Fall in line with LL octree code.
This commit is contained in:
@@ -45,6 +45,7 @@
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#endif
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extern U32 gOctreeMaxCapacity;
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extern float gOctreeMinSize;
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extern U32 gOctreeReserveCapacity;
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#if LL_DEBUG
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#define LL_OCTREE_PARANOIA_CHECK 0
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@@ -404,7 +405,7 @@ public:
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F32 size = mSize[0];
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F32 p_size = size * 2.f;
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return (radius <= 0.001f && size <= 0.001f) ||
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return (radius <= gOctreeMinSize && size <= gOctreeMinSize) ||
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(radius <= p_size && radius > size);
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}
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@@ -511,7 +512,7 @@ public:
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//is it here?
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if (isInside(data->getPositionGroup()))
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{
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if (((getElementCount() < gOctreeMaxCapacity && contains(data->getBinRadius())) ||
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if ((((getElementCount() < gOctreeMaxCapacity || getSize()[0] <= gOctreeMinSize) && contains(data->getBinRadius())) ||
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(data->getBinRadius() > getSize()[0] && parent && parent->getElementCount() >= gOctreeMaxCapacity)))
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{ //it belongs here
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/*mElementCount++;
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@@ -566,8 +567,9 @@ public:
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LLVector4a val;
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val.setSub(center, getCenter());
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val.setAbs(val);
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S32 lt = val.lessThan(LLVector4a::getEpsilon()).getGatheredBits() & 0x7;
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LLVector4a min_diff(gOctreeMinSize);
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S32 lt = val.lessThan(min_diff).getGatheredBits() & 0x7;
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if( lt == 0x7 )
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{
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@@ -616,6 +618,7 @@ public:
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}
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#endif
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llassert(size[0] >= gOctreeMinSize*0.5f);
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//make the new kid
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child = new LLOctreeNode<T>(center, size, this);
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addChild(child);
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@@ -623,10 +626,7 @@ public:
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child->insert(data);
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}
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}
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// Singu note: now that we allow wider range in octree, discard them here
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// if they fall out of range
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#if 0
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else
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else if (parent)
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{
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//it's not in here, give it to the root
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OCT_ERRS << "Octree insertion failed, starting over from root!" << LL_ENDL;
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@@ -639,12 +639,15 @@ public:
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parent = node->getOctParent();
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}
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if(node != this)
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{
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node->insert(data);
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}
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node->insert(data);
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}
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else
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{
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// It's not in here, and we are root.
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// LLOctreeRoot::insert() should have expanded
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// root by now, something is wrong
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OCT_ERRS << "Octree insertion failed! Root expansion failed." << LL_ENDL;
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}
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#endif
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return false;
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}
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@@ -1050,10 +1053,15 @@ public:
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{
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LLOctreeNode<T>::insert(data);
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}
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else
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else if (node->isInside(data->getPositionGroup()))
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{
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node->insert(data);
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}
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else
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{
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// calling node->insert(data) will return us to root
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OCT_ERRS << "Failed to insert data at child node" << LL_ENDL;
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}
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}
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else if (this->getChildCount() == 0)
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{
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@@ -1088,6 +1096,8 @@ public:
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this->setSize(size2);
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this->updateMinMax();
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llassert(size[0] >= gOctreeMinSize);
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//copy our children to a new branch
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LLOctreeNode<T>* newnode = new LLOctreeNode<T>(center, size, this);
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@@ -12628,6 +12628,18 @@ This should be as low as possible, but too low may break functionality</string>
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<integer>128</integer>
