Signed cleanup on texture fetch and one login bug fix

This commit is contained in:
Siana Gearz
2011-07-26 01:46:53 +02:00
parent dece627991
commit 2f571a0393
3 changed files with 4 additions and 3 deletions

View File

@@ -479,8 +479,8 @@ static bool sgConnectionThrottle() {
LLMutexLock lock(&mutex);
const U32 THROTTLE_TIMESTEPS_PER_SECOND = 10;
static const LLCachedControl<U32> max_connections_per_second("HTTPRequestRate", 30);
S32 max_connections = max_connections_per_second/THROTTLE_TIMESTEPS_PER_SECOND;
const S32 timestep = USEC_PER_SEC/THROTTLE_TIMESTEPS_PER_SECOND;
U32 max_connections = max_connections_per_second/THROTTLE_TIMESTEPS_PER_SECOND;
const U32 timestep = USEC_PER_SEC/THROTTLE_TIMESTEPS_PER_SECOND;
U64 now = LLTimer::getTotalTime();
std::deque<U64> timestamps;
while(!timestamps.empty() && (timestamps[0]<=now-timestep)) {