featuretable fudgery
This commit is contained in:
@@ -1,4 +1,4 @@
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version 20
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version 32
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// NOTE: This is mostly identical to featuretable_mac.txt with a few differences
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// Should be combined into one table
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@@ -23,9 +23,11 @@ version 20
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// NOTE: All settings are set to the MIN of applied values, including 'all'!
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//
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list all
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RenderAnisotropic 1 0
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RenderAnisotropic 1 1
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RenderAvatarCloth 1 1
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RenderAvatarLODFactor 1 1.0
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RenderAvatarPhysicsLODFactor 1 1.0
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RenderAvatarMaxVisible 1 12
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RenderAvatarVP 1 1
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RenderCubeMap 1 1
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RenderFarClip 1 256
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@@ -34,12 +36,13 @@ RenderFogRatio 1 4.0
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RenderGamma 1 0
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RenderGlowResolutionPow 1 9
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RenderGround 1 1
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RenderLocalLights 1 1
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RenderMaxPartCount 1 8192
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RenderObjectBump 1 1
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RenderLocalLights 1 1
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RenderReflectionDetail 1 4
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RenderTerrainDetail 1 1
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RenderTerrainLODFactor 1 2.0
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RenderTransparentWater 1 1
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RenderTreeLODFactor 1 1.0
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RenderUseImpostors 1 1
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RenderVBOEnable 1 1
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@@ -51,14 +54,16 @@ WindLightUseAtmosShaders 1 1
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WLSkyDetail 1 128
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Disregard128DefaultDrawDistance 1 1
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Disregard96DefaultDrawDistance 1 1
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RenderShaderLightingMaxLevel 1 3
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RenderTextureMemoryMultiple 1 1.0
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RenderUseFBO 1 1
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RenderFastAlpha 1 1
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RenderShaderLightingMaxLevel 1 3
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RenderDeferred 1 1
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RenderDeferredGI 1 1
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RenderDeferredSSAO 1 1
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RenderShadowDetail 1 2
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RenderAvatarPhysicsLODFactor 1 1.0
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WatchdogDisabled 1 1
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ShyotlRenderUseStreamVBO 1 1
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RenderDeferredGI 1 0
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RenderFastAlpha 1 1
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RenderUseFBO 1 1
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//
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// Low Graphics Settings
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@@ -66,29 +71,32 @@ RenderAvatarPhysicsLODFactor 1 1.0
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list Low
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RenderAnisotropic 1 0
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RenderAvatarCloth 1 0
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RenderAvatarLODFactor 1 0.25
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RenderAvatarLODFactor 1 0
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RenderAvatarPhysicsLODFactor 1 0
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RenderAvatarMaxVisible 1 3
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RenderAvatarVP 1 0
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RenderFarClip 1 64
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RenderFlexTimeFactor 1 0.1
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RenderFlexTimeFactor 1 0
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RenderGlowResolutionPow 1 8
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RenderLocalLights 1 0
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RenderMaxPartCount 1 1024
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RenderObjectBump 1 0
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RenderLocalLights 1 0
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RenderReflectionDetail 1 0
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RenderTerrainDetail 1 0
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RenderTerrainLODFactor 1 1
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RenderTransparentWater 1 0
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RenderTreeLODFactor 1 0.25
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RenderUseImpostors 1 1
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RenderVolumeLODFactor 1 0.5
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VertexShaderEnable 1 0
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WindLightUseAtmosShaders 1 0
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WLSkyDetail 1 48
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RenderUseFBO 0 0
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RenderFastAlpha 1 1
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RenderDeferred 0 0
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RenderDeferred 1 0
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RenderDeferredSSAO 1 0
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RenderShadowDetail 1 0
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RenderDeferredGI 0 0
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RenderShadowDetail 0 0
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RenderAvatarPhysicsLODFactor 1 0.0
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RenderFastAlpha 1 1
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RenderUseFBO 1 0
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//
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// Mid Graphics Settings
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@@ -97,28 +105,30 @@ list Mid
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RenderAnisotropic 1 0
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RenderAvatarCloth 1 0
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RenderAvatarLODFactor 1 0.5
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RenderAvatarPhysicsLODFactor 1 0.5
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RenderAvatarVP 1 1
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RenderFarClip 1 96
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RenderFlexTimeFactor 1 0.5
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RenderFlexTimeFactor 1 1.0
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RenderGlowResolutionPow 1 8
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RenderLocalLights 1 1
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RenderMaxPartCount 1 2048
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RenderObjectBump 1 1
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RenderLocalLights 1 1
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RenderReflectionDetail 1 0
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RenderTerrainDetail 1 1
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RenderTerrainLODFactor 1 1.0
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RenderTransparentWater 1 1
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RenderTreeLODFactor 1 0.5
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RenderUseImpostors 1 1
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RenderVolumeLODFactor 1 1.125
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VertexShaderEnable 1 1
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WindLightUseAtmosShaders 1 0
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WLSkyDetail 1 48
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RenderUseFBO 1 0
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RenderFastAlpha 1 0
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RenderDeferred 1 0
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RenderDeferredGI 1 0
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RenderDeferredSSAO 1 0
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RenderShadowDetail 1 0
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RenderAvatarPhysicsLODFactor 1 0.5
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RenderDeferredGI 1 0
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RenderFastAlpha 1 0
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RenderUseFBO 1 0
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//
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@@ -128,29 +138,30 @@ list High
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RenderAnisotropic 1 1
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RenderAvatarCloth 1 0
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RenderAvatarLODFactor 1 1.0
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RenderAvatarPhysicsLODFactor 1 .75
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RenderAvatarVP 1 1
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RenderFarClip 1 128
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RenderFlexTimeFactor 1 1.0
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RenderGlowResolutionPow 1 9
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RenderLocalLights 1 1
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RenderMaxPartCount 1 4096
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RenderObjectBump 1 1
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RenderLocalLights 1 1
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RenderReflectionDetail 1 2
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RenderTerrainDetail 1 1
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RenderTerrainLODFactor 1 2.0
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RenderTransparentWater 1 1
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RenderTreeLODFactor 1 0.5
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RenderUseImpostors 1 1
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RenderVolumeLODFactor 1 1.125
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VertexShaderEnable 1 1
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WindLightUseAtmosShaders 1 1
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WLSkyDetail 1 48
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RenderUseFBO 1 0
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RenderFastAlpha 1 0
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RenderDeferred 1 0
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RenderDeferredGI 1 0
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RenderDeferredSSAO 1 0
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RenderShadowDetail 1 0
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RenderAvatarPhysicsLODFactor 1 0.75
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RenderDeferredGI 1 0
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RenderFastAlpha 1 0
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RenderUseFBO 1 0
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//
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// Ultra graphics (REALLY PURTY!)