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</map>
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<key>OctreeMinimumNodeSize</key>
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<map>
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<key>Comment</key>
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<string>Minimum size of any octree node</string>
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<key>Persist</key>
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<integer>1</integer>
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<key>Type</key>
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<string>F32</string>
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<key>Value</key>
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<real>0.01</real>
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</map>
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<key>OctreeReserveNodeCapacity</key>
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<map>
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<key>Comment</key>
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@@ -70,6 +70,7 @@ static U32 sZombieGroups = 0;
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U32 LLSpatialGroup::sNodeCount = 0;
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U32 gOctreeMaxCapacity;
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float gOctreeMinSize;
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U32 gOctreeReserveCapacity;
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BOOL LLSpatialGroup::sNoDelete = FALSE;
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@@ -1623,10 +1624,10 @@ void renderOctree(LLSpatialGroup* group)
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gGL.diffuseColor4fv(col.mV);
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LLVector4a fudge;
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fudge.splat(0.001f);
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const LLVector4a* bounds = group->getObjectBounds();
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LLVector4a size = bounds[1];
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size.mul(1.01f);
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size.add(fudge);
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//const LLVector4a* bounds = group->getObjectBounds();
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//LLVector4a size = bounds[1];
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//size.mul(1.01f);
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//size.add(fudge);*/
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//{
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// LLGLDepthTest depth(GL_TRUE, GL_FALSE);
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@@ -454,6 +454,7 @@ static bool handleRepartition(const LLSD&)
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if (gPipeline.isInit())
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{
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gOctreeMaxCapacity = gSavedSettings.getU32("OctreeMaxNodeCapacity");
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gOctreeMinSize = gSavedSettings.getF32("OctreeMinimumNodeSize");
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gOctreeReserveCapacity = llmin(gSavedSettings.getU32("OctreeReserveNodeCapacity"),U32(512));
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gObjectList.repartitionObjects();
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}
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@@ -692,6 +693,7 @@ void settings_setup_listeners()
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gSavedSettings.getControl("OctreeStaticObjectSizeFactor")->getSignal()->connect(boost::bind(&handleRepartition, _2));
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gSavedSettings.getControl("OctreeDistanceFactor")->getSignal()->connect(boost::bind(&handleRepartition, _2));
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gSavedSettings.getControl("OctreeMaxNodeCapacity")->getSignal()->connect(boost::bind(&handleRepartition, _2));
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gSavedSettings.getControl("OctreeMinimumNodeSize")->getSignal()->connect(boost::bind(&handleRepartition, _2));
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gSavedSettings.getControl("OctreeReserveNodeCapacity")->getSignal()->connect(boost::bind(&handleRepartition, _2));
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gSavedSettings.getControl("OctreeAlphaDistanceFactor")->getSignal()->connect(boost::bind(&handleRepartition, _2));
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gSavedSettings.getControl("OctreeAttachmentSizeFactor")->getSignal()->connect(boost::bind(&handleRepartition, _2));
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@@ -1033,7 +1033,7 @@ BOOL LLOcclusionCullingGroup::earlyFail(LLCamera* camera, const LLVector4a* boun
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LLVector4a fudge(vel*2.f);
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const LLVector4a& c = bounds[0];
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static LLVector4a r;
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LLVector4a r;
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r.setAdd(bounds[1], fudge);
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/*if (r.magVecSquared() > 1024.0*1024.0)
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@@ -1242,6 +1242,11 @@ void LLOcclusionCullingGroup::doOcclusion(LLCamera* camera, const LLVector4a* sh
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//static LLVector4a fudge(SG_OCCLUSION_FUDGE);
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static LLCachedControl<F32> vel("SHOcclusionFudge",SG_OCCLUSION_FUDGE);
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LLVector4a fudge(SG_OCCLUSION_FUDGE);
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if (LLDrawPool::POOL_WATER == mSpatialPartition->mDrawableType)
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{
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fudge.getF32ptr()[2] = 1.f;
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}
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static LLVector4a fudged_bounds;
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fudged_bounds.setAdd(fudge, bounds[1]);
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shader->uniform3fv(LLShaderMgr::BOX_SIZE, 1, fudged_bounds.getF32ptr());
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@@ -958,6 +958,7 @@ void LLPipeline::refreshCachedSettings()
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LLVOAvatar::sMaxVisible = (U32)gSavedSettings.getS32("RenderAvatarMaxVisible");
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//LLPipeline::sDelayVBUpdate = gSavedSettings.getBOOL("RenderDelayVBUpdate");
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gOctreeMaxCapacity = gSavedSettings.getU32("OctreeMaxNodeCapacity");
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gOctreeMinSize = gSavedSettings.getF32("OctreeMinimumNodeSize");
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gOctreeReserveCapacity = llmin(gSavedSettings.getU32("OctreeReserveNodeCapacity"), U32(512));
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LLPipeline::sDynamicLOD = gSavedSettings.getBOOL("RenderDynamicLOD");
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LLPipeline::sRenderBump = gSavedSettings.getBOOL("RenderObjectBump");
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