featuretable fudgery
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@@ -1,4 +1,4 @@
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version 20
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version 30
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// NOTE: This is mostly identical to featuretable_mac.txt with a few differences
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// Should be combined into one table
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@@ -25,8 +25,10 @@ version 20
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list all
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RenderAnisotropic 1 0
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RenderAvatarCloth 1 1
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RenderAvatarLODFactor 1 1.0
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RenderAvatarVP 1 1
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RenderAvatarLODFactor 1 1.0
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RenderAvatarPhysicsLODFactor 1 1.0
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RenderAvatarMaxVisible 1 12
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RenderAvatarVP 1 1
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RenderCubeMap 1 1
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RenderFarClip 1 256
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RenderFlexTimeFactor 1 1.0
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@@ -39,10 +41,11 @@ RenderMaxPartCount 1 8192
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RenderObjectBump 1 1
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RenderReflectionDetail 1 4
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RenderTerrainDetail 1 1
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RenderTerrainLODFactor 1 2.0
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RenderTerrainLODFactor 1 2.0
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RenderTransparentWater 1 1
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RenderTreeLODFactor 1 1.0
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RenderUseImpostors 1 1
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RenderVBOEnable 1 1
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RenderVBOEnable 1 0
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RenderVolumeLODFactor 1 2.0
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UseStartScreen 1 1
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UseOcclusion 1 1
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@@ -51,14 +54,19 @@ WindLightUseAtmosShaders 1 1
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WLSkyDetail 1 128
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Disregard128DefaultDrawDistance 1 1
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Disregard96DefaultDrawDistance 1 1
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RenderTextureMemoryMultiple 1 0.5
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RenderShaderLightingMaxLevel 1 3
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RenderTextureMemoryMultiple 1 1.0
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RenderUseFBO 1 1
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RenderFastAlpha 1 1
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RenderDeferred 1 1
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RenderDeferredGI 1 1
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RenderShadowDetail 1 2
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RenderAvatarPhysicsLODFactor 1 1.0
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WatchdogDisabled 1 1
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ShyotlRenderUseStreamVBO 1 0
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RenderDeferredGI 1 1
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RenderFastAlpha 1 1
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RenderUseFBO 1 1
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//
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// Low Graphics Settings
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@@ -66,10 +74,12 @@ RenderAvatarPhysicsLODFactor 1 1.0
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list Low
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RenderAnisotropic 1 0
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RenderAvatarCloth 1 0
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RenderAvatarLODFactor 1 0.25
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RenderAvatarLODFactor 1 0
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RenderAvatarPhysicsLODFactor 1 0
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RenderAvatarMaxVisible 1 3
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RenderAvatarVP 1 0
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RenderFarClip 1 64
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RenderFlexTimeFactor 1 0.1
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RenderFlexTimeFactor 1 0
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RenderGlowResolutionPow 1 8
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RenderLocalLights 1 0
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RenderMaxPartCount 1 1024
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@@ -77,18 +87,19 @@ RenderObjectBump 1 0
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RenderReflectionDetail 1 0
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RenderTerrainDetail 1 0
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RenderTerrainLODFactor 1 1
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RenderTransparentWater 1 0
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RenderTreeLODFactor 1 0.25
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RenderUseImpostors 1 1
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RenderVolumeLODFactor 1 0.5
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VertexShaderEnable 1 0
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WindLightUseAtmosShaders 1 0
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WLSkyDetail 1 48
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RenderUseFBO 0 0
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RenderDeferred 1 0
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RenderDeferredSSAO 1 0
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RenderShadowDetail 1 0
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RenderDeferredGI 1 0
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RenderUseFBO 1 0
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RenderFastAlpha 1 1
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RenderDeferred 0 0
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RenderDeferredGI 0 0
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RenderShadowDetail 0 0
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RenderAvatarPhysicsLODFactor 1 0.0
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//
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// Mid Graphics Settings
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@@ -97,6 +108,7 @@ list Mid
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RenderAnisotropic 1 0
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RenderAvatarCloth 1 0
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RenderAvatarLODFactor 1 0.5
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RenderAvatarPhysicsLODFactor 1 0.5
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RenderAvatarVP 1 1
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RenderFarClip 1 96
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RenderFlexTimeFactor 1 0.5
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@@ -107,18 +119,19 @@ RenderObjectBump 1 1
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RenderReflectionDetail 1 0
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RenderTerrainDetail 1 1
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RenderTerrainLODFactor 1 1.0
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RenderTransparentWater 1 1
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RenderTreeLODFactor 1 0.5
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RenderUseImpostors 1 1
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RenderVolumeLODFactor 1 1.125
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VertexShaderEnable 1 1
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WindLightUseAtmosShaders 1 0
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WLSkyDetail 1 48
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RenderUseFBO 1 0
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RenderFastAlpha 1 0
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RenderDeferred 1 0
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RenderDeferredGI 1 0
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RenderDeferredSSAO 1 0
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RenderShadowDetail 1 0
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RenderAvatarPhysicsLODFactor 1 0.5
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RenderDeferredGI 1 0
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RenderFastAlpha 1 0
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RenderUseFBO 1 0
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//
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@@ -128,6 +141,7 @@ list High
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RenderAnisotropic 1 1
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RenderAvatarCloth 1 0
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RenderAvatarLODFactor 1 1.0
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RenderAvatarPhysicsLODFactor 1 0.75
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RenderAvatarVP 1 1
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RenderFarClip 1 128
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RenderFlexTimeFactor 1 1.0
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@@ -138,18 +152,19 @@ RenderObjectBump 1 1
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RenderReflectionDetail 1 2
