Bulk of mesh. Excluded via #if MESH_ENABLED. LLModel still needs updated for strided vbos, Collada SDK needs to be wrangled, and misc pieces need to be found and brought over. Skipping inventory stuff until meshes are at least displayable.

This commit is contained in:
Shyotl
2011-07-23 03:26:30 -05:00
parent 179193d173
commit 1e92e734d8
29 changed files with 10133 additions and 92 deletions

View File

@@ -39,6 +39,9 @@
const F32 MAX_OBJECT_Z = 4096.f; // should match REGION_HEIGHT_METERS, Pre-havok4: 768.f
const F32 MIN_OBJECT_Z = -256.f;
const F32 DEFAULT_MAX_PRIM_SCALE = 256.f;
#if MESH_ENABLED
const F32 DEFAULT_MAX_PRIM_SCALE_NO_MESH = DEFAULT_MAX_PRIM_SCALE;
#endif //MESH_ENABLED
const F32 MIN_PRIM_SCALE = 0.01f;
const F32 MAX_PRIM_SCALE = 65536.f; // something very high but not near FLT_MAX