[Warnings] Fix signed/unsigned mismatches rather than disabling 4018
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@@ -27,7 +27,6 @@
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//colladadom includes
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#if LL_MSVC
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#pragma warning (disable : 4018)
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#pragma warning (push)
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#pragma warning (disable : 4068)
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#pragma warning (disable : 4263)
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@@ -358,7 +357,7 @@ public:
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scroll_container->addChild(panel);
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panel->setEnabled(FALSE);
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S32 img_nr = 0;
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for (S32 i=0; i < mSaver.mTextures.size(); i++)
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for (U32 i=0; i < mSaver.mTextures.size(); i++)
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{
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if (mSaver.mTextureNames[i].empty()) continue;
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@@ -375,7 +374,7 @@ public:
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void saveTextures()
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{
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mTexturesToSave.clear();
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for (S32 i=0; i < mSaver.mTextures.size(); i++)
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for (U32 i=0; i < mSaver.mTextures.size(); i++)
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{
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if (mSaver.mTextureNames[i].empty()) continue;
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mTexturesToSave[mSaver.mTextures[i]] = mSaver.mTextureNames[i];
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@@ -613,7 +612,7 @@ void DAESaver::addSource(daeElement* mesh, const char* src_id, std::string param
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src_array->setAttribute("id", llformat("%s-%s", src_id, "array").c_str());
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src_array->setAttribute("count", llformat("%d", vals.size()).c_str());
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for (S32 i = 0; i < vals.size(); i++)
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for (U32 i = 0; i < vals.size(); i++)
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{
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((domFloat_array*)src_array)->getValue().append(vals[i]);
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}
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@@ -870,7 +869,7 @@ bool DAESaver::saveDAE(std::string filename)
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// Add triangles
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if (gSavedSettings.getBOOL("DAEExportConsolidateMaterials"))
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{
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for (S32 objMaterial = 0; objMaterial < objMaterials.size(); objMaterial++)
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for (U32 objMaterial = 0; objMaterial < objMaterials.size(); objMaterial++)
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{
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int_list_t faces;
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getFacesWithMaterial(obj, objMaterials[objMaterial], &faces);
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@@ -913,7 +912,7 @@ bool DAESaver::saveDAE(std::string filename)
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// Bind materials
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daeElement* tq = nodeGeometry->add("bind_material technique_common");
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for (S32 objMaterial = 0; objMaterial < objMaterials.size(); objMaterial++)
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for (U32 objMaterial = 0; objMaterial < objMaterials.size(); objMaterial++)
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{
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std::string matName = objMaterials[objMaterial].name;
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daeElement* instanceMaterial = tq->add("instance_material");
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@@ -929,7 +928,7 @@ bool DAESaver::saveDAE(std::string filename)
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generateEffects(effects);
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// Materials
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for (S32 objMaterial = 0; objMaterial < mAllMaterials.size(); objMaterial++)
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for (U32 objMaterial = 0; objMaterial < mAllMaterials.size(); objMaterial++)
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{
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daeElement* mat = materials->add("material");
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mat->setAttribute("id", (mAllMaterials[objMaterial].name + "-material").c_str());
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@@ -955,7 +954,7 @@ DAESaver::MaterialInfo DAESaver::getMaterial(LLTextureEntry* te)
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{
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if (gSavedSettings.getBOOL("DAEExportConsolidateMaterials"))
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{
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for (S32 i=0; i < mAllMaterials.size(); i++)
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for (U32 i=0; i < mAllMaterials.size(); i++)
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{
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if (mAllMaterials[i].matches(te))
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{
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@@ -1010,7 +1009,7 @@ void DAESaver::generateEffects(daeElement *effects)
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// Effects (face color, alpha)
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bool export_textures = gSavedSettings.getBOOL("DAEExportTextures");
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for (S32 mat = 0; mat < mAllMaterials.size(); mat++)
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for (U32 mat = 0; mat < mAllMaterials.size(); mat++)
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{
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LLColor4 color = mAllMaterials[mat].color;
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domEffect* effect = (domEffect*)effects->add("effect");
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@@ -1021,7 +1020,7 @@ void DAESaver::generateEffects(daeElement *effects)
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if (export_textures)
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{
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LLUUID textID;
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S32 i = 0;
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U32 i = 0;
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for (; i < mTextures.size(); i++)
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{
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if (mAllMaterials[mat].textureID == mTextures[i])
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@@ -1068,7 +1067,7 @@ void DAESaver::generateEffects(daeElement *effects)
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void DAESaver::generateImagesSection(daeElement* images)
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{
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for (S32 i=0; i < mTextureNames.size(); i++)
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for (U32 i=0; i < mTextureNames.size(); i++)
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{
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std::string name = mTextureNames[i];
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if (name.empty()) continue;
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