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RenderTerrainDetail 1 1
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RenderTerrainLODFactor 1 2.0
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RenderTransparentWater 1 1
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RenderTreeLODFactor 1 0.5
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RenderUseImpostors 1 1
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RenderVolumeLODFactor 1 1.125
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VertexShaderEnable 1 1
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WindLightUseAtmosShaders 1 1
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WLSkyDetail 1 48
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RenderUseFBO 1 0
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RenderFastAlpha 1 0
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RenderDeferred 1 0
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RenderDeferredGI 1 0
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RenderDeferredSSAO 1 0
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RenderShadowDetail 1 0
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RenderAvatarPhysicsLODFactor 1 0.75
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RenderDeferredGI 1 0
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RenderFastAlpha 1 0
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RenderUseFBO 1 0
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//
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@@ -159,6 +174,7 @@ list Ultra
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RenderAnisotropic 1 1
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RenderAvatarCloth 1 1
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RenderAvatarLODFactor 1 1.0
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RenderAvatarPhysicsLODFactor 1 1.0
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RenderAvatarVP 1 1
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RenderFarClip 1 256
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RenderFlexTimeFactor 1 1.0
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@@ -169,18 +185,19 @@ RenderObjectBump 1 1
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RenderReflectionDetail 1 4
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RenderTerrainDetail 1 1
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RenderTerrainLODFactor 1 2.0
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RenderTransparentWater 1 1
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RenderTreeLODFactor 1 1.0
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RenderUseImpostors 1 1
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RenderVolumeLODFactor 1 2.0
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VertexShaderEnable 1 1
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WindLightUseAtmosShaders 1 1
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WLSkyDetail 1 128
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RenderUseFBO 1 1
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RenderFastAlpha 1 0
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RenderDeferred 1 1
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RenderDeferredGI 1 0
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RenderDeferredSSAO 1 0
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RenderShadowDetail 1 0
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RenderAvatarPhysicsLODFactor 1 1.0
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RenderDeferredGI 1 0
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RenderFastAlpha 1 0
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RenderUseFBO 1 1
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//
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// Class Unknown Hardware (unknown)
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@@ -222,6 +239,8 @@ RenderReflectionDetail 0 0
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VertexShaderEnable 0 0
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WindLightUseAtmosShaders 0 0
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RenderDeferred 0 0
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RenderDeferredSSAO 0 0
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RenderShadowDetail 0 0
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//
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// No Vertex Shaders available
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@@ -233,7 +252,10 @@ RenderReflectionDetail 0 0
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VertexShaderEnable 0 0
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WindLightUseAtmosShaders 0 0
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RenderDeferred 0 0
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RenderDeferredSSAO 0 0
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RenderShadowDetail 0 0
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//
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// "Default" setups for safe, low, medium, high
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//
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list safe
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@@ -248,8 +270,10 @@ RenderUseImpostors 0 0
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RenderVBOEnable 1 0
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RenderReflectionDetail 0 0
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WindLightUseAtmosShaders 0 0
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RenderUseFBO 1 0
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RenderDeferred 1 0
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RenderDeferred 0 0
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RenderDeferredSSAO 0 0
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RenderShadowDetail 0 0
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RenderUseFBO 0 0
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//
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// CPU based feature masks
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@@ -271,10 +295,15 @@ RenderObjectBump 0 0
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list OpenGLPre15
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RenderVBOEnable 1 0
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list TexUnit8orLess
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RenderDeferredSSAO 0 0
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list ATI
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RenderDeferredSSAO 1 0
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list Intel
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RenderAnisotropic 1 0
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RenderLocalLights 1 0
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RenderDeferred 1 0
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list GeForce2
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RenderAnisotropic 1 0
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@@ -407,23 +436,23 @@ Disregard128DefaultDrawDistance 1 0
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// invisible avatars on HD 2600... so I masked
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// out other possible bad ones till it's fixed
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list ATI_Radeon_HD_2300
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RenderAvatarVP 0 0
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RenderAvatarCloth 0 0
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Disregard128DefaultDrawDistance 1 0
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list ATI_Radeon_HD_2400
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RenderAvatarVP 0 0
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RenderAvatarCloth 0 0
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Disregard128DefaultDrawDistance 1 0
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list ATI_Radeon_HD_2600
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RenderAvatarVP 0 0
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RenderAvatarCloth 0 0
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list ATI_Radeon_HD_2900
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RenderAvatarVP 0 0
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RenderAvatarCloth 0 0
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list ATI_Radeon_HD_3800
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RenderAvatarVP 0 0
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RenderAvatarCloth 0 0
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//list ATI_Radeon_HD_2300
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//RenderAvatarVP 0 0
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//RenderAvatarCloth 0 0
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//Disregard128DefaultDrawDistance 1 0
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//list ATI_Radeon_HD_2400
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//RenderAvatarVP 0 0
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//RenderAvatarCloth 0 0
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//Disregard128DefaultDrawDistance 1 0
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//list ATI_Radeon_HD_2600
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//RenderAvatarVP 0 0
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//RenderAvatarCloth 0 0
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//list ATI_Radeon_HD_2900
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//RenderAvatarVP 0 0
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//RenderAvatarCloth 0 0
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//list ATI_Radeon_HD_3800
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//RenderAvatarVP 0 0
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//RenderAvatarCloth 0 0
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/// Tweaked NVIDIA
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