Use pkgdir in manifest
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@@ -95,6 +95,7 @@ class ViewerManifest(LLManifest):
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self.path("windlight")
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# ... and the included spell checking dictionaries
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pkgdir = os.path.join(self.args['build'], os.pardir, 'packages')
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self.path("dictionaries")
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# include the extracted packages information (see BuildPackagesInfo.cmake)
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@@ -372,7 +373,7 @@ class WindowsManifest(ViewerManifest):
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# CEF runtime files - debug
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# CEF runtime files - not debug (release, relwithdebinfo etc.)
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config = 'debug' if self.args['configuration'].lower() == 'debug' else 'release'
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if self.prefix(src=os.path.join(os.pardir, 'packages', 'bin', config), dst="llplugin"):
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if self.prefix(src=os.path.join(pkgdir, 'bin', config), dst="llplugin"):
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self.path("chrome_elf.dll")
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self.path("d3dcompiler_47.dll")
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self.path("libcef.dll")
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@@ -395,7 +396,7 @@ class WindowsManifest(ViewerManifest):
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# CEF files common to all configurations
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if self.prefix(src=os.path.join(os.pardir, 'packages', 'resources'), dst="llplugin"):
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if self.prefix(src=os.path.join(pkgdir, 'resources'), dst="llplugin"):
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self.path("cef.pak")
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self.path("cef_100_percent.pak")
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self.path("cef_200_percent.pak")
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@@ -404,7 +405,7 @@ class WindowsManifest(ViewerManifest):
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self.path("icudtl.dat")
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self.end_prefix()
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if self.prefix(src=os.path.join(os.pardir, 'packages', 'resources', 'locales'), dst=os.path.join('llplugin', 'locales')):
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if self.prefix(src=os.path.join(pkgdir, 'resources', 'locales'), dst=os.path.join('llplugin', 'locales')):
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self.path("am.pak")
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self.path("ar.pak")
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self.path("bg.pak")
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