Remove unused index_array pointer in LLFace::renderElements and LLFace::pushVertices

This commit is contained in:
Shyotl
2015-06-25 20:24:25 -05:00
parent af81f692de
commit 18c6330af7
2 changed files with 7 additions and 8 deletions

View File

@@ -136,10 +136,10 @@ public:
void setIndexInTex(U32 ch, S32 index) { llassert(ch < LLRender::NUM_TEXTURE_CHANNELS); mIndexInTex[ch] = index ;}
void renderSetColor() const;
S32 renderElements(const U16 *index_array) const;
S32 renderElements() const;
S32 renderIndexed ();
S32 renderIndexed (U32 mask);
S32 pushVertices(const U16* index_array) const;
S32 pushVertices() const;
void setWorldMatrix(const LLMatrix4& mat);
const LLTextureEntry* getTextureEntry() const { return mVObjp->getTE(mTEOffset); }