Signed cleanup on texture fetch and one login bug fix
This commit is contained in:
@@ -479,8 +479,8 @@ static bool sgConnectionThrottle() {
|
||||
LLMutexLock lock(&mutex);
|
||||
const U32 THROTTLE_TIMESTEPS_PER_SECOND = 10;
|
||||
static const LLCachedControl<U32> max_connections_per_second("HTTPRequestRate", 30);
|
||||
S32 max_connections = max_connections_per_second/THROTTLE_TIMESTEPS_PER_SECOND;
|
||||
const S32 timestep = USEC_PER_SEC/THROTTLE_TIMESTEPS_PER_SECOND;
|
||||
U32 max_connections = max_connections_per_second/THROTTLE_TIMESTEPS_PER_SECOND;
|
||||
const U32 timestep = USEC_PER_SEC/THROTTLE_TIMESTEPS_PER_SECOND;
|
||||
U64 now = LLTimer::getTotalTime();
|
||||
std::deque<U64> timestamps;
|
||||
while(!timestamps.empty() && (timestamps[0]<=now-timestep)) {
|
||||
|
||||
Reference in New Issue
Block a user