Do the scroll list menu thing more cleanly.

This commit is contained in:
Lirusaito
2018-07-15 09:01:26 -04:00
parent c056eacfab
commit 14fd78a5af
3 changed files with 8 additions and 5 deletions

View File

@@ -57,7 +57,7 @@
static LLRegisterWidget<LLScrollListCtrl> r("scroll_list");
LLMenuGL* sScrollListMenus[1] = {}; // List menus that recur, such as general avatars or groups menus
std::vector<LLMenuGL*> LLScrollListCtrl::sMenus = {}; // List menus that recur, such as general avatars or groups menus
// local structures & classes.
struct SortScrollListItem
@@ -2576,7 +2576,7 @@ void LLScrollListCtrl::setScrollListParameters(LLXMLNodePtr node)
// 0 is menu_avs_list.xml, 1 will be for groups, 2 could be for lists of objects
S32 menu_num;
node->getAttributeS32("menu_num", menu_num);
mPopupMenu = sScrollListMenus[menu_num];
setContextMenu(menu_num);
}
else if (node->hasAttribute("menu_file"))
{

View File

@@ -250,6 +250,8 @@ public:
// support right-click context menus for avatar/group lists
void setContextMenu(LLMenuGL* menu) { mPopupMenu = menu; }
void setContextMenu(S32 index) { mPopupMenu = sMenus[index]; }
static void addCommonMenu(LLMenuGL* menu) { sMenus.push_back(menu); }
// Overridden from LLView
/*virtual*/ void draw();
@@ -456,6 +458,8 @@ private:
S32 mHighlightedItem;
class LLViewBorder* mBorder;
LLMenuGL *mPopupMenu;
static std::vector<LLMenuGL*> sMenus; // List menus that recur, such as general avatars or groups menus
LLView *mCommentTextView;

View File

@@ -192,7 +192,6 @@ extern BOOL gDebugTextEditorTips;
extern BOOL gShowOverlayTitle;
extern BOOL gOcclusionCull;
extern AIHTTPView* gHttpView;
extern LLMenuGL* sScrollListMenus[1];
//
// Globals
//
@@ -730,8 +729,8 @@ void init_menus()
gMenuHolder->addChild(gLoginMenuBarView);
// Singu Note: Initialize common ScrollListMenus here
sScrollListMenus[0] = LLUICtrlFactory::getInstance()->buildMenu("menu_avs_list.xml", gMenuHolder);
//sScrollListMenus[1] = LLUICtrlFactory::getInstance()->buildMenu("menu_groups_list.xml"); // Singu TODO
LLScrollListCtrl::addCommonMenu(LLUICtrlFactory::getInstance()->buildMenu("menu_avs_list.xml", gMenuHolder)); // 0
//LLScrollListCtrl::addCommonMenu(LLUICtrlFactory::getInstance()->buildMenu("menu_groups_list.xml")); // 1 // Singu TODO
LLView* ins = gMenuBarView->getChildView("insert_world", true, false);
ins->setVisible(false);