Increased octree limit to 32k. Addresses "4096 bug" in Opensim
Thanks to NickyD for tracking down the cause. Refereces: https://jira.secondlife.com/browse/SVC-2941 http://redmine.kokuaviewer.org/issues/465 http://jira.phoenixviewer.com/browse/FIRE-11593
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@@ -1010,7 +1010,7 @@ public:
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}
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LLVector4a MAX_MAG;
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MAX_MAG.splat(1024.f*1024.f);
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MAX_MAG.splat(32767.f * 256.f); // Singu note: SVC-2941 FIRE-11593 maximum increased to 32768 sims across from 4096
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const LLVector4a& v = data->getPositionGroup();
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