);
const LLVector4a& c = bounds[0];
static LLVector4a r;
LLVector4a r;
r.setAdd(bounds[1], fudge);
/*if (r.magVecSquared() > 1024.0*1024.0)
@@ -1242,6 +1242,11 @@ void LLOcclusionCullingGroup::doOcclusion(LLCamera* camera, const LLVector4a* sh
//static LLVector4a fudge(SG_OCCLUSION_FUDGE);
static LLCachedControl<F32> vel("SHOcclusionFudge",SG_OCCLUSION_FUDGE);
LLVector4a fudge(SG_OCCLUSION_FUDGE);
if (LLDrawPool::POOL_WATER == mSpatialPartition->mDrawableType)
{
fudge.getF32ptr()[2] = 1.f;
}
static LLVector4a fudged_bounds;
fudged_bounds.setAdd(fudge, bounds[1]);
shader->uniform3fv(LLShaderMgr::BOX_SIZE, 1, fudged_bounds.getF32ptr());

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@@ -958,6 +958,7 @@ void LLPipeline::refreshCachedSettings()
LLVOAvatar::sMaxVisible = (U32)gSavedSettings.getS32("RenderAvatarMaxVisible");
//LLPipeline::sDelayVBUpdate = gSavedSettings.getBOOL("RenderDelayVBUpdate");
gOctreeMaxCapacity = gSavedSettings.getU32("OctreeMaxNodeCapacity");
gOctreeMinSize = gSavedSettings.getF32("OctreeMinimumNodeSize");
gOctreeReserveCapacity = llmin(gSavedSettings.getU32("OctreeReserveNodeCapacity"), U32(512));
LLPipeline::sDynamicLOD = gSavedSettings.getBOOL("RenderDynamicLOD");
LLPipeline::sRenderBump = gSavedSettings.getBOOL("RenderObjectBump");