Uncertain attempt at preventing borked texturedata on fetch fallback.

This commit is contained in:
Siana Gearz
2012-02-12 00:19:25 +01:00
parent d709200fc0
commit 0a8504fb3c

View File

@@ -1358,6 +1358,7 @@ bool LLTextureFetchWorker::doWork(S32 param)
//roll back to try UDP //roll back to try UDP
if(mCanUseNET) if(mCanUseNET)
{ {
resetFormattedData();
mState = INIT ; mState = INIT ;
mCanUseHTTP = false ; mCanUseHTTP = false ;
setPriority(LLWorkerThread::PRIORITY_HIGH | mWorkPriority); setPriority(LLWorkerThread::PRIORITY_HIGH | mWorkPriority);
@@ -1405,6 +1406,7 @@ bool LLTextureFetchWorker::doWork(S32 param)
//roll back to try UDP //roll back to try UDP
if(mCanUseNET) if(mCanUseNET)
{ {
resetFormattedData();
mState = INIT ; mState = INIT ;
mCanUseHTTP = false ; mCanUseHTTP = false ;
setPriority(LLWorkerThread::PRIORITY_HIGH | mWorkPriority); setPriority(LLWorkerThread::PRIORITY_HIGH | mWorkPriority);