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@@ -163,24 +174,25 @@ RenderAvatarVP 1 1
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RenderFarClip 1 256
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RenderFlexTimeFactor 1 1.0
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RenderGlowResolutionPow 1 9
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RenderLocalLights 1 1
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RenderMaxPartCount 1 8192
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RenderObjectBump 1 1
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RenderLocalLights 1 1
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RenderReflectionDetail 1 4
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RenderTerrainDetail 1 1
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RenderTerrainLODFactor 1 2.0
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RenderTransparentWater 1 1
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RenderTreeLODFactor 1 1.0
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RenderUseImpostors 1 1
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RenderVolumeLODFactor 1 2.0
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VertexShaderEnable 1 1
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WindLightUseAtmosShaders 1 1
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WLSkyDetail 1 128
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RenderUseFBO 1 1
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RenderFastAlpha 1 0
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RenderDeferred 1 1
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RenderDeferredGI 1 0
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RenderDeferredSSAO 1 0
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RenderShadowDetail 1 0
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RenderAvatarPhysicsLODFactor 1 1.0
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RenderDeferredGI 1 0
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RenderFastAlpha 1 0
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RenderUseFBO 1 1
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//
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// Class Unknown Hardware (unknown)
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@@ -222,6 +234,8 @@ RenderReflectionDetail 0 0
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VertexShaderEnable 0 0
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WindLightUseAtmosShaders 0 0
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RenderDeferred 0 0
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RenderDeferredSSAO 0 0
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RenderShadowDetail 0 0
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//
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// No Vertex Shaders available
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@@ -233,6 +247,8 @@ RenderReflectionDetail 0 0
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VertexShaderEnable 0 0
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WindLightUseAtmosShaders 0 0
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RenderDeferred 0 0
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RenderDeferredSSAO 0 0
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RenderShadowDetail 0 0
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// "Default" setups for safe, low, medium, high
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//
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@@ -240,16 +256,18 @@ list safe
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RenderAnisotropic 1 0
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RenderAvatarCloth 0 0
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RenderAvatarVP 0 0
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RenderLocalLights 1 0
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RenderObjectBump 0 0
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RenderLocalLights 1 0
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RenderMaxPartCount 1 1024
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RenderTerrainDetail 1 0
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RenderUseImpostors 0 0
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RenderVBOEnable 1 0
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RenderReflectionDetail 0 0
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WindLightUseAtmosShaders 0 0
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RenderUseFBO 1 0
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RenderDeferred 1 0
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RenderUseFBO 0 0
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RenderDeferred 0 0
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RenderDeferredSSAO 0 0
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RenderShadowDetail 0 0
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//
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// CPU based feature masks
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@@ -271,10 +289,12 @@ RenderObjectBump 0 0
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list OpenGLPre15
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RenderVBOEnable 1 0
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list OpenGLPre30
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RenderDeferred 0 0
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list Intel
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RenderAnisotropic 1 0
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RenderVBOEnable 1 0
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RenderLocalLights 1 0
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RenderUseImpostors 0 0
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RenderDeferred 1 0
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list GeForce2
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@@ -291,30 +311,37 @@ UseOcclusion 0 0
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list Intel_830M
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RenderTerrainDetail 1 0
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RenderVBOEnable 1 0
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RenderUseImpostors 0 0
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list Intel_845G
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RenderTerrainDetail 1 0
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RenderVBOEnable 1 0
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RenderUseImpostors 0 0
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list Intel_855GM
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RenderTerrainDetail 1 0
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RenderVBOEnable 1 0
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RenderUseImpostors 0 0
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list Intel_865G
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RenderTerrainDetail 1 0
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RenderVBOEnable 1 0
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RenderUseImpostors 0 0
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list Intel_900
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RenderTerrainDetail 1 0
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RenderVBOEnable 1 0
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RenderUseImpostors 0 0
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list Intel_915GM
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RenderTerrainDetail 1 0
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RenderVBOEnable 1 0
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RenderUseImpostors 0 0
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list Intel_915G
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RenderTerrainDetail 1 0
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RenderVBOEnable 1 0
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RenderUseImpostors 0 0
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list Intel_945GM
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RenderTerrainDetail 1 0
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@@ -449,6 +476,14 @@ list ATIOldDriver
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RenderAvatarVP 0 0
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RenderAvatarCloth 0 0
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// ATI cards generally perform better when not using VBOs for streaming data
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list ATI
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ShyotlRenderUseStreamVBO 1 0
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// Disable vertex buffer objects by default for ATI cards with little video memory
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list ATIVramLT256
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RenderVBOEnable 1 0
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/// Tweaked NVIDIA
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