Bulk of mesh. Excluded via #if MESH_ENABLED. LLModel still needs updated for strided vbos, Collada SDK needs to be wrangled, and misc pieces need to be found and brought over. Skipping inventory stuff until meshes are at least displayable.

This commit is contained in:
Shyotl
2011-07-23 03:26:30 -05:00
parent 179193d173
commit 1e92e734d8
29 changed files with 10133 additions and 92 deletions

View File

@@ -139,6 +139,9 @@ public:
BOOL isTESelected(S32 te_index);
S32 getLastSelectedTE();
S32 getTESelectMask() { return mTESelectMask; }
#if MESH_ENABLED
void renderOneWireframe(const LLColor4& color);
#endif
void renderOneSilhouette(const LLColor4 &color);
void setTransient(BOOL transient) { mTransient = transient; }
BOOL isTransient() { return mTransient; }